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[[File:Mv-image .png|thumb|450x450px|1st Anniversary Image posted on the main website.]] | |||
For the following year's overview, see [[2023 Overview]]. | |||
This pages serves as an overview for Another Eidos' 1st year of operation from it's launch in 12/2021 until it's first anniversary on 12/2022. This serves to archive and provide patterns/precedents for what may be expected at the minimum for the following year. | This pages serves as an overview for Another Eidos' 1st year of operation from it's launch in 12/2021 until it's first anniversary on 12/2022. This serves to archive and provide patterns/precedents for what may be expected at the minimum for the following year. | ||
This | A total of 340 stones and 9 ticket (85 Pulls) worth of permanent content was made available. While, live service rewards total to 234 stones, and 165 tickets. (223.5 pulls) | ||
For 2021-2022, there was an ''assumed'' average of 25.7+6.25 pulls per month. | |||
* This count does not include the initial 10 pull you receive at the beginning. | |||
* 6.25 pulls/month are from daily login rewards. | |||
* It's important to note on the first month of the game, login did not grant tickets or stones. | |||
* That said, a lot of extra compensation due to problems in launch and other factors like character bugs were not documented. | |||
* Also does not count rewards granted by Exploration quests. | |||
== [[Characters]] == | == [[Character Release History|Characters]] == | ||
* 67 characters were available at launch, and within 2022, | * 67 characters were available at launch, and within 2022, 25 new characters and 20 alternates were added to the roster. | ||
*Total unique character count is | *Total unique character count is 92. The full available character roster counts at 112. | ||
*There are 13 unreleased characters. One character and one mob were announced since launch. Most others are shown on story/events. While one mob is datamined and never shown. | *There are 13 unreleased characters. | ||
**Datamines also suggest Atmos is already finished. | **One character and one mob were announced since launch. Most others are shown on story/events. While one mob is datamined and never shown. | ||
**Datamines also suggest Atmos is already finished. | |||
*There also plenty of mob characters that only appear in story/events/stills or fought in battles. ''(The wiki should keep track of them eventually...)'' | *There also plenty of mob characters that only appear in story/events/stills or fought in battles. ''(The wiki should keep track of them eventually...)'' | ||
*Rank Ups are introduced midway through the year, and by the anniversary only | *Rank Ups are introduced midway through the year, and by the anniversary only 4 characters do not have their silver rank. | ||
**(Sarutobi, Rothhart, Forte, Baccarat) | |||
== [[Banner History|Banners]] == | == [[Banner History|Summoning and Banners]] == | ||
* There has been | * There has been 26 banners ran. Initially only 2 banners ran concurrently, but slowly grew to 3 and finally to 5. | ||
* Banners with limited units are likely to be rerun, with the Half Anniversary banner rerunning 6 months after it's initial run. | * Banners with limited units are likely to be rerun, with the Half Anniversary banner rerunning 6 months after it's initial run. | ||
*On half anniversary, how flyer pulls worked were silently adjusted to include new units. | |||
*Due to how limited characters work, it is likely always a limited character featured moving forward. | |||
== [[ | == [[Still Availability|Stills]] == | ||
* 13 Still 1's were available at launch, and within the year, 41 more were implemented. 54/ | * A total of 105 nsfw stills and 9 sfw stills were made available since launch. | ||
*13 Still 1's were available at launch, and within the year, 41 more were implemented. | |||
*54/79 of the Stills 1's are now implemented in three languages EN/CN/JP. (68.3%) | |||
* 14 Still 3's were made available. Since they are tied to alternate versions of characters, expect the rest of the cast to have at least one alternate. | * 14 Still 3's were made available. Since they are tied to alternate versions of characters, expect the rest of the cast to have at least one alternate. | ||
* 13 Still 4's were made available. Due to these being gated behind event shops, either shops may rerun or alternative obtaining methods will be introduced in the future. | * 13 Still 4's were made available. Due to these being gated behind event shops, either shops may rerun or alternative obtaining methods will be introduced in the future. | ||
* 24 NSFW Story Stills, and 9 SFW Story Stills were made available. | * 24 NSFW Story Stills, and 9 SFW Story Stills were made available. | ||
* Only | * Only 11 characters, and 2 mob characters have yet to appear in any NSFW still. 4 of which have datamined stills. (This excludes Lisa and Elaine.) | ||
** Goblin Mob and Mummy Mob, Bantu, Baran, Charlotte, Yurt, Kagura, Morgan, Sasuke Sarutobi, Sol, Thomas | ** Goblin Mob and Mummy Mob, Bantu, Baran, Charlotte, Yurt, Kagura, Morgan, Sasuke Sarutobi, Sol, Thomas, Baccarat | ||
== [[Login Rewards#Login Event Campaigns|Login Campaigns]] == | == [[Login Rewards#Login Event Campaigns|Login Campaigns]] == | ||
Line 30: | Line 47: | ||
== [[Main Storyline|Main Story]] == | == [[Main Storyline|Main Story]] == | ||
* There has been four chapters told on this period. Ch 0 up to Ch 3. | * There has been four chapters told on this period. Ch 0 up to Ch 3. | ||
*A total of | *A total of 216 amount dragon vein stones can be farmed from completing main story stages, which totals to 54 pulls. | ||
== [[Event Quests|Events]] == | == [[Event Quests|Events]] == | ||
* There has been 6 events held on this period. Three of which were held consecutive of each other. | * There has been 6 events held on this period. Three of which were held consecutive of each other. | ||
*A total of | *A total of 40 amount of tickets are available from shops, 125 dragon vein stones from quests, and 9 tickets from CH quests. A total of 80.25 pulls. | ||
*For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.) | *For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.) | ||
*Holey Night is the first event to feature a country before the main storyline gets to visit. | |||
*For the duration of Holey Night, the shop had a special event appropriate bgm. | |||
== [[Shop History|Shop]] == | |||
* There has been 4 occasions where special packs were sold. | |||
== [[Patch Notes History|Updates]] == | |||
* There's a total of 51 patch updates for this year. (52 if you count the last update right after anniversary week on 12/30/2022.) | |||
*Since each patch gives at least 1 pull, a minimum of 51-52 pulls are given for free from maintenance activity only. | |||
*Below is a table taken from [[Updates]], which summarizes patch updates in broad strokes. (WIP) | |||
{| class="wikitable" | |||
!Period | |||
!Starting Ver | |||
!Ending Ver | |||
!Patches | |||
!Relevant Updates | |||
|- | |||
|CH 0 | |||
|1.0.2.5 | |||
|1.0.3.1 | |||
|5 | |||
| | |||
* Major game-breaking bugs are addressed. | |||
* Game difficulty and rewards is rebalanced. | |||
|- | |||
| Viva El Presidente | |||
|1.0.3.4 | |||
|1.0.3.8 | |||
|5 | |||
| | |||
* Most updates focused on bug fixes and stability. | |||
* Daily Login is improved. | |||
* Events are introduced. | |||
* Skill upgrade materials are introduced. | |||
|- | |||
|Ch 1 | |||
|1.0.3.9 | |||
|1.1.1.1 | |||
|6 | |||
| | |||
* Still mostly bug fixes and some qol. | |||
* Introduces the Proficiency system. | |||
|- | |||
| Day and Night at Pays Blanc | |||
|1.2.0 | |||
| 1.2.5 | |||
|6 | |||
| | |||
* A lot of character bugs are addressed in this period. | |||
* Skill upgrades are introduced. | |||
* Skill sps are rebalanced in favor of introducing automatic type of skills. | |||
|- | |||
|Ch 2 | |||
|1.2.6 | |||
|2.0.4 | |||
|9 | |||
| rowspan="6" | | |||
* Most patches revolve around delivering content. | |||
* At 2.0 Rank ups are introduced and implementation is made in small batches. | |||
* New exploration stages for upgrade materials for rank ups are also introduced. | |||
* Various mechanics (like charm) and qol (like showing enemy pathing) are introduced. | |||
* By 2.2.6, backgrounds can now be customized at the main menu. | |||
* Bug patches and game optimizations roll out less prominently and usually involves the new inclusions. | |||
|- | |||
|Erotic Wrestling | |||
|2.0.4 | |||
|2.1.0 | |||
|7 | |||
|- | |||
|Ch 3 | |||
|2.1.0 | |||
|2.1.7 | |||
|7 | |||
|- | |||
|Bright Summer Fest Day | |||
|2.1.7 | |||
|2.2.0 | |||
|4 | |||
|- | |||
|Bright Summer Fest Night | |||
|2.2.1 | |||
|2.2.6 | |||
|6 | |||
|- | |||
|Holey Night | |||
|2.2.7 | |||
|2.2.9 | |||
(Still Ongoing) | |||
|3~ | |||
|} | |||
== Datamines == | |||
* There has been a ton of data mined content that were briefly removed post launch or still persist on the game files to this day. It might hint to missing/upcoming features for the game. | |||
* | ** There were mock ups for character profiles, character relations map, and daily/weekly rewards. (It seemed to be removed very early on.) | ||
** There are unused fragment versions of dragon vein stones, and secrets. | |||
** There are unused items related to character upgrades. | |||
** There are unused ui elements and items that are meant for a guild/base building feature. | |||
** There are unused item rewards for level up milestones. | |||
**The game code has accommodates skill trigger lines, and voice volume. | |||
== Misc Content == | == Misc Content == | ||
* Recently more writers and composers tweet about contributing to the game starting the time of Chapter 3's run. | * Recently more writers and composers tweet about contributing to the game starting the time of Chapter 3's run. |
Latest revision as of 19:45, 22 October 2024
For the following year's overview, see 2023 Overview.
This pages serves as an overview for Another Eidos' 1st year of operation from it's launch in 12/2021 until it's first anniversary on 12/2022. This serves to archive and provide patterns/precedents for what may be expected at the minimum for the following year.
A total of 340 stones and 9 ticket (85 Pulls) worth of permanent content was made available. While, live service rewards total to 234 stones, and 165 tickets. (223.5 pulls)
For 2021-2022, there was an assumed average of 25.7+6.25 pulls per month.
- This count does not include the initial 10 pull you receive at the beginning.
- 6.25 pulls/month are from daily login rewards.
- It's important to note on the first month of the game, login did not grant tickets or stones.
- That said, a lot of extra compensation due to problems in launch and other factors like character bugs were not documented.
- Also does not count rewards granted by Exploration quests.
Characters[edit | edit source]
- 67 characters were available at launch, and within 2022, 25 new characters and 20 alternates were added to the roster.
- Total unique character count is 92. The full available character roster counts at 112.
- There are 13 unreleased characters.
- One character and one mob were announced since launch. Most others are shown on story/events. While one mob is datamined and never shown.
- Datamines also suggest Atmos is already finished.
- There also plenty of mob characters that only appear in story/events/stills or fought in battles. (The wiki should keep track of them eventually...)
- Rank Ups are introduced midway through the year, and by the anniversary only 4 characters do not have their silver rank.
- (Sarutobi, Rothhart, Forte, Baccarat)
Summoning and Banners[edit | edit source]
- There has been 26 banners ran. Initially only 2 banners ran concurrently, but slowly grew to 3 and finally to 5.
- Banners with limited units are likely to be rerun, with the Half Anniversary banner rerunning 6 months after it's initial run.
- On half anniversary, how flyer pulls worked were silently adjusted to include new units.
- Due to how limited characters work, it is likely always a limited character featured moving forward.
Stills[edit | edit source]
- A total of 105 nsfw stills and 9 sfw stills were made available since launch.
- 13 Still 1's were available at launch, and within the year, 41 more were implemented.
- 54/79 of the Stills 1's are now implemented in three languages EN/CN/JP. (68.3%)
- 14 Still 3's were made available. Since they are tied to alternate versions of characters, expect the rest of the cast to have at least one alternate.
- 13 Still 4's were made available. Due to these being gated behind event shops, either shops may rerun or alternative obtaining methods will be introduced in the future.
- 24 NSFW Story Stills, and 9 SFW Story Stills were made available.
- Only 11 characters, and 2 mob characters have yet to appear in any NSFW still. 4 of which have datamined stills. (This excludes Lisa and Elaine.)
- Goblin Mob and Mummy Mob, Bantu, Baran, Charlotte, Yurt, Kagura, Morgan, Sasuke Sarutobi, Sol, Thomas, Baccarat
Login Campaigns[edit | edit source]
- There has been 9 log-in campaigns. Most giving 10 pulls on months when events are not running. Though it has also ran alongside them and gave more than 10.
- Only one log-in campaign gave Dragon Vein Stones, which only resulted in 7.5 pulls. This was alongside Chapter 1, and was never done this way again.
- In total these gave out 132.5 pulls. (This includes the final campaign which bleeds outside of the anniversary period.)
Main Story[edit | edit source]
- There has been four chapters told on this period. Ch 0 up to Ch 3.
- A total of 216 amount dragon vein stones can be farmed from completing main story stages, which totals to 54 pulls.
Events[edit | edit source]
- There has been 6 events held on this period. Three of which were held consecutive of each other.
- A total of 40 amount of tickets are available from shops, 125 dragon vein stones from quests, and 9 tickets from CH quests. A total of 80.25 pulls.
- For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.)
- Holey Night is the first event to feature a country before the main storyline gets to visit.
- For the duration of Holey Night, the shop had a special event appropriate bgm.
Shop[edit | edit source]
- There has been 4 occasions where special packs were sold.
Updates[edit | edit source]
- There's a total of 51 patch updates for this year. (52 if you count the last update right after anniversary week on 12/30/2022.)
- Since each patch gives at least 1 pull, a minimum of 51-52 pulls are given for free from maintenance activity only.
- Below is a table taken from Updates, which summarizes patch updates in broad strokes. (WIP)
Period | Starting Ver | Ending Ver | Patches | Relevant Updates |
---|---|---|---|---|
CH 0 | 1.0.2.5 | 1.0.3.1 | 5 |
|
Viva El Presidente | 1.0.3.4 | 1.0.3.8 | 5 |
|
Ch 1 | 1.0.3.9 | 1.1.1.1 | 6 |
|
Day and Night at Pays Blanc | 1.2.0 | 1.2.5 | 6 |
|
Ch 2 | 1.2.6 | 2.0.4 | 9 |
|
Erotic Wrestling | 2.0.4 | 2.1.0 | 7 | |
Ch 3 | 2.1.0 | 2.1.7 | 7 | |
Bright Summer Fest Day | 2.1.7 | 2.2.0 | 4 | |
Bright Summer Fest Night | 2.2.1 | 2.2.6 | 6 | |
Holey Night | 2.2.7 | 2.2.9
(Still Ongoing) |
3~ |
Datamines[edit | edit source]
- There has been a ton of data mined content that were briefly removed post launch or still persist on the game files to this day. It might hint to missing/upcoming features for the game.
- There were mock ups for character profiles, character relations map, and daily/weekly rewards. (It seemed to be removed very early on.)
- There are unused fragment versions of dragon vein stones, and secrets.
- There are unused items related to character upgrades.
- There are unused ui elements and items that are meant for a guild/base building feature.
- There are unused item rewards for level up milestones.
- The game code has accommodates skill trigger lines, and voice volume.
Misc Content[edit | edit source]
- Recently more writers and composers tweet about contributing to the game starting the time of Chapter 3's run.