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[[File:Mv-image .png|thumb|450x450px|1st Anniversary Image posted on the main website.]]
For the following year's overview, see [[2023 Overview]].
This pages serves as an overview for Another Eidos' 1st year of operation from it's launch in 12/2021 until it's first anniversary on 12/2022. This serves to archive and provide patterns/precedents for what may be expected at the minimum for the following year.
This pages serves as an overview for Another Eidos' 1st year of operation from it's launch in 12/2021 until it's first anniversary on 12/2022. This serves to archive and provide patterns/precedents for what may be expected at the minimum for the following year.


This page is still a work in progress and more info would be inserted as info on the wiki gets sorted out some more.
A total of 340 stones and 9 ticket (85 Pulls) worth of permanent content was made available. While, live service rewards total to 234 stones, and 165 tickets. (223.5 pulls)
 
For 2021-2022, there was an ''assumed'' average of 25.7+6.25 pulls per month.
 
* This count does not include the initial 10 pull you receive at the beginning.
* 6.25 pulls/month are from daily login rewards.
* It's important to note on the first month of the game, login did not grant tickets or stones.
* That said, a lot of extra compensation due to problems in launch and other factors like character bugs were not documented.
* Also does not count rewards granted by Exploration quests.


== [[Characters]] ==
== [[Character Release History|Characters]] ==
* 67 characters were available at launch, and within 2022, 24 new characters and 19 alternates were added to the roster.  
* 67 characters were available at launch, and within 2022, 25 new characters and 20 alternates were added to the roster.
*Total unique character count is 91. The full available character roster counts at 110.  
*Total unique character count is 92. The full available character roster counts at 112.
*There are 13 unreleased characters. One character and one mob were announced since launch. Most others are shown on story/events. While one mob is datamined and never shown.
*There are 13 unreleased characters.  
**Datamines also suggest Atmos is already finished.
**One character and one mob were announced since launch. Most others are shown on story/events. While one mob is datamined and never shown.
**Datamines also suggest Atmos is already finished.  
*There also plenty of mob characters that only appear in story/events/stills or fought in battles. ''(The wiki should keep track of them eventually...)''
*There also plenty of mob characters that only appear in story/events/stills or fought in battles. ''(The wiki should keep track of them eventually...)''
*Rank Ups are introduced midway through the year, and by the anniversary only 3 characters do not have their silver rank. (Sarutobi, Rothhart, Forte)
*Rank Ups are introduced midway through the year, and by the anniversary only 4 characters do not have their silver rank.
**(Sarutobi, Rothhart, Forte, Baccarat)


== [[Banner History|Banners]] ==
== [[Banner History|Summoning and Banners]] ==
* There has been 25 banners ran. Initially only 2 banners ran concurrently, but slowly grew to 3 and finally to 5.
* There has been 26 banners ran. Initially only 2 banners ran concurrently, but slowly grew to 3 and finally to 5.
* Banners with limited units are likely to be rerun, with the Half Anniversary banner rerunning 6 months after it's initial run.
* Banners with limited units are likely to be rerun, with the Half Anniversary banner rerunning 6 months after it's initial run.
*On half anniversary, how flyer pulls worked were silently adjusted to include new units.
*Due to how limited characters work, it is likely always a limited character featured moving forward.


== [[CGs|Stills]] ==
== [[Still Availability|Stills]] ==
* 13 Still 1's were available at launch, and within the year, 41 more were implemented. 54/78 of the Stills 1's are now implemented in three languages EN/CN/JP. (69.2%)
* A total of 105 nsfw stills and 9 sfw stills were made available since launch.
*13 Still 1's were available at launch, and within the year, 41 more were implemented.
*54/79 of the Stills 1's are now implemented in three languages EN/CN/JP. (68.3%)
* 14 Still 3's were made available. Since they are tied to alternate versions of characters, expect the rest of the cast to have at least one alternate.
* 14 Still 3's were made available. Since they are tied to alternate versions of characters, expect the rest of the cast to have at least one alternate.
* 13 Still 4's were made available. Due to these being gated behind event shops, either shops may rerun or alternative obtaining methods will be introduced in the future.
* 13 Still 4's were made available. Due to these being gated behind event shops, either shops may rerun or alternative obtaining methods will be introduced in the future.
* 24 NSFW Story Stills, and 9 SFW Story Stills were made available.
* 24 NSFW Story Stills, and 9 SFW Story Stills were made available.
* Only 10 characters, and 2 mob characters have yet to appear in any NSFW still. 4 of which have datamined stills. (This excludes Lisa and Elaine.)
* Only 11 characters, and 2 mob characters have yet to appear in any NSFW still. 4 of which have datamined stills. (This excludes Lisa and Elaine.)
** Goblin Mob and Mummy Mob, Bantu, Baran, Charlotte, Yurt, Kagura, Morgan, Sasuke Sarutobi, Sol, Thomas
** Goblin Mob and Mummy Mob, Bantu, Baran, Charlotte, Yurt, Kagura, Morgan, Sasuke Sarutobi, Sol, Thomas, Baccarat


== [[Login Rewards#Login Event Campaigns|Login Campaigns]] ==
== [[Login Rewards#Login Event Campaigns|Login Campaigns]] ==
Line 30: Line 47:
== [[Main Storyline|Main Story]] ==
== [[Main Storyline|Main Story]] ==
* There has been four chapters told on this period. Ch 0 up to Ch 3.
* There has been four chapters told on this period. Ch 0 up to Ch 3.
*A total of x amount dragon vein stones can be farmed from completing main story stages.
*A total of 216 amount dragon vein stones can be farmed from completing main story stages, which totals to 54 pulls.


== [[Event Quests|Events]] ==
== [[Event Quests|Events]] ==
* There has been 6 events held on this period. Three of which were held consecutive of each other.
* There has been 6 events held on this period. Three of which were held consecutive of each other.
*A total of x amount of tickets are available from shops. x amount from quests. And x amount of dragon vein stones from quests
*A total of 40 amount of tickets are available from shops, 125 dragon vein stones from quests, and 9 tickets from CH quests. A total of 80.25 pulls.
*For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.)
*Holey Night is the first event to feature a country before the main storyline gets to visit.
*For the duration of Holey Night, the shop had a special event appropriate bgm.
 
== [[Shop History|Shop]] ==
 
* There has been 4 occasions where special packs were sold.
 
== [[Patch Notes History|Updates]] ==
* There's a total of 51 patch updates for this year. (52 if you count the last update right after anniversary week on 12/30/2022.)
*Since each patch gives at least 1 pull, a minimum of 51-52 pulls are given for free from maintenance activity only. 
*Below is a table taken from [[Updates]], which summarizes patch updates in broad strokes.  (WIP)
{| class="wikitable"
!Period
!Starting Ver
!Ending Ver
!Patches
!Relevant Updates
|-
|CH 0
|1.0.2.5
|1.0.3.1
|5
|
* Major game-breaking bugs are addressed.
* Game difficulty and rewards is rebalanced.
|-
| Viva El Presidente
|1.0.3.4
|1.0.3.8
|5
|
* Most updates focused on bug fixes and stability.
* Daily Login is improved.
* Events are introduced.
* Skill upgrade materials are introduced.
|-
|Ch 1
|1.0.3.9
|1.1.1.1
|6
|
* Still mostly bug fixes and some qol.
* Introduces the Proficiency system.
|-
| Day and Night at Pays Blanc
|1.2.0
| 1.2.5
|6
|
* A lot of character bugs are addressed in this period.
* Skill upgrades are introduced.
* Skill sps are rebalanced in favor of introducing automatic type of skills.
|-
|Ch 2
|1.2.6
|2.0.4
|9
| rowspan="6" |
* Most patches revolve around delivering content.
* At 2.0 Rank ups are introduced and implementation is made in small batches.
* New exploration stages for upgrade materials for rank ups are also introduced.
* Various mechanics (like charm) and qol (like showing enemy pathing) are introduced.
* By 2.2.6, backgrounds can now be customized at the main menu.
* Bug patches and game optimizations roll out less prominently and usually involves the new inclusions.
|-
|Erotic Wrestling
|2.0.4
|2.1.0
|7
|-
|Ch 3
|2.1.0
|2.1.7
|7
|-
|Bright Summer Fest Day
|2.1.7
|2.2.0
|4
|-
|Bright Summer Fest Night
|2.2.1
|2.2.6
|6
|-
|Holey Night
|2.2.7
|2.2.9
(Still Ongoing)
|3~
|}
 
== Datamines ==


== [[Updates|New Features, Adjustments, and Fixes]] ==
* There has been a ton of data mined content that were briefly removed post launch or still persist on the game files to this day. It might hint to missing/upcoming features for the game.
* Timeline of features/qols(WIP)
** There were mock ups for character profiles, character relations map, and daily/weekly rewards. (It seemed to be removed very early on.)
** There are unused fragment versions of dragon vein stones, and secrets.
** There are unused items related to character upgrades.
** There are unused ui elements and items that are meant for a guild/base building feature.
** There are unused item rewards for level up milestones.
**The game code has accommodates skill trigger lines, and voice volume.


== Misc Content ==
== Misc Content ==
* Recently more writers and composers tweet about contributing to the game starting the time of Chapter 3's run.
* Recently more writers and composers tweet about contributing to the game starting the time of Chapter 3's run.

Latest revision as of 19:45, 22 October 2024

1st Anniversary Image posted on the main website.

For the following year's overview, see 2023 Overview.

This pages serves as an overview for Another Eidos' 1st year of operation from it's launch in 12/2021 until it's first anniversary on 12/2022. This serves to archive and provide patterns/precedents for what may be expected at the minimum for the following year.

A total of 340 stones and 9 ticket (85 Pulls) worth of permanent content was made available. While, live service rewards total to 234 stones, and 165 tickets. (223.5 pulls)

For 2021-2022, there was an assumed average of 25.7+6.25 pulls per month.

  • This count does not include the initial 10 pull you receive at the beginning.
  • 6.25 pulls/month are from daily login rewards.
  • It's important to note on the first month of the game, login did not grant tickets or stones.
  • That said, a lot of extra compensation due to problems in launch and other factors like character bugs were not documented.
  • Also does not count rewards granted by Exploration quests.

Characters[edit | edit source]

  • 67 characters were available at launch, and within 2022, 25 new characters and 20 alternates were added to the roster.
  • Total unique character count is 92. The full available character roster counts at 112.
  • There are 13 unreleased characters.
    • One character and one mob were announced since launch. Most others are shown on story/events. While one mob is datamined and never shown.
    • Datamines also suggest Atmos is already finished.
  • There also plenty of mob characters that only appear in story/events/stills or fought in battles. (The wiki should keep track of them eventually...)
  • Rank Ups are introduced midway through the year, and by the anniversary only 4 characters do not have their silver rank.
    • (Sarutobi, Rothhart, Forte, Baccarat)

Summoning and Banners[edit | edit source]

  • There has been 26 banners ran. Initially only 2 banners ran concurrently, but slowly grew to 3 and finally to 5.
  • Banners with limited units are likely to be rerun, with the Half Anniversary banner rerunning 6 months after it's initial run.
  • On half anniversary, how flyer pulls worked were silently adjusted to include new units.
  • Due to how limited characters work, it is likely always a limited character featured moving forward.

Stills[edit | edit source]

  • A total of 105 nsfw stills and 9 sfw stills were made available since launch.
  • 13 Still 1's were available at launch, and within the year, 41 more were implemented.
  • 54/79 of the Stills 1's are now implemented in three languages EN/CN/JP. (68.3%)
  • 14 Still 3's were made available. Since they are tied to alternate versions of characters, expect the rest of the cast to have at least one alternate.
  • 13 Still 4's were made available. Due to these being gated behind event shops, either shops may rerun or alternative obtaining methods will be introduced in the future.
  • 24 NSFW Story Stills, and 9 SFW Story Stills were made available.
  • Only 11 characters, and 2 mob characters have yet to appear in any NSFW still. 4 of which have datamined stills. (This excludes Lisa and Elaine.)
    • Goblin Mob and Mummy Mob, Bantu, Baran, Charlotte, Yurt, Kagura, Morgan, Sasuke Sarutobi, Sol, Thomas, Baccarat

Login Campaigns[edit | edit source]

  • There has been 9 log-in campaigns. Most giving 10 pulls on months when events are not running. Though it has also ran alongside them and gave more than 10.
    • Only one log-in campaign gave Dragon Vein Stones, which only resulted in 7.5 pulls. This was alongside Chapter 1, and was never done this way again.
  • In total these gave out 132.5 pulls. (This includes the final campaign which bleeds outside of the anniversary period.)

Main Story[edit | edit source]

  • There has been four chapters told on this period. Ch 0 up to Ch 3.
  • A total of 216 amount dragon vein stones can be farmed from completing main story stages, which totals to 54 pulls.

Events[edit | edit source]

  • There has been 6 events held on this period. Three of which were held consecutive of each other.
  • A total of 40 amount of tickets are available from shops, 125 dragon vein stones from quests, and 9 tickets from CH quests. A total of 80.25 pulls.
  • For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.)
  • Holey Night is the first event to feature a country before the main storyline gets to visit.
  • For the duration of Holey Night, the shop had a special event appropriate bgm.

Shop[edit | edit source]

  • There has been 4 occasions where special packs were sold.

Updates[edit | edit source]

  • There's a total of 51 patch updates for this year. (52 if you count the last update right after anniversary week on 12/30/2022.)
  • Since each patch gives at least 1 pull, a minimum of 51-52 pulls are given for free from maintenance activity only.
  • Below is a table taken from Updates, which summarizes patch updates in broad strokes. (WIP)
Period Starting Ver Ending Ver Patches Relevant Updates
CH 0 1.0.2.5 1.0.3.1 5
  • Major game-breaking bugs are addressed.
  • Game difficulty and rewards is rebalanced.
Viva El Presidente 1.0.3.4 1.0.3.8 5
  • Most updates focused on bug fixes and stability.
  • Daily Login is improved.
  • Events are introduced.
  • Skill upgrade materials are introduced.
Ch 1 1.0.3.9 1.1.1.1 6
  • Still mostly bug fixes and some qol.
  • Introduces the Proficiency system.
Day and Night at Pays Blanc 1.2.0 1.2.5 6
  • A lot of character bugs are addressed in this period.
  • Skill upgrades are introduced.
  • Skill sps are rebalanced in favor of introducing automatic type of skills.
Ch 2 1.2.6 2.0.4 9
  • Most patches revolve around delivering content.
  • At 2.0 Rank ups are introduced and implementation is made in small batches.
  • New exploration stages for upgrade materials for rank ups are also introduced.
  • Various mechanics (like charm) and qol (like showing enemy pathing) are introduced.
  • By 2.2.6, backgrounds can now be customized at the main menu.
  • Bug patches and game optimizations roll out less prominently and usually involves the new inclusions.
Erotic Wrestling 2.0.4 2.1.0 7
Ch 3 2.1.0 2.1.7 7
Bright Summer Fest Day 2.1.7 2.2.0 4
Bright Summer Fest Night 2.2.1 2.2.6 6
Holey Night 2.2.7 2.2.9

(Still Ongoing)

3~

Datamines[edit | edit source]

  • There has been a ton of data mined content that were briefly removed post launch or still persist on the game files to this day. It might hint to missing/upcoming features for the game.
    • There were mock ups for character profiles, character relations map, and daily/weekly rewards. (It seemed to be removed very early on.)
    • There are unused fragment versions of dragon vein stones, and secrets.
    • There are unused items related to character upgrades.
    • There are unused ui elements and items that are meant for a guild/base building feature.
    • There are unused item rewards for level up milestones.
    • The game code has accommodates skill trigger lines, and voice volume.

Misc Content[edit | edit source]

  • Recently more writers and composers tweet about contributing to the game starting the time of Chapter 3's run.