Bart: Difference between revisions

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|release-date = 12/24/2021
|release-date = 12/24/2021
|rarity = 6 Stars ☆☆☆☆☆☆
|rarity = 6 Stars ☆☆☆☆☆☆
|deploy-tile = Both
|damage-type = Single-Target Magic
|character-name = Bart
|character-name = Bart
|character-title = Chief of Staff
|character-title = Chief of Staff
|attack-reach = Ground
|availability = Standard Scouting
|availability = Flyers, Standard Scouting
|image2 = FULL_Bart_2.png
|image2 = FULL_Bart_2.png}}
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Bart| class=Supporter|rarity=☆☆☆☆☆☆}}{{Character FS | char=Bart (Awakened) | class=Vanguard|rarity=☆☆☆☆☆☆}} }}
}}
{{Stats
{{Stats
| filename = balt
| filename = balt
Line 29: Line 28:
| magic res max = 0
| magic res max = 0
| atk spd = 1.5
| atk spd = 1.5
| range type = 3
}}
|trait = Can be positioned on (high) ground.
|nature name = Ingenious Scheme
|nature desc = Temporarily stuns the enemy when attacking.}}
{{Stats1
{{Stats1
| filename =bart_2  
| filename =bart_2  
Line 49: Line 45:
| magic res max = 0
| magic res max = 0
| atk spd = 1.5
| atk spd = 1.5
| range type = none
|upgrade= Support Silver Rank 6}}
{{CharDetail
|deploy-tile = Both
|damage-type = Single-Target Magic
|attack-reach = Ground
| range type = 3
| range type = 3
|trait = Can be positioned on (high) ground.
|trait = Can be positioned on (high) ground.
|nature name = Ingenious Scheme
|nature name = Ingenious Scheme
|nature desc = Temporarily stuns the enemy when attacking.}}
|nature desc = Temporarily stuns the enemy when attacking.
}}
{{Intimacy
{{Intimacy
|bonus1 = Magic Resist +5
|bonus1 = Magic Resist +5
Line 64: Line 67:
| casttype = manual
| casttype = manual
| initsp = 15
| initsp = 15
| effect = Places a trap within '''attack range.''' Upon detonation the trap, one inflicts physical damage at '''250%''' ATK to the enemy on the center tile at ground zero and at '''150%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect = Places a trap within '''attack range.''' (MAX of 2) Upon detonation the trap, one inflicts physical damage at '''250%''' ATK to the enemy on the center tile at ground zero and at '''150%''' ATK to peripheral enemies within 1 tile of ground zero.
| cost = 30
| cost = 30
| effect2 = Places a trap within '''attack range.''' Upon detonation the trap, one inflicts physical damage at '''254%''' ATK to the enemy on the center tile at ground zero and at '''154%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect2 = Places a trap within '''attack range.''' (MAX of 2) Upon detonation the trap, one inflicts physical damage at '''254%''' ATK to the enemy on the center tile at ground zero and at '''154%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp2 = 15
| initsp2 = 15
| cost2 = 30
| cost2 = 30
| effect3 = Places a trap within '''attack range.''' Upon detonation the trap, one inflicts physical damage at '''258%''' ATK to the enemy on the center tile at ground zero and at '''158%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect3 = Places a trap within '''attack range.''' (MAX of 2) Upon detonation the trap, one inflicts physical damage at '''258%''' ATK to the enemy on the center tile at ground zero and at '''158%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp3 = 15
| initsp3 = 15
| cost3 = 28
| cost3 = 28
| effect4 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''258%''' ATK to the enemy on the center tile at ground zero and at '''158%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect4 = Places a trap within '''surrounding 2 tiles.''' (MAX of 2) Upon detonating the trap, one inflicts physical damage at '''258%''' ATK to the enemy on the center tile at ground zero and at '''158%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp4 = 15
| initsp4 = 15
| cost4 = 28
| cost4 = 28
| effect5 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''266%''' ATK to the enemy on the center tile at ground zero and at '''166%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect5 = Places a trap within '''surrounding 2 tiles.''' (MAX of 2) Upon detonating the trap, one inflicts physical damage at '''266%''' ATK to the enemy on the center tile at ground zero and at '''166%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp5 = 15
| initsp5 = 15
| cost5 = 28
| cost5 = 28
| effect6 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''270%''' ATK to the enemy on the center tile at ground zero and at '''170%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect6 = Places a trap within '''surrounding 2 tiles.''' (MAX of 2) Upon detonating the trap, one inflicts physical damage at '''270%''' ATK to the enemy on the center tile at ground zero and at '''170%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp6 = 15
| initsp6 = 15
| cost6 = 28
| cost6 = 28
| effect7 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''275%''' ATK to the enemy on the center tile at ground zero and at '''175%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect7 = Places a trap within '''surrounding 2 tiles.''' (MAX of 2) Upon detonating the trap, one inflicts physical damage at '''275%''' ATK to the enemy on the center tile at ground zero and at '''175%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp7 = 15
| initsp7 = 15
| cost7 = 25
| cost7 = 25
Line 94: Line 97:
|Lose = Retreat immediately! ......I can't show myself like this to you.
|Lose = Retreat immediately! ......I can't show myself like this to you.
|Rank Up= The art of war differs with every sword...... I shall choose the one which suits you best!
|Rank Up= The art of war differs with every sword...... I shall choose the one which suits you best!
|Interaction #1 = How are you doing? Make yourself at home.
|Interaction #1 = How are you doing?<br>Make yourself at home.
|Interaction #2 = Your neck is so slender and beautiful despite the responsibility is carries. I envy you.
|Interaction #2 = Your tactics the other day were amazing!<br>Please tell me all the details.
|Interaction #3 = What am I to you......? Whatever, it's fine.
|Interaction #3 = Wine is my specialty.<br>It'd be nice of the two of us could drink...
|Interaction #4 = Wine is my specialty. It'd be nice of the two of us could drink...
|Interaction #4 = Your neck is so slender and beautiful,<br>despite the responsibility it carries. I envy you.
|Interaction #5 = Your tactics the other day were amazing! Please tell me all the details.
|Interaction #5 = What am I to you......?<br>Whatever, it's fine.
|Gift Box #1 = You made the first move on me! This'll be fun. How to meet your expectations...
|Gift Box #1 = It's alright for me to have this?<br>Well, if you insist......
|Gift Box #2 = It's alright for me to have this? Well, if you insist......
|Gift Box #2 = You're giving this to me?<br>Well, I know something of equal worth I can give you.
|Gift Box #3 = You're giving this to me? Well, I know something of equal worth I can give you.
|Gift Box #3 = What wonderful cheese this is!<br>It'll go great with some wine!
|Gift Box #4 = What wonderful cheese this is! It'll go great with some wine!
|Gift Box #4 = Underwear? I love strange things.<br>I've also been wanting to expose myself.
|Gift Box #5 = Underwear? I love strange things. I've also been wanting to expose myself.
|Gift Box #5 = You made the first move on me!<br>This'll be fun. How to meet your expectations...
}}
}}{{Dialogue Summer  
{{Dialogue Summer  
|1= Man, it's so hot......<br>My body's just way too used to the cold......
| 1= I truly think this swimsuit you have on counterbalances your charming skin quite well. I was taken aback by it!
|2= Do you you have a moment? I want to hear your opinion on something. Let's find some suitable shade.
| 2= Battle tactics on sea are completely different from those on land. It won't be a bad idea at all to take this opportunity to study them thoroughly.
|3= I was worried since I'd never had a chance to<br>wear a swimsuit, but so long as it suits me, I'm fine.
| 3= I was a little worried since I've never had a chance to wear a swimsuit, but.....so long as it matches me, I'm fine.
|4= I truly think the swimsuit you have on counterbalances your charming skin quite well.<br>I was taken aback by it!
| 4= Man, it's sure hot......My body's just way too use used to the cold
|5= Hmph, this is a tough situation......<br>There's so much I want to talk about but not enough time.
| 5= Hmph, this is a tough situation......There's so much I want to talk about but not enough time.
|6= Wine produced from Verdancian fruit?<br>Why, thanks!
| 6= Wine produced from Verdancian fruit? Why, thanks!
|7= It's alright for me to have something so precious?<br>Good grief, now I have to think of something to give to you in return.
| 7= It's alright for me to have something so precious? Good grief, now I have to think of something to give you in return.
|8= There are so many snacks that go well with wine in Verdancia. Would you like to have a glass?
| 8= There are so many snacks that go well with wine in Verdancia. Would you like to have a glass?
|9= Hehe, so you know what I like now, huh?<br>In that case, I need not shy away......
| 9= I'm surprised you've utilized such a battle strategy. As a military strategist but also a man, I musn't lose to this.
|10= Hm, your strategy is truly surprising this time!<br>I cannot concede, neither as a military strategist nor as a man.
| 10= Hehe, so you know what I like now, huh? In that case, I need not shy away......
}}{{Dialogue Valentines
|1=I have a gift for you.<br>It's Valentine's... you get it?
|2=There are a lot of chocolates being sold in town!<br>Sweet ones, of course, but also really bitter<br>ones.
|3=Picking out the right chocolates while thinking<br>of that special someone is such a lovely time.
|4=You're trying out making chocolate?<br>Please be careful not to burn yourself!
|5=Chocolate goes well with strong liquor.<br>You want to try it out?
|6=You're giving me chocolates?<br>I'll treasure every single one of them.
|7=Every handmade chocolate is full of the love of<br>the person that made it, even if it's not your<br>true love.
|8=C'mere, let's enjoy some shots of liquor<br>together!<br>Oh, but be careful you don't overdo it!
|9=I want to take you up of your offer.<br>Do you have some free time tonight?
|10=Whoa, I wasn't expecting this kind of gift.<br>Guess we won't be sleeping tonight!
}}
}}
== In other languages ==
== In other languages ==
{| class="wikitable"
{| class="wikitable"
Line 148: Line 162:
|}
|}
==Notes==
==Notes==
[[Category:Released by 2021]][Category:Trap-Setter]]
[[Category:Released by 2021]][[Category:Trap-Setter]]
*He one of the the highest raw Attack in the entire game and the one of the highest raw DPS in the game (before any Skills or Natures or buffs factor in). Having high Attack means he benefits more from percentage based Attack buffs more than any other character. At bronze, his skill range limits his performance by a bit.
*He one of the the highest raw Attack in the entire game and the one of the highest raw DPS in the game (before any Skills or Natures or buffs factor in). Having high Attack means he benefits more from percentage based Attack buffs more than any other character. At bronze, his skill range limits his performance by a bit.
*His silver rank and skill upgrades fixes the limitation of his trap placement, which on top of reducing the required sp to place traps, makes his potential to nuke all the more rewarding.
*His silver rank and skill upgrades fixes the limitation of his trap placement, which on top of reducing the required sp to place traps, makes his potential to nuke all the more rewarding.
*When the game first came out, his nature was horribly mistranslated to Godshit.
*When the game first came out, his nature was horribly mistranslated to Godshit.

Latest revision as of 03:55, 27 July 2024

Chief of Staff
Bart
6 Stars ☆☆☆☆☆☆

Support

Azureterra

Bronze
Silver
Illustrator HRIO
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
n/a

Alternate Variants
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1386 382 105 0 1 70 20 1.5
50 1981 563 160 0 1 70 20 1.5
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1981 563 160 0 1 70 20 1.5
80 2873 766 162 0 1 70 20 1.5
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
30000
10
5
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Can be positioned on (high) ground.
NATURE Ingenious Scheme
Temporarily stuns the enemy when attacking.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills[edit | edit source]

Icy Smile SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Places a trap within attack range. (MAX of 2) Upon detonation the trap, one inflicts physical damage at 250% ATK to the enemy on the center tile at ground zero and at 150% ATK to peripheral enemies within 1 tile of ground zero. 15 30
Level 2 Places a trap within attack range. (MAX of 2) Upon detonation the trap, one inflicts physical damage at 254% ATK to the enemy on the center tile at ground zero and at 154% ATK to peripheral enemies within 1 tile of ground zero. 15 30
Level 3 Places a trap within attack range. (MAX of 2) Upon detonation the trap, one inflicts physical damage at 258% ATK to the enemy on the center tile at ground zero and at 158% ATK to peripheral enemies within 1 tile of ground zero. 15 28
Level 4 Places a trap within surrounding 2 tiles. (MAX of 2) Upon detonating the trap, one inflicts physical damage at 258% ATK to the enemy on the center tile at ground zero and at 158% ATK to peripheral enemies within 1 tile of ground zero. 15 28
Level 5 Places a trap within surrounding 2 tiles. (MAX of 2) Upon detonating the trap, one inflicts physical damage at 266% ATK to the enemy on the center tile at ground zero and at 166% ATK to peripheral enemies within 1 tile of ground zero. 15 28
Level 6 Places a trap within surrounding 2 tiles. (MAX of 2) Upon detonating the trap, one inflicts physical damage at 270% ATK to the enemy on the center tile at ground zero and at 170% ATK to peripheral enemies within 1 tile of ground zero. 15 28
Level 7 Places a trap within surrounding 2 tiles. (MAX of 2) Upon detonating the trap, one inflicts physical damage at 275% ATK to the enemy on the center tile at ground zero and at 175% ATK to peripheral enemies within 1 tile of ground zero. 15 25
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Broken Lyre: 10
4
Skill Manual II: 8

Lyre: 4
5
Skill Manual II: 8

Lyre: 8
6
Skill Manual III: 8

Aromatic Oil: 4
7
Skill Manual III: 8

Expert Lyre: 6

Aromatic Oil: 3


Interactions and Crystalline Good[edit | edit source]

The Expert's Razor
[Chief of Staff] Bart

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win One does not need a god in war. Think and prepare well to win.
Lose Retreat immediately! ......I can't show myself like this to you.
Rank Up The art of war differs with every sword...... I shall choose the one which suits you best!
Interaction #1 How are you doing?
Make yourself at home.
Interaction #2 Your tactics the other day were amazing!
Please tell me all the details.
Interaction #3 Wine is my specialty.
It'd be nice of the two of us could drink...
Interaction #4 Your neck is so slender and beautiful,
despite the responsibility it carries. I envy you.
Interaction #5 What am I to you......?
Whatever, it's fine.
Interaction #6 none
Gift Box #1 It's alright for me to have this?
Well, if you insist......
Gift Box #2 You're giving this to me?
Well, I know something of equal worth I can give you.
Gift Box #3 What wonderful cheese this is!
It'll go great with some wine!
Gift Box #4 Underwear? I love strange things.
I've also been wanting to expose myself.
Gift Box #5 You made the first move on me!
This'll be fun. How to meet your expectations...
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Man, it's so hot......
My body's just way too used to the cold......
Interaction #2 Do you you have a moment? I want to hear your opinion on something. Let's find some suitable shade.
Interaction #3 I was worried since I'd never had a chance to
wear a swimsuit, but so long as it suits me, I'm fine.
Interaction #4 I truly think the swimsuit you have on counterbalances your charming skin quite well.
I was taken aback by it!
Interaction #5 Hmph, this is a tough situation......
There's so much I want to talk about but not enough time.
Interaction #6 none
Gift Box #1 Wine produced from Verdancian fruit?
Why, thanks!
Gift Box #2 It's alright for me to have something so precious?
Good grief, now I have to think of something to give to you in return.
Gift Box #3 There are so many snacks that go well with wine in Verdancia. Would you like to have a glass?
Gift Box #4 Hehe, so you know what I like now, huh?
In that case, I need not shy away......
Gift Box #5 Hm, your strategy is truly surprising this time!
I cannot concede, neither as a military strategist nor as a man.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 I have a gift for you.
It's Valentine's... you get it?
Interaction #2 There are a lot of chocolates being sold in town!
Sweet ones, of course, but also really bitter
ones.
Interaction #3 Picking out the right chocolates while thinking
of that special someone is such a lovely time.
Interaction #4 You're trying out making chocolate?
Please be careful not to burn yourself!
Interaction #5 Chocolate goes well with strong liquor.
You want to try it out?
Interaction #6 none
Gift Box #1 You're giving me chocolates?
I'll treasure every single one of them.
Gift Box #2 Every handmade chocolate is full of the love of
the person that made it, even if it's not your
true love.
Gift Box #3 C'mere, let's enjoy some shots of liquor
together!
Oh, but be careful you don't overdo it!
Gift Box #4 I want to take you up of your offer.
Do you have some free time tonight?
Gift Box #5 Whoa, I wasn't expecting this kind of gift.
Guess we won't be sleeping tonight!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Bart バルト Baruto 巴髭 Bāzī
Ingenious Scheme 神算鬼謀 Shin-sankibō 神機妙算 Shénjīmiàosuàn
Icy Smile 氷の微笑 Koorinobisyou 冰之微笑 Bīngzhīwéixiào
Chief of Staff 軍事参謀 Gunjisanbō 軍事參謀 Jūnshìcānmóu
The Expert's Razor 達人の剃刀 Tatuzinnokamisori 專業人士的剃刀 Zhuānyèrénshìdetìdāo

Notes[edit | edit source]

  • He one of the the highest raw Attack in the entire game and the one of the highest raw DPS in the game (before any Skills or Natures or buffs factor in). Having high Attack means he benefits more from percentage based Attack buffs more than any other character. At bronze, his skill range limits his performance by a bit.
  • His silver rank and skill upgrades fixes the limitation of his trap placement, which on top of reducing the required sp to place traps, makes his potential to nuke all the more rewarding.
  • When the game first came out, his nature was horribly mistranslated to Godshit.