Seals: Difference between revisions

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{{Infobox Character
{{Infobox Character
|image = Seals.png
|image = Seals.png
|param1 = [https://twitter.com/abasirisippo アバシリ (Abasiri)]
|illustrator-link = [https://twitter.com/abasirisippo アバシリ (Abasiri)]
|param2 = Vanguard
|class = Vanguard
|param3 = Amberdon
|country = Amberdon
|param4 = 12/24/2021
|release-date = 12/24/2021
|param5 = 3 Stars ☆☆☆
|rarity = 3 Stars ☆☆☆
|param6 = Low Ground
|character-name = Seals
|param7 = Single-Target Physical}}
|character-title = Hieratic Knight
 
|availability = Standard Scouting
==Bronze Rank [[File:BronzeRank.png|35px]]==
|image2 = FULL_Seals_2.png
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Seals| class=Vanguard|rarity=☆☆☆}}{{Character FS | char=Seals (Awakened) | class=Vanguard|rarity=☆☆☆☆☆☆}} }}
}}
{{Stats
{{Stats
| filename = seals
| filename = seals
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
| lv max = 40
| lv max = 40
| hp = 624
| hp = 624
Line 27: Line 28:
| magic res max = 0
| magic res max = 0
| atk spd = 1.05
| atk spd = 1.05
| range type = 2
|nature name = Reconnaissance
|nature desc = Initial Cost +1 during party formation
}}
}}
==Silver Rank [[File:SilverRank.png|35px]]==
{{Stats1
{{Stats1
| filename = seals2
| filename = seals2
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
| lv max = 55
| lv max = 55
| hp = 853
| hp = 853
Line 49: Line 45:
| magic res max = 0
| magic res max = 0
| atk spd = 1.05
| atk spd = 1.05
| range type = none
|upgrade= Vanguard Silver Rank 3
}}
{{CharDetail
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|attack-reach = Ground
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
| range type = 2
| range type = 2
|nature name = Reconnaissance
|nature name = Reconnaissance
Line 64: Line 68:
| recovertype = auto  
| recovertype = auto  
| casttype = auto
| casttype = auto
| effect =Held COST +8
| effect =Held COST +8 (Skill activates automatically)
| initsp = 5
| initsp = 5
| cost = 30
| cost = 30
| effect2 =Held COST +8
| effect2 =Held COST +8 (Skill activates automatically)
| initsp2 = 6
| initsp2 = 6
| cost2 = 30
| cost2 = 30
| effect3 =Held COST +8
| effect3 =Held COST +8 (Skill activates automatically)
| initsp3 = 7
| initsp3 = 7
| cost3 = 28
| cost3 = 28
| effect4 = X
| effect4 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+10%''' for 10 seconds.
| initsp4 = Integer
| initsp4 = 7
| cost4 = Integer
| cost4 = 28
| effect5 = X
| effect5 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+15%''' for 10 seconds.
| initsp5 = Integer
| initsp5 = 7
| cost5 = Integer
| cost5 = 28
| effect6 = X
| effect6 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+20%''' for 10 seconds.
| initsp6 = Integer
| initsp6 = 7
| cost6 = Integer
| cost6 = 28
| effect7 = X
| effect7 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+25%''' for 10 seconds.
| initsp7 = Integer
| initsp7 = 7
| cost7 = Integer
| cost7 = 28
}}
|upgrade=VanguardSkill3}}
==Skill Upgrades==
 
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{VanguardSkill3}}
</div>
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
| filename = sheals
| filename = sheals
| Unit_name = [Holy Knight] Seals
| Unit_name = [Hieratic Knight] Seals
| Good_name = Memories of the Mirage
| Good_name = Memories of the Mirage
|Win = Haa... haa... haa... I'm so thirsty whenever I use magic... And......
|Win = Haa... haa... haa...<br>I'm so thirsty <br>whenever I use magic......
|Lose =One can't always win each battle in a war. Now, time to switch the mood......  
|Lose = To be in war is to not win every battle.<br>Now, let's change how we think about this......
|Rank Up = This is my time to shine! Witness the infamous magic of Amberdon!
|Rank Up = This is my time to shine! Witness the noble magic of Amberdon!
|Interaction #1 =Oh, you? Just come in.  
|Interaction #1 =Oh, you? Just come in.  
|Interaction #2 =.......I was just thinking of you.  
|Interaction #2 =.......I was just thinking of you.  
Line 109: Line 109:
|Gift Box #4 =....Such stimulating underwear! If you insist, let's match.  
|Gift Box #4 =....Such stimulating underwear! If you insist, let's match.  
|Gift Box #5 =...Are you sure? Thanks.  
|Gift Box #5 =...Are you sure? Thanks.  
}}{{Dialogue Summer
|1= Hey, good morning!<br>Hold on, I'll get ready in a jiff.
|2= Sorry to keep you waiting.<br>Oh, this? Yeah, I like to surf.
|3= This beach is so nice and quiet......<br>Wanna walk a little in that area?
|4= Thanks for coming! I really wanted to see<br>the sun set with you.
|5= Sorry, don't come in right now.<br>I'm changing. Hey, didn't I say not to come in!?
|6= Whoa, a surfboard!<br>Thanks!
|7= I was having trouble with the sunlight.<br>I will use this gladly.
|8= Sun lotion?<br>I get burned while riding the waves, so this helps.
|9= Are you sure I'm the right guy to give this to??<br>Not that I don't want it.......
|10= ......This swimsuit is too lewd!<br>Why do you like these things......?!
}}{{Dialogue Valentines
|1=This celebration called "Valentine's" is...<br>very interesting...
|2=Have you decided who you want to give<br>things to yet?
|3=Whoever you end up giving gifts to<br>will be a very fortunate person.
|4=These chocolates glitter just like Sorcery<br>Stones. It's very pretty.
|5=I'm also going to send Chocolates to Yabsakha.
|6=Are you giving them to me too?<br>Thanks, I'll treasure every bite.
|7=They're so wonderful.<br>It's like you've cast a spell on them.
|8=Could I, who has so little, really be allowed<br>to receive something this good...?
|9=Thank you for this.<br>Could you teach me the way to make these,<br>too?
|10=How should I pay you back for these?<br>O-oh, like that... that's a little bit embarrassing...
}}
}}
==Lore==
 
==Trivia==
== In other languages ==
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Seals
|シールズ ''Shīruzu''
|席茲 ''Xízī''
|-
|-
!Reconnaissance
|偵察 ''Teisatsu''
|偵察 ''Zhēnchá''
|-
|-
!Magic Refill
|魔力充填 ''Maryokujūten''
|魔力充填 ''Mólìchōngtián''
|-
|-
!Hieratic Knight
|神官騎士 ''Shinkankishi''
|神官騎士 ''Shénguānqíshì''
|-
|-
!Memories of the Mirage
|蜃気楼の記憶 ''Shinkirōnokioku''
|海市蜃樓的記憶 ''Hǎishìshènlóudejìyì''
|}
==Notes==
[[Category:Released by 2021]]
*Seals has better DPS, defense, and cost generation than other units such Lute despite being a lower rarity, and he costs less than Lute as well.  His cost generation is Skill is only a tiny bit better, however, and most importantly, Seal has less Block than Lute, requiring Seals to be supported to keep a lane from leaking. 
*At Silver Rank, he gains an Attack boost with his Skill, which does make him more useful as a fighter, but with only 1 Block, he will still require support from other units to be useful.
*Seals' nature gives the player 1 bonus cost for free at the start of the game. Even if Seals is never summoned, his nature still applies.

Latest revision as of 14:19, 26 July 2024

Hieratic Knight
Seals
3 Stars ☆☆☆

Vanguard

Amberdon

Bronze
Silver
Illustrator アバシリ (Abasiri)
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
n/a

Alternate Variants
☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 624 206 146 0 1 70 9 1.05
40 853 299 192 0 1 70 9 1.05
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 853 299 192 0 1 70 9 1.05
55 1115 406 202 0 1 70 9 1.05
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
10000
[[File:{{{Mat1}}}.png|80px]]{{{Mat1Amount}}}
[[File:{{{Mat2}}}.png|80px]]{{{Mat2Amount}}}
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
NATURE Reconnaissance
Initial Cost +1 during party formation
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills[edit | edit source]

Magic Refill SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 Held COST +8 (Skill activates automatically) 5 30
Level 2 Held COST +8 (Skill activates automatically) 6 30
Level 3 Held COST +8 (Skill activates automatically) 7 28
Level 4 Held COST +8, SP+10 (Skill activates automatically)
ATK +10% for 10 seconds.
7 28
Level 5 Held COST +8, SP+10 (Skill activates automatically)
ATK +15% for 10 seconds.
7 28
Level 6 Held COST +8, SP+10 (Skill activates automatically)
ATK +20% for 10 seconds.
7 28
Level 7 Held COST +8, SP+10 (Skill activates automatically)
ATK +25% for 10 seconds.
7 28
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 1
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Faded Feather: 1
4
Skill Manual II: 1

‎‎‎‎‎‎‎‎‎‎Feather: 1
5
Skill Manual II: 1

Feather: 2
6
Skill Manual III: 1

‎‎‎‎‎‎‎‎‎‎Adhesive: 1
7
Skill Manual III: 2

‎‎‎‎‎‎‎‎‎‎Gale Feather: 2


Interactions and Crystalline Good[edit | edit source]

Memories of the Mirage
[Hieratic Knight] Seals

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Haa... haa... haa...
I'm so thirsty
whenever I use magic......
Lose To be in war is to not win every battle.
Now, let's change how we think about this......
Rank Up This is my time to shine! Witness the noble magic of Amberdon!
Interaction #1 Oh, you? Just come in.
Interaction #2 .......I was just thinking of you.
Interaction #3 A walk? I don't mind.....
Interaction #4 I'm sorry, could you excuse yourself for a moment? It's not that I don't like you... To the contrary......
Interaction #5 Wait a second. There's some documents......
Interaction #6 none
Gift Box #1 This is precocious. I will treasure it.
Gift Box #2 What a beautiful amulet! I just want to look at it forever!
Gift Box #3 Don't you be making fun of me with these. ......It's not that I'm shy or anything.
Gift Box #4 ....Such stimulating underwear! If you insist, let's match.
Gift Box #5 ...Are you sure? Thanks.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Hey, good morning!
Hold on, I'll get ready in a jiff.
Interaction #2 Sorry to keep you waiting.
Oh, this? Yeah, I like to surf.
Interaction #3 This beach is so nice and quiet......
Wanna walk a little in that area?
Interaction #4 Thanks for coming! I really wanted to see
the sun set with you.
Interaction #5 Sorry, don't come in right now.
I'm changing. Hey, didn't I say not to come in!?
Interaction #6 none
Gift Box #1 Whoa, a surfboard!
Thanks!
Gift Box #2 I was having trouble with the sunlight.
I will use this gladly.
Gift Box #3 Sun lotion?
I get burned while riding the waves, so this helps.
Gift Box #4 Are you sure I'm the right guy to give this to??
Not that I don't want it.......
Gift Box #5 ......This swimsuit is too lewd!
Why do you like these things......?!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 This celebration called "Valentine's" is...
very interesting...
Interaction #2 Have you decided who you want to give
things to yet?
Interaction #3 Whoever you end up giving gifts to
will be a very fortunate person.
Interaction #4 These chocolates glitter just like Sorcery
Stones. It's very pretty.
Interaction #5 I'm also going to send Chocolates to Yabsakha.
Interaction #6 none
Gift Box #1 Are you giving them to me too?
Thanks, I'll treasure every bite.
Gift Box #2 They're so wonderful.
It's like you've cast a spell on them.
Gift Box #3 Could I, who has so little, really be allowed
to receive something this good...?
Gift Box #4 Thank you for this.
Could you teach me the way to make these,
too?
Gift Box #5 How should I pay you back for these?
O-oh, like that... that's a little bit embarrassing...
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Seals シールズ Shīruzu 席茲 Xízī
Reconnaissance 偵察 Teisatsu 偵察 Zhēnchá
Magic Refill 魔力充填 Maryokujūten 魔力充填 Mólìchōngtián
Hieratic Knight 神官騎士 Shinkankishi 神官騎士 Shénguānqíshì
Memories of the Mirage 蜃気楼の記憶 Shinkirōnokioku 海市蜃樓的記憶 Hǎishìshènlóudejìyì

Notes[edit | edit source]

  • Seals has better DPS, defense, and cost generation than other units such Lute despite being a lower rarity, and he costs less than Lute as well. His cost generation is Skill is only a tiny bit better, however, and most importantly, Seal has less Block than Lute, requiring Seals to be supported to keep a lane from leaking.
  • At Silver Rank, he gains an Attack boost with his Skill, which does make him more useful as a fighter, but with only 1 Block, he will still require support from other units to be useful.
  • Seals' nature gives the player 1 bonus cost for free at the start of the game. Even if Seals is never summoned, his nature still applies.