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{{Infobox Character | {{Infobox Character | ||
|image = Kongoh.png | |image = Kongoh.png | ||
| | |illustrator-link = [https://twitter.com/rybiok RybiOK] | ||
| | |class = Vanguard | ||
| | |country = Yamato | ||
| | |release-date = 01/10/2022 | ||
| | |rarity = 3 Stars ☆☆☆ | ||
| | |character-name = Kongoh | ||
| | |character-title = Iron Demon | ||
| | |availability = Standard Scouting | ||
|release-year = 2022 | |||
|image2 = FULL_Kongoh_2.png | |||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Kongoh | class=Vanguard |rarity=☆☆☆}}{{Character FS | char=Kongoh (Awakened) | class=Supporter |rarity=☆☆☆☆☆☆}} }}}} | |||
== | |||
{{Stats | {{Stats | ||
| filename = kongoh | | filename = kongoh | ||
| lv max = 40 | | lv max = 40 | ||
| hp = | | hp = 657 | ||
| hp max = 886 | | hp max = 886 | ||
| atk = | | atk = 199 | ||
| atk max = 285 | | atk max = 285 | ||
| cost = 10 | | cost = 10 | ||
| redeploy = 70 | | redeploy = 70 | ||
| class = Vanguard | | class = Vanguard | ||
| def = | | def = 153 | ||
| def max = 191 | | def max = 191 | ||
| block = 1 | | block = 1 | ||
Line 30: | Line 28: | ||
| magic res max = 0 | | magic res max = 0 | ||
| atk spd = 1.05 | | atk spd = 1.05 | ||
}} | |||
{{Stats1 | |||
| filename = kongoh2 | |||
| lv max = 55 | |||
| hp = 886 | |||
| hp max = 1158 | |||
| atk = 285 | |||
| atk max = 387 | |||
| def = 191 | |||
| def max = 201 | |||
| cost = 10 | |||
| redeploy = 70 | |||
| class = Vanguard | |||
| block = 1 | |||
| magic res = 0 | |||
| magic res max = 0 | |||
| atk spd = 1.05 | |||
| range type = none | |||
|upgrade= Vanguard Silver Rank 4 | |||
}} | |||
{{CharDetail | |||
|deploy-tile = Low Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach = Ground | |||
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | |||
| range type = 2 | | range type = 2 | ||
}} | |nature name = Iron Demon Kongoh | ||
|nature desc = DEF +10% Block count +1 whenever there are surrounding ally unit(s) within 1 tile.<br> If Kagura is one of those ally(s), block count +2. | |||
|nature range type=7}} | |||
{{Intimacy | {{Intimacy | ||
|bonus1 = Defense +5 | |bonus1 = Defense +5 | ||
Line 37: | Line 62: | ||
|bonus3 = Defense +13 | |bonus3 = Defense +13 | ||
}} | }} | ||
==Skills | ==Skills== | ||
{{Skill | {{Skill | ||
| filename = kongoh_01 | | filename = kongoh_01 | ||
Line 50: | Line 68: | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = Stun enemies within 2 hexagonal tiles for 3 seconds. | ||
| initsp = 5 | | initsp = 5 | ||
| cost = 30 | | cost = 30 | ||
| effect2 = | | effect2 = Stun enemies within 2 hexagonal tiles for 3 seconds. | ||
| initsp2 = 6 | | initsp2 = 6 | ||
| cost2 = 30 | | cost2 = 30 | ||
| effect3 = | | effect3 = Stun enemies within 2 hexagonal tiles for 3 seconds. | ||
| initsp3 = 7 | | initsp3 = 7 | ||
| cost3 = 28 | | cost3 = 28 | ||
| effect4 = | | effect4 = Stun enemies within 2 hexagonal tiles for 3 seconds. | ||
| initsp4 = | | initsp4 = 8 | ||
| cost4 = | | cost4 = 28 | ||
| effect5 = | | effect5 = Stun enemies within 2 hexagonal tiles for 3 seconds. | ||
| initsp5 = | | initsp5 = 9 | ||
| cost5 = | | cost5 = 28 | ||
| effect6 = | | effect6 = Stun enemies within 2 hexagonal tiles for 3 seconds. | ||
| initsp6 = | | initsp6 = 10 | ||
| cost6 = | | cost6 = 28 | ||
| effect7 = | | effect7 = Stun enemies within 2 hexagonal tiles for 3 seconds. | ||
| initsp7 = | | initsp7 = 12 | ||
| cost7 = | | cost7 = 28 | ||
| | |range type = 11 | ||
| | |attack-reach = Aerial | ||
| | |upgrade=VanguardSkill3}} | ||
}} | |||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue | {{Dialogue | ||
Line 88: | Line 100: | ||
|Lose =What!? Let me try again!! Ya hear!? | |Lose =What!? Let me try again!! Ya hear!? | ||
|Interaction #1 =Hey, it's you! Sweet! Come over here! | |Interaction #1 =Hey, it's you! Sweet! Come over here! | ||
|Rank Up = Here I come with a big one! Take this! The strongest ninjutsu a demon can master! | |||
|Interaction #2 =What's up partner! Sorry, my bad. | |Interaction #2 =What's up partner! Sorry, my bad. | ||
|Interaction #3 =We demons aren't all bad. We're just all dumb! Hahaha! | |Interaction #3 =We demons aren't all bad. We're just all dumb! Hahaha! | ||
|Interaction #4 = | |Interaction #4 =Ninjas are so cool as it is, so why not stand out even more? | ||
|Interaction #5 =Hey, let's go buy some booze! Party time! | |Interaction #5 =Hey, let's go buy some booze! Party time! | ||
|Gift Box #1 =Hitting the mark with shurikens, huh? I'm actually pretty bad at that. | |Gift Box #1 =Hitting the mark with shurikens, huh? I'm actually pretty bad at that. | ||
Line 97: | Line 110: | ||
|Gift Box #4 =To think I'd get Yamato sake from you! Come here! Let's drink together! | |Gift Box #4 =To think I'd get Yamato sake from you! Come here! Let's drink together! | ||
|Gift Box #5 =A new ninja outfit? I love red! | |Gift Box #5 =A new ninja outfit? I love red! | ||
}}{{Dialogue Summer | |||
|1=It's summer beach time!<br>Let's play hard! | |||
|2=I think of feasts when I think of the beach!<br>Let's make sure to bring lots of sake! | |||
|3=Do you have any idea where Kagura went?<br>Dang, my man's so flighty! | |||
|4=Demons are super tough: we're fine even if we drown! Huh, that's not the problem? | |||
|5=I bet using water-crossing shoes would make me stand out, huh?! Alright, let's show 'em off together! | |||
|6=So quality liquor does exist outside Yamato!<br>Here, come have some with me! | |||
|7=Sun lotion?<br>Will putting this on make me more like a ninja!? | |||
|8=Whoa! What is this? It feels SUPER gooood...... | |||
|9=Kagura helped you choose this, didn't he?<br>Score! What a cool surprise! | |||
|10=Woah, that's a cool swimsuit!<br>I'm gonna wear it now, so you'd better watch me! | |||
}}{{Dialogue Valentines | |||
|1=Isn't it great? You can feel the excitement in<br>the whole town! I think I'll also go get some<br>chocolates! | |||
|2=Chocolate's a kind of candy, right?<br>I definitely wouldn't say no to some! | |||
|3=Ain't Valentine's Day fun? | |||
|4=Even demons love a little romance! | |||
|5=Maybe I'll get some chocolates together too!<br>I'll give 'em to Kagura and make him all<br>flustered! | |||
|6=Oh, chocolates!<br>Well ain't this nice! | |||
|7=You wanna get up close and personal with<br>a demon~? Heh, any time you like. | |||
|8=Alcohol-filled chocolates? Thanks! | |||
|9=I'll pick out some chocolates for Kagura later;<br>come with me for that. | |||
|10=Whoa, you got good taste in gifts! | |||
}} | }} | ||
== | |||
== | == In other languages == | ||
Kongoh must be placed after a unit in order for his Nature to take effect. If placed first, it will not work. | {| class="wikitable" | ||
! | |||
!Japanese | |||
!Traditional Chinese | |||
|- | |||
!Kongoh | |||
|コンゴウ ''Kongou'' | |||
|金剛 ''Jīngāng'' | |||
|- | |||
|- | |||
!Iron Demon Kongoh | |||
|鉄鬼金剛 ''Tetsuonikongō'' | |||
|鐵鬼金剛 ''Tiěguǐjīngāng'' | |||
|- | |||
|- | |||
!Demonic Chain Dance | |||
|鬼鎖の乱舞 ''Onikusarinoranbu'' | |||
|鬼鎖亂舞 ''Guǐsuǒluànwǔ'' | |||
|- | |||
|- | |||
!Iron Demon | |||
|鉄鬼 ''Tetsuoni'' | |||
|鐵鬼 ''Tiěguǐ'' | |||
|- | |||
|- | |||
!Ninja Hero Goods | |||
|忍者ヒーローグッズ ''Ninjahīrōguzzu'' | |||
|忍者英雄周邊 ''Rěnzhěyīngxióngzhōubiān'' | |||
|} | |||
==Notes== | |||
[[Category:Released by 2021]] | |||
*Kongoh must be placed after a unit in order for his Nature to take effect. If placed first, it will not work. | |||
*Kongoh is not great for cost generation, but his Skill does have a wide range and stuns for a noticeably long time. Can be a life saver in a pitch. When paired with Kagura, he makes an efficient blocker as well. Unfortunately, Kagura must be placed first for Kongoh's Nature to work, and as Kongoh is a Vanguard that's usually the opposite of what you want to do. |
Latest revision as of 04:44, 27 July 2024
Iron Demon |
Bronze |
---|
Silver |
---|
Illustrator | RybiOK |
---|---|
Release Date | 01/10/2022 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 657 | 199 | 153 | 0 | 1 | 70 | 10 | 1.05 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
40 | 886 | 285 | 191 | 0 | 1 | 70 | 10 | 1.05 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 886 | 285 | 191 | 0 | 1 | 70 | 10 | 1.05 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
55 | 1158 | 387 | 201 | 0 | 1 | 70 | 10 | 1.05 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
|
TRAIT | COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Iron Demon Kongoh DEF +10% Block count +1 whenever there are surrounding ally unit(s) within 1 tile. If Kagura is one of those ally(s), block count +2. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Defense +5 | Enhance Nature | Defense +13 |
Skills[edit | edit source]
Demonic Chain Dance | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Stun enemies within 2 hexagonal tiles for 3 seconds. | 5 | 30 |
Level 2 | Stun enemies within 2 hexagonal tiles for 3 seconds. | 6 | 30 |
Level 3 | Stun enemies within 2 hexagonal tiles for 3 seconds. | 7 | 28 |
Level 4 | Stun enemies within 2 hexagonal tiles for 3 seconds. | 8 | 28 |
Level 5 | Stun enemies within 2 hexagonal tiles for 3 seconds. | 9 | 28 |
Level 6 | Stun enemies within 2 hexagonal tiles for 3 seconds. | 10 | 28 |
Level 7 | Stun enemies within 2 hexagonal tiles for 3 seconds. | 12 | 28 |
Range
Attack Reach: Aerial | |||
Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | Easy win with me, ain't it? |
Lose | What!? Let me try again!! Ya hear!? |
Rank Up | Here I come with a big one! Take this! The strongest ninjutsu a demon can master! |
Interaction #1 | Hey, it's you! Sweet! Come over here! |
Interaction #2 | What's up partner! Sorry, my bad. |
Interaction #3 | We demons aren't all bad. We're just all dumb! Hahaha! |
Interaction #4 | Ninjas are so cool as it is, so why not stand out even more? |
Interaction #5 | Hey, let's go buy some booze! Party time! |
Gift Box #1 | Hitting the mark with shurikens, huh? I'm actually pretty bad at that. |
Gift Box #2 | You know I have a man, right? Call Kagura over and let's have a blast! |
Gift Box #3 | You're quite brave giving a demon undies! How about I give you the ones I'm wearing now? |
Gift Box #4 | To think I'd get Yamato sake from you! Come here! Let's drink together! |
Gift Box #5 | A new ninja outfit? I love red! |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | It's summer beach time! Let's play hard! |
Interaction #2 | I think of feasts when I think of the beach! Let's make sure to bring lots of sake! |
Interaction #3 | Do you have any idea where Kagura went? Dang, my man's so flighty! |
Interaction #4 | Demons are super tough: we're fine even if we drown! Huh, that's not the problem? |
Interaction #5 | I bet using water-crossing shoes would make me stand out, huh?! Alright, let's show 'em off together! |
Gift Box #1 | So quality liquor does exist outside Yamato! Here, come have some with me! |
Gift Box #2 | Sun lotion? Will putting this on make me more like a ninja!? |
Gift Box #3 | Whoa! What is this? It feels SUPER gooood...... |
Gift Box #4 | Kagura helped you choose this, didn't he? Score! What a cool surprise! |
Gift Box #5 | Woah, that's a cool swimsuit! I'm gonna wear it now, so you'd better watch me! |
VALENTINES
Event | Dialogue |
---|---|
Interaction #1 | Isn't it great? You can feel the excitement in the whole town! I think I'll also go get some chocolates! |
Interaction #2 | Chocolate's a kind of candy, right? I definitely wouldn't say no to some! |
Interaction #3 | Ain't Valentine's Day fun? |
Interaction #4 | Even demons love a little romance! |
Interaction #5 | Maybe I'll get some chocolates together too! I'll give 'em to Kagura and make him all flustered! |
Gift Box #1 | Oh, chocolates! Well ain't this nice! |
Gift Box #2 | You wanna get up close and personal with a demon~? Heh, any time you like. |
Gift Box #3 | Alcohol-filled chocolates? Thanks! |
Gift Box #4 | I'll pick out some chocolates for Kagura later; come with me for that. |
Gift Box #5 | Whoa, you got good taste in gifts! |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Kongoh | コンゴウ Kongou | 金剛 Jīngāng |
Iron Demon Kongoh | 鉄鬼金剛 Tetsuonikongō | 鐵鬼金剛 Tiěguǐjīngāng |
Demonic Chain Dance | 鬼鎖の乱舞 Onikusarinoranbu | 鬼鎖亂舞 Guǐsuǒluànwǔ |
Iron Demon | 鉄鬼 Tetsuoni | 鐵鬼 Tiěguǐ |
Ninja Hero Goods | 忍者ヒーローグッズ Ninjahīrōguzzu | 忍者英雄周邊 Rěnzhěyīngxióngzhōubiān |
Notes[edit | edit source]
- Kongoh must be placed after a unit in order for his Nature to take effect. If placed first, it will not work.
- Kongoh is not great for cost generation, but his Skill does have a wide range and stuns for a noticeably long time. Can be a life saver in a pitch. When paired with Kagura, he makes an efficient blocker as well. Unfortunately, Kagura must be placed first for Kongoh's Nature to work, and as Kongoh is a Vanguard that's usually the opposite of what you want to do.