Goblin Archer: Difference between revisions

From AnotherEidos Wiki
Jump to navigation Jump to search
No edit summary
 
(32 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Infobox Character
{{Infobox Character
|image = goblinshooter.png
|image = goblinshooter.png
|param1 = [https://twitter.com/leoponleopon レオポン (Leopon)]
|illustrator-link = [https://twitter.com/leoponleopon レオポン (Leopon)]
|param2 = Shooter
|class = Shooter
|param3 = Dragon King Isle
|country = Dragon King Isle
|param4 = 12/24/2021
|release-date = 12/24/2021
|param5 = 1 Star ☆
|rarity = 1 Star ☆
|param6 = Attack flying enemies with priority
|character-name = Goblin Shooter
|param7 = High Ground
|character-title = Goblin Mob
|param8 = Single-Target Physical}}
|availability = Flyers Only
 
}}{{Stats
 
| filename = goblin archer
__TOC__
 
==Stats==
{{Stats
| filename = goblinshooter
| lv max = 30
| lv max = 30
| hp = 518
| hp = 518
Line 30: Line 25:
| magic res max = 0
| magic res max = 0
| atk spd = 1.5
| atk spd = 1.5
| range type = 1
}}
}}
{{CharDetail
|attack-reach = Aerial
|deploy-tile = High Ground
|damage-type = Single-Target Physical
|range type = 1
|trait = Attack flying enemies with priority
|nature name = Flash
|nature desc = When attacking, 10% chance of ATK increasing 150% for that attack only.}}


{{Intimacy
{{Intimacy
Line 37: Line 40:
|bonus2 = Defense +7
|bonus2 = Defense +7
|bonus3 = Defense +13
|bonus3 = Defense +13
}}
==Skills and Nature==
'''Nature'''
{{Nature
|nature name = Flash
|nature desc = 10% change of only that attack increasing in ATK by 150% during attack.
}}
}}


'''Skills'''
== Skill ==
{{Skill
{{Skill
| filename = goblinshooter_01
| filename = goblinshooter_01
Line 51: Line 48:
| recovertype = auto
| recovertype = auto
| casttype = auto
| casttype = auto
| effect =ATK increases to '''130%''' during next attack.
| effect =ATK increases to '''130%''' during next attack. (Skill activates automatically)
| initsp = 0
| initsp = 0
| cost = 5
| cost = 5
| effect2 =ATK increases to '''135%''' during next attack.
| effect2 =ATK increases to '''135%''' during next attack. (Skill activates automatically)
| initsp2 = 0
| initsp2 = 0
| cost2 = 5
| cost2 = 5
| effect3 =ATK increases to '''140%''' during next attack.
| effect3 =ATK increases to '''140%''' during next attack. (Skill activates automatically)
| initsp3 = 0
| initsp3 = 0
| cost3 = 5
| cost3 = 5
| effect4 = X
|upgrade = ShooterSkill1
| initsp4 = Integer
| cost4 = Integer
| effect5 = X
| initsp5 = Integer
| cost5 = Integer
| effect6 = X
| initsp6 = Integer
| cost6 = Integer
| effect7 = X
| initsp7 = Integer
| cost7 = Integer
| effect8 = X
| initsp8 = Integer
| cost8 = Integer
}}
}}
==Interactions and Crystalline Good==
 
==Dialogue and Interactions==
{{Dialogue
{{Dialogue
| filename = goblins
| filename = goblins
| Unit_name = Goblin Archer
| Unit_name = Goblin Archer
| Good_name = Goblin Club
| Good_name = Goblin Club
|Win =Oh, I got to win once!?
|Win =Oh, I got to win for once?!
|Lose =Leave it to me to lose......  
|Lose =Leave it to me to lose......  
|Interaction #1 =Let's take a break.  
|Interaction #1 =Let's take a break.  
Line 92: Line 76:
|Gift Box #3 =Undies are fine and all...... but these are too showy......  
|Gift Box #3 =Undies are fine and all...... but these are too showy......  
|Gift Box #4 =Such a splendid bow...... Thank you; I shall practice with it.  
|Gift Box #4 =Such a splendid bow...... Thank you; I shall practice with it.  
|Gift Box #5 =  
}}{{Dialogue Summer
| 1=I... I'm so tired of swimming......
| 2=It's so hot! Let's rest in the shade.
| 3=Uuugh. Fighting at the beach? Can't I get a break......?
| 4=Swimming is good and all...<br>but we should rest today......
| 5=I made an arrowhead from a rock I found on the beach!<br>What about you?
| 6 =I can really have this swimsuit?
| 7=.....Thanks, I love this! <br>Are you sure it's okay after all you did for us to come to the beach?
|8 =I know I wanted a swimsuit, but.....<br>too much skin shows with this. I'll stand out too much!
|9 =You're given me a bow at the beach......<br>No, this actually makes me really happy!
}}{{Dialogue Valentines
|1= Chocolates are lovely, but I eat 'em all up<br>so quickly!
|2= I made some delicious chocolates.<br>C'mon, have some!
|3= Makin' chocolates is really fun!<br>But they hardened into pretty weird shapes...
|4= Can ya get a li'l closer?<br>I don't like the cold......
|5= A snowball fight?<br>I'll pass. It's too cold!
|6= Y-you're givin' me chocolates?!<br>Thank you...
|7= T-tell you the truth... I have somethin' for ya<br>too.
|8= Ooh, candy!<br>Alright if I have these?
|9= I'm not the best with booze... But, chocolate<br>tastes pretty good with it!
}}
 
==Still Availability==
{{Stills
| intimacy-desc=
| intimacy-date= 3/31/2023
| shared-char = [[Goblin Archer]], [[Goblin Flyer]], [[Goblin Fighter]], [[Goblin Rider]], [[Mage Goblin]]
}}
}}
==Lore==
 
==Trivia==
== In other languages ==
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Goblin Archer
|ゴブリンアーチャー ''Goburin'āchā''
|弓箭手哥布林 ''Gōngjiànshǒugēbùlín''
|-
|-
!Flash
|閃き ''Hirameki''
|一閃 ''Yīshǎn''
|-
|-
!Powerful Bow
|強弓 ''Gōkyū''
|強弓勁弩 ''Qiánggōngjìnnǔ''
|-
|-
!Goblin Club
|ゴブリンクラブ ''Goburinkurabu''
|哥布林棍棒 ''Gēbùlíngùnbàng''
|}
 
==Notes==
[[Category:Released by 2021]]

Latest revision as of 10:22, 10 February 2024

Goblin Mob
Goblin Shooter
1 Star ☆

Shooter

Dragon King Isle

Bronze
Illustrator レオポン (Leopon)
Release Date 12/24/2021
Availability Flyers Only

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 518 121 38 0 1 70 7 1.5
30 769 214 51 0 1 70 7 1.5
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Attack flying enemies with priority
NATURE Flash
When attacking, 10% chance of ATK increasing 150% for that attack only.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Defense +7 Defense +13

Skill[edit | edit source]

Powerful Bow SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 ATK increases to 130% during next attack. (Skill activates automatically) 0 5
Level 2 ATK increases to 135% during next attack. (Skill activates automatically) 0 5
Level 3 ATK increases to 140% during next attack. (Skill activates automatically) 0 5
Level 4 {{{effect4}}} Y X
Level 5 {{{effect5}}} Y X
Level 6 {{{effect6}}} Y X
Level 7 {{{effect7}}} Y X
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 1
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Ancient Quiver: 1


Dialogue and Interactions[edit | edit source]

Goblin Club
Goblin Archer

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Oh, I got to win for once?!
Lose Leave it to me to lose......
Rank Up none
Interaction #1 Let's take a break.
Interaction #2 What? Leave me out of war.
Interaction #3 A quest is good and all... but we should rest today......
Interaction #4 I'm pretty tired today, too.
Interaction #5 I was making some arrows just now. What about you?
Interaction #6 none
Gift Box #1 What, I can have this?
Gift Box #2 Thanks! ........It's alright for me to have this?
Gift Box #3 Undies are fine and all...... but these are too showy......
Gift Box #4 Such a splendid bow...... Thank you; I shall practice with it.
Gift Box #5 none
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 I... I'm so tired of swimming......
Interaction #2 It's so hot! Let's rest in the shade.
Interaction #3 Uuugh. Fighting at the beach? Can't I get a break......?
Interaction #4 Swimming is good and all...
but we should rest today......
Interaction #5 I made an arrowhead from a rock I found on the beach!
What about you?
Interaction #6 none
Gift Box #1 I can really have this swimsuit?
Gift Box #2 .....Thanks, I love this!
Are you sure it's okay after all you did for us to come to the beach?
Gift Box #3 I know I wanted a swimsuit, but.....
too much skin shows with this. I'll stand out too much!
Gift Box #4 You're given me a bow at the beach......
No, this actually makes me really happy!
Gift Box #5 none
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Chocolates are lovely, but I eat 'em all up
so quickly!
Interaction #2 I made some delicious chocolates.
C'mon, have some!
Interaction #3 Makin' chocolates is really fun!
But they hardened into pretty weird shapes...
Interaction #4 Can ya get a li'l closer?
I don't like the cold......
Interaction #5 A snowball fight?
I'll pass. It's too cold!
Interaction #6 none
Gift Box #1 Y-you're givin' me chocolates?!
Thank you...
Gift Box #2 T-tell you the truth... I have somethin' for ya
too.
Gift Box #3 Ooh, candy!
Alright if I have these?
Gift Box #4 I'm not the best with booze... But, chocolate
tastes pretty good with it!
Gift Box #5 none
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


Still Availability[edit | edit source]

Still Availability
# Type Release Date Unlock Criteria
1 Intimacy 3/31/2023 Goblin Archer in possession and Intimacy at 100%.
2 Rank-Up {{{rankup-date}}} ???
3 Secret#1 {{{secret1-date}}} Goblin Archer's secret from [[{{{secret1-event}}}]] in possession.
4 Alternate#1 {{{alt1-date}}} [[{{{alt1}}}]] in possession and Intimacy at 100%.
5 Secret#2 {{{secret2-date}}} Goblin Archer's secret from [[{{{secret2-event}}}]] in possession.
6 Alternate#2 {{{alt2-date}}} [[{{{alt2}}}]] in possession and Intimacy at 100%.
Still Availability[template edit]


In other languages[edit | edit source]

Japanese Traditional Chinese
Goblin Archer ゴブリンアーチャー Goburin'āchā 弓箭手哥布林 Gōngjiànshǒugēbùlín
Flash 閃き Hirameki 一閃 Yīshǎn
Powerful Bow 強弓 Gōkyū 強弓勁弩 Qiánggōngjìnnǔ
Goblin Club ゴブリンクラブ Goburinkurabu 哥布林棍棒 Gēbùlíngùnbàng

Notes[edit | edit source]