Allert: Difference between revisions
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{{CharDetail | {{CharDetail | ||
|deploy-tile = High Ground | |deploy-tile = High Ground | ||
|damage-type = | |damage-type = Single-Target Physical | ||
|attack-reach = | |attack-reach = Ground | ||
| range type = 11 | | range type = 11 | ||
| trait = Inflicts Physical Damage on the enemy. | | trait = Inflicts Physical Damage on the enemy. | ||
| nature name = Emergency Stop! | | nature name = Emergency Stop! | ||
| nature desc = | | nature desc = Once ally unit(s) excluding this unit have withdrawn from the battlefield, all enemies surrounding oneself within 2 tiles are stunned for 0.8 seconds.}} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = Magic Resist +5 | |bonus1 = Magic Resist +5 | ||
Line 65: | Line 65: | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+20%''', and decreases Attack Speed '''-20%'''<br>Condition for Nature activating is changed to | | effect = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+20%''', and decreases Attack Speed '''-20%'''<br>Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. | ||
| initsp = 10 | | initsp = 10 | ||
| cost = 50 | | cost = 50 | ||
| effect2 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+22%''', and decreases Attack Speed '''-22%'''<br>Condition for Nature activating is changed to | | effect2 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+22%''', and decreases Attack Speed '''-22%'''<br>Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. | ||
| initsp2 = 10 | | initsp2 = 10 | ||
| cost2 = 50 | | cost2 = 50 | ||
| effect3 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+24%''', and decreases Attack Speed '''-24%'''<br>Condition for Nature activating is changed to | | effect3 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+24%''', and decreases Attack Speed '''-24%'''<br>Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. | ||
| initsp3 = 15 | | initsp3 = 15 | ||
| cost3 = 50 | | cost3 = 50 | ||
| effect4 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+26%''', and decreases Attack Speed '''-26%'''<br>Condition for Nature activating is changed to | | effect4 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+26%''', and decreases Attack Speed '''-26%'''<br>Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. | ||
| initsp4 = 15 | | initsp4 = 15 | ||
| cost4 = 50 | | cost4 = 50 | ||
| effect5 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+29%''', and decreases Attack Speed '''-29%'''<br>Condition for Nature activating is changed to | | effect5 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+29%''', and decreases Attack Speed '''-29%'''<br>Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. | ||
| initsp5 = 15 | | initsp5 = 15 | ||
| cost5 = 50 | | cost5 = 50 | ||
| effect6 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+32%''', and decreases Attack Speed '''-32%'''<br>Condition for Nature activating is changed to | | effect6 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+32%''', and decreases Attack Speed '''-32%'''<br>Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. | ||
| initsp6 = 15 | | initsp6 = 15 | ||
| cost6 = 50 | | cost6 = 50 | ||
| effect7 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+35%''', and decreases Attack Speed '''-35%'''<br>Condition for Nature activating is changed to | | effect7 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+35%''', and decreases Attack Speed '''-35%'''<br>Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. | ||
| initsp7 = 20 | | initsp7 = 20 | ||
| cost7 = 50 | | cost7 = 50 | ||
Line 106: | Line 106: | ||
|Gift Box #4 = Oiiink! It's you who's going to put this in your hip!<br>Don't spoil your pants until the last train! | |Gift Box #4 = Oiiink! It's you who's going to put this in your hip!<br>Don't spoil your pants until the last train! | ||
|Gift Box #5 = Phew, phew......! You want me to wear these on a full-train?<br>It's Sooooo cool of you......! | |Gift Box #5 = Phew, phew......! You want me to wear these on a full-train?<br>It's Sooooo cool of you......! | ||
}} | |||
{{Dialogue Summer | |||
|1=My Espoir has its AC on full blast! I'll be damned if any of us fry inside her!! | |||
|2=Time to simulate train ride in midsummer! Think of all the sweaty, smelly guys flirtin' around with each other! | |||
|3=Now's not the time to be dawdlin' around on the beach! If you're gonna go to the beach, swim! That's the rule! | |||
|4=Say what?! Our president is missing?! Let him be! Looking at my timetables is far more meaningful! | |||
|5=I am offering an off-train sale on frozen-solid ice cream, crisp, cold ale, as well as toys for the adults! You name it, I got it... screeech......! | |||
|6=Pff! Don't be giving me this crap when it's this damn hot! Is your engine broken or what?! | |||
|7=A railway you can see the ocean from the windows: a sight to behold! I'll ask our President to introduce boxed lunches and sleeping cars! | |||
|8=I'll be transporting us home! So, kick back and have all the fun you want! Screeech!! | |||
|9=My Espoir's AC is cranked all the way up! Evacuate inside her and use her as much as you want whenever it gets this hot! | |||
|10=Whoa, whoa! This stuff is way too good! This is a refreshment, you say? Thanks! Screeech......! | |||
}} | }} | ||
Latest revision as of 15:19, 3 August 2024
Railway Minister |
Bronze |
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Silver |
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Illustrator | GAMUBEAR |
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Release Date | 5/17/2024 |
Availability | Standard Scouting |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 774 | 317 | 80 | 0 | 1 | 70 | 15 | 1.75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 985 | 409 | 116 | 0 | 1 | 70 | 15 | 1.75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 985 | 409 | 116 | 0 | 1 | 70 | 15 | 1.75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1214 | 537 | 148 | 0 | 1 | 70 | 15 | 1.75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
|
TRAIT | Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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NATURE | Emergency Stop! Once ally unit(s) excluding this unit have withdrawn from the battlefield, all enemies surrounding oneself within 2 tiles are stunned for 0.8 seconds. |
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DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills[edit | edit source]
Super Free Ride | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed +20%, and decreases Attack Speed -20% Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. |
10 | 50 |
Level 2 | For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed +22%, and decreases Attack Speed -22% Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. |
10 | 50 |
Level 3 | For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed +24%, and decreases Attack Speed -24% Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. |
15 | 50 |
Level 4 | For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed +26%, and decreases Attack Speed -26% Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. |
15 | 50 |
Level 5 | For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed +29%, and decreases Attack Speed -29% Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. |
15 | 50 |
Level 6 | For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed +32%, and decreases Attack Speed -32% Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. |
15 | 50 |
Level 7 | For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed +35%, and decreases Attack Speed -35% Condition for Nature activating is changed to "When ally unit excluding this unit withdrawn from the battlefield" and stun length is increased 1.5 times. |
20 | 50 |
Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | I told you this was a sleeper train. Don't expect to wake up peacefully in the morning. |
Lose | I told you to watch out for sudden brakes! Do you want me to rearrange the schedule from scratch?! Oiiiiink! |
Rank Up | Our Rapid Express Metro Espoir is departing at full capacity! We are FREEEE! Choo-chooooo! |
Interaction #1 | ATTENTION! Let's GO! DEPARTING! |
Interaction #2 | Tick-tock, tick-tock......! Boom! Boom! You're so late! Don't make me wait! |
Interaction #3 | BEEEEEP! Where is FullHouse?! Let's play a crowded train! |
Interaction #4 | Whoever does what they want on my traiiin......! Can't complain if I do whatever I want to them on my train, RIGHT?! |
Interaction #5 | Clickety-clack! Let's play train game! You're a passenger, and I'm a conductor! All aboard! |
Gift Box #1 | Swooooosh! It's the diorama I've always wanted......! Boooo! This, is already MINE! |
Gift Box #2 | You're trying to force me to go out with you, aren't you?! I'm going full speed into you! Choo-choo! |
Gift Box #3 | Oink! Here's a timetable! Let's set up a journey! The one who wastes less than a minute...... no, a sec wins! |
Gift Box #4 | Oiiink! It's you who's going to put this in your hip! Don't spoil your pants until the last train! |
Gift Box #5 | Phew, phew......! You want me to wear these on a full-train? It's Sooooo cool of you......! |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | My Espoir has its AC on full blast! I'll be damned if any of us fry inside her!! |
Interaction #2 | Time to simulate train ride in midsummer! Think of all the sweaty, smelly guys flirtin' around with each other! |
Interaction #3 | Now's not the time to be dawdlin' around on the beach! If you're gonna go to the beach, swim! That's the rule! |
Interaction #4 | Say what?! Our president is missing?! Let him be! Looking at my timetables is far more meaningful! |
Interaction #5 | I am offering an off-train sale on frozen-solid ice cream, crisp, cold ale, as well as toys for the adults! You name it, I got it... screeech......! |
Gift Box #1 | Pff! Don't be giving me this crap when it's this damn hot! Is your engine broken or what?! |
Gift Box #2 | A railway you can see the ocean from the windows: a sight to behold! I'll ask our President to introduce boxed lunches and sleeping cars! |
Gift Box #3 | I'll be transporting us home! So, kick back and have all the fun you want! Screeech!! |
Gift Box #4 | My Espoir's AC is cranked all the way up! Evacuate inside her and use her as much as you want whenever it gets this hot! |
Gift Box #5 | Whoa, whoa! This stuff is way too good! This is a refreshment, you say? Thanks! Screeech......! |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Allert | アラート Arāto | 厄拉托 Èlātuō |
Emergency Stop! | 緊急停止! Kinkyūteishi! | 緊急停止! Jǐnjítíngzhǐ! |
Super Free Ride | スーパー・フリーライド Sūpāfurīraido | 超級為所欲為 Chāojíwéisuǒyùwéi |
Railway Minister | 鉄道省長官 Tetsudō-shōchōkan | 鐵道省長官 Tiědàoshěngzhǎngguān |
Perfect Time Table | 寸分狂わぬ時刻表 Sunbunkuruwanujigokuhyō | 分毫不差的時刻表 Fēnháobùchādeshíkèbiǎo |