Siddeley: Difference between revisions

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|character-title = Ominous Hawk
|character-title = Ominous Hawk
|availability = Standard Scouting
|availability = Standard Scouting
|image2 = FULL_Siddeley_2.png}}
|image2 = FULL_Siddeley_2.png
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Siddeley | class=Fighter  |rarity=☆☆☆☆☆☆}}{{Character FS | char=Siddeley (Summer) | class=Shooter  |rarity=☆☆☆☆☆}}}}
}}
{{Stats
{{Stats
| filename = siddeley
| filename = siddeley
Line 64: Line 66:
| recovertype = auto  
| recovertype = auto  
| casttype = auto
| casttype = auto
| effect = ATK increases to '''190%''' During the next attack. (Skill activates automatically)
| initsp = 0
| initsp = 0
| effect = ATK increases to '''190%''' during next attack. (Skill activates automatically)
| cost =  5
| cost =  5
| effect2 = ATK increases to '''195%''' During the next attack. (Skill activates automatically)
| initsp2 = 0
| initsp2 = 0
| effect2 = ATK increases to '''195%''' during next attack. (Skill activates automatically)
| cost2 =  5
| cost2 =  5
| effect3 = ATK increases to '''200%''' During the next attack. (Skill activates automatically)
| initsp3 = 0
| initsp3 = 0
| effect3 = ATK increases to '''200%''' during next attack. (Skill activates automatically)
| cost3 =  5
| cost3 =  5
| effect4 = ATK increases to '''210%''' during next attack. (Skill activates automatically)
| effect4 = ATK increases to '''210%''' During the next attack. (Skill activates automatically)
| initsp4 = 0
| initsp4 = 0
| cost4 = 5
| cost4 = 5
| effect5 = ATK increases to '''220%''' during next attack. (Skill activates automatically)
| effect5 = ATK increases to '''220%''' During the next attack. (Skill activates automatically)
| initsp5 = 0
| initsp5 = 0
| cost5 = 5
| cost5 = 5
| effect6 = ATK increases to '''230%''' during next attack. (Skill activates automatically)
| effect6 = ATK increases to '''230%''' During the next attack. (Skill activates automatically)
| initsp6 = 0
| initsp6 = 0
| cost6 = 5
| cost6 = 5
| effect7 = ATK increases to '''240%''' during next attack. (Skill activates automatically)
| effect7 = ATK increases to '''240%''' During the next attack. (Skill activates automatically)
| initsp7 = 0
| initsp7 = 0
| cost7 = 5
| cost7 = 5
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|3=Humans sure do come up with interesting things.<br>Oh, no... I'm not saying I don't like that.
|3=Humans sure do come up with interesting things.<br>Oh, no... I'm not saying I don't like that.
|4=There are those who get gifts, and those who don't...<br>Either way, you have to respond in kind.
|4=There are those who get gifts, and those who don't...<br>Either way, you have to respond in kind.
|5=I don't have to give this to anyone? Well, hmm, I guess… but there is someone I wanna give it to.
|5=Did you say it's alright if I don't give you anything?<br>Because, well... there's someone else I want to give to.
|6=Thank you for the chocolates.<br>They're pretty sweet and pretty good.
|6=Thank you for the chocolates.<br>They're pretty sweet and pretty good.
|7=Well ain't that a pretty trinket. Looks expensive.<br>You're sure it's alright for me to have this?
|7=Well ain't that a pretty trinket. Looks expensive.<br>You're sure it's alright for me to have this?

Latest revision as of 12:48, 15 November 2024

Ominous Hawk
Siddeley
6 Stars ☆☆☆☆☆☆

Fighter

Verdancia

Bronze
Silver
Illustrator 黒ねずみいぬ(Kuronezumiinu)
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
n/a

Alternate Variants
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1244 274 148 0 2 70 19 1.3
50 1355 391 239 0 2 70 19 1.3
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1355 391 239 0 2 70 19 1.3
80 1965 532 259 0 2 70 19 1.3
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
30000
10
5
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Attack all blocked enemies.
NATURE Omen
Recovers 50% of MAX HP only once when one's HP goes below 25%.
For the next 3 seconds, one's HP cannot go below 50%
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills[edit | edit source]

Air-Ground Control SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 ATK increases to 190% During the next attack. (Skill activates automatically) 0 5
Level 2 ATK increases to 195% During the next attack. (Skill activates automatically) 0 5
Level 3 ATK increases to 200% During the next attack. (Skill activates automatically) 0 5
Level 4 ATK increases to 210% During the next attack. (Skill activates automatically) 0 5
Level 5 ATK increases to 220% During the next attack. (Skill activates automatically) 0 5
Level 6 ATK increases to 230% During the next attack. (Skill activates automatically) 0 5
Level 7 ATK increases to 240% During the next attack. (Skill activates automatically) 0 5
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Rusted Blade: 10
4
Skill Manual II: 8

Blade: 4
5
Skill Manual II: 8

Blade: 8
6
Skill Manual III: 8

Polish: 4
7
Skill Manual III: 8

Sharp Blade: 6

Polish: 3


Interactions and Crystalline Good[edit | edit source]

The Dowsing Rod
[Ominous Hawk] Siddeley

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win I foresaw victory...... I'm glad to have shared this win with you.
Lose Such a difficult destiny foreseen to have avoided! I'm fine so long as you remain alive.
Rank Up I guide the wind, the earth, and you!
C'mon, hold on tight!
Interaction #1 ....The two of us like this gets me nervous, too......
Interaction #2 Going on a quest? I'm prepared.
Interaction #3 Hey, I got my hands on some rare tea leaves. Let's enjoy them together.
Interaction #4 Here's a book if you'd like. I want to know what you think about it.
Interaction #5 Do you remember the monster from today? That was some fierce but fluffy beast!
Interaction #6 none
Gift Box #1 Is it truly alright for me to accept this? It's so valuable; are you sure?
Gift Box #2 I read about this once in a book.... To see the real thing for myself, though.....
Gift Box #3 Don't poke at me too much! I get in the mood really easily!
Gift Box #4 Wow, I didn't except these undies. It's not that I don't like them.
Gift Box #5 A book is such a splendid gift. I'll be able to know more about you.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 The sea? I haven't been too often.
I suppose trying to go swim wouldn't hurt.
Interaction #2 I worry how Pugi is being too rambunctious.
I just hope he doesn't get too carried away and drowns......
Interaction #3 My swimsuit matches me......?
Huh.... Thanks, I appreciate it.
Interaction #4 Warm-up is a must before going into the ocean.
Nice and slow: no need to forget or fret.
Interaction #5 The sunset is so beautiful......
The two of us together like this isn't bad either......
Interaction #6 none
Gift Box #1 You're giving this seashell to me?
Thank you; I'll cherish it.
Gift Box #2 Foodstuff harvested from Verdancian sea?
I wonder what it tastes like.
Gift Box #3 Fireworks are just marvelous.
They resemble magic.
Gift Box #4 ......Are you sure?
I'll take it seriously......?
Gift Box #5 This is a kind of swimsuit......?
I have to wear it......? U-understood......
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Why's everyone all seem so festive as of late...?
Oh right, it's Valentine's, isn't it?
Interaction #2 I got some chocolates from Anima.
I guess I should repay the favor...
Interaction #3 Humans sure do come up with interesting things.
Oh, no... I'm not saying I don't like that.
Interaction #4 There are those who get gifts, and those who don't...
Either way, you have to respond in kind.
Interaction #5 Did you say it's alright if I don't give you anything?
Because, well... there's someone else I want to give to.
Interaction #6 none
Gift Box #1 Thank you for the chocolates.
They're pretty sweet and pretty good.
Gift Box #2 Well ain't that a pretty trinket. Looks expensive.
You're sure it's alright for me to have this?
Gift Box #3 A woolen neck-wrap? It's so... soft and fluffy...
H-how did you guess I'd like this?
Gift Box #4 I know that you have to give a thank-you gift too...
S-so, if you wanted to give me something... Anytime...
Gift Box #5 I've hit a dead end, there's only so much I can give as thanks...
But maybe, you could stay with me tonight...?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Siddeley シドレー Sidore- 希德雷 Xīdéléi
Premonition 予兆 Yotyou 預兆 Yùzhào
Air-Ground Control 空と地の制圧 Soratotinoseiatu 制壓天地 Zhìyātiāndì
Ominous Hawk 予兆の鷹 Yotyounotaka 預兆之鷹 Yùzhàozhīyīng
The Dowsing Rod ダウンジングロット Daunzingurotto 尋龍尺 Xúnlóngchǐ

Notes[edit | edit source]

  • Siddeley is simply a powerful beatstick with good stats and tanking potential, but not much else. He has good DPS with an easy to use auto skill as well. He's very similar to Billford in this regard, but could be considered slightly better than Billford due to his ability to hit both of his blocked units at once, which greatly increases his damage output compared to Billford.
  • Siddeley's Trait only works for his own Blocked enemies. It's recommended to put him in front so he'll blocking 2 enemies as much as possible.