Sebek (Awakened): Difference between revisions
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|character-title = Dungeon Boss | |character-title = Dungeon Boss | ||
|image =sebek (awakened).png | |image =sebek (awakened).png | ||
|alternate- | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Sebek| class=Fighter|rarity=☆☆☆☆☆☆}}{{Character FS | char=Sebek (Awakened) | class=Fighter|rarity=☆☆☆☆☆}} }} | ||
|rarity = 5 Stars ☆☆☆☆☆ | |rarity = 5 Stars ☆☆☆☆☆ | ||
|class = Fighter | |class = Fighter | ||
Line 32: | Line 32: | ||
}}{{CharDetail | }}{{CharDetail | ||
|deploy-tile = Low Ground | |deploy-tile = Low Ground | ||
|damage-type = | |damage-type = Single-Target Physical | ||
|attack-reach= Ground | |attack-reach= Ground | ||
| range type = | | range type = 2 | ||
| trait = Inflicts Physical Damage on the enemy.<br>Abilities change depending on battlefield terrain. | | trait = Inflicts Physical Damage on the enemy.<br>Abilities change depending on battlefield terrain. | ||
| nature name = Master of Vice | | nature name = Master of Vice | ||
| nature desc = MAX HP +5% per number of allied bases on the battlefield.<br>When an allied base is present within one tile surrounding oneself, Block Count +1, and enemies able to be attacked simultaneously +1. | | nature desc = MAX HP +5% per number of allied bases on the battlefield.<br>When an allied base is present within one tile surrounding oneself, Block Count +1, and enemies able to be attacked simultaneously +1. | ||
}}{{Intimacy | }}{{Intimacy | ||
|bonus1 =Magic | |bonus1 =Magic Resist +5 | ||
|bonus2 = | |bonus2 =Defense +7 | ||
|bonus3 =Defense +13 | |bonus3 =Defense +13 | ||
}} | }} | ||
Line 50: | Line 50: | ||
| casttype = auto | | casttype = auto | ||
| initsp = 0 | | initsp = 0 | ||
| effect = ATK increases to '''170%''' | | effect = ATK increases to '''170%''' During the next attack, and all enemies within a certain distance from the target receive additional damage at '''60%''' of this unit's ATK. (Skill activates automatically) | ||
| cost = 9 | | cost = 9 | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| effect2 = ATK increases to '''175%''' | | effect2 = ATK increases to '''175%''' During the next attack, and all enemies within a certain distance from the target receive additional damage at '''65%''' of this unit's ATK. (Skill activates automatically) | ||
| cost2 = 9 | | cost2 = 9 | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| effect3 = ATK increases to '''180%''' | | effect3 = ATK increases to '''180%''' During the next attack, and all enemies within a certain distance from the target receive additional damage at '''70%''' of this unit's ATK. (Skill activates automatically) | ||
| cost3 = 9 | | cost3 = 9 | ||
| initsp4 = 0 | | initsp4 = 0 | ||
| effect4 = ATK increases to '''185%''' | | effect4 = ATK increases to '''185%''' During the next attack, and all enemies within a certain distance from the target receive additional damage at '''75%''' of this unit's ATK. (Skill activates automatically) | ||
| cost4 = 9 | | cost4 = 9 | ||
| initsp5 = 0 | | initsp5 = 0 | ||
| effect5 = ATK increases to '''190%''' | | effect5 = ATK increases to '''190%''' During the next attack, and all enemies within a certain distance from the target receive additional damage at '''80%''' of this unit's ATK. (Skill activates automatically) | ||
| cost5 = 9 | | cost5 = 9 | ||
| initsp6 = 0 | | initsp6 = 0 | ||
| effect6 = ATK increases to '''195%''' | | effect6 = ATK increases to '''195%''' During the next attack, and all enemies within a certain distance from the target receive additional damage at '''85%''' of this unit's ATK. (Skill activates automatically) | ||
| cost6 = 9 | | cost6 = 9 | ||
| initsp7 = 0 | | initsp7 = 0 | ||
| effect7 = ATK increases to '''200%''' | | effect7 = ATK increases to '''200%''' During the next attack, and all enemies within a certain distance from the target receive additional damage at '''90%''' of this unit's ATK. (Skill activates automatically) | ||
| cost7 = 9 | | cost7 = 9 | ||
|upgrade=FighterSkill5 | |upgrade=FighterSkill5 | ||
Line 92: | Line 92: | ||
|Original = Sebek | |Original = Sebek | ||
}} | }} | ||
{{Dialogue Valentines | |||
|1=GIMME SWEET STUFF......!<br>I'LL EAT 'EM ALL......! | |||
|2=I want a CHOCOLATE LAIR...... | |||
|3=Look, LOOK AT IT!<br>Big bro gave me CHOCOLATE! | |||
|4=I WANT MEEEEEEAT! Auuugh......<br>Why's everyone givin' me CANDY?! | |||
|5=Yabsakha had armfuls of candy......<br>I DON'T like him! | |||
|6=MORE! This ain't ENOUGH!<br>MOOOOOOOOOOORE! | |||
|7=You can say you like me and stuff!<br>Just give me more CANDYYYYY! | |||
|8=I want magic NOW!<br>GIMME YOUR FOOD! | |||
|9=I'm EATIN' right now!<br>NO TALKIN' TO ME! | |||
|10=I'm gonna SLURP you all up!<br>Time to DIG IN......! | |||
}} | |||
{{Dialogue Summer | |||
|1=Sashimi, grilled corn on the cob, popsicles,<br>takoyaki, abalone, sparklin' soda... mmmph......! | |||
|2=I hate it here...... too many people!<br>I wanna stay home an' relaaaax...... | |||
|3=UGH! OUCH! A crab just pinched me......!<br>I hate crabs!! I'll just get back at 'em by eating 'em!! | |||
|4=Fish just swim away when they make eye-contact with me...... Mmph... c'mon, wait for me......! | |||
|5=I built a sandcastle......! This house's for me and my big bro! Eheheee...... | |||
|6=I'm so hungry......!<br>......You look soooo yummy......! | |||
|7=IT'S SOOOOO HOT......<br>POUR WATER ON ME... HURRY UP......!! | |||
|8=The inside of my mouth is still coool......!<br>Hey, hop on inside there......! | |||
|9=Whaat?! This is all......?!<br>Gimme mooore...... Or else you jump on in there! | |||
|10=I want some salty food! Hey, let me lick you......!<br>Hehe... mmmm......! | |||
}} | |||
==In other languages== | ==In other languages== | ||
{| class="wikitable" | {| class="wikitable" |
Latest revision as of 13:08, 15 November 2024
Dungeon Boss |
Silver |
---|
Illustrator | |
---|---|
Release Date | 11/24/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 2152 | 580 | 226 | 0 | 2 | 100 | 25 | 1.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
70 | 2639 | 753 | 305 | 0 | 2 | 100 | 25 | 1.5 |
TRAIT | Inflicts Physical Damage on the enemy. Abilities change depending on battlefield terrain. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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NATURE | Master of Vice MAX HP +5% per number of allied bases on the battlefield. When an allied base is present within one tile surrounding oneself, Block Count +1, and enemies able to be attacked simultaneously +1. |
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DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills[edit | edit source]
FearFull Course | SP Recovery | Activation | |
---|---|---|---|
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | ATK increases to 170% During the next attack, and all enemies within a certain distance from the target receive additional damage at 60% of this unit's ATK. (Skill activates automatically) | 0 | 9 |
Level 2 | ATK increases to 175% During the next attack, and all enemies within a certain distance from the target receive additional damage at 65% of this unit's ATK. (Skill activates automatically) | 0 | 9 |
Level 3 | ATK increases to 180% During the next attack, and all enemies within a certain distance from the target receive additional damage at 70% of this unit's ATK. (Skill activates automatically) | 0 | 9 |
Level 4 | ATK increases to 185% During the next attack, and all enemies within a certain distance from the target receive additional damage at 75% of this unit's ATK. (Skill activates automatically) | 0 | 9 |
Level 5 | ATK increases to 190% During the next attack, and all enemies within a certain distance from the target receive additional damage at 80% of this unit's ATK. (Skill activates automatically) | 0 | 9 |
Level 6 | ATK increases to 195% During the next attack, and all enemies within a certain distance from the target receive additional damage at 85% of this unit's ATK. (Skill activates automatically) | 0 | 9 |
Level 7 | ATK increases to 200% During the next attack, and all enemies within a certain distance from the target receive additional damage at 90% of this unit's ATK. (Skill activates automatically) | 0 | 9 |
Dialogue and Interactions[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | NOM NOM CRUNCH MUNCH! You wanna eat with me, big bro?! |
Lose | WAAAAH! I'm HUNGRY......! I don't have anythin' to EAT! |
Interaction #1 | Fresh meat......! Come here, into my MOUTH......! |
Interaction #2 | BIG BRO?! ......Oh, it's you. Whyyyyy......? |
Interaction #3 | AAAARGH! I HATE THEM! ZACHAROFF! YABSAKHA! Oogh, I HUNGER! |
Interaction #4 | I! WANT! TO! GO! EAT! SOME! GRUB! |
Interaction #5 | Goin' into dungeons is so ANNOOOOYIN'! So I made myself a BOSS instead! |
Gift Box #1 | C'moooon, I said I wanted FOOOOD...... Just underwear......? Should I PUNISH you......? |
Gift Box #2 | OPEN IT RIGHT NOW! IF IT AIN'T MEAT, I DON'T WANT IT! |
Gift Box #3 | You want MAGIC, huh......? Better let me GULP you down, then! |
Gift Box #4 | BWAH HAH HAH...... This li'l doggy doll smells like my BIG BRO! |
Gift Box #5 | As thanks, you can CLIMB in my MOUTH......! COME ON IN! |
VALENTINES
Event | Dialogue |
---|---|
Interaction #1 | GIMME SWEET STUFF......! I'LL EAT 'EM ALL......! |
Interaction #2 | I want a CHOCOLATE LAIR...... |
Interaction #3 | Look, LOOK AT IT! Big bro gave me CHOCOLATE! |
Interaction #4 | I WANT MEEEEEEAT! Auuugh...... Why's everyone givin' me CANDY?! |
Interaction #5 | Yabsakha had armfuls of candy...... I DON'T like him! |
Gift Box #1 | MORE! This ain't ENOUGH! MOOOOOOOOOOORE! |
Gift Box #2 | You can say you like me and stuff! Just give me more CANDYYYYY! |
Gift Box #3 | I want magic NOW! GIMME YOUR FOOD! |
Gift Box #4 | I'm EATIN' right now! NO TALKIN' TO ME! |
Gift Box #5 | I'm gonna SLURP you all up! Time to DIG IN......! |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | Sashimi, grilled corn on the cob, popsicles, takoyaki, abalone, sparklin' soda... mmmph......! |
Interaction #2 | I hate it here...... too many people! I wanna stay home an' relaaaax...... |
Interaction #3 | UGH! OUCH! A crab just pinched me......! I hate crabs!! I'll just get back at 'em by eating 'em!! |
Interaction #4 | Fish just swim away when they make eye-contact with me...... Mmph... c'mon, wait for me......! |
Interaction #5 | I built a sandcastle......! This house's for me and my big bro! Eheheee...... |
Gift Box #1 | I'm so hungry......! ......You look soooo yummy......! |
Gift Box #2 | IT'S SOOOOO HOT...... POUR WATER ON ME... HURRY UP......!! |
Gift Box #3 | The inside of my mouth is still coool......! Hey, hop on inside there......! |
Gift Box #4 | Whaat?! This is all......?! Gimme mooore...... Or else you jump on in there! |
Gift Box #5 | I want some salty food! Hey, let me lick you......! Hehe... mmmm......! |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Sebek | ゼベク Zebeku | 澤貝克 Zébèikè |
Master of Vice | 魔窟の主 Makutsunoshu | 魔窟之主 Mókūzhīzhǔ |
FearFull Course | 恐怖のフルコース Kyōfunofurukōsu | 恐怖的完整套餐 Kǒngbùdewánzhěngtàocān |
Dungeon Boss | ダンジョンボス Danjonbosu | 迷宮頭目 Mígōngtóumù |
Big Bro's Big Spoon | お兄ちゃんがくれたスプーン Onīchangakuretasupūn | 哥哥給的湯匙 Gēgēgěidetāngchí |