Kancrow: Difference between revisions
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|damage-type = Single-Target Magic | |damage-type = Single-Target Magic | ||
|attack-reach = Aerial | |attack-reach = Aerial | ||
|trait = Inflicts magic damage on the enemy. | |trait = Inflicts magic damage on the enemy.<br>Can summon a unit for reinforcement. | ||
| range type = 1 | | range type = 1 | ||
|nature name = Predetermination | |nature name = Predetermination | ||
|nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding | |nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding summons).<br>ATK +15% of those affected.|nature range type=7}} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = | |bonus1 =HP+5 | ||
|bonus2 = | |bonus2 =ATK+7 | ||
|bonus3 = }} | |bonus3 =DEF+13 }} | ||
==Skills== | ===Skills=== | ||
{{Skill | {{Skill | ||
| filename = kancrow_01 | | filename = kancrow_01 | ||
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| casttype = manual | | casttype = manual | ||
| initsp = 20 | | initsp = 20 | ||
| effect = Summon a Purification Doll. | | effect = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.) | ||
| cost = 45 | | cost = 45 | ||
| effect2 = Summon a Purification Doll. | | effect2 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp2 = 21 | | initsp2 = 21 | ||
| cost2 = 45 | | cost2 = 45 | ||
| effect3 = Summon a Purification Doll. | | effect3 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp3 = 22 | | initsp3 = 22 | ||
| cost3 = 42 | | cost3 = 42 | ||
| effect4 = Summon a Purification Doll. | | effect4 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp4 = 23 | | initsp4 = 23 | ||
| cost4 = 40 | | cost4 = 40 | ||
| effect5 = Summon a Purification Doll. | | effect5 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp5 = 24 | | initsp5 = 24 | ||
| cost5 = 38 | | cost5 = 38 | ||
| effect6 = Summon a Purification Doll. | | effect6 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp6 = 25 | | initsp6 = 25 | ||
| cost6 = 38 | | cost6 = 38 | ||
| effect7 = Summon a Purification Doll. | | effect7 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp7 = 25 | | initsp7 = 25 | ||
| cost7 = 35 | | cost7 = 35 | ||
|upgrade=CasterSkill5 | |||
|range type = global_hg | |||
}} | }} | ||
== Summon (Purification Doll) == | |||
{{Stats | {{Stats Summon | ||
| filename = kancrow_doll | | filename = kancrow_doll | ||
| lv max =50 | | lv max =50 | ||
Line 104: | Line 106: | ||
| magic res max =15 | | magic res max =15 | ||
| atk spd =2 | | atk spd =2 | ||
| upgrade-display = none}} | | upgrade-display = none}} | ||
{{Stats1 | {{Stats1 | ||
Line 112: | Line 111: | ||
| lv max = 70 | | lv max = 70 | ||
| hp = 800 | | hp = 800 | ||
| hp max = | | hp max = 1000 | ||
| atk = 250 | | atk = 250 | ||
| atk max = | | atk max = 300 | ||
| def = 100 | | def = 100 | ||
| def max = | | def max = 150 | ||
| magic res = 15 | | magic res = 15 | ||
| magic res max = 15 | | magic res max = 15 | ||
| class = Caster | | class = Caster | ||
| block = 0 | | block = 0 | ||
| atk spd = | | atk spd = 2 | ||
| | | upgrade-display = none}} | ||
| | {{CharDetail | ||
| range type =11 | |||
|nature name = Cursed Seal | |nature name = Cursed Seal | ||
|nature desc = Speed and Attack Speed of all enemies within attack range -25%. | |nature desc = Speed and Attack Speed of all enemies within attack range -25%. | ||
| | |attack-reach = Aerial | ||
}} | |deploy-tile = High Ground | ||
|damage-type = Single-Target Magic | |||
| trait = Does not attack. | |||
|nature range type=11}} | |||
===Skills=== | |||
{{Skill | {{Skill | ||
| filename = | | filename = kancrow_02 | ||
| name = Route of Hades | | name = Route of Hades | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = | | casttype = auto | ||
| initsp = | | initsp = 0 | ||
| effect = Unit | | effect = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''9''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| cost = | | cost = 20 | ||
| effect2 = Unit | | effect2 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''10''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp2 = | | initsp2 = 0 | ||
| cost2 = | | cost2 = 20 | ||
| effect3 = Unit | | effect3 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''11''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp3 = | | initsp3 = 0 | ||
| cost3 = | | cost3 = 20 | ||
| effect4 = Unit | | effect4 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''12''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp4 = | | initsp4 = 0 | ||
| cost4 = | | cost4 = 20 | ||
| effect5 = Unit | | effect5 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''13''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp5 = | | initsp5 = 0 | ||
| cost5 = | | cost5 = 20 | ||
| effect6 = Unit | | effect6 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''14''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp6 = | | initsp6 = 0 | ||
| cost6 = | | cost6 = 20 | ||
| effect7 = Unit | | effect7 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''15''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp7 = | | initsp7 = 0 | ||
| cost7 = | | cost7 = 20 | ||
| | |range type = 11 | ||
}} | |||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
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|Interaction #3 = Hey, what a coincidence. I was just......<br>thinking about getting together for marriage. | |Interaction #3 = Hey, what a coincidence. I was just......<br>thinking about getting together for marriage. | ||
|Interaction #4 = Let's bond with each other.<br>Don't worry, no one's watching. | |Interaction #4 = Let's bond with each other.<br>Don't worry, no one's watching. | ||
|Interaction #5 = Do you have any fortune you'd like me to tell you?<br>How about your future fiancé | |Interaction #5 = Do you have any fortune you'd like me to tell you?<br>How about your future fiancé? Aren't you curious? | ||
|Gift Box #1 = Here... this is in return for your gift.<br>Think of this doll as... me... | |Gift Box #1 = Here... this is in return for your gift.<br>Think of this doll as... me... | ||
|Gift Box #2 = I want to treasure the wrapping paper, too.<br>Because I want anything that's yours. | |Gift Box #2 = I want to treasure the wrapping paper, too.<br>Because I want anything that's yours. | ||
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|10=You may have some of my candies, too.<br>I tried mixing a lot of different things into them,<br>not just sugar. | |10=You may have some of my candies, too.<br>I tried mixing a lot of different things into them,<br>not just sugar. | ||
}}{{Dialogue Summer | }}{{Dialogue Summer | ||
|1=The s-sun......<br>I can't stand much more...... | |1=The s-sun......<br>I can't stand much more of it...... | ||
|2=Everyone here is so... cheerful......<br>This place doesn't suit me...... | |2=Everyone here is so... cheerful......<br>This place doesn't suit me...... | ||
|3=A shell... these can be used for my divinations.<br>Would you... help me......? | |3=A shell... these can be used for my divinations.<br>Would you... help me......? | ||
|4=I ate too much cold food......<br>My stomach... it hurts...... | |4=I ate too much cold food......<br>My stomach... it hurts...... | ||
|5=Oh, you're going to swim?<br>...Ah, I-I'll try my best...... | |5=Oh, you're going to swim?<br>...Ah, I-I'll try my best...... | ||
|6= | |6=Hehehe... I'll treasure all of the memories of this summer that I've made with you...... | ||
|7=How did you know what I would want......?<br>This, too, is fate...... | |7=How did you know what I would want......?<br>This, too, is fate...... | ||
|8=......It's so nice and cold...... | |8=......It's so nice and cold...... | ||
|9=Try putting this shell to your ear.<br>Listen, you can hear the sea...... Hm? What do you mean you can't hear it? | |9=Try putting this shell to your ear.<br>Listen, you can hear the sea...... Hm? What do you mean you can't hear it? | ||
|10=Th-this is more of a few threads than what I'd call 'swimwear' | |10=Th-this is more of a few threads than what I'd call 'swimwear.' You really like these, don't you. | ||
}} | }} | ||
==In other languages== | ==In other languages== | ||
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==Trivia== | ==Trivia== | ||
A ritualist and fortune-teller from Yamato. Even though he wields uncanny dark magic, he's a lonely, introverted fellow who only wants marriage. He seems to believe that he has some sort of fated bond with Gaia. | *A Tengu ritualist and fortune-teller from Yamato. Even though he wields uncanny dark magic, he's a lonely, introverted fellow who only wants marriage. He seems to believe that he has some sort of fated bond with Gaia. | ||
==Notes== | ==Notes== | ||
* Kancrow's nature triggers on the first character deployed in a 1 tile radius around him. It causes all damage taken to be instead dealt to the character with the higher HP between them. This is similar to Corca's nature and allows for healers to extend their effective range by only needing to heal just Kancrow or his nature target. If the bonded character is undeployed, a new character placed near Kancrow will not trigger his nature again. The 15% ATK increase appears to be inconsistent, sometimes not appearing on the bonded characters damage sheet or sometimes it may appear on Kancrow without his bond active. | |||
[[Category:Summoner]] | [[Category:Summoner]] |
Latest revision as of 09:00, 11 October 2024
The Sacred Yatagarasu |
Bronze |
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Silver |
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Illustrator | 1boshi |
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Release Date | 1/20/2023 |
Availability | Standard Scouting |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 753 | 365 | 108 | 15 | 1 | 70 | 19 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1008 | 447 | 134 | 15 | 1 | 70 | 19 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1008 | 447 | 134 | 15 | 1 | 70 | 19 | 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
70 | 1109 | 487 | 155 | 15 | 1 | 70 | 19 | 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
|
TRAIT | Inflicts magic damage on the enemy. Can summon a unit for reinforcement. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Predetermination Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding summons). ATK +15% of those affected. |
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DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
HP+5 | ATK+7 | DEF+13 |
Skills[edit | edit source]
Undetermined Fate | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Summon a Purification Doll. (Up to three reinforcement units can be summoned at once.) |
20 | 45 |
Level 2 | Summon a Purification Doll. (Up to three reinforcement units can be summoned at once.) |
21 | 45 |
Level 3 | Summon a Purification Doll. (Up to three reinforcement units can be summoned at once.) |
22 | 42 |
Level 4 | Summon a Purification Doll. (Up to three reinforcement units can be summoned at once.) |
23 | 40 |
Level 5 | Summon a Purification Doll. (Up to three reinforcement units can be summoned at once.) |
24 | 38 |
Level 6 | Summon a Purification Doll. (Up to three reinforcement units can be summoned at once.) |
25 | 38 |
Level 7 | Summon a Purification Doll. (Up to three reinforcement units can be summoned at once.) |
25 | 35 |
Range
| |||
Skill Upgrades
|
Summon (Purification Doll)[edit | edit source]
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 600 | 200 | 80 | 15 | 0 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 800 | 250 | 100 | 15 | 0 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 800 | 250 | 100 | 15 | 0 | 2 | ||
70 | 1000 | 300 | 150 | 15 | 0 | 2 |
TRAIT | Does not attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Cursed Seal Speed and Attack Speed of all enemies within attack range -25%. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
Skills[edit | edit source]
Route of Hades | SP Recovery | Activation | |
---|---|---|---|
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for 9 seconds (activates automatically but some enemies such as bosses are immune). | 0 | 20 |
Level 2 | Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for 10 seconds (activates automatically but some enemies such as bosses are immune). | 0 | 20 |
Level 3 | Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for 11 seconds (activates automatically but some enemies such as bosses are immune). | 0 | 20 |
Level 4 | Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for 12 seconds (activates automatically but some enemies such as bosses are immune). | 0 | 20 |
Level 5 | Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for 13 seconds (activates automatically but some enemies such as bosses are immune). | 0 | 20 |
Level 6 | Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for 14 seconds (activates automatically but some enemies such as bosses are immune). | 0 | 20 |
Level 7 | Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for 15 seconds (activates automatically but some enemies such as bosses are immune). | 0 | 20 |
Range
| |||
Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | After this battle is over...... There's something I have always wanted to... um... tell you...... |
Lose | We may have lost, but it is not a bad omen. Next time we will get a different result...... maybe. |
Rank Up | The more I think of you, the more my curses grow in power...... |
Interaction #1 | Ha... hahahaha! I knew you were going to come. |
Interaction #2 | Our fortunes say that we're the perfect match. So... have you thought about our engagement? |
Interaction #3 | Hey, what a coincidence. I was just...... thinking about getting together for marriage. |
Interaction #4 | Let's bond with each other. Don't worry, no one's watching. |
Interaction #5 | Do you have any fortune you'd like me to tell you? How about your future fiancé? Aren't you curious? |
Gift Box #1 | Here... this is in return for your gift. Think of this doll as... me... |
Gift Box #2 | I want to treasure the wrapping paper, too. Because I want anything that's yours. |
Gift Box #3 | By the way, I need some of your hair and sweat. I need it as a catalyst for fortune-telling... |
Gift Box #4 | This is a peculiar piece of underwear... Oh, I get it. I'll wear these while we bond, am I right? |
Gift Box #5 | I... I see... you're into this sort of stuff. O-of course I knew that. I'm a fortune teller after all... |
VALENTINES
Event | Dialogue |
---|---|
Interaction #1 | Hello there! Do you know what day it is today? Hmm? |
Interaction #2 | I need a catalyst to start my divination. Um... uh... black, sweet candy... with lots of sugar! |
Interaction #3 | It seems as if you have something to give me. In fact, you should be giving me something. |
Interaction #4 | I have something for you. Close the door, and come over here by me... |
Interaction #5 | Oops, it has all melted. There's chocolate all over my feathers. |
Gift Box #1 | The taste of liquor is strong in these chocolates. Trying to get me drunk, eh? Heheheh... |
Gift Box #2 | Th-there's something strange in these candies... M-my chest is... warm... Ahh... |
Gift Box #3 | Here, this is one of my spell tags. Take it as thanks. Then it won't feel so lonely when you have eaten all your chocolate. |
Gift Box #4 | Take these from me as thanks. I used no sugar at all in them, so make sure to swallow them in one go! |
Gift Box #5 | You may have some of my candies, too. I tried mixing a lot of different things into them, not just sugar. |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | The s-sun...... I can't stand much more of it...... |
Interaction #2 | Everyone here is so... cheerful...... This place doesn't suit me...... |
Interaction #3 | A shell... these can be used for my divinations. Would you... help me......? |
Interaction #4 | I ate too much cold food...... My stomach... it hurts...... |
Interaction #5 | Oh, you're going to swim? ...Ah, I-I'll try my best...... |
Gift Box #1 | Hehehe... I'll treasure all of the memories of this summer that I've made with you...... |
Gift Box #2 | How did you know what I would want......? This, too, is fate...... |
Gift Box #3 | ......It's so nice and cold...... |
Gift Box #4 | Try putting this shell to your ear. Listen, you can hear the sea...... Hm? What do you mean you can't hear it? |
Gift Box #5 | Th-this is more of a few threads than what I'd call 'swimwear.' You really like these, don't you. |
In other languages[edit | edit source]
Japanese | Traditional Chinese | Japanese | Traditional Chinese | ||
---|---|---|---|---|---|
Kancrow | カンクロウ Kankurou | 勘九郎 Kānjiǔláng | Purification Doll | 形代 Katashiro | 替身符紙 Tìshēnfúzhǐ |
Predetermination | 合縁奇縁 Aienkien | 合不合都是緣分 Hébuhédōushìyuánfèn | Cursed Seal | 呪印 Noroishirushi | 咒印 Zhòuyìn |
Undetermined Fate | 吉凶未分 Kikkyōmibun | 吉凶未卜 Jíxiōngwèibǔ | Route of Hades | 幽明の旅路 Yūmeinotabiji | 幽冥的旅途 Yōumíngdelǚtú |
The Sacred Yatagarasu | 陰陽使いの八咫烏 Onmyōtsukainoyatagarasu | 八咫烏的詛咒師 Bāzhǐwūdezǔzhòushī | |||
Spellbound Red Thread | 呪わしき赤い糸 Norowashikiakaiito | 詛咒的紅線 Zǔzhòudehóngxiàn |
Trivia[edit | edit source]
- A Tengu ritualist and fortune-teller from Yamato. Even though he wields uncanny dark magic, he's a lonely, introverted fellow who only wants marriage. He seems to believe that he has some sort of fated bond with Gaia.
Notes[edit | edit source]
- Kancrow's nature triggers on the first character deployed in a 1 tile radius around him. It causes all damage taken to be instead dealt to the character with the higher HP between them. This is similar to Corca's nature and allows for healers to extend their effective range by only needing to heal just Kancrow or his nature target. If the bonded character is undeployed, a new character placed near Kancrow will not trigger his nature again. The 15% ATK increase appears to be inconsistent, sometimes not appearing on the bonded characters damage sheet or sometimes it may appear on Kancrow without his bond active.