Flet (Summer): Difference between revisions

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|character-title = Sea Lodge
|character-title = Sea Lodge
|image = FULL_flet (summer).png
|image = FULL_flet (summer).png
|alternate-link= [[Flet]]
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Flet| class=Supporter|rarity=☆☆☆}}{{Character FS | char=Flet (Summer) | class=Supporter|rarity=☆☆☆☆☆☆}} }}
|rarity = 6 Stars ☆☆☆☆☆☆  
|rarity = 6 Stars ☆☆☆☆☆☆  
|class = Support
|class = Support
|country = Pays Blanc
|country = Pays Blanc
|illustrator-link = ライネル
|illustrator-link = [https://twitter.com/gryffindor131 ライネル(Raineru)]
|release-date = 10/14/2022
|release-date = 10/14/2022
|availability = Limited Scouting
|availability = Limited Scouting
Line 51: Line 51:
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = MAX HP and DEF of all ally units within attack range '''+15%''' for '''30''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| effect = MAX HP and DEF of all ally units within attack range '''+15%''' for '''30''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| initsp = 15
| initsp = 15
| cost = 55
| cost = 55
| effect2 = MAX HP and DEF of all ally units within attack range '''+16%''' for '''30''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| effect2 = MAX HP and DEF of all ally units within attack range '''+16%''' for '''30''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| initsp2 = 15
| initsp2 = 15
| cost2 = 55
| cost2 = 55
| effect3 = MAX HP and DEF of all ally units within attack range '''+17%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| effect3 = MAX HP and DEF of all ally units within attack range '''+17%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| initsp3 = 15
| initsp3 = 15
| cost3 = 53
| cost3 = 53
| effect4 = MAX HP and DEF of all ally units within attack range '''+19%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| effect4 = MAX HP and DEF of all ally units within attack range '''+19%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| initsp4 = 15
| initsp4 = 15
| cost4 = 53
| cost4 = 53
| effect5 = MAX HP and DEF of all ally units within attack range '''+21%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| effect5 = MAX HP and DEF of all ally units within attack range '''+21%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| initsp5 = 15
| initsp5 = 15
| cost5 = 53
| cost5 = 53
| effect6 = MAX HP and DEF of all ally units within attack range '''+23%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| effect6 = MAX HP and DEF of all ally units within attack range '''+23%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| initsp6 = 15
| initsp6 = 15
| cost6 = 53
| cost6 = 53
| effect7 = MAX HP and DEF of all ally units within attack range '''+25%''' for '''40''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| effect7 = MAX HP and DEF of all ally units within attack range '''+25%''' for '''40''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| initsp7 = 15
| initsp7 = 15
| cost7 = 50
| cost7 = 50

Latest revision as of 09:11, 21 June 2024

Sea Lodge
Flet
6 Stars ☆☆☆☆☆☆

Support

Pays Blanc

Silver
Illustrator ライネル(Raineru)
Release Date 10/14/2022
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1317 482 142 0 1 70 20 2
80 1590 603 168 0 1 70 20 2
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts physical damage on the enemy.
NATURE Free XL Helping
Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skill[edit | edit source]

Shop with Line Out the Door SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). 15 55
Level 2 MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). 15 55
Level 3 MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). 15 53
Level 4 MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). 15 53
Level 5 MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). 15 53
Level 6 MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). 15 53
Level 7 MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). 15 50
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Broken Lyre: 10
4
Skill Manual II: 8

Lyre: 4
5
Skill Manual II: 8

Lyre: 8
6
Skill Manual III: 8

Aromatic Oil: 4
7
Skill Manual III: 8

Expert Lyre: 6

Aromatic Oil: 3


Interaction and Dialogue[edit | edit source]

REGULAR
Event Dialogue
Win Alright, it's ready! Eat until your belly is completely full!
Lose Ugh, so I couldn't get the job done. Eating bread will make you feel better.
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Flet.


In other languages[edit | edit source]

Japanese Traditional Chinese
Flet フレット Furetto 弗萊特 Fúláitè
Free XL Helping 大盛り無料 Ōmorimuryō 大碗免費 Dàwǎnmiǎnfèi
Shop with Line Out the Door 行列のできる店 Gyōretsunodekirumise 排隊店家 Páiduìdiànjiā
Sea Lodge 出張海の家 Shutchōuminoya 海之家打工 Hǎizhījiādǎgōng

Notes[edit | edit source]

  • Has higher base attack than most other supports combined with high attack range, making his DPS impressive even before he starts doing any supporting.
  • Best deployed right before a high-value Defender or Fighter, with as many ally units within his attack range as possible.

Changes[edit | edit source]

  • 10/21/2022
    • Added description to his skill: "(This effect lasts until leaving the battlefield)"
  • 10/14/2022
    • English translation was adjusted from mention he grants immunity to death to "Additionally, when HP hits 0, they are not counted as deaths. "
    • Since deaths while his skill is active are considered retreats instead, vanguards now refund their cost as expected when they die.