Snow Bandit: Difference between revisions

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|character-title = Snow Mob
|character-title = Snow Mob
|availability = Flyers Only
|availability = Flyers Only
|image2 = FULL_snow_bandit_2.png
}}{{Stats
}}{{Stats
| filename = snow bandit
| filename = snow bandit
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| magic res max =0  
| magic res max =0  
| atk spd =1.2  
| atk spd =1.2  
}}
}}{{Stats1
| filename = snow bandit2
| lv max = 50
| hp = 1132
| hp max = 1415
| atk = 310
| atk max = 389
| cost = 17
| redeploy = 70
| class = Fighter
| def = 143
| def max = 178
| block = 2
| magic res = 0
| magic res max = 0
| atk spd = 1.2
| range type = none
|upgrade= Fighter Silver Rank 2}}
{{CharDetail
{{CharDetail
|deploy-tile = Low Ground
|deploy-tile = Low Ground
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| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect =Recover own HP by '''2%''' of its MAX value per second for 20 seconds.
| effect =Recover own HP by '''2%''' of its MAX value per second for '''20''' seconds.
| initsp =15  
| initsp =15  
| cost =40  
| cost =40  
| effect2 =Recover own HP by '''2.5%''' of its MAX value per second for 20 seconds.
| effect2 =Recover own HP by '''2.5%''' of its MAX value per second for '''20''' seconds.
| initsp2 =15  
| initsp2 =15  
| cost2 =40
| cost2 =40
| effect3 =Recover own HP by '''2.5%''' of its MAX value per second for 20 seconds.
| effect3 =Recover own HP by '''2.5%''' of its MAX value per second for '''22''' seconds.
| initsp3 =15  
| initsp3 =15  
| cost3 =38
| cost3 =38
| effect4 =  
| effect4 = Recover own HP by '''3%''' of its MAX value per second for '''24''' seconds.
| initsp4 =  
| initsp4 = 15
| cost4 =  
| cost4 = 38
| effect5 =  
| effect5 = Recover own HP by '''3%''' of its MAX value per second for '''26''' seconds.
| initsp5 =  
| initsp5 = 15
| cost5 =  
| cost5 = 38
| effect6 =  
| effect6 = Recover own HP by '''3.5%''' of its MAX value per second for '''28''' seconds.
| initsp6 =  
| initsp6 = 15
| cost6 =  
| cost6 = 38
| effect7 =  
| effect7 = Recover own HP by '''3.5%''' of its MAX value per second for '''30''' seconds.
| initsp7 =  
| initsp7 = 15
| cost7 =  
| cost7 = 35
|upgrade=FighterSkill1
|upgrade=FighterSkill1
}}
}}
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|Win = This is now our territory! Let's see<br>what we've got here!
|Win = This is now our territory! Let's see<br>what we've got here!
|Lose = We bandits don't give up so easily!<br>You wanna do even better, right?
|Lose = We bandits don't give up so easily!<br>You wanna do even better, right?
|Rank Up = Haha! I don't care about the cold!<br>I've got my buddies here to look after me!
|Interaction #1 =These are my huntin' grounds.
|Interaction #1 =These are my huntin' grounds.
|Interaction #2 =You goin' lookin' for treasure?<br>I'm warnin' ya, I'm not lettin' ya get away with<br>bein' a clumsy mess.
|Interaction #2 =You goin' lookin' for treasure?<br>I'm warnin' ya, I'm not lettin' ya get away with<br>bein' a clumsy mess.
Line 94: Line 113:
|3=Ain't this a good swimsuit?<br>I can move pretty well in it!
|3=Ain't this a good swimsuit?<br>I can move pretty well in it!
|4=It's so hot it's makin' me dizzy!<br>I gotta get in the sea to cool off!
|4=It's so hot it's makin' me dizzy!<br>I gotta get in the sea to cool off!
|5=Your swimsuit's pretty cool, man!<br>C'mere and show me more of it.
|5=Your swimsuit's pretty cool, man!<br>C'mere so I can get a better look!
|6=You don't see shells like that everyday!<br>I'm more than happy to take it.
|6=You don't see shells like that every day!<br>I'm more than happy to take it.
|7=That looks like a tasty piece of meat!<br>Gimme some, will ya? I'm starvin'.
|7=That looks like a tasty piece of meat!<br>Gimme some, will ya? I'm starvin'.
|8=Ooh, I can sell this for a lotta money!<br>Thanks!
|8=Ooh, I can sell this for a lotta money!<br>Thanks!
|9=N-no......<br>No matter how hot it is, I ain't gonna wear that.
|9=N-no......<br>No matter how hot it is, I ain't gonna wear that.
|10=You want me to use this on you?<br>Huh, you wanna use it on me?!
|10=You want me to use this on you?<br>Huh, you wanna use it on me?!
}}
{{Dialogue Valentines
|1=I was waitin' for ya!<br>Got somethin' to give ya.
|2=I'm not really the kinda guy to just...<br>up and tell someone I love 'em, yeah?<br>Federation guys are kinda stuck-up!
|3=Everywhere you go it's smellin' all kindsa<br>sickly sweet... I wonder if I should go take<br>a break in a lair......
|4=It doesn't hafta be a big thing or anythin'!<br>Let's go get some treasure!
|5=This is the perfect day for some lairdivin'!<br>No one's gonna get in our way!
|6=Don't get mixed up with rough guys like me!<br>Ya just can't help yourself, can ya?
|7=I prefer meat, bein' honest.<br>It's nice gettin' candy from ya, though.
|8=Ya made me this scarf......?<br>......So warm... fluffy......
|9=C'mere, let's huddle for warmth.
|10=Now this is more like it!<br>I'm gonna make ya melt in my arms tonight!
}}
}}



Latest revision as of 13:19, 27 July 2024

Snow Mob
Snow Bandit
2 Stars ☆☆

Fighter

Azureterra

Bronze
Silver
Illustrator クロ(Kuro)
Release Date 3/24/2023
Availability Flyers Only

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 930 207 97 0 2 70 17 1.2
30 1132 310 143 0 2 70 17 1.2
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1132 310 143 0 2 70 17 1.2
50 1415 389 178 0 2 70 17 1.2
TRAIT Inflicts Physical Damage on the enemy.
NATURE Wintering Wisdom
Own HP recovers by 12% of its MAX value per enemy taken down.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 HP +7 Defense +13

Skills[edit | edit source]

Emergency Supplies SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Recover own HP by 2% of its MAX value per second for 20 seconds. 15 40
Level 2 Recover own HP by 2.5% of its MAX value per second for 20 seconds. 15 40
Level 3 Recover own HP by 2.5% of its MAX value per second for 22 seconds. 15 38
Level 4 Recover own HP by 3% of its MAX value per second for 24 seconds. 15 38
Level 5 Recover own HP by 3% of its MAX value per second for 26 seconds. 15 38
Level 6 Recover own HP by 3.5% of its MAX value per second for 28 seconds. 15 38
Level 7 Recover own HP by 3.5% of its MAX value per second for 30 seconds. 15 35
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 1
3
Skill Manual I: 2

Rusted Blade: 1


Interactions and Crystalline Good[edit | edit source]

Bone Helmet
Snow Bandit

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win This is now our territory! Let's see
what we've got here!
Lose We bandits don't give up so easily!
You wanna do even better, right?
Rank Up Haha! I don't care about the cold!
I've got my buddies here to look after me!
Interaction #1 These are my huntin' grounds.
Interaction #2 You goin' lookin' for treasure?
I'm warnin' ya, I'm not lettin' ya get away with
bein' a clumsy mess.
Interaction #3 Am I cold in clothes this thin?
Once you get used to it, it's nuthin'.
Interaction #4 If you're cold, you wanna come inside my
coat? Course, it ain't gonna be free.
Interaction #5 Wanna try headin' to the Lair of Ice?
We might run into guys from the Fortress,
though, so sorry in advance......
Interaction #6 none
Gift Box #1 What's this, some grub from a hot country?
Gift Box #2 Dang, this looks warm as heck.
Gift Box #3 Givin' a gift to a barbarian...
Guess there are some weird people in the
world......
Gift Box #4 A vibrating stick...? Who's it for?
Wait, it's for me?!
Gift Box #5 Never thought you'd give me such a lewd
present... Well then, turn around, yeah?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 I think there's buried treasure on the beach.
Let's go and scout it out!
Interaction #2 Yup, the sun is too hot......
I'm gonna go rest in the shade.
Interaction #3 Ain't this a good swimsuit?
I can move pretty well in it!
Interaction #4 It's so hot it's makin' me dizzy!
I gotta get in the sea to cool off!
Interaction #5 Your swimsuit's pretty cool, man!
C'mere so I can get a better look!
Interaction #6 none
Gift Box #1 You don't see shells like that every day!
I'm more than happy to take it.
Gift Box #2 That looks like a tasty piece of meat!
Gimme some, will ya? I'm starvin'.
Gift Box #3 Ooh, I can sell this for a lotta money!
Thanks!
Gift Box #4 N-no......
No matter how hot it is, I ain't gonna wear that.
Gift Box #5 You want me to use this on you?
Huh, you wanna use it on me?!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 I was waitin' for ya!
Got somethin' to give ya.
Interaction #2 I'm not really the kinda guy to just...
up and tell someone I love 'em, yeah?
Federation guys are kinda stuck-up!
Interaction #3 Everywhere you go it's smellin' all kindsa
sickly sweet... I wonder if I should go take
a break in a lair......
Interaction #4 It doesn't hafta be a big thing or anythin'!
Let's go get some treasure!
Interaction #5 This is the perfect day for some lairdivin'!
No one's gonna get in our way!
Interaction #6 none
Gift Box #1 Don't get mixed up with rough guys like me!
Ya just can't help yourself, can ya?
Gift Box #2 I prefer meat, bein' honest.
It's nice gettin' candy from ya, though.
Gift Box #3 Ya made me this scarf......?
......So warm... fluffy......
Gift Box #4 C'mere, let's huddle for warmth.
Gift Box #5 Now this is more like it!
I'm gonna make ya melt in my arms tonight!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Snow Bandit スノーバンディット Sunōbanditto 雪地強盜 Xuědìqiángdào
Wintering Wisdom 越冬の知恵 Ettōnochie 過冬的智慧 Guòdōngdezhìhuì
Emergency Supplies 非常食 Hijōshoku 防災食品 Fángzāishípǐn
Bone Helmet ボーンヘルム Bōnherumu 骨頭頭盔 Gǔtoutóukuī

Notes[edit | edit source]