Yuno (Awakened): Difference between revisions

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{{Warning Placeholder}}{{Infobox Character Alter
{{Infobox Character Alter
|character-name = Yuno
|character-name = Yuno
|character-title = I Will Find My Happiness!
|character-title = I Will Find My Happiness!
|image = FULL_yuno_awaken.png
|image = FULL_yuno_awaken.png
|alternate-link= [[Yuno]]
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Yuno| class=Vanguard|rarity=☆☆☆☆☆}}{{Character FS | char=Yuno (Awakened) | class=Healer|rarity=☆☆☆☆☆☆}}{{Character FS | char=Yuno (Valentine) | class=Fighter|rarity=☆☆☆☆☆☆}} }}
|rarity = 6 Stars ☆☆☆☆☆☆
|rarity = 6 Stars ☆☆☆☆☆☆
|class = Healer
|class = Healer
Line 31: Line 31:
}}
}}
{{CharDetail
{{CharDetail
|deploy-tile = High Ground
|deploy-tile = Low Ground
|damage-type = Single-Target Heal
|damage-type = Single-Target Heal
|attack-reach = Ally
|attack-reach = Ally
Line 39: Line 39:
| nature desc = When deployed, every ally unit deployed within this unit's attack range (excluding itself) provides DEF +15% to it (MAX of +45%).
| nature desc = When deployed, every ally unit deployed within this unit's attack range (excluding itself) provides DEF +15% to it (MAX of +45%).
| upgrade-display = none;
| upgrade-display = none;
}}
|nature range type=7}}


{{Intimacy|bonus1 =Magic Resist +5 |bonus2 =Defense +7 |bonus3 =Defense +13 }}
{{Intimacy|bonus1 =Magic Resist +5 |bonus2 =Defense +7 |bonus3 =Defense +13 }}
Line 50: Line 50:
| casttype = manual
| casttype = manual
| effect = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+30%''' and DEF '''+18%''', and unit's attack range becomes 1 tile in front of unit.
| effect = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+30%''' and DEF '''+18%''', and unit's attack range becomes 1 tile in front of unit.
| initsp =  
| initsp = 0
| cost =  
| cost = 45
| effect2 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+33%''' and DEF '''+19%''', and unit's attack range becomes 1 tile in front of unit.
| effect2 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+33%''' and DEF '''+19%''', and unit's attack range becomes 1 tile in front of unit.
| initsp2 =
| initsp2 = 0
| cost2 =
| cost2 = 43
| effect3 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+36%''' and DEF '''+20%''', and unit's attack range becomes 1 tile in front of unit.
| effect3 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+36%''' and DEF '''+20%''', and unit's attack range becomes 1 tile in front of unit.
| initsp3 =  
| initsp3 = 0
| cost3 =  
| cost3 = 41
| effect4 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+39%''' and DEF '''+21%''', and unit's attack range becomes 1 tile in front of unit.
| effect4 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+39%''' and DEF '''+21%''', and unit's attack range becomes 1 tile in front of unit.
| initsp4 =  
| initsp4 = 0
| cost4 =  
| cost4 = 39
| effect5 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+42%''' and DEF '''+22%''', and unit's attack range becomes 1 tile in front of unit.
| effect5 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+42%''' and DEF '''+22%''', and unit's attack range becomes 1 tile in front of unit.
| initsp5 =  
| initsp5 = 0
| cost5 =  
| cost5 = 37
| effect6 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+45%''' and DEF '''+23%''', and unit's attack range becomes 1 tile in front of unit.
| effect6 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+45%''' and DEF '''+23%''', and unit's attack range becomes 1 tile in front of unit.
| initsp6 =  
| initsp6 = 0
| cost6 =  
| cost6 = 35
| effect7 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+50%''' and DEF '''+25%''', and unit's attack range becomes 1 tile in front of unit.
| effect7 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+50%''' and DEF '''+25%''', and unit's attack range becomes 1 tile in front of unit.
| initsp7 =  
| initsp7 = 5
| cost7 =  
| cost7 = 33
|upgrade = HealerSkill6
|upgrade = HealerSkill6
}}
|range type=2}}
 
===Form-Change===
[[Category:Form-Changer]]
{{Skill
{{Skill
| filename = yuno2_01
| filename = yuno2_01
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| casttype = manual
| casttype = manual
| effect = Unit returns to Healer once the skill wears off.
| effect = Unit returns to Healer once the skill wears off.
| initsp =  
| initsp = 0
| cost =  
| cost = 0
| effect2 = Unit returns to Healer once the skill wears off.
| effect2 = Unit returns to Healer once the skill wears off.
| initsp2 =
| initsp2 = 0
| cost2 =
| cost2 = 0
| effect3 = Unit returns to Healer once the skill wears off.
| effect3 = Unit returns to Healer once the skill wears off.
| initsp3 =  
| initsp3 = 0
| cost3 =  
| cost3 = 0
| effect4 = Unit returns to Healer once the skill wears off.
| effect4 = Unit returns to Healer once the skill wears off.
| initsp4 =  
| initsp4 = 0
| cost4 =  
| cost4 = 0
| effect5 = Unit returns to Healer once the skill wears off.
| effect5 = Unit returns to Healer once the skill wears off.
| initsp5 =  
| initsp5 = 0
| cost5 =  
| cost5 = 0
| effect6 = Unit returns to Healer once the skill wears off.
| effect6 = Unit returns to Healer once the skill wears off.
| initsp6 =  
| initsp6 = 0
| cost6 =  
| cost6 = 0
| effect7 = Unit returns to Healer once the skill wears off.
| effect7 = Unit returns to Healer once the skill wears off.
| initsp7 =  
| initsp7 = 0
| cost7 =  
| cost7 = 0
|upgrade = HealerSkill6
}}
}}


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==Notes==
==Notes==
* He has the highest normal HPS for 6 star healers with 251.67HPS.
* His def at max stacks is 245.05.

Latest revision as of 12:30, 7 March 2024

I Will Find My Happiness!
Yuno
6 Stars ☆☆☆☆☆☆

Healer

Surtsey

Silver
Illustrator suamaru
Release Date 5/12/2023
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆☆☆
☆☆☆☆☆☆
☆☆☆☆☆☆
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1246 379 118 0 1 60 19 1.8
80 1561 453 169 0 1 60 19 1.8
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Recovers ally unit HP.
NATURE A Toast!
When deployed, every ally unit deployed within this unit's attack range (excluding itself) provides DEF +15% to it (MAX of +45%).
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skill[edit | edit source]

I'm the Strongest Groom
Level Effect Init. SP SP Cost
Level 1 For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +30% and DEF +18%, and unit's attack range becomes 1 tile in front of unit. 0 45
Level 2 For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +33% and DEF +19%, and unit's attack range becomes 1 tile in front of unit. 0 43
Level 3 For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +36% and DEF +20%, and unit's attack range becomes 1 tile in front of unit. 0 41
Level 4 For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +39% and DEF +21%, and unit's attack range becomes 1 tile in front of unit. 0 39
Level 5 For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +42% and DEF +22%, and unit's attack range becomes 1 tile in front of unit. 0 37
Level 6 For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +45% and DEF +23%, and unit's attack range becomes 1 tile in front of unit. 0 35
Level 7 For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +50% and DEF +25%, and unit's attack range becomes 1 tile in front of unit. 5 33
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Cracked Medicine Bottle: 10
4
Skill Manual II: 8

Medicine Bottle: 4
5
Skill Manual II: 8

Medicine Bottle: 8
6
Skill Manual III: 8

Aromatic Oil: 4
7
Skill Manual III: 8

Healing Bottle: 6

Aromatic Oil: 3


Form-Change[edit | edit source]

I'm the Strongest Groom
Level Effect Init. SP SP Cost
Level 1 Unit returns to Healer once the skill wears off. 0 0
Level 2 Unit returns to Healer once the skill wears off. 0 0
Level 3 Unit returns to Healer once the skill wears off. 0 0
Level 4 Unit returns to Healer once the skill wears off. 0 0
Level 5 Unit returns to Healer once the skill wears off. 0 0
Level 6 Unit returns to Healer once the skill wears off. 0 0
Level 7 Unit returns to Healer once the skill wears off. 0 0
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Interaction and Dialogue[edit | edit source]

REGULAR
Event Dialogue
Win Racking up victories and bouquets!
You think I'm pretty cool, right!?
Lose Don't get all sad!
H-here. Look at these flowers.
Don't you feel better now?
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Yuno.


In other languages[edit | edit source]

Japanese Traditional Chinese
Yuno ユーノ Yūno 尤諾 Yóunuò
A Toast! 乾杯しようぜ! Kanpaishiyouze! 來乾杯吧! Láigānbēiba!
I’m the Strongest Groom オレは最強の花婿 Orewasaikyōnohanamuko 我是最強的新郎 Wǒshìzuìqiángdexīnláng
I Will Find My Happiness 幸せになるのはオレだ! Shiawaseninarunowaoreda! 獲得幸福的會是我! Huòdéxìngfúdehuìshìwǒ!

Notes[edit | edit source]

  • He has the highest normal HPS for 6 star healers with 251.67HPS.
  • His def at max stacks is 245.05.