Lute: Difference between revisions
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{{Infobox Character | {{Infobox Character | ||
|image = Lute.png | |image = Lute.png | ||
|illustrator-link = [https://twitter.com/st05254 じょん(Jon)] | |illustrator-link = [https://twitter.com/st05254 じょん (Jon)] | ||
|class = Vanguard | |class = Vanguard | ||
|country = Verdancia | |country = Verdancia | ||
Line 7: | Line 7: | ||
|rarity = 4 Stars ☆☆☆☆ | |rarity = 4 Stars ☆☆☆☆ | ||
|character-name = Lute | |character-name = Lute | ||
|character-title = | |character-title = Vagabond | ||
|availability = Standard Scouting | |availability = Standard Scouting | ||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Lute| class=Vanguard|rarity=☆☆☆☆}}{{Character FS | char=Lute (Summer) | class=Supporter|rarity=☆☆☆☆☆☆}} }} | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Lute| class=Vanguard|rarity=☆☆☆☆}}{{Character FS | char=Lute (Summer) | class=Supporter|rarity=☆☆☆☆☆☆|limited=}} }} | ||
|image2 = FULL_Lute_2.png}} | |image2 = FULL_Lute_2.png | ||
| filename = lute | |||
| Good_name = Intoxicating Cat Powder}} | |||
{{Stats | {{Stats | ||
| filename = lute | | filename = lute | ||
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|damage-type = Single-Target Physical | |damage-type = Single-Target Physical | ||
|attack-reach = Ground | |attack-reach = Ground | ||
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | | trait = COST +1 per enemy defeated.<br>Reimburses deploy COST upon withdrawal. | ||
| range type = 2 | | range type = 2 | ||
|nature name = Acting Alone | |nature name = Acting Alone | ||
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| effect3 = COST +12 (Skill activates automatically) | | effect3 = COST +12 (Skill activates automatically) | ||
| cost3 = 38 | | cost3 = 38 | ||
| effect4 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+10%''' for 10 seconds | | effect4 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+10%''' for 10 seconds. | ||
| initsp4 = 12 | | initsp4 = 12 | ||
| cost4 = 38 | | cost4 = 38 | ||
| effect5 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+15%''' for 10 seconds | | effect5 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+15%''' for 10 seconds. | ||
| initsp5 = 12 | | initsp5 = 12 | ||
| cost5 = 38 | | cost5 = 38 | ||
| effect6 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+20%''' for 10 seconds | | effect6 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+20%''' for 10 seconds. | ||
| initsp6 = 12 | | initsp6 = 12 | ||
| cost6 = 38 | | cost6 = 38 | ||
| effect7 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+25%''' for 10 seconds | | effect7 = COST +12, SP+10 (Skill activates automatically)<br>ATK '''+25%''' for 10 seconds. | ||
| initsp7 = 12 | | initsp7 = 12 | ||
| cost7 = 38 | | cost7 = 38 | ||
|upgrade=VanguardSkill4}} | |upgrade=VanguardSkill4}} | ||
==Interactions | ==Interactions== | ||
{{Dialogue | {{Dialogue | ||
|Win = Hey, hey!! Were you watching how I was doing!? | |Win = Hey, hey!! Were you watching how I was doing!? | ||
|Lose =What, this can't be!? There's no way we've lost!! | |Lose =What, this can't be!? There's no way we've lost!! | ||
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|酩酊的木天蓼 ''Mǐngdīngdemùtiānlù'' | |酩酊的木天蓼 ''Mǐngdīngdemùtiānlù'' | ||
|} | |} | ||
== Trivia == | |||
* Lute's Skill used to cost 20 SP (with an initial 3 SP) and was cast manually. | |||
* A free spirited chimarae who enjoys interacting with others, he is not interested in the best man tournaments in verdancia but enjoys interacting with others during the times they are held. His charm and charisma have allowed him to be friends even before beastianoids and chimarae were on better terms. Has a playful personality that is easy to make friends with but has gotten him in trouble sometimes. | |||
==Notes== | ==Notes== | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||
*Lute is a powerful COST battery | *Lute is a powerful COST battery but is not very helpful in combat compared to other units. He does what Vanguards do best very well, which is putting them down early, raising up some COST with their Skill, and then dismissing them. | ||
* | *Lute's low COST, ability to block two enemies, and simple COST-boosting Skill make him a very comfortable opening unit. | ||
*At Silver Rank, Lute gains an | *At Silver Rank, Lute gains an ATK boost to his Skill, making him more useful as a fighter so you can keep him on the field for longer. |
Latest revision as of 21:11, 15 April 2025
Vagabond |
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Bronze |
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Silver |
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Illustrator | じょん (Jon) |
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Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 680 | 182 | 132 | 0 | 2 | 70 | 10 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
45 | 926 | 227 | 181 | 0 | 2 | 70 | 10 | 1.2 |
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1 | 926 | 227 | 181 | 0 | 2 | 70 | 10 | 1.2 |
45 | 1251 | 284 | 191 | 0 | 2 | 70 | 10 | 1.2 |
Silver Rank Up
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TRAIT COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Acting Alone One's ATK and DEF increases by 5% when there are no surrounding ally unit(s) within 1 tile |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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HP +5 | Enhance Nature | Defense +13 |
Skills[edit | edit source]
Level | Effect | Init. SP | SP Cost |
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1 | COST +12 (Skill activates automatically) | 10 | 40 |
2 | COST +12 (Skill activates automatically) | 11 | 40 |
3 | COST +12 (Skill activates automatically) | 12 | 38 |
4 | COST +12, SP+10 (Skill activates automatically) ATK +10% for 10 seconds. |
12 | 38 |
5 | COST +12, SP+10 (Skill activates automatically) ATK +15% for 10 seconds. |
12 | 38 |
6 | COST +12, SP+10 (Skill activates automatically) ATK +20% for 10 seconds. |
12 | 38 |
7 | COST +12, SP+10 (Skill activates automatically) ATK +25% for 10 seconds. |
12 | 38 |
Skill Upgrades
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Interactions[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | Hey, hey!! Were you watching how I was doing!? |
Lose | What, this can't be!? There's no way we've lost!! |
Rank Up | Don't underestimate a wildcat in heat! Watch out for my sharp claws and cat punches! |
Interaction #1 | Mm, this makes me horny. How about you? |
Interaction #2 | Awe..... I'm so bored! So bored! |
Interaction #3 | You came! Let's go have fun! |
Interaction #4 | Hey, you see that kid? So cute. |
Interaction #5 | Wanna hit up some people? huh? You're fine with me? |
Gift Box #1 | This is to me? Awesome! |
Gift Box #2 | I can have it? Really? |
Gift Box #3 | Heck yeah! How'd you know I wanted this? |
Gift Box #4 | It really is cat powder! Ah, my eyes are spinning! |
Gift Box #5 | Hmph, so this what your tastes are like! Is it OK if I latch on? |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | Yes, you finally came! You going swimming or on the hunt? |
Interaction #2 | Well, when you're wearing stuff like that, of course I'd get excited, you know? |
Interaction #3 | I hate being bored! Let's go swimming! |
Interaction #4 | Boy, this is summer no doubt! There are so many cute guys! |
Interaction #5 | The beach is the perfect place to hit on people! Let's go snatch some cuties together! |
Gift Box #1 | Huh, you've got good taste! I'm not gonna hold back, y'know...... |
Gift Box #2 | Perfume that makes you popular!? Yay, now I can be one of the hot guys! |
Gift Box #3 | Huh, you're giving this to me? Are you sure? |
Gift Box #4 | Oh wow, I really really wanted this! I knew our feeling were mutual! |
Gift Box #5 | Is there catnip in this drink!? Oh, oh my... this is something...... |
VALENTINES
Event | Dialogue |
---|---|
Interaction #1 | Valentine's! Gimme all your candy! |
Interaction #2 | I freakin' love Valentine's! I get t' bang loadsa chicks, and eat sooo much chocolate! |
Interaction #3 | Hey! Let's go get some sweet stuff together! Or maybe, you wanna go on a date~? |
Interaction #4 | Oh, you're makin' candy? Gimme some! |
Interaction #5 | Hmm, maybe I should try 'n make some chocolates too... If you wanna, you could teach me! |
Gift Box #1 | You're givin' me chocolates? Wow, thanks! |
Gift Box #2 | Whoaaaaa! I've never seen candy this pretty before! |
Gift Box #3 | I got chocolates from all kindsa girls this year! But your chocolate makes me the happiest! |
Gift Box #4 | I ate a li'l chocolate and I feel all fluttery inside... |
Gift Box #5 | These're all for me? They mean true love? Whoa... you really mean it? |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Lute | リュート Ryūto | 琉特 Liútè |
Acting Alone | 単独行動 Tandokukōdō | 單獨行動 Dāndúxíngdòng |
Support Request | 応援要請 Ōen yōsei | 請求支援 Qǐngqiúzhīyuán |
Vagabond | 漂泊者 Hyōhaku-sha | 浪人 Làngrén |
Intoxicating Cat Powder | 酩酊のまたたび Meiteinomatatabi | 酩酊的木天蓼 Mǐngdīngdemùtiānlù |
Trivia[edit | edit source]
- Lute's Skill used to cost 20 SP (with an initial 3 SP) and was cast manually.
- A free spirited chimarae who enjoys interacting with others, he is not interested in the best man tournaments in verdancia but enjoys interacting with others during the times they are held. His charm and charisma have allowed him to be friends even before beastianoids and chimarae were on better terms. Has a playful personality that is easy to make friends with but has gotten him in trouble sometimes.
Notes[edit | edit source]
- Lute is a powerful COST battery but is not very helpful in combat compared to other units. He does what Vanguards do best very well, which is putting them down early, raising up some COST with their Skill, and then dismissing them.
- Lute's low COST, ability to block two enemies, and simple COST-boosting Skill make him a very comfortable opening unit.
- At Silver Rank, Lute gains an ATK boost to his Skill, making him more useful as a fighter so you can keep him on the field for longer.