Snow Bandit: Difference between revisions
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{{Infobox Character | {{Infobox Character | ||
|image = snow bandit.png | |image = snow bandit.png | ||
|illustrator-link = クロ(Kuro) | |illustrator-link = [https://twitter.com/crowxxxxxxxxxx クロ (Kuro)] | ||
|class = Fighter | |class = Fighter | ||
|country = Azureterra | |country = Azureterra | ||
Line 10: | Line 10: | ||
|character-title = Snow Mob | |character-title = Snow Mob | ||
|availability = Flyers Only | |availability = Flyers Only | ||
|image2 = FULL_snow_bandit_2.png | |||
|filename = snowbandit | |||
|Good_name = Bone Helmet | |||
}}{{Stats | }}{{Stats | ||
| filename = snow bandit | | filename = snow bandit | ||
Line 26: | Line 29: | ||
| magic res max =0 | | magic res max =0 | ||
| atk spd =1.2 | | atk spd =1.2 | ||
}} | }}{{Stats1 | ||
| filename = snow bandit2 | |||
| lv max = 50 | |||
| hp = 1132 | |||
| hp max = 1415 | |||
| atk = 310 | |||
| atk max = 389 | |||
| cost = 17 | |||
| redeploy = 70 | |||
| class = Fighter | |||
| def = 143 | |||
| def max = 178 | |||
| block = 2 | |||
| magic res = 0 | |||
| magic res max = 0 | |||
| atk spd = 1.2 | |||
| range type = none | |||
|upgrade= Fighter Silver Rank 2}} | |||
{{CharDetail | {{CharDetail | ||
|deploy-tile = Low Ground | |deploy-tile = Low Ground | ||
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect =Recover own HP by '''2%''' of its MAX value per second for 20 seconds. | | effect =Recover own HP by '''2%''' of its MAX value per second for '''20''' seconds. | ||
| initsp =15 | | initsp =15 | ||
| cost =40 | | cost =40 | ||
| effect2 =Recover own HP by '''2.5%''' of its MAX value per second for 20 seconds. | | effect2 =Recover own HP by '''2.5%''' of its MAX value per second for '''20''' seconds. | ||
| initsp2 =15 | | initsp2 =15 | ||
| cost2 =40 | | cost2 =40 | ||
| effect3 =Recover own HP by '''2.5%''' of its MAX value per second for | | effect3 =Recover own HP by '''2.5%''' of its MAX value per second for '''22''' seconds. | ||
| initsp3 =15 | | initsp3 =15 | ||
| cost3 =38 | | cost3 =38 | ||
| effect4 = | | effect4 = Recover own HP by '''3%''' of its MAX value per second for '''24''' seconds. | ||
| initsp4 = | | initsp4 = 15 | ||
| cost4 = | | cost4 = 38 | ||
| effect5 = | | effect5 = Recover own HP by '''3%''' of its MAX value per second for '''26''' seconds. | ||
| initsp5 = | | initsp5 = 15 | ||
| cost5 = | | cost5 = 38 | ||
| effect6 = | | effect6 = Recover own HP by '''3.5%''' of its MAX value per second for '''28''' seconds. | ||
| initsp6 = | | initsp6 = 15 | ||
| cost6 = | | cost6 = 38 | ||
| effect7 = | | effect7 = Recover own HP by '''3.5%''' of its MAX value per second for '''30''' seconds. | ||
| initsp7 = | | initsp7 = 15 | ||
| cost7 = | | cost7 = 35 | ||
|upgrade=FighterSkill1 | |upgrade=FighterSkill1 | ||
}} | }} | ||
==Interactions | ==Interactions== | ||
{{Dialogue | {{Dialogue | ||
|Win = This is now our territory! Let's see<br>what we've got here! | |Win = This is now our territory! Let's see<br>what we've got here! | ||
|Lose = We bandits don't give up so easily!<br>You wanna do even better, right? | |Lose = We bandits don't give up so easily!<br>You wanna do even better, right? | ||
|Rank Up = Haha! I don't care about the cold!<br>I've got my buddies here to look after me! | |||
|Interaction #1 =These are my huntin' grounds. | |Interaction #1 =These are my huntin' grounds. | ||
|Interaction #2 =You goin' lookin' for treasure?<br>I'm warnin' ya, I'm not lettin' ya get away with<br>bein' a clumsy mess. | |Interaction #2 =You goin' lookin' for treasure?<br>I'm warnin' ya, I'm not lettin' ya get away with<br>bein' a clumsy mess. | ||
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|3=Ain't this a good swimsuit?<br>I can move pretty well in it! | |3=Ain't this a good swimsuit?<br>I can move pretty well in it! | ||
|4=It's so hot it's makin' me dizzy!<br>I gotta get in the sea to cool off! | |4=It's so hot it's makin' me dizzy!<br>I gotta get in the sea to cool off! | ||
|5=Your swimsuit's pretty cool, man!<br>C'mere | |5=Your swimsuit's pretty cool, man!<br>C'mere so I can get a better look! | ||
|6=You don't see shells like that | |6=You don't see shells like that every day!<br>I'm more than happy to take it. | ||
|7=That looks like a tasty piece of meat!<br>Gimme some, will ya? I'm starvin'. | |7=That looks like a tasty piece of meat!<br>Gimme some, will ya? I'm starvin'. | ||
|8=Ooh, I can sell this for a lotta money!<br>Thanks! | |8=Ooh, I can sell this for a lotta money!<br>Thanks! | ||
|9=N-no......<br>No matter how hot it is, I ain't gonna wear that. | |9=N-no......<br>No matter how hot it is, I ain't gonna wear that. | ||
|10=You want me to use this on you?<br>Huh, you wanna use it on me?! | |10=You want me to use this on you?<br>Huh, you wanna use it on me?! | ||
}} | |||
{{Dialogue Valentines | |||
|1=I was waitin' for ya!<br>Got somethin' to give ya. | |||
|2=I'm not really the kinda guy to just...<br>up and tell someone I love 'em, yeah?<br>Federation guys are kinda stuck-up! | |||
|3=Everywhere you go it's smellin' all kindsa<br>sickly sweet... I wonder if I should go take<br>a break in a lair...... | |||
|4=It doesn't hafta be a big thing or anythin'!<br>Let's go get some treasure! | |||
|5=This is the perfect day for some lairdivin'!<br>No one's gonna get in our way! | |||
|6=Don't get mixed up with rough guys like me!<br>Ya just can't help yourself, can ya? | |||
|7=I prefer meat, bein' honest.<br>It's nice gettin' candy from ya, though. | |||
|8=Ya made me this scarf......?<br>......So warm... fluffy...... | |||
|9=C'mere, let's huddle for warmth. | |||
|10=Now this is more like it!<br>I'm gonna make ya melt in my arms tonight! | |||
}} | }} | ||
Latest revision as of 20:58, 15 April 2025
Snow Mob |
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Bronze |
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Silver |
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Illustrator | クロ (Kuro) |
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Release Date | 3/24/2023 |
Availability | Flyers Only |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 930 | 207 | 97 | 0 | 2 | 70 | 17 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
30 | 1132 | 310 | 143 | 0 | 2 | 70 | 17 | 1.2 |
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1 | 1132 | 310 | 143 | 0 | 2 | 70 | 17 | 1.2 |
50 | 1415 | 389 | 178 | 0 | 2 | 70 | 17 | 1.2 |
Silver Rank Up
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TRAIT Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Wintering Wisdom Own HP recovers by 12% of its MAX value per enemy taken down. |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | HP +7 | Defense +13 |
Skills[edit | edit source]
Level | Effect | Init. SP | SP Cost |
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1 | Recover own HP by 2% of its MAX value per second for 20 seconds. | 15 | 40 |
2 | Recover own HP by 2.5% of its MAX value per second for 20 seconds. | 15 | 40 |
3 | Recover own HP by 2.5% of its MAX value per second for 22 seconds. | 15 | 38 |
4 | Recover own HP by 3% of its MAX value per second for 24 seconds. | 15 | 38 |
5 | Recover own HP by 3% of its MAX value per second for 26 seconds. | 15 | 38 |
6 | Recover own HP by 3.5% of its MAX value per second for 28 seconds. | 15 | 38 |
7 | Recover own HP by 3.5% of its MAX value per second for 30 seconds. | 15 | 35 |
Skill Upgrades
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Interactions[edit | edit source]
REGULAR
SUMMER
VALENTINES
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Snow Bandit | スノーバンディット Sunōbanditto | 雪地強盜 Xuědìqiángdào |
Wintering Wisdom | 越冬の知恵 Ettōnochie | 過冬的智慧 Guòdōngdezhìhuì |
Emergency Supplies | 非常食 Hijōshoku | 防災食品 Fángzāishípǐn |
Bone Helmet | ボーンヘルム Bōnherumu | 骨頭頭盔 Gǔtoutóukuī |