Billford (Awakened): Difference between revisions
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{{Infobox Character Alter | |||
|character-name = Billford | |character-name = Billford | ||
|character-title = | |character-title =Mafia Brothers | ||
|image-tabs= | |image-tabs= | ||
|image = FULL_billford_(awakened).png | |image = FULL_billford_(awakened).png | ||
|alternate- | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Billford | class=Fighter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Billford (Summer) | class=Shooter|rarity=☆☆☆☆☆|limited=}}{{Character FS | char=Billford (Awakened) | class=Vanguard |rarity=☆☆☆☆☆☆|limited=}} }} | ||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Vanguard | |class = Vanguard | ||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = | |illustrator-link =[https://twitter.com/Gammachaos ガンマカオス(Gammachaos)] | ||
|release-date = 12/22/2023 | |release-date = 12/22/2023 | ||
|availability = Limited Scouting | |availability = Limited Scouting | ||
|release-year=2023 | |release-year=2023 | ||
| filename = billford_(awakened) | |||
| Good_name = Playboy's Suit Jacket | |||
}}{{Stats1 | }}{{Stats1 | ||
| filename = billford_(awakened) | | filename = billford_(awakened) | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = 1169 | ||
| hp max = | | hp max = 1505 | ||
| atk = | | atk = 321 | ||
| atk max = | | atk max = 430 | ||
| def = | | def = 191 | ||
| def max = | | def max = 255 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 12 | ||
| redeploy = | | redeploy = 70 | ||
| class = Vanguard | | class = Vanguard | ||
| block = | | block = 1 | ||
| atk spd = | | atk spd = 1.2 | ||
| display-header = | | display-header = | ||
| upgrade-display = none; | | upgrade-display = none; | ||
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|damage-type = Single-Target Physical | |damage-type = Single-Target Physical | ||
|attack-reach = Ground | |attack-reach = Ground | ||
| trait = | | trait = COST +1 per enemy defeated.<br>Reimburses Deploy COST upon withdrawal.<br>Can summon a unit for reinforcement. | ||
| nature name = | | nature name = The Chains that Bind Us | ||
| nature desc = | | nature desc = When Bonvoy and Marion are on the battlefield, one's ATK Speed +15%. | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}}{{Intimacy | }}{{Intimacy | ||
|bonus1 = | |bonus1 = Magic Resistance +5 | ||
|bonus2 = | |bonus2 = Defense +7 | ||
|bonus3 = Defense +13 | |bonus3 = Defense +13 | ||
}} | }} | ||
==Skills== | ===Skills=== | ||
{{Skill | {{Skill | ||
| filename = billford_(awakened)_01 | | filename = billford_(awakened)_01 | ||
| name = | | name = The Rule of The Dogfather | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp = | | initsp = 0 | ||
| cost = | | cost = 30 | ||
| effect2 = | | effect2 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp2 = | | initsp2 = 1 | ||
| cost2 = | | cost2 = 30 | ||
| effect3 = | | effect3 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp3 = | | initsp3 = 2 | ||
| cost3 = | | cost3 = 30 | ||
| effect4 = | | effect4 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp4 = | | initsp4 = 4 | ||
| cost4 = | | cost4 = 30 | ||
| effect5 = | | effect5 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp5 = | | initsp5 = 6 | ||
| cost5 = | | cost5 = 30 | ||
| effect6 = | | effect6 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp6 = | | initsp6 = 8 | ||
| cost6 = | | cost6 = 30 | ||
| effect7 = | | effect7 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp7 = | | initsp7 = 10 | ||
| cost7 = | | cost7 = 30 | ||
|upgrade=VanguardSkill6}} | |upgrade=VanguardSkill6|range type=global lg}} | ||
==Summon== | ==Summon (Bonvoy)== | ||
{{Stats | {{Stats Summon Alter | ||
| filename = bonvoy | | filename = bonvoy | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = 1526 | ||
| hp max = | | hp max = 1964 | ||
| atk = | | atk = 294 | ||
| atk max = | | atk max = 393 | ||
| def = | | def = 244 | ||
| def max = | | def max = 309 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 12 | ||
| redeploy = | | redeploy = 70 | ||
| class = Supporter | | class = Supporter | ||
| block = | | block = 2 | ||
| atk spd = | | atk spd = 1.5 | ||
| range type =7 | | range type = 7 | ||
|rank-img=SilverRank}}{{CharDetail | |rank-img=SilverRank}}{{CharDetail | ||
| range type = | | range type = 7 | ||
|deploy-tile = Low Ground | |deploy-tile = Low Ground | ||
|damage-type = Single-Target Physical | |damage-type = Single-Target Physical | ||
|attack-reach = Ground | |attack-reach = Ground | ||
| trait = | | trait = Inflicts Physical Damage on the enemy.<br>Can summon a unit for reinforcement. | ||
| nature name = | | nature name = Comms Support | ||
| nature desc = | | nature desc = Damage taken by [Mafia Brothers]Billford and Marion -50. | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}} | }} | ||
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{{Skill | {{Skill | ||
| filename = billford_(awakened)_02 | | filename = billford_(awakened)_02 | ||
| name = | | name = Hotline Bring-Bring | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp = | | initsp = 0 | ||
| cost = | | cost = 30 | ||
| effect2 = | | effect2 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp2 = | | initsp2 = 1 | ||
| cost2 = | | cost2 = 30 | ||
| effect3 = | | effect3 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp3 = | | initsp3 = 2 | ||
| cost3 = | | cost3 = 30 | ||
| effect4 = | | effect4 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp4 = | | initsp4 = 4 | ||
| cost4 = | | cost4 = 30 | ||
| effect5 = | | effect5 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp5 = | | initsp5 = 6 | ||
| cost5 = | | cost5 = 30 | ||
| effect6 = | | effect6 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp6 = | | initsp6 = 8 | ||
| cost6 = | | cost6 = 30 | ||
| effect7 = | | effect7 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.) | ||
| initsp7 = | | initsp7 = 10 | ||
| cost7 = | | cost7 = 30 | ||
}} | |range type=global hg}} | ||
== | ==Summon (Marion)== | ||
{{Stats | {{Stats Summon Alter | ||
| filename = marion | | filename = marion | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = 808 | ||
| hp max = | | hp max = 1011 | ||
| atk = | | atk = 429 | ||
| atk max = | | atk max = 537 | ||
| def = | | def = 53 | ||
| def max = | | def max = 89 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 12 | ||
| redeploy = | | redeploy = 70 | ||
| class = Caster | | class = Caster | ||
| block = | | block = 1 | ||
| atk spd = | | atk spd = 1.8 | ||
|rank-img=SilverRank}}{{CharDetail | |rank-img=SilverRank}}{{CharDetail | ||
| range type = 11 | | range type = 11 | ||
|deploy-tile = | |deploy-tile = High Ground | ||
|damage-type = Single-Target | |damage-type = Single-Target Magic | ||
|attack-reach = | |attack-reach = Aerial | ||
| trait = | | trait = Inflicts Magic Damage on the enemy. | ||
| nature name = | | nature name = Heavy is the Head | ||
| nature desc = | | nature desc = When [Mafia Brothers]Billford is present in on tile surrounding this unit, one's ATK +12%. | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}} | }} | ||
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{{Skill | {{Skill | ||
| filename = billford_(awakened)_03 | | filename = billford_(awakened)_03 | ||
| name = | | name = Stealthy Spellcasting | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = | | casttype = auto | ||
| effect = | | effect = For 20 seconds, ATK '''+40%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks. | ||
| initsp = | | initsp = 20 | ||
| cost = | | cost = 45 | ||
| effect2 = | | effect2 = For 20 seconds, ATK '''+43%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks. | ||
| initsp2 = | | initsp2 = 20 | ||
| cost2 = | | cost2 = 45 | ||
| effect3 = | | effect3 = For 20 seconds, ATK '''+46%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks. | ||
| initsp3 = | | initsp3 = 20 | ||
| cost3 = | | cost3 = 43 | ||
| effect4 = | | effect4 = For 20 seconds, ATK '''+49%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks. | ||
| initsp4 = | | initsp4 = 20 | ||
| cost4 = | | cost4 = 43 | ||
| effect5 = | | effect5 = For 20 seconds, ATK '''+52%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks. | ||
| initsp5 = | | initsp5 = 20 | ||
| cost5 = | | cost5 = 43 | ||
| effect6 = | | effect6 = For 20 seconds, ATK '''+56%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks. | ||
| initsp6 = | | initsp6 = 20 | ||
| cost6 = | | cost6 = 43 | ||
| effect7 = | | effect7 = For 20 seconds, ATK '''+60%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks. | ||
| initsp7 = | | initsp7 = 20 | ||
| cost7 = | | cost7 = 40 | ||
}} | }} | ||
==Interactions | |||
==Interactions== | |||
{{Dialogue | {{Dialogue | ||
|Win = Our unity is our strength!<br>Do you want to join The Family? | |||
|Lose = My suit got torn!<br>C-can any of you guys sew?! | |||
|Interaction #1 = Hey there! Could you help me tie my tie?<br>Make sure it makes me look cool! | |||
|Win = | |Interaction #2 = I think our matchin' suits makes us look very smart! What d'you think? | ||
|Lose = | |Interaction #3 = I'm sorry, but we're not a charity.<br>My guys have gotta eat too, y'know. | ||
|Interaction #1 = | |Interaction #4 = I've got a big meeting comin' up.<br>Gotta look stylish! | ||
|Interaction #2 = | |Interaction #5 = Oh, you wanna join The Family?<br>You'll be looked after, I promise! | ||
|Interaction #3 = | |Gift Box #1 = Ooh, a cigar! I've been really into these as of late! | ||
|Interaction #4 = | |Gift Box #2 = C-can I really have this?<br>......W-well, here's my coat, in return. | ||
|Interaction #5 = | |Gift Box #3 = Did you pick out this tie?! I'm gonna try it on right now! | ||
|Gift Box #1 = | |Gift Box #4 = Let's head to the big baths! Of course, I'll make sure we're all alone there. | ||
|Gift Box #2 = | |Gift Box #5 = Oh, you don't need to give me this!<br>What, is me huggin' ya for all your worth not enough? | ||
|Gift Box #3 = | |||
|Gift Box #4 = | |||
|Gift Box #5 = | |||
|Original= Billford | |Original= Billford | ||
}} | }} | ||
{{Dialogue Valentines | |||
|1=We're still on duty, even on Valentine's!<br>The Billfamily is at your service! | |||
|2="This a tribute from me to you. Take it"<br>......That sounds kinda snobby, doesn't it? | |||
|3=Aha! I'm not so easy to fool now.<br>If I lose focus, I'm end up making a<br>mistake, y'know? | |||
|4=Damn, I'm getting fat. My suit is so<br>tight against me...... My belly and<br>butt are gonna break free! | |||
|5=Is it me, or is the air slightly sweet?<br>Come here, sniff me, is it me? | |||
|6=Oh, this one is bitter! Marion'd like that.<br>Me? Oh, I like it sweet! | |||
|7=Whoa, there's caramel in here! Bonvoy<br>loves this stuff! And me too! Thanks! | |||
|8=Whoa, this is awesome! Can I give ya<br>a hug? Don't tell the other two! | |||
|9=Huh?! Mouth-to-mouth?!<br>W-well, fine with me, b-but...<br>I'm gonna end up blushing. | |||
|10=Can you untie my tie for me?<br>It's kinda tangled up... see? | |||
}} | |||
{{Dialogue Summer | |||
|1=After sweating from working long and hard, it's time to let loose and have gun! That's the rule in my family! | |||
|2=The beach is full of naughty chaps. Those who take things too far will need to be taught a lesson. | |||
|3=Huh, with this much commission, I'll be balanced for the month! Hey, you're just in time! Come help me out! | |||
|4=Where the heck does Bonvoy disappear to when we're all workin'?! Whaat?! He's snacking at some food stand?! | |||
|5=The heck... why're you so red in the face staring at me......? You must've fallen for me... "heat fatigue," y'say? | |||
|6=Whoa, thanks for the refreshments! Let's all take a quick break together and enjoy them! | |||
|7=I-is this octopus?! Quit it! You know I hate tentacles!! | |||
|8=That's a cool pair of sunglasses you got there!<br>Hehe...... What d'ya think? They look good on me, huh? | |||
|9=Th-the stars are so pretty, tonight......<br>H-hey, no laughing, you brat! | |||
|10=Do we even need to invite those guys?<br>......Let's have fun, just the two of us, sometime. | |||
}} | |||
== In other languages == | == In other languages == | ||
{| class="wikitable" | {| class="wikitable" | ||
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|年輕老闆的外套 ''Niánqīnglǎobǎndewàitào'' | |年輕老闆的外套 ''Niánqīnglǎobǎndewàitào'' | ||
|} | |} | ||
==Trivia== | |||
*Hired to run security at Baccarat and Mammon's casino scheme in Pays-Blanc, Billford and his mercenary groupies turn out to be a mafia family for some reason. They act as henchmen for Baccarat, rounding up guests who can't pay their debts, though Bonvoy eventually gives in to temptation and lands the trio in debts of their own. | |||
*Billford confirms he has no sense of loyalty to the Pays Blanc Adventurer's Guild, much to Edgar and Volund's chagrin. | |||
*It's interesting to note that Marion does not appear in the artwork for the Group, but the two unnamed family members that appear alongside Billford and Bonvoy, while not deployable units, do pop up as sprites during the celebration animation after a successful mission. | |||
*The release of Billford (Awakened) included the patch that enforced a three-summon deploy limit to the game. | |||
==Notes== | ==Notes== | ||
* Billford (Awakened) is the 6-star upgrade to 5-star Pollon and Orta, offering better stats and performance. Although requiring extra time to fully set-up, they provide good sustained dps together which allows them to be on league of their own. | |||
*Though only Marion gains a buff when adjacent to Billford, it is considered good practice for Bonvoy to cover up Billford's flaws as a 1 block laneholder, or provide enough dps that it doesn't matter. |
Latest revision as of 16:11, 15 April 2025
Mafia Brothers |
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Silver |
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Illustrator | ガンマカオス(Gammachaos) |
---|---|
Release Date | 12/22/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 1169 | 321 | 191 | 0 | 1 | 70 | 12 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1505 | 430 | 255 | 0 | 1 | 70 | 12 | 1.2 |
TRAIT COST +1 per enemy defeated. Reimburses Deploy COST upon withdrawal. Can summon a unit for reinforcement. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE The Chains that Bind Us When Bonvoy and Marion are on the battlefield, one's ATK Speed +15%. |
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DEPLOYMENT INFO
|
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resistance +5 | Defense +7 | Defense +13 |
Skills[edit | edit source]
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | Summons Bonvoy to the battlefield. (Up to three reinforcement units can be summoned at once.) |
0 | 30 |
2 | Summons Bonvoy to the battlefield. (Up to three reinforcement units can be summoned at once.) |
1 | 30 |
3 | Summons Bonvoy to the battlefield. (Up to three reinforcement units can be summoned at once.) |
2 | 30 |
4 | Summons Bonvoy to the battlefield. (Up to three reinforcement units can be summoned at once.) |
4 | 30 |
5 | Summons Bonvoy to the battlefield. (Up to three reinforcement units can be summoned at once.) |
6 | 30 |
6 | Summons Bonvoy to the battlefield. (Up to three reinforcement units can be summoned at once.) |
8 | 30 |
7 | Summons Bonvoy to the battlefield. (Up to three reinforcement units can be summoned at once.) |
10 | 30 |
Skill Upgrades
|
Summon (Bonvoy)[edit | edit source]
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 1526 | 294 | 244 | 0 | 2 | 1.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1964 | 393 | 309 | 0 | 2 | 1.5 |
TRAIT Inflicts Physical Damage on the enemy. Can summon a unit for reinforcement. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Comms Support Damage taken by [Mafia Brothers]Billford and Marion -50. |
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DEPLOYMENT INFO
|
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Skill[edit | edit source]
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | Summons Marion to the battlefield. (Up to three reinforcement units can be summoned at once.) |
0 | 30 |
2 | Summons Marion to the battlefield. (Up to three reinforcement units can be summoned at once.) |
1 | 30 |
3 | Summons Marion to the battlefield. (Up to three reinforcement units can be summoned at once.) |
2 | 30 |
4 | Summons Marion to the battlefield. (Up to three reinforcement units can be summoned at once.) |
4 | 30 |
5 | Summons Marion to the battlefield. (Up to three reinforcement units can be summoned at once.) |
6 | 30 |
6 | Summons Marion to the battlefield. (Up to three reinforcement units can be summoned at once.) |
8 | 30 |
7 | Summons Marion to the battlefield. (Up to three reinforcement units can be summoned at once.) |
10 | 30 |
Summon (Marion)[edit | edit source]
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 808 | 429 | 53 | 0 | 1 | 1.8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1011 | 537 | 89 | 0 | 1 | 1.8 |
TRAIT Inflicts Magic Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Heavy is the Head When [Mafia Brothers]Billford is present in on tile surrounding this unit, one's ATK +12%. |
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DEPLOYMENT INFO
|
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Skill[edit | edit source]
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | For 20 seconds, ATK +40%. (Skill activates automatically) While skill is active, and unit cannot be targeted by enemy attacks. |
20 | 45 |
2 | For 20 seconds, ATK +43%. (Skill activates automatically) While skill is active, and unit cannot be targeted by enemy attacks. |
20 | 45 |
3 | For 20 seconds, ATK +46%. (Skill activates automatically) While skill is active, and unit cannot be targeted by enemy attacks. |
20 | 43 |
4 | For 20 seconds, ATK +49%. (Skill activates automatically) While skill is active, and unit cannot be targeted by enemy attacks. |
20 | 43 |
5 | For 20 seconds, ATK +52%. (Skill activates automatically) While skill is active, and unit cannot be targeted by enemy attacks. |
20 | 43 |
6 | For 20 seconds, ATK +56%. (Skill activates automatically) While skill is active, and unit cannot be targeted by enemy attacks. |
20 | 43 |
7 | For 20 seconds, ATK +60%. (Skill activates automatically) While skill is active, and unit cannot be targeted by enemy attacks. |
20 | 40 |
Interactions[edit | edit source]
REGULAR
VALENTINES
SUMMER
In other languages[edit | edit source]
Japanese | Traditional Chinese | Japanese | Traditional Chinese | Japanese | Traditional Chinese | |||
---|---|---|---|---|---|---|---|---|
Billford | ビルフォード Birufōdo | 比爾福德 Bǐ'ěrfúdé | Bonvoy | ボンヴォイ Bon'vu~oi | 彭沃伊 Péngwòyī | Marion | マリオン Marion | 馬里翁 Mǎlǐwēng |
The Chains that Bind Us | 鉄の結束 Tetsunokessoku | 鐵之團結 Tiězhītuánjié | Comms Support | 通信支援 Tsūshinshien | 通訊支援 Tōngxùnzhīyuán | Heavy is the Head | 任せられた背中 Makaseraretasenaka | 被託付的背影 Bèituōfùdebèiyǐng |
The Rule of The Dogfather | ルール・オブ・ドッグ Rūru obu doggu | 狗之教條 Gǒuzhījiàotiáo | Hotline Bring-Bring | ホットライン Hottorain | 熱線 Rèxiàn | Stealthy Spellcasting | ステルスキャスト Suterusukyasuto | 隱身術士 Yǐnshēnshùshì |
Mafia Brothers | マフィアブラザーズ Mafiaburazāzu | 黑手黨兄弟 Hēishǒudǎngxiōngdì | The Comms | 通信兵 Tsūshin-hei | 通訊兵 Tōngxùnbīng | The Technician | 隠れ術使 Kakure-jutsu-shi | 隱藏術士 Yǐncángshùshì |
Playboy's Suit Jacket | 若旦那のジャケット Wakadan'nanojaketto | 年輕老闆的外套 Niánqīnglǎobǎndewàitào |
Trivia[edit | edit source]
- Hired to run security at Baccarat and Mammon's casino scheme in Pays-Blanc, Billford and his mercenary groupies turn out to be a mafia family for some reason. They act as henchmen for Baccarat, rounding up guests who can't pay their debts, though Bonvoy eventually gives in to temptation and lands the trio in debts of their own.
- Billford confirms he has no sense of loyalty to the Pays Blanc Adventurer's Guild, much to Edgar and Volund's chagrin.
- It's interesting to note that Marion does not appear in the artwork for the Group, but the two unnamed family members that appear alongside Billford and Bonvoy, while not deployable units, do pop up as sprites during the celebration animation after a successful mission.
- The release of Billford (Awakened) included the patch that enforced a three-summon deploy limit to the game.
Notes[edit | edit source]
- Billford (Awakened) is the 6-star upgrade to 5-star Pollon and Orta, offering better stats and performance. Although requiring extra time to fully set-up, they provide good sustained dps together which allows them to be on league of their own.
- Though only Marion gains a buff when adjacent to Billford, it is considered good practice for Bonvoy to cover up Billford's flaws as a 1 block laneholder, or provide enough dps that it doesn't matter.