Template:Stats: Difference between revisions
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{| class="wikitable" style="width: | {| class="wikitable" style="width:50%; font-size:1em; text-align:center; margin:0;" | ||
! colspan=99 style="display:{{{display-header}}};"| [[Character Stats]] | ! colspan=99 style="display:{{{display-header}}};"| [[Character Stats]] | ||
|- style="display:{{{display-header}}};" | |- style="display:{{{display-header}}};" | ||
! style=" | ! style="width:50px;" |[[File:{{{class|fighter}}}.png|30px| center | middle |link=The Class System]] | ||
! style=" | ! style="width:35px; font-size:0.8em;" title="Determines the max level for stats and skills they can reach." | Rank | ||
! title="A character's | ! style="width:40px; font-size:0.8em;" title="A character's level is their current power level." |LVL | ||
! title="The amount of damage a character can sustain. " |HP | ! style="min-width:35px; font-size:0.8em;" title="The amount of damage a character can sustain. " |HP | ||
! title="Determines the amount of damage or healing a character does on their attack." |ATK | ! style="min-width:35px; font-size:0.8em;" title="Determines the amount of damage or healing a character does on their attack." |ATK | ||
! title=" Determines the amount subtracted against incoming instance of physical damage." |DEF | ! style="min-width:35px; font-size:0.8em;" title=" Determines the amount subtracted against incoming instance of physical damage." |DEF | ||
! title="Determines how much incoming instance of magical damage is reduced." |MRES | ! style="min-width:35px; font-size:0.8em;" title="Determines how much incoming instance of magical damage is reduced." |MRES | ||
! title="The amount of enemies a character can hold off from passing through. " |BLK | ! style="min-width:35px; font-size:0.8em;" title="The amount of enemies a character can hold off from passing through. " |BLK | ||
! title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn." style="display:{{{ | ! style="min-width:35px;font-size:0.8em; display:{{{redeploy|none}}}" title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn."|REP | ||
! style="min-width:35px; font-size:0.8em; display:{{{cost|none}}}" title="The amount of cost points a character will consume when deployed in battle."|COST | |||
! style="min-width:35px; font-size:0.8em;" title="This is the time interval in seconds between each auto attack a character performs in battle. " |ASPD | |||
|- | |- | ||
|style="width: | |style="width:50px;" rowspan=2|[[File:FS_{{{filename|charactername}}}.png|50px| center | middle]] | ||
|style="width: | |style="width:35px;" rowspan=2|[[File:{{{rank-img|BronzeRank}}}.png|35px| center | middle]] | ||
|style=" | |style="width:40px;" |<b>1</b> | ||
|style="min-width:35px;" |{{{hp}}} | |style="min-width:35px;" |{{{hp}}} | ||
|style="min-width:35px;" |{{{atk}}} | |style="min-width:35px;" |{{{atk}}} | ||
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|style="display:{{{cost|none}}}"|{{{cost max|{{{cost}}}}}} | |style="display:{{{cost|none}}}"|{{{cost max|{{{cost}}}}}} | ||
|{{{atk spd max|{{{atk spd}}}}}} | |{{{atk spd max|{{{atk spd}}}}}} | ||
|} | |} | ||
</div> | |||
<div style="display:{{{upgrade-display|none}}}"> | |||
{| class="wikitable" style="width:50%; display:{{{upgrade|none}}}; padding:10px; margin:0;" | |||
|<div class="mw-collapsible mw-collapsed" style="width:100%; overflow:auto; vertical-align: text-bottom;"><b>Silver Rank Up</b><div class="mw-collapsible-content">{{{{{upgrade}}}}}</div></div> | |||
|} | |||
</div> |
Latest revision as of 14:48, 13 April 2025
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | {{{hp}}} | {{{atk}}} | {{{def}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MAX | {{{hp max}}} | {{{atk max}}} | {{{def max}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} |