Seals: Difference between revisions
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|rarity = 3 Stars ☆☆☆ | |rarity = 3 Stars ☆☆☆ | ||
|character-name = Seals | |character-name = Seals | ||
|character-title = | |character-title = Hieratic Knight | ||
|availability = Standard Scouting | |availability = Standard Scouting | ||
|image2 = FULL_Seals_2.png}} | |image2 = FULL_Seals_2.png | ||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Seals| class=Vanguard|rarity=☆☆☆}}{{Character FS | char=Seals (Awakened) | class=Vanguard|rarity=☆☆☆☆☆☆|limited=}} }} | |||
|eidos-list = {{Infobox Eidos List| Eidos= {{Eidos WF | rarity = ☆☆☆| eidos-name = A Physical Form Drawn By Dastardly Magic| eidos-num = 3006}} | |||
}} }} | |||
{{Stats | {{Stats | ||
| filename = seals | | filename = seals | ||
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|damage-type = Single-Target Physical | |damage-type = Single-Target Physical | ||
|attack-reach = Ground | |attack-reach = Ground | ||
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | | trait = COST +1 per enemy defeated.<br>Reimburses deploy COST upon withdrawal. | ||
| range type = 2 | | range type = 2 | ||
|nature name = Reconnaissance | |nature name = Reconnaissance | ||
|nature desc = Initial | |nature desc = Initial COST +1 during party formation. | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
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| recovertype = auto | | recovertype = auto | ||
| casttype = auto | | casttype = auto | ||
| effect =Held COST +8 | | effect =Held COST +8 (Skill activates automatically) | ||
| initsp = 5 | | initsp = 5 | ||
| cost = 30 | | cost = 30 | ||
| effect2 =Held COST +8 | | effect2 =Held COST +8 (Skill activates automatically) | ||
| initsp2 = 6 | | initsp2 = 6 | ||
| cost2 = 30 | | cost2 = 30 | ||
| effect3 =Held COST +8 | | effect3 =Held COST +8 (Skill activates automatically) | ||
| initsp3 = 7 | | initsp3 = 7 | ||
| cost3 = 28 | | cost3 = 28 | ||
| effect4 = Held COST +8, SP+10 | | effect4 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+10%''' for 10 seconds. | ||
| initsp4 = 7 | | initsp4 = 7 | ||
| cost4 = 28 | | cost4 = 28 | ||
| effect5 = Held COST +8, SP+10 | | effect5 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+15%''' for 10 seconds. | ||
| initsp5 = 7 | | initsp5 = 7 | ||
| cost5 = 28 | | cost5 = 28 | ||
| effect6 = Held COST +8, SP+10 | | effect6 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+20%''' for 10 seconds. | ||
| initsp6 = 7 | | initsp6 = 7 | ||
| cost6 = 28 | | cost6 = 28 | ||
| effect7 = Held COST +8, SP+10 | | effect7 = Held COST +8, SP+10 (Skill activates automatically)<br>ATK '''+25%''' for 10 seconds. | ||
| initsp7 = 7 | | initsp7 = 7 | ||
| cost7 = 28 | | cost7 = 28 | ||
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{{Dialogue | {{Dialogue | ||
| filename = sheals | | filename = sheals | ||
| Unit_name = [ | | Unit_name = [Hieratic Knight] Seals | ||
| Good_name = Memories of the Mirage | | Good_name = Memories of the Mirage | ||
|Win = Haa... haa... haa... I'm so thirsty whenever I use magic | |Win = Haa... haa... haa...<br>I'm so thirsty <br>whenever I use magic...... | ||
|Lose = | |Lose = To be in war is to not win every battle.<br>Now, let's change how we think about this...... | ||
|Rank Up = This is my time to shine! | |Rank Up = This is my time to shine! Witness the noble magic of Amberdon! | ||
|Interaction #1 =Oh, you? Just come in. | |Interaction #1 =Oh, you? Just come in. | ||
|Interaction #2 =.......I was just thinking of you. | |Interaction #2 =.......I was just thinking of you. | ||
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|Gift Box #5 =...Are you sure? Thanks. | |Gift Box #5 =...Are you sure? Thanks. | ||
}}{{Dialogue Summer | }}{{Dialogue Summer | ||
| 1=Hey, good morning!<br>Hold on, I'll get ready in a jiff. | |1= Hey, good morning!<br>Hold on, I'll get ready in a jiff. | ||
| 2=Sorry to keep you waiting.<br>Oh, this? Yeah, I like to surf. | |2= Sorry to keep you waiting.<br>Oh, this? Yeah, I like to surf. | ||
| 3=This beach is so nice and quiet......<br>Wanna walk a little in that area? | |3= This beach is so nice and quiet......<br>Wanna walk a little in that area? | ||
| 4=Thanks for coming! I really wanted to see<br>the sun set with you. | |4= Thanks for coming! I really wanted to see<br>the sun set with you. | ||
| 5=Sorry, don't come in right now.<br>I'm changing. Hey, didn't I say not to come in!? | |5= Sorry, don't come in right now.<br>I'm changing. Hey, didn't I say not to come in!? | ||
| 6 =Whoa, a surfboard!<br>Thanks! | |6= Whoa, a surfboard!<br>Thanks! | ||
| 7=I was having trouble with the sunlight.<br>I will use this gladly. | |7= I was having trouble with the sunlight.<br>I will use this gladly. | ||
|8 =Sun lotion?<br>I get burned while riding the waves, so this helps. | |8= Sun lotion?<br>I get burned while riding the waves, so this helps. | ||
|9 =Are you sure | |9= Are you sure I'm the right guy to give this to??<br>Not that I don't want it....... | ||
|10 =......This swimsuit | |10= ......This swimsuit is too lewd!<br>Why do you like these things......?! | ||
}}{{Dialogue Valentines | }}{{Dialogue Valentines | ||
|1=This celebration called | |1=This celebration called "Valentine's" is...<br>very interesting... | ||
|2=Have you decided who you want to give<br>things to yet? | |2=Have you decided who you want to give<br>things to yet? | ||
|3=Whoever you end up giving gifts to<br>will be a very fortunate person. | |3=Whoever you end up giving gifts to<br>will be a very fortunate person. | ||
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|8=Could I, who has so little, really be allowed<br>to receive something this good...? | |8=Could I, who has so little, really be allowed<br>to receive something this good...? | ||
|9=Thank you for this.<br>Could you teach me the way to make these,<br>too? | |9=Thank you for this.<br>Could you teach me the way to make these,<br>too? | ||
|10=How should I pay you back for these?<br>O-oh, like that... that's a little bit | |10=How should I pay you back for these?<br>O-oh, like that... that's a little bit embarrassing... | ||
}} | }} | ||
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|- | |- | ||
|- | |- | ||
! | !Hieratic Knight | ||
|神官騎士 ''Shinkankishi'' | |神官騎士 ''Shinkankishi'' | ||
|神官騎士 ''Shénguānqíshì'' | |神官騎士 ''Shénguānqíshì'' | ||
Line 161: | Line 164: | ||
|海市蜃樓的記憶 ''Hǎishìshènlóudejìyì'' | |海市蜃樓的記憶 ''Hǎishìshènlóudejìyì'' | ||
|} | |} | ||
== Trivia == | |||
* Seals's Skill used to cost 20 SP (with an initial 3 SP) and was cast manually. | |||
==Notes== | ==Notes== | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||
*Seals has better DPS, | *Seals has better DPS, DEF, and COST generation than other units, such as Lute, despite being a lower rarity and costing less than Lute. His COST generation from his Skill is only a tiny bit better, however, and most importantly, Seals has less Block than Lute, requiring him to be supported to keep a lane from leaking. | ||
*At Silver Rank, | *At Silver Rank, Seals gains an ATK boost with his Skill, which makes him more useful as a Fighter, but with only 1 Block, he will still require support from other units to be useful. | ||
*Seals's Nature gives the player 1 bonus COST for free at the start of a battle. Even if Seals is never summoned, his Nature still applies. |
Revision as of 03:44, 17 March 2025
Hieratic Knight |
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Bronze |
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Silver |
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Illustrator | アバシリ (Abasiri) |
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Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Associated Eidos |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 624 | 206 | 146 | 0 | 1 | 70 | 9 | 1.05 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
40 | 853 | 299 | 192 | 0 | 1 | 70 | 9 | 1.05 |
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1 | 853 | 299 | 192 | 0 | 1 | 70 | 9 | 1.05 |
55 | 1115 | 406 | 202 | 0 | 1 | 70 | 9 | 1.05 |
Silver Rank Up
|
TRAIT COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Reconnaissance Initial COST +1 during party formation. |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | Held COST +8 (Skill activates automatically) | 5 | 30 |
2 | Held COST +8 (Skill activates automatically) | 6 | 30 |
3 | Held COST +8 (Skill activates automatically) | 7 | 28 |
4 | Held COST +8, SP+10 (Skill activates automatically) ATK +10% for 10 seconds. |
7 | 28 |
5 | Held COST +8, SP+10 (Skill activates automatically) ATK +15% for 10 seconds. |
7 | 28 |
6 | Held COST +8, SP+10 (Skill activates automatically) ATK +20% for 10 seconds. |
7 | 28 |
7 | Held COST +8, SP+10 (Skill activates automatically) ATK +25% for 10 seconds. |
7 | 28 |
Skill Upgrades
|
Interactions and Crystalline Good
REGULAR
SUMMER
VALENTINES
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Seals | シールズ Shīruzu | 席茲 Xízī |
Reconnaissance | 偵察 Teisatsu | 偵察 Zhēnchá |
Magic Refill | 魔力充填 Maryokujūten | 魔力充填 Mólìchōngtián |
Hieratic Knight | 神官騎士 Shinkankishi | 神官騎士 Shénguānqíshì |
Memories of the Mirage | 蜃気楼の記憶 Shinkirōnokioku | 海市蜃樓的記憶 Hǎishìshènlóudejìyì |
Trivia
- Seals's Skill used to cost 20 SP (with an initial 3 SP) and was cast manually.
Notes
- Seals has better DPS, DEF, and COST generation than other units, such as Lute, despite being a lower rarity and costing less than Lute. His COST generation from his Skill is only a tiny bit better, however, and most importantly, Seals has less Block than Lute, requiring him to be supported to keep a lane from leaking.
- At Silver Rank, Seals gains an ATK boost with his Skill, which makes him more useful as a Fighter, but with only 1 Block, he will still require support from other units to be useful.
- Seals's Nature gives the player 1 bonus COST for free at the start of a battle. Even if Seals is never summoned, his Nature still applies.