Billford (Awakened): Difference between revisions

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{{Warning Placeholder}}{{Infobox Character Alter
{{Infobox Character Alter
|character-name = Billford
|character-name = Billford
|character-title =  
|character-title =Mafia Brothers
|image-tabs=
|image-tabs=
|image = FULL_billford_(awakened).png
|image = FULL_billford_(awakened).png
|alternate-link= [[Billford]]
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Billford | class=Fighter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Billford (Summer) | class=Shooter|rarity=☆☆☆☆☆}}{{Character FS | char=Billford (Awakened) | class=Vanguard |rarity=☆☆☆☆☆☆}} }}
|rarity = 6 Stars ☆☆☆☆☆☆  
|rarity = 6 Stars ☆☆☆☆☆☆  
|class = Vanguard
|class = Vanguard
|country = Pays Blanc
|country = Pays Blanc
|illustrator-link =  
|illustrator-link =[https://twitter.com/Gammachaos ガンマカオス(Gammachaos)]
|release-date = 12/22/2023
|release-date = 12/22/2023
|availability = Limited Scouting
|availability = Limited Scouting
Line 15: Line 15:
| filename = billford_(awakened)  
| filename = billford_(awakened)  
| lv max = 80
| lv max = 80
| hp =  
| hp = 1169
| hp max =  
| hp max = 1505
| atk =  
| atk = 321
| atk max =  
| atk max = 430
| def =  
| def = 191
| def max =  
| def max = 255
| magic res =  
| magic res = 0
| magic res max =  
| magic res max = 0
| cost =  
| cost = 12
| redeploy =  
| redeploy = 70
| class = Vanguard
| class = Vanguard
| block =  
| block = 1
| atk spd =  
| atk spd = 1.2
| range type = none
| display-header =  
| display-header =  
| upgrade-display = none;
| upgrade-display = none;
Line 36: Line 35:
|damage-type = Single-Target Physical
|damage-type = Single-Target Physical
|attack-reach = Ground
|attack-reach = Ground
| trait =  
| trait = COST +1 per enemy defeated.<br>Reimburses Deploy COST upon withdrawal.<br>Can summon a unit for reinforcement.
| nature name =  
| nature name = The Chains that Bind Us
| nature desc =  
| nature desc = When Bonvoy and Marion are on the battlefield, one's ATK Speed +15%.
| upgrade-display = none;
| upgrade-display = none;
}}{{Intimacy
}}{{Intimacy
|bonus1 = Defense +5
|bonus1 = Magic Resistance +5
|bonus2 = Magic Resistance +7
|bonus2 = Defense +7
|bonus3 = Defense +13
|bonus3 = Defense +13
}}
}}
==Skills==
===Skills===
{{Skill
{{Skill
| filename = billford_(awakened)_01
| filename = billford_(awakened)_01
| name =  
| name = The Rule of The Dogfather
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect =  
| effect = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp =  
| initsp = 0
| cost =  
| cost = 30
| effect2 =  
| effect2 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp2 =  
| initsp2 = 1
| cost2 =  
| cost2 = 30
| effect3 =  
| effect3 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp3 =  
| initsp3 = 2
| cost3 =  
| cost3 = 30
| effect4 =  
| effect4 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp4 =  
| initsp4 = 4
| cost4 =  
| cost4 = 30
| effect5 =  
| effect5 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp5 =  
| initsp5 = 6
| cost5 =  
| cost5 = 30
| effect6 =  
| effect6 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp6 =  
| initsp6 = 8
| cost6 =  
| cost6 = 30
| effect7 =  
| effect7 = Summons Bonvoy to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp7 =  
| initsp7 = 10
| cost7 =  
| cost7 = 30
|upgrade=VanguardSkill6}}
|upgrade=VanguardSkill6|range type=global lg}}


==Summon==
==Summon (Bonvoy)==
{{Stats
{{Stats Summon Alter
| filename = bonvoy
| filename = bonvoy
| lv max = 80
| lv max = 80
| hp =  
| hp = 1526
| hp max =  
| hp max = 1964
| atk =  
| atk = 294
| atk max =  
| atk max = 393
| def =  
| def = 244
| def max =  
| def max = 309
| magic res =  
| magic res = 0
| magic res max =  
| magic res max = 0
| cost =  
| cost = 12
| redeploy =  
| redeploy = 70
| class = Supporter
| class = Supporter
| block =  
| block = 2
| atk spd =  
| atk spd = 1.5
| range type =7  
| range type = 7
|rank-img=SilverRank}}{{CharDetail
|rank-img=SilverRank}}{{CharDetail
| range type = 11
| range type = 7
|deploy-tile = Low Ground
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|damage-type = Single-Target Physical
|attack-reach = Ground
|attack-reach = Ground
| trait =  
| trait = Inflicts Physical Damage on the enemy.<br>Can summon a unit for reinforcement.
| nature name =  
| nature name = Comms Support
| nature desc =  
| nature desc = Damage taken by 【Mafia Brothers】Billford and Marion -50.
| upgrade-display = none;
| upgrade-display = none;
}}
}}
Line 105: Line 104:
{{Skill
{{Skill
| filename = billford_(awakened)_02
| filename = billford_(awakened)_02
| name =  
| name = Hotline Bring-Bring
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = manual
| effect =  
| effect = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp =  
| initsp = 0
| cost =  
| cost = 30
| effect2 =  
| effect2 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp2 =  
| initsp2 = 1
| cost2 =  
| cost2 = 30
| effect3 =  
| effect3 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp3 =  
| initsp3 = 2
| cost3 =  
| cost3 = 30
| effect4 =  
| effect4 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp4 =  
| initsp4 = 4
| cost4 =  
| cost4 = 30
| effect5 =  
| effect5 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp5 =  
| initsp5 = 6
| cost5 =  
| cost5 = 30
| effect6 =  
| effect6 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp6 =  
| initsp6 = 8
| cost6 =  
| cost6 = 30
| effect7 =  
| effect7 = Summons Marion to the battlefield.<br>(Up to three reinforcement units can be summoned at once.)
| initsp7 =  
| initsp7 = 10
| cost7 =  
| cost7 = 30
}}
|range type=global hg}}


==Summon2==
==Summon (Marion)==
{{Stats
{{Stats Summon Alter
| filename = marion
| filename = marion
| lv max = 80
| lv max = 80
| hp =  
| hp = 808
| hp max =  
| hp max = 1011
| atk =  
| atk = 429
| atk max =  
| atk max = 537
| def =  
| def = 53
| def max =  
| def max = 89
| magic res =  
| magic res = 0
| magic res max =  
| magic res max = 0
| cost =  
| cost = 12
| redeploy =  
| redeploy = 70
| class = Caster
| class = Caster
| block =  
| block = 1
| atk spd =  
| atk spd = 1.8
| range type =7
|rank-img=SilverRank}}{{CharDetail
|rank-img=SilverRank}}{{CharDetail
| range type = 11
| range type = 11
|deploy-tile = Low Ground
|deploy-tile = High Ground
|damage-type = Single-Target Physical
|damage-type = Single-Target Magic
|attack-reach = Ground
|attack-reach = Aerial
| trait =  
| trait = Inflicts Magic Damage on the enemy.
| nature name =  
| nature name = Heavy is the Head
| nature desc =  
| nature desc = When 【Mafia Brothers】Billford is present in on tile surrounding this unit, one's ATK +12%.
| upgrade-display = none;
| upgrade-display = none;
}}
}}
Line 162: Line 160:
{{Skill
{{Skill
| filename = billford_(awakened)_03
| filename = billford_(awakened)_03
| name =  
| name = Stealthy Spellcasting
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = auto
| effect =  
| effect = For 20 seconds, ATK '''+40%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks.
| initsp =  
| initsp = 20
| cost =  
| cost = 45
| effect2 =  
| effect2 = For 20 seconds, ATK '''+43%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks.
| initsp2 =  
| initsp2 = 20
| cost2 =  
| cost2 = 45
| effect3 =  
| effect3 = For 20 seconds, ATK '''+46%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks.
| initsp3 =  
| initsp3 = 20
| cost3 =  
| cost3 = 43
| effect4 =  
| effect4 = For 20 seconds, ATK '''+49%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks.
| initsp4 =  
| initsp4 = 20
| cost4 =  
| cost4 = 43
| effect5 =  
| effect5 = For 20 seconds, ATK '''+52%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks.
| initsp5 =  
| initsp5 = 20
| cost5 =  
| cost5 = 43
| effect6 =  
| effect6 = For 20 seconds, ATK '''+56%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks.
| initsp6 =  
| initsp6 = 20
| cost6 =  
| cost6 = 43
| effect7 =  
| effect7 = For 20 seconds, ATK '''+60%'''. (Skill activates automatically)<br>While skill is active, and unit cannot be targeted by enemy attacks.
| initsp7 =  
| initsp7 = 20
| cost7 =  
| cost7 = 40
}}
}}
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
| filename = billford_(awakened)
| filename = billford_(awakened)
| Unit_name = [] Billford
| Unit_name = [Mafia Brothers] Billford
| Good_name =  
| Good_name = Playboy's Suit Jacket
|Win =  
|Win = Our unity is our strength!<br>Do you want to join The Family?
|Lose =  
|Lose = My suit got torn!<br>C-can any of you guys sew?!
|Interaction #1 =  
|Interaction #1 = Hey there! Could you help me tie my tie?<br>Make sure it makes me look cool!
|Interaction #2 =  
|Interaction #2 = I think our matchin' suits makes us look very smart! What d'you think?
|Interaction #3 =  
|Interaction #3 = I'm sorry, but we're not a charity.<br>My guys have gotta eat too, y'know.
|Interaction #4 =  
|Interaction #4 = I've got a big meeting comin' up.<br>Gotta look stylish!
|Interaction #5 =  
|Interaction #5 = Oh, you wanna join The Family?<br>You'll be looked after, I promise!
|Gift Box #1 =  
|Gift Box #1 = Ooh, a cigar! I've been really into these as of late!
|Gift Box #2 =  
|Gift Box #2 = C-can I really have this?<br>......W-well, here's my coat, in return.
|Gift Box #3 =  
|Gift Box #3 = Did you pick out this tie?! I'm gonna try it on right now!
|Gift Box #4 =  
|Gift Box #4 = Let's head to the big baths! Of course, I'll make sure we're all alone there.
|Gift Box #5 =  
|Gift Box #5 = Oh, you don't need to give me this!<br>What, is me huggin' ya for all your worth not enough?
|Original= Billford
|Original= Billford
}}
}}
{{Dialogue Valentines
|1=We're still on duty, even on Valentine's!<br>The Billfamily is at your service!
|2="This a tribute from me to you. Take it"<br>......That sounds kinda snobby, doesn't it?
|3=Aha! I'm not so easy to fool now.<br>If I lose focus, I'm end up making a<br>mistake, y'know?
|4=Damn, I'm getting fat. My suit is so<br>tight against me...... My belly and<br>butt are gonna break free!
|5=Is it me, or is the air slightly sweet?<br>Come here, sniff me, is it me?
|6=Oh, this one is bitter! Marion'd like that.<br>Me? Oh, I like it sweet!
|7=Whoa, there's caramel in here! Bonvoy<br>loves this stuff! And me too! Thanks!
|8=Whoa, this is awesome! Can I give ya<br>a hug? Don't tell the other two!
|9=Huh?! Mouth-to-mouth?!<br>W-well, fine with me, b-but...<br>I'm gonna end up blushing.
|10=Can you untie my tie for me?<br>It's kinda tangled up... see?
}}
{{Dialogue Summer
|1=After sweating from working long and hard, it's time to let loose and have gun! That's the rule in my family!
|2=The beach is full of naughty chaps. Those who take things too far will need to be taught a lesson.
|3=Huh, with this much commission, I'll be balanced for the month! Hey, you're just in time! Come help me out!
|4=Where the heck does Bonvoy disappear to when we're all workin'?! Whaat?! He's snacking at some food stand?!
|5=The heck... why're you so red in the face staring at me......? You must've fallen for me... "heat fatigue," y'say?
|6=Whoa, thanks for the refreshments! Let's all take a quick break together and enjoy them!
|7=I-is this octopus?! Quit it! You know I hate tentacles!!
|8=That's a cool pair of sunglasses you got there!<br>Hehe...... What d'ya think? They look good on me, huh?
|9=Th-the stars are so pretty, tonight......<br>H-hey, no laughing, you brat!
|10=Do we even need to invite those guys?<br>......Let's have fun, just the two of us, sometime.
}}
== In other languages ==
== In other languages ==
{| class="wikitable"
{| class="wikitable"
Line 266: Line 290:
|年輕老闆的外套 ''Niánqīnglǎobǎndewàitào''
|年輕老闆的外套 ''Niánqīnglǎobǎndewàitào''
|}
|}
==Trivia==
*Hired to run security at Baccarat and Mammon's casino scheme in Pays-Blanc, Billford and his mercenary groupies turn out to be a mafia family for some reason. They act as henchmen for Baccarat, rounding up guests who can't pay their debts, though Bonvoy eventually gives in to temptation and lands the trio in debts of their own.
*Billford confirms he has no sense of loyalty to the Pays Blanc Adventurer's Guild, much to Edgar and Volund's chagrin.
*It's interesting to note that Marion does not appear in the artwork for the Group, but the two unnamed family members that appear alongside Billford and Bonvoy, while not deployable units, do pop up as sprites during the celebration animation after a successful mission.
*The release of Billford (Awakened) included the patch that enforced a three-summon deploy limit to the game.


==Notes==
==Notes==
* Billford (Awakened) is the 6-star upgrade to 5-star Pollon and Orta, offering better stats and performance. Although requiring extra time to fully set-up, they provide good sustained dps together which allows them to be on league of their own.
*Though only Marion gains a buff when adjacent to Billford, it is considered good practice for Bonvoy to cover up Billford's flaws as a 1 block laneholder, or provide enough dps that it doesn't matter.

Latest revision as of 14:41, 21 December 2024

Mafia Brothers
Billford
6 Stars ☆☆☆☆☆☆

Vanguard

Pays Blanc

Silver
Illustrator ガンマカオス(Gammachaos)
Release Date 12/22/2023
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1169 321 191 0 1 70 12 1.2
80 1505 430 255 0 1 70 12 1.2
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT COST +1 per enemy defeated.
Reimburses Deploy COST upon withdrawal.
Can summon a unit for reinforcement.
NATURE The Chains that Bind Us
When Bonvoy and Marion are on the battlefield, one's ATK Speed +15%.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resistance +5 Defense +7 Defense +13

Skills[edit | edit source]

The Rule of The Dogfather SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Summons Bonvoy to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 30
Level 2 Summons Bonvoy to the battlefield.
(Up to three reinforcement units can be summoned at once.)
1 30
Level 3 Summons Bonvoy to the battlefield.
(Up to three reinforcement units can be summoned at once.)
2 30
Level 4 Summons Bonvoy to the battlefield.
(Up to three reinforcement units can be summoned at once.)
4 30
Level 5 Summons Bonvoy to the battlefield.
(Up to three reinforcement units can be summoned at once.)
6 30
Level 6 Summons Bonvoy to the battlefield.
(Up to three reinforcement units can be summoned at once.)
8 30
Level 7 Summons Bonvoy to the battlefield.
(Up to three reinforcement units can be summoned at once.)
10 30
Level 8 {{{effect8}}} Y X
Level 9 {{{effect9}}} Y X
Level 10 {{{effect10}}} Y X
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Skill Upgrade
Level 2 3 4 5 6 7
Materials

5
[[File:{{{lv2Mat2}}}.png|50px]]
{{{lv2Mat2Amount}}}
[[File:{{{lv2Mat3}}}.png|50px]]
{{{lv2Mat3Amount}}}

5

10
[[File:{{{lv3Mat3}}}.png|50px]]
{{{lv3Mat3Amount}}}

8

4
[[File:{{{lv4Mat3}}}.png|50px]]
{{{lv4Mat3Amount}}}

8

8
[[File:{{{lv5Mat3}}}.png|50px]]
{{{lv5Mat3Amount}}}

8

4
[[File:{{{lv6Mat3}}}.png|50px]]
{{{lv6Mat3Amount}}}

8

3

6
[[File:{{{lv8Mat1}}}.png|50px]]
{{{lv8Mat1Amount}}}
[[File:{{{lv8Mat2}}}.png|50px]]
{{{lv8Mat2Amount}}}
[[File:{{{lv8Mat3}}}.png|50px]]
{{{lv8Mat3Amount}}}
[[File:{{{lv9Mat1}}}.png|50px]]
{{{lv9Mat1Amount}}}
[[File:{{{lv9Mat2}}}.png|50px]]
{{{lv9Mat2Amount}}}
[[File:{{{lv9Mat3}}}.png|50px]]
{{{lv9Mat3Amount}}}
[[File:{{{lv10Mat1}}}.png|50px]]
{{{lv10Mat1Amount}}}
[[File:{{{lv10Mat2}}}.png|50px]]
{{{lv10Mat2Amount}}}
[[File:{{{lv10Mat3}}}.png|50px]]
{{{lv10Mat3Amount}}}



Summon (Bonvoy)[edit | edit source]

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1526 294 244 0 2 none none 1.5
80 1964 393 309 0 2 none none 1.5
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts Physical Damage on the enemy.
Can summon a unit for reinforcement.
NATURE Comms Support
Damage taken by 【Mafia Brothers】Billford and Marion -50.
DEPLOY
{{{large}}}

Skill[edit | edit source]

Hotline Bring-Bring SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Summons Marion to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 30
Level 2 Summons Marion to the battlefield.
(Up to three reinforcement units can be summoned at once.)
1 30
Level 3 Summons Marion to the battlefield.
(Up to three reinforcement units can be summoned at once.)
2 30
Level 4 Summons Marion to the battlefield.
(Up to three reinforcement units can be summoned at once.)
4 30
Level 5 Summons Marion to the battlefield.
(Up to three reinforcement units can be summoned at once.)
6 30
Level 6 Summons Marion to the battlefield.
(Up to three reinforcement units can be summoned at once.)
8 30
Level 7 Summons Marion to the battlefield.
(Up to three reinforcement units can be summoned at once.)
10 30
Level 8 {{{effect8}}} Y X
Level 9 {{{effect9}}} Y X
Level 10 {{{effect10}}} Y X
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Summon (Marion)[edit | edit source]

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 808 429 53 0 1 none none 1.8
80 1011 537 89 0 1 none none 1.8
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts Magic Damage on the enemy.
NATURE Heavy is the Head
When 【Mafia Brothers】Billford is present in on tile surrounding this unit, one's ATK +12%.
DEPLOY
{{{large}}}

Skill[edit | edit source]

Stealthy Spellcasting SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 For 20 seconds, ATK +40%. (Skill activates automatically)
While skill is active, and unit cannot be targeted by enemy attacks.
20 45
Level 2 For 20 seconds, ATK +43%. (Skill activates automatically)
While skill is active, and unit cannot be targeted by enemy attacks.
20 45
Level 3 For 20 seconds, ATK +46%. (Skill activates automatically)
While skill is active, and unit cannot be targeted by enemy attacks.
20 43
Level 4 For 20 seconds, ATK +49%. (Skill activates automatically)
While skill is active, and unit cannot be targeted by enemy attacks.
20 43
Level 5 For 20 seconds, ATK +52%. (Skill activates automatically)
While skill is active, and unit cannot be targeted by enemy attacks.
20 43
Level 6 For 20 seconds, ATK +56%. (Skill activates automatically)
While skill is active, and unit cannot be targeted by enemy attacks.
20 43
Level 7 For 20 seconds, ATK +60%. (Skill activates automatically)
While skill is active, and unit cannot be targeted by enemy attacks.
20 40
Level 8 {{{effect8}}} Y X
Level 9 {{{effect9}}} Y X
Level 10 {{{effect10}}} Y X
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Interactions and Crystalline Good[edit | edit source]

Playboy's Suit Jacket
[Mafia Brothers] Billford

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Our unity is our strength!
Do you want to join The Family?
Lose My suit got torn!
C-can any of you guys sew?!
Rank Up none
Interaction #1 Hey there! Could you help me tie my tie?
Make sure it makes me look cool!
Interaction #2 I think our matchin' suits makes us look very smart! What d'you think?
Interaction #3 I'm sorry, but we're not a charity.
My guys have gotta eat too, y'know.
Interaction #4 I've got a big meeting comin' up.
Gotta look stylish!
Interaction #5 Oh, you wanna join The Family?
You'll be looked after, I promise!
Interaction #6 none
Gift Box #1 Ooh, a cigar! I've been really into these as of late!
Gift Box #2 C-can I really have this?
......W-well, here's my coat, in return.
Gift Box #3 Did you pick out this tie?! I'm gonna try it on right now!
Gift Box #4 Let's head to the big baths! Of course, I'll make sure we're all alone there.
Gift Box #5 Oh, you don't need to give me this!
What, is me huggin' ya for all your worth not enough?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 We're still on duty, even on Valentine's!
The Billfamily is at your service!
Interaction #2 "This a tribute from me to you. Take it"
......That sounds kinda snobby, doesn't it?
Interaction #3 Aha! I'm not so easy to fool now.
If I lose focus, I'm end up making a
mistake, y'know?
Interaction #4 Damn, I'm getting fat. My suit is so
tight against me...... My belly and
butt are gonna break free!
Interaction #5 Is it me, or is the air slightly sweet?
Come here, sniff me, is it me?
Interaction #6 none
Gift Box #1 Oh, this one is bitter! Marion'd like that.
Me? Oh, I like it sweet!
Gift Box #2 Whoa, there's caramel in here! Bonvoy
loves this stuff! And me too! Thanks!
Gift Box #3 Whoa, this is awesome! Can I give ya
a hug? Don't tell the other two!
Gift Box #4 Huh?! Mouth-to-mouth?!
W-well, fine with me, b-but...
I'm gonna end up blushing.
Gift Box #5 Can you untie my tie for me?
It's kinda tangled up... see?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 After sweating from working long and hard, it's time to let loose and have gun! That's the rule in my family!
Interaction #2 The beach is full of naughty chaps. Those who take things too far will need to be taught a lesson.
Interaction #3 Huh, with this much commission, I'll be balanced for the month! Hey, you're just in time! Come help me out!
Interaction #4 Where the heck does Bonvoy disappear to when we're all workin'?! Whaat?! He's snacking at some food stand?!
Interaction #5 The heck... why're you so red in the face staring at me......? You must've fallen for me... "heat fatigue," y'say?
Interaction #6 none
Gift Box #1 Whoa, thanks for the refreshments! Let's all take a quick break together and enjoy them!
Gift Box #2 I-is this octopus?! Quit it! You know I hate tentacles!!
Gift Box #3 That's a cool pair of sunglasses you got there!
Hehe...... What d'ya think? They look good on me, huh?
Gift Box #4 Th-the stars are so pretty, tonight......
H-hey, no laughing, you brat!
Gift Box #5 Do we even need to invite those guys?
......Let's have fun, just the two of us, sometime.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese Japanese Traditional Chinese Japanese Traditional Chinese
Billford ビルフォード Birufōdo 比爾福德 Bǐ'ěrfúdé Bonvoy ボンヴォイ Bon'vu~oi 彭沃伊 Péngwòyī Marion マリオン Marion 馬里翁 Mǎlǐwēng
The Chains that Bind Us 鉄の結束 Tetsunokessoku 鐵之團結 Tiězhītuánjié Comms Support 通信支援 Tsūshinshien 通訊支援 Tōngxùnzhīyuán Heavy is the Head 任せられた背中 Makaseraretasenaka 被託付的背影 Bèituōfùdebèiyǐng
The Rule of The Dogfather ルール・オブ・ドッグ Rūru obu doggu 狗之教條 Gǒuzhījiàotiáo Hotline Bring-Bring ホットライン Hottorain 熱線 Rèxiàn Stealthy Spellcasting ステルスキャスト Suterusukyasuto 隱身術士 Yǐnshēnshùshì
Mafia Brothers マフィアブラザーズ Mafiaburazāzu 黑手黨兄弟 Hēishǒudǎngxiōngdì The Comms 通信兵 Tsūshin-hei 通訊兵 Tōngxùnbīng The Technician 隠れ術使 Kakure-jutsu-shi 隱藏術士 Yǐncángshùshì
Playboy's Suit Jacket 若旦那のジャケット Wakadan'nanojaketto 年輕老闆的外套 Niánqīnglǎobǎndewàitào

Trivia[edit | edit source]

  • Hired to run security at Baccarat and Mammon's casino scheme in Pays-Blanc, Billford and his mercenary groupies turn out to be a mafia family for some reason. They act as henchmen for Baccarat, rounding up guests who can't pay their debts, though Bonvoy eventually gives in to temptation and lands the trio in debts of their own.
  • Billford confirms he has no sense of loyalty to the Pays Blanc Adventurer's Guild, much to Edgar and Volund's chagrin.
  • It's interesting to note that Marion does not appear in the artwork for the Group, but the two unnamed family members that appear alongside Billford and Bonvoy, while not deployable units, do pop up as sprites during the celebration animation after a successful mission.
  • The release of Billford (Awakened) included the patch that enforced a three-summon deploy limit to the game.

Notes[edit | edit source]

  • Billford (Awakened) is the 6-star upgrade to 5-star Pollon and Orta, offering better stats and performance. Although requiring extra time to fully set-up, they provide good sustained dps together which allows them to be on league of their own.
  • Though only Marion gains a buff when adjacent to Billford, it is considered good practice for Bonvoy to cover up Billford's flaws as a 1 block laneholder, or provide enough dps that it doesn't matter.