Leonhart: Difference between revisions

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{{Infobox Character
{{Infobox Character
|image = Leonhart.png
|image = Leonhart.png
|param1 = [https://twitter.com/abasirisippo アバシリ(Abasiri)]
|illustrator-link = [https://twitter.com/abasirisippo アバシリ(Abasiri)]
|param2 = Fighter
|class = Fighter
|param3 = Dragon King Isle
|country = Dragon King Isle
|param4 = 12/24/2021
|release-date = 12/24/2021
|param5 = 4 Stars ☆☆☆☆
|rarity = 4 Stars ☆☆☆☆
|param6 = Low Ground
|character-name = Leonhart
|param7 = Single-Target Physical }}
|character-title = Pirate Captain
 
|availability = Standard Scouting
==Bronze Rank [[File:BronzeRank.png|35px]]==
|image2 = FULL_Leonhart_2.png
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Leonhart | class=Fighter |rarity=☆☆☆☆}}{{Character FS | char=Leonhart (Summer) | class=Shooter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Leonhart (Awakened) | class=Vanguard | rarity=☆☆☆☆☆}} }}}}
{{Stats
{{Stats
| filename = leonhart
| filename = leonhart
| lv max = 45
| lv max = 45
| hp = 1122
| hp = 1122
| hp max = 1573
| hp max = 1573
Line 27: Line 27:
| magic res max = 0
| magic res max = 0
| atk spd = 1.3
| atk spd = 1.3
| range type = 2
|trait = Inflict damage twice in 1 attack during standard attack
|nature name = Surfing
|nature desc = Attack Speed +4% per enemy defeated (MAX of +20%).
}}
}}
==Silver Rank [[File:SilverRank.png|35px]]==
{{Stats1
{{Stats1
| filename = leonhart2
| filename = leonhart2
Line 49: Line 44:
| block = 2
| block = 2
| atk spd = 1.3
| atk spd = 1.3
| range type = none
|upgrade= Fighter Silver Rank 4
}}
{{CharDetail
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|attack-reach = Ground
| range type = 2
| range type = 2
|trait = Inflict damage twice in 1 attack during standard attack
|trait = Inflict damage twice in 1 attack during standard attack
| nature name = Surfing
|nature name = Surfing  
| nature desc = Attack Speed +4% per enemy defeated (MAX of +20%).
|nature desc = ATK Speed +4% per enemy defeated (MAX of +20%).
}}
}}
{{Intimacy
{{Intimacy
Line 65: Line 67:
| recovertype = auto  
| recovertype = auto  
| casttype = auto
| casttype = auto
| effect = ATK increases to '''120%''' During the next attack. Also inflicts magic damage at '''120%''' ATK to an additional enemy within attack range. (Skill activates automatically)
| initsp = 0
| initsp = 0
| effect = ATK increases to '''120%''' during next attack. Also inflicts magic damage at '''120%''' ATK to an additional enemy within attack range.
| cost = 10
| cost = 10
| effect2 = ATK increases to '''125%''' During the next attack. Also inflicts magic damage at '''125%''' ATK to an additional enemy within attack range. (Skill activates automatically)
| initsp2 = 0
| initsp2 = 0
| effect2 = ATK increases to '''125%''' during next attack. Also inflicts magic damage at '''125%''' ATK to an additional enemy within attack range.
| cost2 = 10
| cost2 = 10
| effect3 = ATK increases to '''130%''' During the next attack. Also inflicts magic damage at '''130%''' ATK to an additional enemy within attack range. (Skill activates automatically)
| initsp3 = 0  
| initsp3 = 0  
| effect3 = ATK increases to '''130%''' during next attack. Also inflicts magic damage at '''130%''' ATK to an additional enemy within attack range.
| cost3 = 10
| cost3 = 10
| effect4 = ATK increases to '''135%''' during next attack. Also inflicts magic damage at '''135%''' ATK to an additional enemy within attack range.
| effect4 = ATK increases to '''135%''' During the next attack. Also inflicts magic damage at '''135%''' ATK to an additional enemy within attack range. (Skill activates automatically)
| initsp4 = 0
| initsp4 = 0
| cost4 = 10
| cost4 = 10
| effect5 = ATK increases to '''140%''' during next attack. Also inflicts magic damage at '''140%''' ATK to an additional enemy within attack range.
| effect5 = ATK increases to '''140%''' During the next attack. Also inflicts magic damage at '''140%''' ATK to an additional enemy within attack range. (Skill activates automatically)
| initsp5 = 0
| initsp5 = 0
| cost5 = 10
| cost5 = 10
| effect6 = ATK increases to '''145%''' during next attack. Also inflicts magic damage at '''145%''' ATK to an additional enemy within attack range.
| effect6 = ATK increases to '''145%''' During the next attack. Also inflicts magic damage at '''145%''' ATK to an additional enemy within attack range. (Skill activates automatically)
| initsp6 = 0
| initsp6 = 0
| cost6 = 10
| cost6 = 10
| effect7 = ATK increases to '''150%''' during next attack. Also inflicts magic damage at '''150%''' ATK to an additional enemy within attack range.
| effect7 = ATK increases to '''150%''' During the next attack. Also inflicts magic damage at '''150%''' ATK to an additional enemy within attack range. (Skill activates automatically)
| initsp7 = 0
| initsp7 = 0
| cost7 = 10
| cost7 = 10
}}
|upgrade=FighterSkill4}}
==Skill Upgrades==
 
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{FighterSkill4}}
</div>
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
Line 100: Line 98:
|Lose =......Next time may not be so bad. Let's try again and find out!  
|Lose =......Next time may not be so bad. Let's try again and find out!  
|Rank Up =There's so much of the world to see, so I need to get stronger!
|Rank Up =There's so much of the world to see, so I need to get stronger!
|Interaction #1 =Hey, Robin! Still no food? Oh, it's you. My bad.
|Interaction #1 = Hey, it's you!<br>I've been waiting for you.
|Interaction #2 =At least knock before you enter! I hate being seen like this! So embarrassing.......
|Interaction #2 = Do I have something to tell you.<br>Shut the door.......
|Interaction #3 =Hey, it's you! I've been waiting for you.  
|Interaction #3 = Hey, Robin! Still no food?<br>Oh, it's you. My bad.
|Interaction #4 =Do I have something to tell you. Shut the door........  
|Interaction #4 = Oh, there's some good sake in here!<br>Let's have a drink!
|Interaction #5 =Oh, there's some good sake in here! Let's have a drink!  
|Interaction #5 = At least knock before you enter!<br>I hate being seen like this! So embarrassing.......
|Gift Box #1 =What's up with these undies!? Well, I'll take them regardless.  
|Gift Box #1 = Thanks.<br>Of course I'll take it.
|Gift Box #2 =Thanks. Of course I'll take it.  
|Gift Box #2 = I can have this?<br>Right, a return gift.....
|Gift Box #3 =I can have this? Right, a return gift......  
|Gift Box #3 = Oh, a cigar!<br>It's the kind I like!
|Gift Box #4 =Oh, a cigar! It's the kind I like!  
|Gift Box #4 = If this is what you like...... <br>I won't object... No matter how far......
|Gift Box #5 =If this is what you like....... I won't object... No matter how far......  
|Gift Box #5 = What's up with these undies?!<br>Well, I'll take them regardless.
}}{{Dialogue Summer
|1= Oh, are we going to the beach?
|2= Hey, Robin! Isn't this floatie... oh, it's you.<br>My bad, I mistook you for him! Ugh, I did it again!
|3= Hmm, you look good in that swimsuit.<br>Won't you show me more......?
|4= Don't I rock this swimsuit?<br>Hey, stop pulling the string!
|5= At least knock before you enter!<br>I'm still changing!
|6= Hey, a volleyball!<br>Let's start playin' with it now!
|7= A new swimsuit, huh?<br>Come to my room for your gift in return......
|8= You remembered what I like?<br>That makes me really happy.
|9= Receiving such a nice gift has sure put me in a good mood. Why don't you get closer......
|10= ......This sort of swimsuit is your fancy?<br>My junk is definitely gonna... Oh, it's nothing.
}}{{Dialogue Valentines
|1=Oho, you want to head out on a Valentine's date<br>in the town with me?
|2=I was contracted to transport some chocolate<br>recently, you know. We imported a whole<br>boatload of it.
|3=Hey, come over here.<br>It's Valentine's after all, so would you like<br>to...?
|4=Who're you planning to giving your chocolates to?<br>Give me one too, okay?
|5=I like both sweet and bitter chocolate.<br>Which do you prefer?
|6=I'm getting chocolates?<br>Why, thank you.
|7=These chocolates are great!<br>Oh, you made them yourself?
|8=You chose these to suit my tastes?<br>What a fine fellow!
|9=I definitely know how you feel about me.<br>C'mere...
|10=I didn't know you could get these.<br>...You really can't hold back anymore, can you?
}}
}}
==Trivia==
 
== In other languages ==
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Leonhart
|レオンハート ''Reonhāto''
|雷恩哈特 ''Léiēnhātè''
|-
|-
!Surfing
|波乗り ''Naminori''
|衝浪 ''Chōnglàng''
|-
|-
!Fire at Command
|砲撃指令 ''Hōgekishirei''
|砲擊指令 ''Pàojízhǐlìng''
|-
|-
!Pirate Captain
|海賊船長 ''Kaizokusenchō''
|海賊船長 ''Hǎizéichuánzhǎng''
|-
|-
!The Cutlass of the Raging Sea
|荒波のカトラス ''Aranaminokatorasu''
|狂濤的短彎弓 ''Kuángtāodeduǎnwāngōng''
|}
==Notes==
[[Category:Released by 2021]]
*A pirate captain who treats his crew like family.
*A pirate captain who treats his crew like family.
*One of the highest DPS units in the game due to his Trait, which allows him to attack twice in a single attack, effectively doubling his Attack value.  He can take down most any enemy before they do too much damage to your allies.  Invaluable for nearly any team.
*Leonhart's height is about 250cm according to his artist.
*His damage does not change too much after Ranking up, but the HP increase allows him to be a good tank as well for enemy damage.
*One of the highest DPS units in the game due to his Trait, which allows him to attack twice in a single attack, effectively doubling his Attack value, and his Nature gives him very high Attack Speed as well.  He can take down most any enemy before they do too much damage to your allies.  Invaluable for nearly any team.
*Unlike most other ranks ups, his Attack stat does not change much.  However, when you consider that he can attack 4-6 times in the time it takes other units to attack once, it's understandable. While his damage does not change too much after Ranking up, the HP increase allows him to be a good tank as well for enemy damage.

Latest revision as of 14:26, 21 December 2024

Pirate Captain
Leonhart
4 Stars ☆☆☆☆

Fighter

Dragon King Isle

Bronze
Silver
Illustrator アバシリ(Abasiri)
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
n/a

Alternate Variants
☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1122 259 150 0 2 70 17 1.3
45 1573 380 213 0 2 70 17 1.3
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1573 380 213 0 2 70 17 1.3
60 2124 404 224 0 2 70 17 1.3
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
15000
3
2
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Inflict damage twice in 1 attack during standard attack
NATURE Surfing
ATK Speed +4% per enemy defeated (MAX of +20%).
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Magic Resist +7 Defense +13

Skills[edit | edit source]

Fire at Command SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 ATK increases to 120% During the next attack. Also inflicts magic damage at 120% ATK to an additional enemy within attack range. (Skill activates automatically) 0 10
Level 2 ATK increases to 125% During the next attack. Also inflicts magic damage at 125% ATK to an additional enemy within attack range. (Skill activates automatically) 0 10
Level 3 ATK increases to 130% During the next attack. Also inflicts magic damage at 130% ATK to an additional enemy within attack range. (Skill activates automatically) 0 10
Level 4 ATK increases to 135% During the next attack. Also inflicts magic damage at 135% ATK to an additional enemy within attack range. (Skill activates automatically) 0 10
Level 5 ATK increases to 140% During the next attack. Also inflicts magic damage at 140% ATK to an additional enemy within attack range. (Skill activates automatically) 0 10
Level 6 ATK increases to 145% During the next attack. Also inflicts magic damage at 145% ATK to an additional enemy within attack range. (Skill activates automatically) 0 10
Level 7 ATK increases to 150% During the next attack. Also inflicts magic damage at 150% ATK to an additional enemy within attack range. (Skill activates automatically) 0 10
Level 8 {{{effect8}}} Y X
Level 9 {{{effect9}}} Y X
Level 10 {{{effect10}}} Y X
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Skill Upgrade
Level 2 3 4 5 6 7
Materials

2
[[File:{{{lv2Mat2}}}.png|50px]]
{{{lv2Mat2Amount}}}
[[File:{{{lv2Mat3}}}.png|50px]]
{{{lv2Mat3Amount}}}

2

4
[[File:{{{lv3Mat3}}}.png|50px]]
{{{lv3Mat3Amount}}}

3

1
[[File:{{{lv4Mat3}}}.png|50px]]
{{{lv4Mat3Amount}}}

3

2
[[File:{{{lv5Mat3}}}.png|50px]]
{{{lv5Mat3Amount}}}

3

2
[[File:{{{lv6Mat3}}}.png|50px]]
{{{lv6Mat3Amount}}}

4
[[File:{{{lv7Mat2}}}.png|50px]]
{{{lv7Mat2Amount}}}

4
[[File:{{{lv8Mat1}}}.png|50px]]
{{{lv8Mat1Amount}}}
[[File:{{{lv8Mat2}}}.png|50px]]
{{{lv8Mat2Amount}}}
[[File:{{{lv8Mat3}}}.png|50px]]
{{{lv8Mat3Amount}}}
[[File:{{{lv9Mat1}}}.png|50px]]
{{{lv9Mat1Amount}}}
[[File:{{{lv9Mat2}}}.png|50px]]
{{{lv9Mat2Amount}}}
[[File:{{{lv9Mat3}}}.png|50px]]
{{{lv9Mat3Amount}}}
[[File:{{{lv10Mat1}}}.png|50px]]
{{{lv10Mat1Amount}}}
[[File:{{{lv10Mat2}}}.png|50px]]
{{{lv10Mat2Amount}}}
[[File:{{{lv10Mat3}}}.png|50px]]
{{{lv10Mat3Amount}}}



Interactions and Crystalline Good[edit | edit source]

The Cutlass of the Raging Sea
[Pirate Captain] Leonhart

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Alright, we sure cleaned things up here. Now, as for the treasure......
Lose ......Next time may not be so bad. Let's try again and find out!
Rank Up There's so much of the world to see, so I need to get stronger!
Interaction #1 Hey, it's you!
I've been waiting for you.
Interaction #2 Do I have something to tell you.
Shut the door.......
Interaction #3 Hey, Robin! Still no food?
Oh, it's you. My bad.
Interaction #4 Oh, there's some good sake in here!
Let's have a drink!
Interaction #5 At least knock before you enter!
I hate being seen like this! So embarrassing.......
Interaction #6 none
Gift Box #1 Thanks.
Of course I'll take it.
Gift Box #2 I can have this?
Right, a return gift.....
Gift Box #3 Oh, a cigar!
It's the kind I like!
Gift Box #4 If this is what you like......
I won't object... No matter how far......
Gift Box #5 What's up with these undies?!
Well, I'll take them regardless.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Oh, are we going to the beach?
Interaction #2 Hey, Robin! Isn't this floatie... oh, it's you.
My bad, I mistook you for him! Ugh, I did it again!
Interaction #3 Hmm, you look good in that swimsuit.
Won't you show me more......?
Interaction #4 Don't I rock this swimsuit?
Hey, stop pulling the string!
Interaction #5 At least knock before you enter!
I'm still changing!
Interaction #6 none
Gift Box #1 Hey, a volleyball!
Let's start playin' with it now!
Gift Box #2 A new swimsuit, huh?
Come to my room for your gift in return......
Gift Box #3 You remembered what I like?
That makes me really happy.
Gift Box #4 Receiving such a nice gift has sure put me in a good mood. Why don't you get closer......
Gift Box #5 ......This sort of swimsuit is your fancy?
My junk is definitely gonna... Oh, it's nothing.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Oho, you want to head out on a Valentine's date
in the town with me?
Interaction #2 I was contracted to transport some chocolate
recently, you know. We imported a whole
boatload of it.
Interaction #3 Hey, come over here.
It's Valentine's after all, so would you like
to...?
Interaction #4 Who're you planning to giving your chocolates to?
Give me one too, okay?
Interaction #5 I like both sweet and bitter chocolate.
Which do you prefer?
Interaction #6 none
Gift Box #1 I'm getting chocolates?
Why, thank you.
Gift Box #2 These chocolates are great!
Oh, you made them yourself?
Gift Box #3 You chose these to suit my tastes?
What a fine fellow!
Gift Box #4 I definitely know how you feel about me.
C'mere...
Gift Box #5 I didn't know you could get these.
...You really can't hold back anymore, can you?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Leonhart レオンハート Reonhāto 雷恩哈特 Léiēnhātè
Surfing 波乗り Naminori 衝浪 Chōnglàng
Fire at Command 砲撃指令 Hōgekishirei 砲擊指令 Pàojízhǐlìng
Pirate Captain 海賊船長 Kaizokusenchō 海賊船長 Hǎizéichuánzhǎng
The Cutlass of the Raging Sea 荒波のカトラス Aranaminokatorasu 狂濤的短彎弓 Kuángtāodeduǎnwāngōng

Notes[edit | edit source]

  • A pirate captain who treats his crew like family.
  • Leonhart's height is about 250cm according to his artist.
  • One of the highest DPS units in the game due to his Trait, which allows him to attack twice in a single attack, effectively doubling his Attack value, and his Nature gives him very high Attack Speed as well. He can take down most any enemy before they do too much damage to your allies. Invaluable for nearly any team.
  • Unlike most other ranks ups, his Attack stat does not change much. However, when you consider that he can attack 4-6 times in the time it takes other units to attack once, it's understandable. While his damage does not change too much after Ranking up, the HP increase allows him to be a good tank as well for enemy damage.