Todolf: Difference between revisions

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|image = Todolf.png  
|image = Todolf.png  
|image2 = none
|image2 = none
|illustrator-link =  
|illustrator-link = 卓羽Zoyu
|class = Vanguard
|class = Vanguard
|country = Azureterra
|country = Azureterra
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| filename = todolf
| filename = todolf
| lv max = 50
| lv max = 50
| hp =  
| hp = 880
| hp max =  
| hp max = 1101
| atk =  
| atk = 235
| atk max =  
| atk max = 294
| def =  
| def = 146
| def max =  
| def max = 183
| magic res =  
| magic res = 0
| magic res max =  
| magic res max = 0
| cost =  
| cost = 10
| redeploy =  
| redeploy = 70
| class = Vanguard
| class = Vanguard
| block =  
| block = 2
| atk spd =  
| atk spd = 1.2
}}
}}
{{Stats1
{{Stats1
| filename = todolf2
| filename = todolf2
| lv max = 70
| lv max = 70
| hp =  
| hp = 1101
| hp max =  
| hp max = 1460
| atk =  
| atk = 294
| atk max =  
| atk max = 393
| def =  
| def = 183
| def max =  
| def max = 244
| magic res =  
| magic res = 0
| magic res max =  
| magic res max = 0
| cost =  
| cost = 10
| redeploy =  
| redeploy = 70
| class = Vanguard
| class = Vanguard
| block =  
| block = 2
| atk spd =  
| atk spd = 1.2
| range type = none
| range type = none
|upgrade= Vanguard Silver Rank 5}}
|upgrade= Vanguard Silver Rank 5}}
{{CharDetail
{{CharDetail
|deploy-tile = '
|deploy-tile = Low Ground
|damage-type = '
|damage-type = Single-Target Physical
|attack-reach = '
|attack-reach = Ground
| range type =  
| range type = 2
| trait = '
| trait = COST +1 per enemy defeated.<br>Reimburses Deploy COST upon withdrawal.܅
| nature name =  
| nature name = Cynical Stalker
| nature desc = }}
| nature desc = All unit(s) on high tiles within 1 tile of this unit are provided the effect of "COST +1 upon taking down an enemy" (similar effect cannot overlap).}}
{{Intimacy
{{Intimacy
|bonus1 =  
|bonus1 = Magic Resist +5
|bonus2 =  
|bonus2 = Defense +7
|bonus3 = }}
|bonus3 = Defense +13
}}


==Skills==
==Skills==
{{Skill
{{Skill
| filename = todolf_01
| filename = todolf_01
| name =  
| name = Nighttime Hunting
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = auto
| effect =  
| effect = During the next attack, ATK rises up to '''160%''', attack range expands 3 spaces forward (Activates Automatically).<br>When there is no target to attack, COST will instead increase +1 (MAX of '''16''' times).
| initsp =  
| initsp = 0
| cost =  
| cost = 6
| effect2 =  
| effect2 = During the next attack, ATK rises up to '''170%''', attack range expands 3 spaces forward (Activates Automatically).<br>When there is no target to attack, COST will instead increase +1 (MAX of '''17''' times).
| initsp2 =  
| initsp2 = 0
| cost2 =  
| cost2 = 6
| effect3 =  
| effect3 = During the next attack, ATK rises up to '''180%''', attack range expands 3 spaces forward (Activates Automatically).<br>When there is no target to attack, COST will instead increase +1 (MAX of '''18''' times).
| initsp3 =  
| initsp3 = 0
| cost3 =  
| cost3 = 6
| effect4 =  
| effect4 = During the next attack, ATK rises up to '''190%''', attack range expands 3 spaces forward (Activates Automatically).<br>When there is no target to attack, COST will instead increase +1 (MAX of '''19''' times).
| initsp4 =  
| initsp4 = 0
| cost4 =  
| cost4 = 6
| effect5 =  
| effect5 = During the next attack, ATK rises up to '''200%''', attack range expands 3 spaces forward (Activates Automatically).<br>When there is no target to attack, COST will instead increase +1 (MAX of '''20''' times).
| initsp5 =  
| initsp5 = 0
| cost5 =  
| cost5 = 6
| effect6 =  
| effect6 = During the next attack, ATK rises up to '''210%''', attack range expands 3 spaces forward (Activates Automatically).<br>When there is no target to attack, COST will instead increase +1 (MAX of '''21''' times).
| initsp6 =  
| initsp6 = 0
| cost6 =  
| cost6 = 6
| effect7 =  
| effect7 = During the next attack, ATK rises up to '''220%''', attack range expands 3 spaces forward (Activates Automatically).<br>When there is no target to attack, COST will instead increase +1 (MAX of '''22''' times).
| initsp7 =  
| initsp7 = 0
| cost7 =  
| cost7 = 6
|upgrade= VanguardSkill5}}
|upgrade= VanguardSkill5
|range type = 14}}


==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
Line 92: Line 94:
| filename = todolf
| filename = todolf
| Unit_name = [Cursed-Horned Kidnapping Demon] Todolf
| Unit_name = [Cursed-Horned Kidnapping Demon] Todolf
| Good_name =  
| Good_name = Cold Bias
|Win =  
|Win = Link onto this chain! I'm takin' all these guys back to my lair!!
|Lose =  
|Lose = Mmph! I could never lose! Let's battle off again in my lair!
|Rank Up=  
|Rank Up = Mmm... hahaha! I gotcha! You'll be with me forever even when Christmas is over!!
|Interaction #1 =  
|Interaction #1 = Got me some chains, candles, my whip and some rope... Ah!!! Nah, I wasn't thinkin' about kidnappin' you at all!!
|Interaction #2 =  
|Interaction #2 = It's just the two of us! You're not afraid of me, are ya? Now, get your ass over here!!
|Interaction #3 =  
|Interaction #3 = D-don't get too close or else I'll wanna tie you all up and do mean things to you!!
|Interaction #4 =  
|Interaction #4 = Leave pullin' the sled to me! Just like this... (breaking a sweat)… I'm gonna train you right so you can keep a hold of the reins! C'mon, ride on top of me!
|Interaction #5 =  
|Interaction #5 = I'm not too fond of warm rooms... so, hey, how about we go to my place? Just close your eyes and we'll be there in a flash!
|Gift Box #1 =  
|Gift Box #1 = Wow...! A present for me?! What's inside? I'm opening it! Nice!!
|Gift Box #2 =  
|Gift Box #2 = What the heck?! Wantin' me to play Santa, are we?! I ain't sayin' I don't want it! A-actually, I quite love this!!
|Gift Box #3 =  
|Gift Box #3 = Socks and a letter......? It says, "I want you, the reindeer, this year!" I-I want you too!!
|Gift Box #4 =  
|Gift Box #4 = The heck is this? I feel like if I wore these undies, I'd just end up wrippin' 'em! Th-this is too much! I can't wait till tonight to put 'em on......!!
|Gift Box #5 =  
|Gift Box #5 = Mm... hahaha! A gift exchange with you! I got the perfect chains and lock for you! ......They're rugged, shiny, and cool as heck!!
}}
}}


Line 115: Line 117:
|-
|-
!Todolf
!Todolf
|
|トドルフ ''Todorufu''
|
|托多爾夫 ''Tuōduōěrfū''
|-
|-
|-
|-
!
!Cynical Stalker
|
|ダークストーカー ''Dākusutōkā''
|
|黑暗跟蹤狂 ''Hēi'àngēnzōngkuáng''
|-
|-
|-
|-
!
!Nighttime Hunting
|
|ナイトハンティング ''Naitohantingu''
|
|夜間狩獵 ''Yèjiānshòuliè''
|-
|-
|-
|-
!
!Cursed-Horned Kidnapping Demon
|
|誘拐魔カースホーン ''Yūkaimakāsuhōn''
|
|誘拐狂魔詛咒之角 ''Yòuguǎikuángmózǔzhòuzhījiǎo''
|-
|-
|-
|-
!Cursed-Horned Kidnapping Demon
!Cold Bias
|
|冷たい偏執 ''Tsumetaihenshū''
|
|冷漠偏執 ''Lěngmòpiānzhí''
|}
|}
==Notes==
==Notes==
[[Category:Released by 2024]]
[[Category:Released by 2024]]

Latest revision as of 09:26, 14 December 2024

⚠ Information in this page is not final or pending review.
It may contain placeholders and information that may change over time.

Cursed-Horned Kidnapping Demon
Todolf
5 Stars ☆☆☆☆☆

Vanguard

Azureterra

Bronze
Illustrator 卓羽Zoyu
Release Date 12/13/2024
Availability Standard Scouting

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 880 235 146 0 2 70 10 1.2
50 1101 294 183 0 2 70 10 1.2
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1101 294 183 0 2 70 10 1.2
70 1460 393 244 0 2 70 10 1.2
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
20000
6
4
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT COST +1 per enemy defeated.
Reimburses Deploy COST upon withdrawal.܅
NATURE Cynical Stalker
All unit(s) on high tiles within 1 tile of this unit are provided the effect of "COST +1 upon taking down an enemy" (similar effect cannot overlap).
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills[edit | edit source]

Nighttime Hunting SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 During the next attack, ATK rises up to 160%, attack range expands 3 spaces forward (Activates Automatically).
When there is no target to attack, COST will instead increase +1 (MAX of 16 times).
0 6
Level 2 During the next attack, ATK rises up to 170%, attack range expands 3 spaces forward (Activates Automatically).
When there is no target to attack, COST will instead increase +1 (MAX of 17 times).
0 6
Level 3 During the next attack, ATK rises up to 180%, attack range expands 3 spaces forward (Activates Automatically).
When there is no target to attack, COST will instead increase +1 (MAX of 18 times).
0 6
Level 4 During the next attack, ATK rises up to 190%, attack range expands 3 spaces forward (Activates Automatically).
When there is no target to attack, COST will instead increase +1 (MAX of 19 times).
0 6
Level 5 During the next attack, ATK rises up to 200%, attack range expands 3 spaces forward (Activates Automatically).
When there is no target to attack, COST will instead increase +1 (MAX of 20 times).
0 6
Level 6 During the next attack, ATK rises up to 210%, attack range expands 3 spaces forward (Activates Automatically).
When there is no target to attack, COST will instead increase +1 (MAX of 21 times).
0 6
Level 7 During the next attack, ATK rises up to 220%, attack range expands 3 spaces forward (Activates Automatically).
When there is no target to attack, COST will instead increase +1 (MAX of 22 times).
0 6
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 4
3
Skill Manual I: 4

‎‎‎‎‎‎‎‎‎‎Faded Feather: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Feather: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Feather: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Adhesive: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Gale Feather: 3

‎‎‎‎‎‎‎‎‎‎Adhesive: 2


Interactions and Crystalline Good[edit | edit source]

Cold Bias
[Cursed-Horned Kidnapping Demon] Todolf

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Link onto this chain! I'm takin' all these guys back to my lair!!
Lose Mmph! I could never lose! Let's battle off again in my lair!
Rank Up Mmm... hahaha! I gotcha! You'll be with me forever even when Christmas is over!!
Interaction #1 Got me some chains, candles, my whip and some rope... Ah!!! Nah, I wasn't thinkin' about kidnappin' you at all!!
Interaction #2 It's just the two of us! You're not afraid of me, are ya? Now, get your ass over here!!
Interaction #3 D-don't get too close or else I'll wanna tie you all up and do mean things to you!!
Interaction #4 Leave pullin' the sled to me! Just like this... (breaking a sweat)… I'm gonna train you right so you can keep a hold of the reins! C'mon, ride on top of me!
Interaction #5 I'm not too fond of warm rooms... so, hey, how about we go to my place? Just close your eyes and we'll be there in a flash!
Interaction #6 none
Gift Box #1 Wow...! A present for me?! What's inside? I'm opening it! Nice!!
Gift Box #2 What the heck?! Wantin' me to play Santa, are we?! I ain't sayin' I don't want it! A-actually, I quite love this!!
Gift Box #3 Socks and a letter......? It says, "I want you, the reindeer, this year!" I-I want you too!!
Gift Box #4 The heck is this? I feel like if I wore these undies, I'd just end up wrippin' 'em! Th-this is too much! I can't wait till tonight to put 'em on......!!
Gift Box #5 Mm... hahaha! A gift exchange with you! I got the perfect chains and lock for you! ......They're rugged, shiny, and cool as heck!!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Todolf トドルフ Todorufu 托多爾夫 Tuōduōěrfū
Cynical Stalker ダークストーカー Dākusutōkā 黑暗跟蹤狂 Hēi'àngēnzōngkuáng
Nighttime Hunting ナイトハンティング Naitohantingu 夜間狩獵 Yèjiānshòuliè
Cursed-Horned Kidnapping Demon 誘拐魔カースホーン Yūkaimakāsuhōn 誘拐狂魔詛咒之角 Yòuguǎikuángmózǔzhòuzhījiǎo
Cold Bias 冷たい偏執 Tsumetaihenshū 冷漠偏執 Lěngmòpiānzhí

Notes[edit | edit source]