Leonhart (Summer): Difference between revisions
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|character-name = Leonhart | |character-name = Leonhart | ||
|character-title = Beach Hunter | |character-title = Beach Hunter | ||
|image = | |image = FULL_leonhart (summer).png | ||
| | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Leonhart | class=Fighter |rarity=☆☆☆☆}}{{Character FS | char=Leonhart (Summer) | class=Shooter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Leonhart (Awakened) | class=Vanguard | rarity=☆☆☆☆☆}} }} | ||
| | |||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Shooter | |class = Shooter | ||
|country = Dragon King Isle | |country = Dragon King Isle | ||
|illustrator-link = Abashiri | |illustrator-link = Abashiri | ||
|release-date = 9/30/2022 | |release-date = 9/30/2022 | ||
|availability = | |availability = Limited Scouting | ||
|release-year=2022}} | |||
{{Stats1 | {{Stats1 | ||
| filename = | | filename =leonhart_(summer) | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = 1225 | ||
| hp max = 1494 | | hp max = 1494 | ||
| atk = | | atk = 538 | ||
| atk max = 717 | | atk max = 717 | ||
| def = | | def = 84 | ||
| def max = 111 | | def max = 111 | ||
| magic res = 0 | | magic res = 0 | ||
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| block = 1 | | block = 1 | ||
| atk spd = 1.7 | | atk spd = 1.7 | ||
| range type = none | |||
| display-header = | |||
| upgrade-display = none; | |||
}} | |||
{{CharDetail | |||
|deploy-tile = High Ground | |||
|damage-type = AoE Physical | |||
|attack-reach = Aerial | |||
| range type = 1 | | range type = 1 | ||
| trait = Inflicts physical damage on enemies within area of effect. | | trait = Inflicts physical damage on enemies within area of effect. | ||
| nature name = Whole-Team Shelling | | nature name = Whole-Team Shelling | ||
| nature desc = All Ally Shooters +9% ATK | | nature desc = All Ally Shooters +9% ATK | ||
| upgrade-display = none; | |||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
Line 42: | Line 48: | ||
==Skills== | ==Skills== | ||
{{Skill | {{Skill | ||
| filename = | | filename = leonb_01 | ||
| name = Punishment Launcher | | name = Punishment Launcher | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = ATK +45% and standard attacks become single-target physical attacks for 40 seconds. | | effect = ATK '''+45%''' and standard attacks become single-target physical attacks for '''40''' seconds. | ||
| initsp = | | initsp = 35 | ||
| cost = | | cost = 60 | ||
| effect2 = ATK +50% and standard attacks become single-target physical attacks for 40 seconds. | | effect2 = ATK '''+50%''' and standard attacks become single-target physical attacks for '''40''' seconds. | ||
| initsp2 = | | initsp2 = 35 | ||
| cost2 = | | cost2 = 58 | ||
| effect3 = | | effect3 = ATK '''+55%''' and standard attacks become single-target physical attacks for '''45''' seconds. | ||
| initsp3 = | | initsp3 = 35 | ||
| cost3 = | | cost3 = 58 | ||
| effect4 = ATK +60% and standard attacks become single-target physical attacks for 45 seconds. | | effect4 = ATK '''+60%''' and standard attacks become single-target physical attacks for '''45''' seconds. | ||
| initsp4 = | | initsp4 = 35 | ||
| cost4 = | | cost4 = 58 | ||
| effect5 = ATK +65% and standard attacks become single-target physical attacks for 45 seconds. | | effect5 = ATK '''+65%''' and standard attacks become single-target physical attacks for '''45''' seconds. | ||
| initsp5 = | | initsp5 = 35 | ||
| cost5 = | | cost5 = 58 | ||
| effect6 = ATK +70% and standard attacks become single-target physical attacks for 45 seconds. | | effect6 = ATK '''+70%''' and standard attacks become single-target physical attacks for '''45''' seconds. | ||
| initsp6 = | | initsp6 = 35 | ||
| cost6 = | | cost6 = 58 | ||
| effect7 = ATK +75% and standard attacks become single-target physical attacks for 50 seconds. | | effect7 = ATK '''+75%''' and standard attacks become single-target physical attacks for '''50''' seconds. | ||
| initsp7 = | | initsp7 = 35 | ||
| cost7 = | | cost7 = 55 | ||
|upgrade=ShooterSkill6}} | |||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue Alter | {{Dialogue Alter | ||
Line 85: | Line 84: | ||
|Original = Leonhart | |Original = Leonhart | ||
}} | }} | ||
== | == In other languages == | ||
== | {| class="wikitable" | ||
! | |||
!Japanese | |||
!Traditional Chinese | |||
|- | |||
!Leonhart | |||
|レオンハート ''Reonhāto'' | |||
|雷恩哈特 ''Léiēnhātè'' | |||
|- | |||
|- | |||
!Whole-Team Shelling | |||
|全軍砲撃 ''Zengunhōgeki'' | |||
|全軍砲擊 ''Quánjūnpàojī'' | |||
|- | |||
|- | |||
!Punishment Launcher | |||
|お仕置きランチャー ''Oshiokiranchā'' | |||
|懲罰裝置 ''Chéngfázhuāngzhì'' | |||
|- | |||
|- | |||
!Beach Hunter | |||
|ビーチハンター ''Bīchihantā'' | |||
|海灘獵人 ''Hǎitānlièrén'' | |||
|} | |||
== Marketing == | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Image | |||
!Type | |||
! style="width:30%;" |Japanese | |||
!English (Unofficial Machine TL) | |||
|- | |||
|[[File:Leonhart sum ad01.png|frameless]] | |||
|Rate Up | |||
|◆ビーチハンター レオンハート(★6 シューター) 「オレの獲物になったからには逃げられるなんて思わないことだな!コイツで諸共吹っ飛ばしてやるぜ!」 | |||
|◆Beach Hunter Leonhardt (★6 Shooter) "Don't think you can run away from me now that you're my prey! I'm going to blow you all away with this!" | |||
|} | |||
==Notes== | |||
* One of the best sources of AoE physical damage in the game. | |||
[[Category:Released_by_2022]] |
Latest revision as of 18:24, 24 October 2024
Beach Hunter |
Silver |
---|
Illustrator | Abashiri |
---|---|
Release Date | 9/30/2022 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1225 | 538 | 84 | 0 | 1 | 70 | 23 | 1.7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1494 | 717 | 111 | 0 | 1 | 70 | 23 | 1.7 |
TRAIT | Inflicts physical damage on enemies within area of effect. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Whole-Team Shelling All Ally Shooters +9% ATK |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Defense +5 | Magic Resist +7 | Defense +13 |
Skills[edit | edit source]
Punishment Launcher | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | ATK +45% and standard attacks become single-target physical attacks for 40 seconds. | 35 | 60 |
Level 2 | ATK +50% and standard attacks become single-target physical attacks for 40 seconds. | 35 | 58 |
Level 3 | ATK +55% and standard attacks become single-target physical attacks for 45 seconds. | 35 | 58 |
Level 4 | ATK +60% and standard attacks become single-target physical attacks for 45 seconds. | 35 | 58 |
Level 5 | ATK +65% and standard attacks become single-target physical attacks for 45 seconds. | 35 | 58 |
Level 6 | ATK +70% and standard attacks become single-target physical attacks for 45 seconds. | 35 | 58 |
Level 7 | ATK +75% and standard attacks become single-target physical attacks for 50 seconds. | 35 | 55 |
Skill Upgrades
|
Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | What do you think of my power? I bet you wanna take a shot, huh? |
Lose | Damnit!I'm completely soaked......! |
For full crystalline good and interaction lines, refer to Leonhart. |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Leonhart | レオンハート Reonhāto | 雷恩哈特 Léiēnhātè |
Whole-Team Shelling | 全軍砲撃 Zengunhōgeki | 全軍砲擊 Quánjūnpàojī |
Punishment Launcher | お仕置きランチャー Oshiokiranchā | 懲罰裝置 Chéngfázhuāngzhì |
Beach Hunter | ビーチハンター Bīchihantā | 海灘獵人 Hǎitānlièrén |
Marketing[edit | edit source]
Notes[edit | edit source]
- One of the best sources of AoE physical damage in the game.