Yuno (Awakened): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
(12 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Character Alter | |||
|character-name = Yuno | |character-name = Yuno | ||
|character-title = I Will Find My Happiness! | |character-title = I Will Find My Happiness! | ||
|image = FULL_yuno_awaken.png | |image = FULL_yuno_awaken.png | ||
|alternate- | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Yuno| class=Vanguard|rarity=☆☆☆☆☆}}{{Character FS | char=Yuno (Awakened) | class=Healer|rarity=☆☆☆☆☆☆}}{{Character FS | char=Yuno (Valentine) | class=Fighter|rarity=☆☆☆☆☆☆}} }} | ||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Healer | |class = Healer | ||
Line 31: | Line 31: | ||
}} | }} | ||
{{CharDetail | {{CharDetail | ||
|deploy-tile = | |deploy-tile = Low Ground | ||
|damage-type = Single-Target Heal | |damage-type = Single-Target Heal | ||
|attack-reach = Ally | |attack-reach = Ally | ||
Line 39: | Line 39: | ||
| nature desc = When deployed, every ally unit deployed within this unit's attack range (excluding itself) provides DEF +15% to it (MAX of +45%). | | nature desc = When deployed, every ally unit deployed within this unit's attack range (excluding itself) provides DEF +15% to it (MAX of +45%). | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}} | |nature range type=7}} | ||
{{Intimacy|bonus1 =Magic Resist +5 |bonus2 =Defense +7 |bonus3 =Defense +13 }} | {{Intimacy|bonus1 =Magic Resist +5 |bonus2 =Defense +7 |bonus3 =Defense +13 }} | ||
Line 50: | Line 50: | ||
| casttype = manual | | casttype = manual | ||
| effect = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+30%''' and DEF '''+18%''', and unit's attack range becomes 1 tile in front of unit. | | effect = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+30%''' and DEF '''+18%''', and unit's attack range becomes 1 tile in front of unit. | ||
| initsp = | | initsp = 0 | ||
| cost = | | cost = 45 | ||
| effect2 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+33%''' and DEF '''+19%''', and unit's attack range becomes 1 tile in front of unit. | | effect2 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+33%''' and DEF '''+19%''', and unit's attack range becomes 1 tile in front of unit. | ||
| initsp2 = | | initsp2 = 0 | ||
| cost2 = | | cost2 = 43 | ||
| effect3 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+36%''' and DEF '''+20%''', and unit's attack range becomes 1 tile in front of unit. | | effect3 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+36%''' and DEF '''+20%''', and unit's attack range becomes 1 tile in front of unit. | ||
| initsp3 = | | initsp3 = 0 | ||
| cost3 = | | cost3 = 41 | ||
| effect4 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+39%''' and DEF '''+21%''', and unit's attack range becomes 1 tile in front of unit. | | effect4 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+39%''' and DEF '''+21%''', and unit's attack range becomes 1 tile in front of unit. | ||
| initsp4 = | | initsp4 = 0 | ||
| cost4 = | | cost4 = 39 | ||
| effect5 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+42%''' and DEF '''+22%''', and unit's attack range becomes 1 tile in front of unit. | | effect5 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+42%''' and DEF '''+22%''', and unit's attack range becomes 1 tile in front of unit. | ||
| initsp5 = | | initsp5 = 0 | ||
| cost5 = | | cost5 = 37 | ||
| effect6 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+45%''' and DEF '''+23%''', and unit's attack range becomes 1 tile in front of unit. | | effect6 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+45%''' and DEF '''+23%''', and unit's attack range becomes 1 tile in front of unit. | ||
| initsp6 = | | initsp6 = 0 | ||
| cost6 = | | cost6 = 35 | ||
| effect7 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+50%''' and DEF '''+25%''', and unit's attack range becomes 1 tile in front of unit. | | effect7 = For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK '''+50%''' and DEF '''+25%''', and unit's attack range becomes 1 tile in front of unit. | ||
| initsp7 = | | initsp7 = 5 | ||
| cost7 = | | cost7 = 33 | ||
|upgrade = HealerSkill6 | |upgrade = HealerSkill6 | ||
}} | |range type=2}} | ||
===Form-Change (Fighter Mode) Skills=== | |||
[[Category:Form-Changer]] | |||
{{Skill | {{Skill | ||
| filename = yuno2_01 | | filename = yuno2_01 | ||
Line 79: | Line 80: | ||
| casttype = manual | | casttype = manual | ||
| effect = Unit returns to Healer once the skill wears off. | | effect = Unit returns to Healer once the skill wears off. | ||
| initsp = | | initsp = 0 | ||
| cost = | | cost = 0 | ||
| effect2 = Unit returns to Healer once the skill wears off. | | effect2 = Unit returns to Healer once the skill wears off. | ||
| initsp2 = | | initsp2 = 0 | ||
| cost2 = | | cost2 = 0 | ||
| effect3 = Unit returns to Healer once the skill wears off. | | effect3 = Unit returns to Healer once the skill wears off. | ||
| initsp3 = | | initsp3 = 0 | ||
| cost3 = | | cost3 = 0 | ||
| effect4 = Unit returns to Healer once the skill wears off. | | effect4 = Unit returns to Healer once the skill wears off. | ||
| initsp4 = | | initsp4 = 0 | ||
| cost4 = | | cost4 = 0 | ||
| effect5 = Unit returns to Healer once the skill wears off. | | effect5 = Unit returns to Healer once the skill wears off. | ||
| initsp5 = | | initsp5 = 0 | ||
| cost5 = | | cost5 = 0 | ||
| effect6 = Unit returns to Healer once the skill wears off. | | effect6 = Unit returns to Healer once the skill wears off. | ||
| initsp6 = | | initsp6 = 0 | ||
| cost6 = | | cost6 = 0 | ||
| effect7 = Unit returns to Healer once the skill wears off. | | effect7 = Unit returns to Healer once the skill wears off. | ||
| initsp7 = | | initsp7 = 0 | ||
| cost7 = | | cost7 = 0 | ||
}} | }} | ||
Line 137: | Line 137: | ||
==Notes== | ==Notes== | ||
* Unlike most form-changers, his stats is purely dependent on his investment in both level and skill. | |||
* He has the highest normal HPS for 6 star healers with 251.67HPS. | |||
* His def at max stacks is 245.05. |
Latest revision as of 16:14, 10 September 2024
I Will Find My Happiness! |
Silver |
---|
Illustrator | suamaru |
---|---|
Release Date | 5/12/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1246 | 379 | 118 | 0 | 1 | 60 | 19 | 1.8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1561 | 453 | 169 | 0 | 1 | 60 | 19 | 1.8 |
TRAIT | Recovers ally unit HP. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | A Toast! When deployed, every ally unit deployed within this unit's attack range (excluding itself) provides DEF +15% to it (MAX of +45%). |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skill[edit | edit source]
I'm the Strongest Groom | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +30% and DEF +18%, and unit's attack range becomes 1 tile in front of unit. | 0 | 45 |
Level 2 | For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +33% and DEF +19%, and unit's attack range becomes 1 tile in front of unit. | 0 | 43 |
Level 3 | For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +36% and DEF +20%, and unit's attack range becomes 1 tile in front of unit. | 0 | 41 |
Level 4 | For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +39% and DEF +21%, and unit's attack range becomes 1 tile in front of unit. | 0 | 39 |
Level 5 | For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +42% and DEF +22%, and unit's attack range becomes 1 tile in front of unit. | 0 | 37 |
Level 6 | For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +45% and DEF +23%, and unit's attack range becomes 1 tile in front of unit. | 0 | 35 |
Level 7 | For 30 seconds, this unit's class becomes Fighter, Block count +1, ATK +50% and DEF +25%, and unit's attack range becomes 1 tile in front of unit. | 5 | 33 |
Range
| |||
Form-Change (Fighter Mode) Skills[edit | edit source]
I'm the Strongest Groom | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Unit returns to Healer once the skill wears off. | 0 | 0 |
Level 2 | Unit returns to Healer once the skill wears off. | 0 | 0 |
Level 3 | Unit returns to Healer once the skill wears off. | 0 | 0 |
Level 4 | Unit returns to Healer once the skill wears off. | 0 | 0 |
Level 5 | Unit returns to Healer once the skill wears off. | 0 | 0 |
Level 6 | Unit returns to Healer once the skill wears off. | 0 | 0 |
Level 7 | Unit returns to Healer once the skill wears off. | 0 | 0 |
Interaction and Dialogue[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | Racking up victories and bouquets! You think I'm pretty cool, right!? |
Lose | Don't get all sad! H-here. Look at these flowers. Don't you feel better now? |
For full crystalline good and interaction lines, refer to Yuno. |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Yuno | ユーノ Yūno | 尤諾 Yóunuò |
A Toast! | 乾杯しようぜ! Kanpaishiyouze! | 來乾杯吧! Láigānbēiba! |
I’m the Strongest Groom | オレは最強の花婿 Orewasaikyōnohanamuko | 我是最強的新郎 Wǒshìzuìqiángdexīnláng |
I Will Find My Happiness | 幸せになるのはオレだ! Shiawaseninarunowaoreda! | 獲得幸福的會是我! Huòdéxìngfúdehuìshìwǒ! |
Notes[edit | edit source]
- Unlike most form-changers, his stats is purely dependent on his investment in both level and skill.
- He has the highest normal HPS for 6 star healers with 251.67HPS.
- His def at max stacks is 245.05.