Flet (Summer): Difference between revisions
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|character-name = Flet | |character-name = Flet | ||
|character-title = Sea Lodge | |character-title = Sea Lodge | ||
|image = | |image = FULL_flet (summer).png | ||
| | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Flet| class=Supporter|rarity=☆☆☆}}{{Character FS | char=Flet (Summer) | class=Supporter|rarity=☆☆☆☆☆☆}} }} | ||
| | |||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Support | |class = Support | ||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = ライネル | |illustrator-link = [https://twitter.com/gryffindor131 ライネル(Raineru)] | ||
|release-date = 10/14/2022 | |release-date = 10/14/2022 | ||
|availability = | |availability = Limited Scouting | ||
{{Stats1 | |release-year=2022}}{{Stats1 | ||
| filename = | | filename = flet (summer) | ||
| lv max = 80 | | lv max = 80 | ||
| hp = 1317 | | hp = 1317 | ||
| hp max = | | hp max = 1590 | ||
| atk = 482 | | atk = 482 | ||
| atk max = | | atk max = 603 | ||
| def = 142 | | def = 142 | ||
| def max = | | def max = 168 | ||
| magic res = 0 | | magic res = 0 | ||
| magic res max = 0 | | magic res max = 0 | ||
Line 30: | Line 26: | ||
| block = 1 | | block = 1 | ||
| atk spd = 2 | | atk spd = 2 | ||
| range type = none | |||
| display-header = | |||
| upgrade-display = none; | |||
}} | |||
{{CharDetail | |||
|deploy-tile = Low Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach = Aerial | |||
| range type = 1 | | range type = 1 | ||
| trait = Inflicts physical damage on the enemy. | | trait = Inflicts physical damage on the enemy. | ||
| nature name = Free XL Helping | | nature name = Free XL Helping | ||
| nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10. | | nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10. | ||
| upgrade-display = none; | |||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
Line 46: | Line 51: | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, | | effect = MAX HP and DEF of all ally units within attack range '''+15%''' for '''30''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | ||
| initsp = 15 | | initsp = 15 | ||
| cost = 55 | | cost = 55 | ||
| effect2 = MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, | | effect2 = MAX HP and DEF of all ally units within attack range '''+16%''' for '''30''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | ||
| initsp2 = 15 | | initsp2 = 15 | ||
| cost2 = 55 | | cost2 = 55 | ||
| effect3 = MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, | | effect3 = MAX HP and DEF of all ally units within attack range '''+17%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | ||
| initsp3 = 15 | | initsp3 = 15 | ||
| cost3 = 53 | | cost3 = 53 | ||
| effect4 = MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, | | effect4 = MAX HP and DEF of all ally units within attack range '''+19%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | ||
| initsp4 = 15 | | initsp4 = 15 | ||
| cost4 = 53 | | cost4 = 53 | ||
| effect5 = MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, | | effect5 = MAX HP and DEF of all ally units within attack range '''+21%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | ||
| initsp5 = 15 | | initsp5 = 15 | ||
| cost5 = 53 | | cost5 = 53 | ||
| effect6 = MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, | | effect6 = MAX HP and DEF of all ally units within attack range '''+23%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | ||
| initsp6 = 15 | | initsp6 = 15 | ||
| cost6 = 53 | | cost6 = 53 | ||
| effect7 = MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, | | effect7 = MAX HP and DEF of all ally units within attack range '''+25%''' for '''40''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | ||
| initsp7 = 15 | | initsp7 = 15 | ||
| cost7 = 50 | | cost7 = 50 | ||
Line 74: | Line 79: | ||
| Unit_name = [Sea Lodge] Flet | | Unit_name = [Sea Lodge] Flet | ||
|Win = Alright, it's ready! Eat until your belly is completely full! | |Win = Alright, it's ready! Eat until your belly is completely full! | ||
|Lose = Ugh, so I couldn't get the job done. | |Lose = Ugh, so I couldn't get the job done. Eating bread will make you feel better. | ||
|Original = Flet | |Original = Flet | ||
}} | }} | ||
== In other languages == | |||
{| class="wikitable" | |||
! | |||
!Japanese | |||
!Traditional Chinese | |||
|- | |||
!Flet | |||
|フレット ''Furetto'' | |||
|弗萊特 ''Fúláitè'' | |||
|- | |||
|- | |||
!Free XL Helping | |||
|大盛り無料 ''Ōmorimuryō'' | |||
|大碗免費 ''Dàwǎnmiǎnfèi'' | |||
|- | |||
|- | |||
!Shop with Line Out the Door | |||
|行列のできる店 ''Gyōretsunodekirumise'' | |||
|排隊店家 ''Páiduìdiànjiā'' | |||
|- | |||
|- | |||
!Sea Lodge | |||
|出張海の家 ''Shutchōuminoya'' | |||
|海之家打工 ''Hǎizhījiādǎgōng'' | |||
|} | |||
==Notes== | ==Notes== | ||
*Has higher base attack than most other supports combined with high attack range, making his DPS impressive even before he starts doing any supporting. | |||
*Best deployed right before a high-value Defender or Fighter, with as many ally units within his attack range as possible. | |||
[[Category:Released_by_2022]] | [[Category:Released_by_2022]] | ||
==Changes== | ==Changes== |
Latest revision as of 09:11, 21 June 2024
Sea Lodge |
Silver |
---|
Illustrator | ライネル(Raineru) |
---|---|
Release Date | 10/14/2022 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1317 | 482 | 142 | 0 | 1 | 70 | 20 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1590 | 603 | 168 | 0 | 1 | 70 | 20 | 2 |
TRAIT | Inflicts physical damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Free XL Helping Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
HP +5 | Enhance Nature | Defense +13 |
Skill[edit | edit source]
Shop with Line Out the Door | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | 15 | 55 |
Level 2 | MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | 15 | 55 |
Level 3 | MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | 15 | 53 |
Level 4 | MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | 15 | 53 |
Level 5 | MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | 15 | 53 |
Level 6 | MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | 15 | 53 |
Level 7 | MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal). | 15 | 50 |
Interaction and Dialogue[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | Alright, it's ready! Eat until your belly is completely full! |
Lose | Ugh, so I couldn't get the job done. Eating bread will make you feel better. |
For full crystalline good and interaction lines, refer to Flet. |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Flet | フレット Furetto | 弗萊特 Fúláitè |
Free XL Helping | 大盛り無料 Ōmorimuryō | 大碗免費 Dàwǎnmiǎnfèi |
Shop with Line Out the Door | 行列のできる店 Gyōretsunodekirumise | 排隊店家 Páiduìdiànjiā |
Sea Lodge | 出張海の家 Shutchōuminoya | 海之家打工 Hǎizhījiādǎgōng |
Notes[edit | edit source]
- Has higher base attack than most other supports combined with high attack range, making his DPS impressive even before he starts doing any supporting.
- Best deployed right before a high-value Defender or Fighter, with as many ally units within his attack range as possible.
Changes[edit | edit source]
- 10/21/2022
- Added description to his skill: "(This effect lasts until leaving the battlefield)"
- 10/14/2022
- English translation was adjusted from mention he grants immunity to death to "Additionally, when HP hits 0, they are not counted as deaths. "
- Since deaths while his skill is active are considered retreats instead, vanguards now refund their cost as expected when they die.