Archer Mummy: Difference between revisions

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|release-date = 12/24/2021
|release-date = 12/24/2021
|rarity = 2 Stars ☆☆
|rarity = 2 Stars ☆☆
|deploy-tile = High Ground
 
|damage-type = Single-Target Physical
|character-title = Mummy Mob
|character-name = Archer Mummy
|character-name = Archer Mummy
|character-title = Mummy Mob
 
|attack-reach = Aerial
|availability = Flyers Only
|availability = Flyers Only
}}{{Stats
}}{{Stats
| filename = archer mummy
| filename = archer mummy
| lv max = 30
| lv max = 30
| trait = Attack flying enemies with priority.
 
| hp = 512
| hp = 512
| hp max = 725
| hp max = 725
Line 29: Line 28:
| magic res max = 0
| magic res max = 0
| atk spd = 1.7
| atk spd = 1.7
}}{{CharDetail
| trait = Attack flying enemies with priority.
|deploy-tile = High Ground
|damage-type = Single-Target Physical
|attack-reach = Aerial
| range type = 1  
| range type = 1  
|nature name = Strike from the Dark
|nature name = Strike from the Dark
Line 44: Line 48:
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = manual
| effect = ATK '''+5%'''; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until leaving the battlefield.  
| effect = ATK '''+5%'''; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until withdrawal.  
| initsp = 0
| initsp = 0
| cost = 50
| cost = 50
| effect2 = ATK '''+7%'''; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until leaving the battlefield.  
| effect2 = ATK '''+7%'''; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until withdrawal.  
| initsp2 = 0
| initsp2 = 0
| cost2 = 50
| cost2 = 50
| effect3 = ATK '''+9%'''; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until leaving the battlefield.  
| effect3 = ATK '''+9%'''; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until withdrawal.  
| initsp3 = 0
| initsp3 = 0
| cost3 = 48
| cost3 = 48
| effect4 =
| initsp4 =
| cost4 =
| effect5 =
| initsp5 =
| cost5 =
| effect6 =
| initsp6 =
| cost6 =
| effect7 =
| initsp7 =
| cost7 =
|upgrade=ShooterClassSkill2}}
|upgrade=ShooterClassSkill2}}


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| Unit_name = Archer Mummy
| Unit_name = Archer Mummy
| Good_name = Mystical Bandages
| Good_name = Mystical Bandages
|Win = I won, but...... Can I go home?
|Win = I won, so.....<br>Can I go home?
|Lose =Well, it turned out to be a loss. Fine with me anyhow.  
|Lose =Well, it turned out to be a loss. Fine with me anyhow.  
|Interaction #1 =...What are you here for?  
|Interaction #1 =...What are you here for?  
Line 73: Line 89:
|Gift Box #5 =  
|Gift Box #5 =  
}}{{Dialogue Summer  
}}{{Dialogue Summer  
| 1=Summer at the beach...<br>Vulnerable... Assassination......
|1= Summer at the beach...<br>Vulnerable... Assassination......
| 2=Swimming......?<br>I decline.
|2= Swimming......?<br>I decline.
| 3=.......Going to the Sea Lodge?<br>Are we poisoning someone?
|3= .......Going to the Sea Lodge?<br>Are we poisoning someone?
| 4=I'm so hungry......<br>Please feed me.
|4= I'm so hungry......<br>Please feed me.
| 5=Why are we still here......<br>Just because it's summer doesn't mean we can be carefree.
|5= Why are we still here......<br>Just because it's summer doesn't mean we can be carefree.
| 6 =......Thank you as always.
|6= ......Thank you as always.
| 7=.....You aimed for this to......
|7= .....You aimed for this to......
|8 =......I suppose it can't be helped.
|8= ......I suppose it can't be helped.
|9 =......What's the meaning of this?<br>Do you wish to be cursed that badly?
|9= ......What's the meaning of this?<br>Do you wish to be cursed that badly?
|10 =.......I didn't say I wouldn't accept it.
|10= .......I didn't say I wouldn't accept it.
}}{{Dialogue Valentines
}}{{Dialogue Valentines
|1= ...Gimme a gift.<br>As long as you want to.
|1= ...Gimme a gift.<br>As long as you want to.
Line 93: Line 109:
|8= ...If you insist.
|8= ...If you insist.
|9= So good... I'm gonna cry!
|9= So good... I'm gonna cry!
|10= I thought you were a pretty nice guy, but then<br>you tried to drug me...? Ha ha...
|10= I thought you were a pretty nice guy, but then<br>you tried to drug me...? Haha...
}}
}}



Latest revision as of 09:07, 21 June 2024

Mummy Mob
Archer Mummy
2 Stars ☆☆

Shooter

Amberdon

Bronze
Illustrator Candy
Release Date 12/24/2021
Availability Flyers Only

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 512 157 38 0 1 70 8 1.7
30 725 246 56 0 1 70 8 1.7
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Attack flying enemies with priority.
NATURE Strike from the Dark
ATK +5% when attacking unblocked enemies.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills[edit | edit source]

Revengeful Tomb
Level Effect Init. SP SP Cost
Level 1 ATK +5%; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until withdrawal. 0 50
Level 2 ATK +7%; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until withdrawal. 0 50
Level 3 ATK +9%; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until withdrawal. 0 48
Level 4
Level 5
Level 6
Level 7
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]


Interactions and Crystalline Good[edit | edit source]

Mystical Bandages
Archer Mummy

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win I won, so.....
Can I go home?
Lose Well, it turned out to be a loss. Fine with me anyhow.
Rank Up none
Interaction #1 ...What are you here for?
Interaction #2 It's just the two of us..... Shouldn't we be going home now?
Interaction #3 What? An assassination request?
Interaction #4 ....A quest? I won't go.
Interaction #5 Shopping? Go buy some food.
Interaction #6 none
Gift Box #1 I suppose I'll accept, but.....
Gift Box #2 .....Thanks.
Gift Box #3 .....What is your motive?
Gift Box #4 ....Is this a tease? Do you wish to be cursed?
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Summer at the beach...
Vulnerable... Assassination......
Interaction #2 Swimming......?
I decline.
Interaction #3 .......Going to the Sea Lodge?
Are we poisoning someone?
Interaction #4 I'm so hungry......
Please feed me.
Interaction #5 Why are we still here......
Just because it's summer doesn't mean we can be carefree.
Interaction #6 none
Gift Box #1 ......Thank you as always.
Gift Box #2 .....You aimed for this to......
Gift Box #3 ......I suppose it can't be helped.
Gift Box #4 ......What's the meaning of this?
Do you wish to be cursed that badly?
Gift Box #5 .......I didn't say I wouldn't accept it.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 ...Gimme a gift.
As long as you want to.
Interaction #2 ...I want to go outside even less this time of
year.
Interaction #3 ...You smell of chocolate.
Leave me alone.
Interaction #4 ...Running low on sleep for the sake of someone
else. Making candy is more trouble than its
worth.
Interaction #5 ...There's wrapping paper over there.
Take it with you when you leave.
Interaction #6 none
Gift Box #1 You're okay with me having these?
I'm gonna eat 'em all.
Gift Box #2 You're just givin' these out to anyone you see,
aren't you?
...Yeah, I'll take 'em.
Gift Box #3 ...If you insist.
Gift Box #4 So good... I'm gonna cry!
Gift Box #5 I thought you were a pretty nice guy, but then
you tried to drug me...? Haha...
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Archer Mummy アーチャーマミー Āchāmamī 弓箭手木乃伊 Gōngjiànshǒumùnǎiyī
Strike from the Dark 暗闇からの一撃 Kurayamikaranoichigeki 從黑闇襲來的一擊 Cónghēi'ànxíláideyījí
Revengeful Tomb 墓所の怨霊 Boshonoonryō 墓地的怨靈 Mùdìdeyuànlíng
Mystical Bandages 神秘の包帯 Shinpinohōtai 神秘的繃帶 Shénmìdebēngdài

Notes[edit | edit source]