Domay: Difference between revisions
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(Created page with "{{Warning Placeholder}}{{Infobox Character |image = Domay.png |illustrator-link = |class = Fighter |country = Sepia |release-date = 5/31/2024 |rarity = 6 Stars ☆☆☆☆☆☆ |character-name = Domay |character-title = Factory Chief |availability = Standard Scouting |release-year = 2024 }}{{Stats | filename = domay | lv max = 50 | hp = | hp max = | atk = | atk max = | def = | def max = | magic res = | magic res max = | cost = | redeploy = | class = Fighter...") |
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{{Warning Placeholder}}{{Infobox Character | {{Warning Placeholder}}{{Infobox Character | ||
|image = Domay.png | |image = Domay.png | ||
|illustrator-link = | |illustrator-link = ゴースト フード | ||
|class = Fighter | |class = Fighter | ||
|country = Sepia | |country = Sepia | ||
Line 13: | Line 13: | ||
| filename = domay | | filename = domay | ||
| lv max = 50 | | lv max = 50 | ||
| hp = | | hp = 1293 | ||
| hp max = | | hp max = 1617 | ||
| atk = | | atk = 404 | ||
| atk max = | | atk max = 523 | ||
| def = | | def = 136 | ||
| def max = | | def max = 178 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 18 | ||
| redeploy = | | redeploy = 100 | ||
| class = Fighter | | class = Fighter | ||
| block = | | block = 2 | ||
| atk spd = | | atk spd = 1.5 | ||
}} | }} | ||
{{Stats1 | {{Stats1 | ||
| filename = domay2 | | filename = domay2 | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = 1617 | ||
| hp max = | | hp max = 2029 | ||
| atk = | | atk = 523 | ||
| atk max = | | atk max = 681 | ||
| def = | | def = 178 | ||
| def max = | | def max = 250 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 18 | ||
| redeploy = | | redeploy = 100 | ||
| class = Fighter | | class = Fighter | ||
| block = | | block = 2 | ||
| atk spd = | | atk spd = 1.5 | ||
| range type = none | | range type = none | ||
|upgrade= Fighter Silver Rank 6}} | |upgrade= Fighter Silver Rank 6}} | ||
{{CharDetail | {{CharDetail | ||
|deploy-tile = | |deploy-tile = Low Ground | ||
|damage-type = ' | |damage-type = ' | ||
|attack-reach = | |attack-reach = Ground | ||
| range type = | | range type = 2 | ||
| trait = | | trait = Inflicts Physical Damage on the enemy. | ||
| nature name = | | nature name = Apprenticeship Bond | ||
| nature desc = }} | | nature desc = 50% chance of nullifying status ailments of surrounding ally unit(s) within 1 tile caused by enemies. Whenever status ailments are nullified, chance of nature activating increases +5% (MAX of 100%). | ||
}} | |||
{{Intimacy | {{Intimacy | ||
|bonus1 = | |bonus1 = Magic Resist +5 | ||
|bonus2 = | |bonus2 = Defense +7 | ||
|bonus3 = }} | |bonus3 = Defense +13}} | ||
==Skills== | ==Skills== | ||
{{Skill | {{Skill | ||
| filename = domay_01 | | filename = domay_01 | ||
| name = | | name = Big Shot Hunting Cybernetic Arm | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = ATK '''+220%''' during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically).<br>This Skill always activates whenever a BOSS is present on the battlefield. | ||
| initsp = | | initsp = 0 | ||
| cost = | | cost = 10 | ||
| effect2 = | | effect2 = ATK '''+230%''' during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically).<br>This Skill always activates whenever a BOSS is present on the battlefield. | ||
| initsp2 = | | initsp2 = 0 | ||
| cost2 = | | cost2 = 10 | ||
| effect3 = | | effect3 = ATK '''+240%''' during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically).<br>This Skill always activates whenever a BOSS is present on the battlefield. | ||
| initsp3 = | | initsp3 = 0 | ||
| cost3 = | | cost3 = 10 | ||
| effect4 = | | effect4 = ATK '''+250%''' during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically).<br>This Skill always activates whenever a BOSS is present on the battlefield. | ||
| initsp4 = | | initsp4 = 0 | ||
| cost4 = | | cost4 = 10 | ||
| effect5 = | | effect5 = ATK '''+260%''' during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically).<br>This Skill always activates whenever a BOSS is present on the battlefield. | ||
| initsp5 = | | initsp5 = 0 | ||
| cost5 = | | cost5 = 10 | ||
| effect6 = | | effect6 = ATK '''+270%''' during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically).<br>This Skill always activates whenever a BOSS is present on the battlefield. | ||
| initsp6 = | | initsp6 = 0 | ||
| cost6 = | | cost6 = 10 | ||
| effect7 = | | effect7 = ATK '''+280%''' during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically).<br>This Skill always activates whenever a BOSS is present on the battlefield. | ||
| initsp7 = | | initsp7 = 0 | ||
| cost7 = | | cost7 = 10 | ||
|upgrade=FighterSkill6}} | |upgrade=FighterSkill6}} | ||
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| filename = domay | | filename = domay | ||
| Unit_name = [Factory Chief] Domay | | Unit_name = [Factory Chief] Domay | ||
| Good_name = | | Good_name = List of Valued Customers | ||
|Win = | |Win = Good grief, you guys are sure hot-headed,<br>always arguin'...... | ||
|Lose = | |Lose = Well, that was a good shot for a test run.<br>Better results next time! | ||
|Rank Up= | |Rank Up= What's that? You need a hand from me?<br>Ugh, no peace and quiet for me! | ||
|Interaction #1 = | |Interaction #1 = Hey, how's it going?<br>How am I doing? Oh, you'll see. | ||
|Interaction #2 = | |Interaction #2 = Did you come all the way out here to see me?<br>So, you're not busy either... hehe...... | ||
|Interaction #3 = | |Interaction #3 = Hey, why are you just standing there like that?<br>Come here and sit down. | ||
|Interaction #4 = | |Interaction #4 = You wanna hear an old story of mine?<br>......Nah, I've forgotten all of 'em. | ||
|Interaction #5 = | |Interaction #5 = Good grief...... what are you expecting out of me?<br>I'm not all bad, though. | ||
|Gift Box #1 = | |Gift Box #1 = Don't take this geezer seriously.<br>Just keep it to yourself. | ||
|Gift Box #2 = | |Gift Box #2 = See... You have good taste......<br>Thanks, I'll take good care of it. | ||
|Gift Box #3 = | |Gift Box #3 = Hey, don't hug me.<br>Come on, you're such a baby...... There, there...... | ||
|Gift Box #4 = | |Gift Box #4 = A shoulder massage pass? Hehe, you're something.<br>So, I can ask you for one now? | ||
|Gift Box #5 = | |Gift Box #5 = Alright, alright. I don't hate your enthusiasm.<br>......Go take a shower first; I'll be waiting for you. | ||
}} | }} | ||
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|- | |- | ||
!Domay | !Domay | ||
| | |ドメイ ''Domei'' | ||
| | |多梅伊 ''Duōméiyī'' | ||
|- | |- | ||
|- | |- | ||
! | !Apprenticeship Bond | ||
| | |徒弟の絆 ''Toteinokizuna'' | ||
| | |徒弟的牽絆 ''Túdìdeqiānbàn'' | ||
|- | |- | ||
|- | |- | ||
! | !Big Shot Hunting Cybernetic Arm | ||
| | |大物狙いのサイバネアーム ''Ōmononerainosaibaneāmu'' | ||
| | |瞄準大獵物的模控手臂 ''Miáozhǔndàlièwùdemókòngshǒubì'' | ||
|- | |- | ||
|- | |- | ||
!Factory Chief | !Factory Chief | ||
| | |工場長 ''Kōbachō'' | ||
| | |工廠領班 ''Gōngchǎnglǐngbān'' | ||
|- | |- | ||
|- | |- | ||
! | !List of Valued Customers | ||
| | |得意先名簿 ''Tokui-sakimeibo'' | ||
| | |客戶名單 ''Kèhùmíngdān'' | ||
|} | |} | ||
==Notes== | ==Notes== | ||
[[Category:Released by 2024]] | [[Category:Released by 2024]] |
Revision as of 12:36, 31 May 2024
⚠ Information in this page is not final or pending review. It may contain placeholders and information that may change over time. |
Factory Chief |
Bronze |
---|
Illustrator | ゴースト フード |
---|---|
Release Date | 5/31/2024 |
Availability | Standard Scouting |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1293 | 404 | 136 | 0 | 2 | 100 | 18 | 1.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1617 | 523 | 178 | 0 | 2 | 100 | 18 | 1.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1617 | 523 | 178 | 0 | 2 | 100 | 18 | 1.5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 2029 | 681 | 250 | 0 | 2 | 100 | 18 | 1.5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
|
TRAIT | Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Apprenticeship Bond 50% chance of nullifying status ailments of surrounding ally unit(s) within 1 tile caused by enemies. Whenever status ailments are nullified, chance of nature activating increases +5% (MAX of 100%). |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Big Shot Hunting Cybernetic Arm | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | ATK +220% during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically). This Skill always activates whenever a BOSS is present on the battlefield. |
0 | 10 |
Level 2 | ATK +230% during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically). This Skill always activates whenever a BOSS is present on the battlefield. |
0 | 10 |
Level 3 | ATK +240% during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically). This Skill always activates whenever a BOSS is present on the battlefield. |
0 | 10 |
Level 4 | ATK +250% during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically). This Skill always activates whenever a BOSS is present on the battlefield. |
0 | 10 |
Level 5 | ATK +260% during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically). This Skill always activates whenever a BOSS is present on the battlefield. |
0 | 10 |
Level 6 | ATK +270% during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically). This Skill always activates whenever a BOSS is present on the battlefield. |
0 | 10 |
Level 7 | ATK +280% during next attack, attack range expands to 3 tiles in front of this unit, and attacks up to 3 enemies simultaneously within attack range (Skill activates automatically). This Skill always activates whenever a BOSS is present on the battlefield. |
0 | 10 |
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | Good grief, you guys are sure hot-headed, always arguin'...... |
Lose | Well, that was a good shot for a test run. Better results next time! |
Rank Up | What's that? You need a hand from me? Ugh, no peace and quiet for me! |
Interaction #1 | Hey, how's it going? How am I doing? Oh, you'll see. |
Interaction #2 | Did you come all the way out here to see me? So, you're not busy either... hehe...... |
Interaction #3 | Hey, why are you just standing there like that? Come here and sit down. |
Interaction #4 | You wanna hear an old story of mine? ......Nah, I've forgotten all of 'em. |
Interaction #5 | Good grief...... what are you expecting out of me? I'm not all bad, though. |
Gift Box #1 | Don't take this geezer seriously. Just keep it to yourself. |
Gift Box #2 | See... You have good taste...... Thanks, I'll take good care of it. |
Gift Box #3 | Hey, don't hug me. Come on, you're such a baby...... There, there...... |
Gift Box #4 | A shoulder massage pass? Hehe, you're something. So, I can ask you for one now? |
Gift Box #5 | Alright, alright. I don't hate your enthusiasm. ......Go take a shower first; I'll be waiting for you. |
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Domay | ドメイ Domei | 多梅伊 Duōméiyī |
Apprenticeship Bond | 徒弟の絆 Toteinokizuna | 徒弟的牽絆 Túdìdeqiānbàn |
Big Shot Hunting Cybernetic Arm | 大物狙いのサイバネアーム Ōmononerainosaibaneāmu | 瞄準大獵物的模控手臂 Miáozhǔndàlièwùdemókòngshǒubì |
Factory Chief | 工場長 Kōbachō | 工廠領班 Gōngchǎnglǐngbān |
List of Valued Customers | 得意先名簿 Tokui-sakimeibo | 客戶名單 Kèhùmíngdān |