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{{Infobox Character
{{Infobox Character
|image = kancrow.png
|image = kancrow.png
|image2 = FULL_kancrow.png
|illustrator-link = 1boshi
|illustrator-link = 1boshi
|class = Caster
|class = Caster
|country = Yamato
|country = Yamato
|release-date = 1/20/2023
|release-date = 1/20/2023
|release-year = 2023
|rarity = 5 Stars ☆☆☆☆☆
|rarity = 5 Stars ☆☆☆☆☆
|deploy-tile = High Ground
|damage-type = Single-Target Magic
|character-name = Kancrow
|character-name = Kancrow
|character-title = The Sacred Yatagarasu
|character-title = The Sacred Yatagarasu
|attack-reach = Aerial
|availability = Standard Scouting}}{{Stats
|availability = Standard Scouting
|release-year=2023}}{{Stats
| filename = kancrow
| filename = kancrow
| lv max = 50
| lv max = 50
|trait = Inflicts magic damage on the enemy.
| hp =753
| hp =  
| hp max =1008
| hp max =  
| atk =365
| atk =  
| atk max =447
| atk max =  
| cost =19
| cost =  
| redeploy =70
| redeploy =  
| class = Caster
| def =108
| def max =134
| block = 1
| magic res =15
| magic res max =15
| atk spd =2 }}
{{Stats1
| filename = kancrow2
| lv max = 70
| hp = 1008
| hp max = 1109
| atk = 447
| atk max = 487
| def = 134
| def max = 155
| magic res = 15
| magic res max = 15
| cost = 19
| redeploy = 70
| class = Caster
| class = Caster
| def =
| def max =
| block = 1
| block = 1
| magic res =  
| atk spd = 2
| magic res max =  
|upgrade=Caster Silver Rank 5
| atk spd =  
}}
{{CharDetail
|deploy-tile = High Ground
|damage-type = Single-Target Magic
|attack-reach = Aerial
|trait = Inflicts magic damage on the enemy.
| range type = 1
| range type = 1
|nature name = Predetermination
|nature name = Predetermination
|nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding a summon).
|nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding summons).<br>ATK +15% of those affected.|nature range type=7}}
ATK +15% of those affected.}}
 
{{Intimacy
|bonus1 =HP+5
|bonus2 =ATK+7
|bonus3 =DEF+13 }}
===Skills===
{{Skill
| filename = kancrow_01
| name = Undetermined Fate
| recovertype = auto
| casttype = manual
| initsp = 20
| effect = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.)
| cost = 45
| effect2 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.)
| initsp2 = 21
| cost2 = 45
| effect3 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.)
| initsp3 = 22
| cost3 = 42
| effect4 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.)
| initsp4 = 23
| cost4 = 40
| effect5 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.)
| initsp5 = 24
| cost5 = 38
| effect6 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.)
| initsp6 = 25
| cost6 = 38
| effect7 = Summon a Purification Doll.<br>(Up to three reinforcement units can be summoned at once.)
| initsp7 = 25
| cost7 = 35
|upgrade=CasterSkill5
|range type = global_hg
}}


{{Stats
== Purification Doll ==
{{Stats Summon
| filename = kancrow_doll
| filename = kancrow_doll
| lv max =50   
| lv max =50   
|trait = Won't attack enemies.<br>Unable to block enemies.
|trait = Won't attack enemies.<br>Unable to block enemies.
| hp =  
| hp = 600
| hp max =  
| hp max = 800
| atk =  
| atk = 200
| atk max =  
| atk max = 250
| cost =  
| cost =  
| redeploy =  
| redeploy =  
| class = Caster
| class = Caster
| def =  
| def =80
| def max =  
| def max =100
| block =  
| block =0
| magic res =  
| magic res =15
| magic res max =  
| magic res max =15
| atk spd =  
| atk spd =2
| range type =7
| upgrade-display = none}}
{{Stats1
| filename = kancrow_doll
| lv max = 70
| hp = 800
| hp max = 1000
| atk = 250
| atk max = 300
| def = 100
| def max = 150
| magic res = 15
| magic res max = 15
| class = Caster
| block = 0
| atk spd = 2
| upgrade-display = none}}
{{CharDetail
| range type =11
|nature name = Cursed Seal
|nature name = Cursed Seal
|nature desc = Speed and Attack Speed of all enemies within attack range -25%.}}
|nature desc = Speed and Attack Speed of all enemies within attack range -25%.
 
|attack-reach = Aerial
{{Intimacy
|deploy-tile = High Ground
|bonus1 =
|damage-type = Single-Target Magic
|bonus2 =
| trait = Does not attack.
|bonus3 = }}
|nature range type=11}}
==Skills==
<br>
{{Skill
| filename = kancrow_01
| name = Undetermined Fate
| recovertype = auto
| casttype = manual
| initsp =
| effect = Summon a Purification Doll.
| cost =
| effect2 = Summon a Purification Doll.
| initsp2 =  
| cost2 =  
| effect3 = Summon a Purification Doll.
| initsp3 =
| cost3 =
| effect4 =
| initsp4 =
| cost4 =
| effect5 =
| initsp5 =
| cost5 =
| effect6 =
| initsp6 =
| cost6 =
| effect7 =
| initsp7 =
| cost7 = }}
{{Skill
{{Skill
| filename = kancrow_01
| filename = kancrow_02
| name = Route of Hades
| name = Route of Hades
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = auto
| initsp =  
| initsp = 0
| effect = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''9''' seconds (activates automatically but some enemies such as bosses are immune).  
| effect = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''9''' seconds (activates automatically but some enemies such as bosses are immune).  
| cost =  
| cost = 20
| effect2 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''10''' seconds (activates automatically but some enemies such as bosses are immune).
| effect2 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''10''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp2 =  
| initsp2 = 0
| cost2 =  
| cost2 = 20
| effect3 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''11''' seconds (activates automatically but some enemies such as bosses are immune).
| effect3 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''11''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp3 =  
| initsp3 = 0
| cost3 =  
| cost3 = 20
| effect4 =  
| effect4 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''12''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp4 =  
| initsp4 = 0
| cost4 =  
| cost4 = 20
| effect5 =  
| effect5 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''13''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp5 =  
| initsp5 = 0
| cost5 =  
| cost5 = 20
| effect6 =  
| effect6 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''14''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp6 =  
| initsp6 = 0
| cost6 =  
| cost6 = 20
| effect7 =  
| effect7 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''15''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp7 =  
| initsp7 = 0
| cost7 =  
| cost7 = 20
|upgrade=CasterSkill5}}
|range type = 11
}}


==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
Line 121: Line 168:
|Win = After this battle is over......<br>There's something I have always<br>wanted to... um... tell you......
|Win = After this battle is over......<br>There's something I have always<br>wanted to... um... tell you......
|Lose = We may have lost, but it is not a<br>bad omen. Next time we will get a<br>different result...... maybe.
|Lose = We may have lost, but it is not a<br>bad omen. Next time we will get a<br>different result...... maybe.
|Rank Up =  
|Rank Up = The more I think of you, the more my curses grow in power......
|Interaction #1 = Ha... hahahaha!<br>I knew you were going to come.
|Interaction #1 = Ha... hahahaha!<br>I knew you were going to come.
|Interaction #2 = Our fortunes say that we're the perfect match.<br>So... have you thought about our engagement?
|Interaction #2 = Our fortunes say that we're the perfect match.<br>So... have you thought about our engagement?
|Interaction #3 = Hey, what a coincidence. I was just......<br>thinking about getting together for marriage.  
|Interaction #3 = Hey, what a coincidence. I was just......<br>thinking about getting together for marriage.  
|Interaction #4 = Let's bond with each other.<br>Don't worry, no one's watching.
|Interaction #4 = Let's bond with each other.<br>Don't worry, no one's watching.
|Interaction #5 = Do you have any fortune you'd like me to tell you?<br>How about your future fiancé, aren't you curious?
|Interaction #5 = Do you have any fortune you'd like me to tell you?<br>How about your future fiancé? Aren't you curious?
|Gift Box #1 = Here...... this is in return for your gift.<br>Think of this doll as... me......
|Gift Box #1 = Here... this is in return for your gift.<br>Think of this doll as... me...
|Gift Box #2 = I want to treasure the wrapping paper, too.<br>Because I want anything that's yours.
|Gift Box #2 = I want to treasure the wrapping paper, too.<br>Because I want anything that's yours.
|Gift Box #3 = By the way, I need some of your hair and sweat.<br>I need it as a catalyst for fortune-telling......
|Gift Box #3 = By the way, I need some of your hair and sweat.<br>I need it as a catalyst for fortune-telling...
|Gift Box #4 = This is a peculiar piece of underwear......<br>Oh, I get it. I'll wear these while we bond, am I right?
|Gift Box #4 = This is a peculiar piece of underwear...<br>Oh, I get it. I'll wear these while we bond, am I right?
|Gift Box #5 = I... I see... you're into this sort of stuff.<br>O-of course I knew that. <br>I'm a fortune teller after all......
|Gift Box #5 = I... I see... you're into this sort of stuff.<br>O-of course I knew that. <br>I'm a fortune teller after all...
}}{{Dialogue Valentines
|1=Hello there!<br>Do you know what day it is today? Hmm?
|2=I need a catalyst to start my divination.<br>Um... uh... black, sweet candy... with lots of<br>sugar!
|3=It seems as if you have something to give me.<br>In fact, you should be giving me something.
|4=I have something for you.<br>Close the door, and come over here by me...
|5=Oops, it has all melted.<br>There's chocolate all over my feathers.
|6=The taste of liquor is strong in these<br>chocolates. Trying to get me drunk, eh?<br>Heheheh...
|7=Th-there's something strange in these<br>candies... M-my chest is... warm... Ahh...
|8=Here, this is one of my spell tags. Take it as<br>thanks. Then it won't feel so lonely when<br>you have eaten all your chocolate.
|9=Take these from me as thanks. I used no<br>sugar at all in them, so make sure to swallow<br>them in one go!
|10=You may have some of my candies, too.<br>I tried mixing a lot of different things into them,<br>not just sugar.
}}{{Dialogue Summer
|1=The s-sun......<br>I can't stand much more......
|2=Everyone here is so... cheerful......<br>This place doesn't suit me......
|3=A shell... these can be used for my divinations.<br>Would you... help me......?
|4=I ate too much cold food......<br>My stomach... it hurts......
|5=Oh, you're going to swim?<br>...Ah, I-I'll try my best......
|6=Heh heh heh......<br>I'll treasure all of the memories of this summer that I've made with you......
|7=How did you know what I would want......?<br>This, too, is fate......
|8=......It's so nice and cold......
|9=Try putting this shell to your ear.<br>Listen, you can hear the sea...... Hm? What do you mean you can't hear it?
|10=Th-this is more of a few threads than what I'd call 'swimwear'.<br>You really like these, don't you.
}}
}}


Line 144: Line 213:
|-
|-
!Kancrow
!Kancrow
|
|カンクロウ ''Kankurou''
|
|勘九郎 ''Kānjiǔláng''
!Purification Doll
!Purification Doll
|
|形代 ''Katashiro''
|
|替身符紙 ''Tìshēnfúzhǐ''
|-
|-
!Predetermination
!Predetermination
|
|合縁奇縁 ''Aienkien''
|
|合不合都是緣分 ''Hébuhédōushìyuánfèn''
!Cursed Seal
!Cursed Seal
|
|呪印 ''Noroishirushi''
|
|咒印 ''Zhòuyìn''
|-
|-
!Undetermined Fate
!Undetermined Fate
|
|吉凶未分 ''Kikkyōmibun''
|
|吉凶未卜 ''Jíxiōngwèibǔ''
!Route of Hades
!Route of Hades
|
|幽明の旅路 ''Yūmeinotabiji''
|
|幽冥的旅途 ''Yōumíngdelǚtú''
|-
|-
!The Sacred Yatagarasu
!The Sacred Yatagarasu
|
|陰陽使いの八咫烏 ''Onmyōtsukainoyatagarasu''
|
|八咫烏的詛咒師 ''Bāzhǐwūdezǔzhòushī''
|-
|-
!Spellbound Red Thread
!Spellbound Red Thread
|
|呪わしき赤い糸 ''Norowashikiakaiito''
|
|詛咒的紅線 ''Zǔzhòudehóngxiàn''
|-
|-
|}
|}
==Trivia==
*A Tengu ritualist and fortune-teller from Yamato. Even though he wields uncanny dark magic, he's a lonely, introverted fellow who only wants marriage. He seems to believe that he has some sort of fated bond with Gaia.


==Notes==
==Notes==
* Kancrow's nature triggers on the first character deployed in a 1 tile radius around him. It causes all damage taken to be instead dealt to the character with the higher HP between them. This is similar to Corca's nature and allows for healers to extend their effective range by only needing to heal just Kancrow or his nature target. If the bonded character is undeployed, a new character placed near Kancrow will not trigger his nature again. The 15% ATK increase appears to be inconsistent, sometimes not appearing on the bonded characters damage sheet or sometimes it may appear on Kancrow without his bond active.
[[Category:Summoner]]
[[Category:Summoner]]
* Purification Doll has the skill "Route of Hades" which has the effect "Unit leaves battlefield after having poisoned all enemies within 2 tiles for 9 seconds (activates automatically but some enemies such as bosses are immune)."

Revision as of 06:51, 29 March 2024

The Sacred Yatagarasu
Kancrow
5 Stars ☆☆☆☆☆

Caster

Yamato

Bronze
Silver
Illustrator 1boshi
Release Date 1/20/2023
Availability Standard Scouting

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 753 365 108 15 1 70 19 2
50 1008 447 134 15 1 70 19 2
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1008 447 134 15 1 70 19 2
70 1109 487 155 15 1 70 19 2
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
20000
6
4
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Inflicts magic damage on the enemy.
NATURE Predetermination
Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding summons).
ATK +15% of those affected.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP+5 ATK+7 DEF+13

Skills

Undetermined Fate
Level Effect Init. SP SP Cost
Level 1 Summon a Purification Doll.
(Up to three reinforcement units can be summoned at once.)
20 45
Level 2 Summon a Purification Doll.
(Up to three reinforcement units can be summoned at once.)
21 45
Level 3 Summon a Purification Doll.
(Up to three reinforcement units can be summoned at once.)
22 42
Level 4 Summon a Purification Doll.
(Up to three reinforcement units can be summoned at once.)
23 40
Level 5 Summon a Purification Doll.
(Up to three reinforcement units can be summoned at once.)
24 38
Level 6 Summon a Purification Doll.
(Up to three reinforcement units can be summoned at once.)
25 38
Level 7 Summon a Purification Doll.
(Up to three reinforcement units can be summoned at once.)
25 35
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

‎‎‎‎‎‎‎‎‎‎Snapped Branch: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Branch: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Branch: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Gelatinous Lubricant: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Magical Branch: 3

‎‎‎‎‎‎‎‎‎‎Gelatinous Lubricant: 2


Purification Doll

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 600 200 80 15 0 {{{redeploy}}} {{{cost}}} 2
50 800 250 100 15 0 {{{redeploy}}} {{{cost}}} 2
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 800 250 100 15 0 none none 2
70 1000 300 150 15 0 none none 2
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Does not attack.
NATURE Cursed Seal
Speed and Attack Speed of all enemies within attack range -25%.
DEPLOY
{{{large}}}


Route of Hades
Level Effect Init. SP SP Cost
Level 1 Unit leaves battlefield after having poisoned all enemies within 2 tiles for 9 seconds (activates automatically but some enemies such as bosses are immune). 0 20
Level 2 Unit leaves battlefield after having poisoned all enemies within 2 tiles for 10 seconds (activates automatically but some enemies such as bosses are immune). 0 20
Level 3 Unit leaves battlefield after having poisoned all enemies within 2 tiles for 11 seconds (activates automatically but some enemies such as bosses are immune). 0 20
Level 4 Unit leaves battlefield after having poisoned all enemies within 2 tiles for 12 seconds (activates automatically but some enemies such as bosses are immune). 0 20
Level 5 Unit leaves battlefield after having poisoned all enemies within 2 tiles for 13 seconds (activates automatically but some enemies such as bosses are immune). 0 20
Level 6 Unit leaves battlefield after having poisoned all enemies within 2 tiles for 14 seconds (activates automatically but some enemies such as bosses are immune). 0 20
Level 7 Unit leaves battlefield after having poisoned all enemies within 2 tiles for 15 seconds (activates automatically but some enemies such as bosses are immune). 0 20
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Interactions and Crystalline Good

Spellbound Red Thread
[The Sacred Yatagarasu] Kancrow

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win After this battle is over......
There's something I have always
wanted to... um... tell you......
Lose We may have lost, but it is not a
bad omen. Next time we will get a
different result...... maybe.
Rank Up The more I think of you, the more my curses grow in power......
Interaction #1 Ha... hahahaha!
I knew you were going to come.
Interaction #2 Our fortunes say that we're the perfect match.
So... have you thought about our engagement?
Interaction #3 Hey, what a coincidence. I was just......
thinking about getting together for marriage.
Interaction #4 Let's bond with each other.
Don't worry, no one's watching.
Interaction #5 Do you have any fortune you'd like me to tell you?
How about your future fiancé? Aren't you curious?
Interaction #6 none
Gift Box #1 Here... this is in return for your gift.
Think of this doll as... me...
Gift Box #2 I want to treasure the wrapping paper, too.
Because I want anything that's yours.
Gift Box #3 By the way, I need some of your hair and sweat.
I need it as a catalyst for fortune-telling...
Gift Box #4 This is a peculiar piece of underwear...
Oh, I get it. I'll wear these while we bond, am I right?
Gift Box #5 I... I see... you're into this sort of stuff.
O-of course I knew that.
I'm a fortune teller after all...
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Hello there!
Do you know what day it is today? Hmm?
Interaction #2 I need a catalyst to start my divination.
Um... uh... black, sweet candy... with lots of
sugar!
Interaction #3 It seems as if you have something to give me.
In fact, you should be giving me something.
Interaction #4 I have something for you.
Close the door, and come over here by me...
Interaction #5 Oops, it has all melted.
There's chocolate all over my feathers.
Interaction #6 none
Gift Box #1 The taste of liquor is strong in these
chocolates. Trying to get me drunk, eh?
Heheheh...
Gift Box #2 Th-there's something strange in these
candies... M-my chest is... warm... Ahh...
Gift Box #3 Here, this is one of my spell tags. Take it as
thanks. Then it won't feel so lonely when
you have eaten all your chocolate.
Gift Box #4 Take these from me as thanks. I used no
sugar at all in them, so make sure to swallow
them in one go!
Gift Box #5 You may have some of my candies, too.
I tried mixing a lot of different things into them,
not just sugar.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 The s-sun......
I can't stand much more......
Interaction #2 Everyone here is so... cheerful......
This place doesn't suit me......
Interaction #3 A shell... these can be used for my divinations.
Would you... help me......?
Interaction #4 I ate too much cold food......
My stomach... it hurts......
Interaction #5 Oh, you're going to swim?
...Ah, I-I'll try my best......
Interaction #6 none
Gift Box #1 Heh heh heh......
I'll treasure all of the memories of this summer that I've made with you......
Gift Box #2 How did you know what I would want......?
This, too, is fate......
Gift Box #3 ......It's so nice and cold......
Gift Box #4 Try putting this shell to your ear.
Listen, you can hear the sea...... Hm? What do you mean you can't hear it?
Gift Box #5 Th-this is more of a few threads than what I'd call 'swimwear'.
You really like these, don't you.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages

Japanese Traditional Chinese Japanese Traditional Chinese
Kancrow カンクロウ Kankurou 勘九郎 Kānjiǔláng Purification Doll 形代 Katashiro 替身符紙 Tìshēnfúzhǐ
Predetermination 合縁奇縁 Aienkien 合不合都是緣分 Hébuhédōushìyuánfèn Cursed Seal 呪印 Noroishirushi 咒印 Zhòuyìn
Undetermined Fate 吉凶未分 Kikkyōmibun 吉凶未卜 Jíxiōngwèibǔ Route of Hades 幽明の旅路 Yūmeinotabiji 幽冥的旅途 Yōumíngdelǚtú
The Sacred Yatagarasu 陰陽使いの八咫烏 Onmyōtsukainoyatagarasu 八咫烏的詛咒師 Bāzhǐwūdezǔzhòushī
Spellbound Red Thread 呪わしき赤い糸 Norowashikiakaiito 詛咒的紅線 Zǔzhòudehóngxiàn

Trivia

  • A Tengu ritualist and fortune-teller from Yamato. Even though he wields uncanny dark magic, he's a lonely, introverted fellow who only wants marriage. He seems to believe that he has some sort of fated bond with Gaia.

Notes

  • Kancrow's nature triggers on the first character deployed in a 1 tile radius around him. It causes all damage taken to be instead dealt to the character with the higher HP between them. This is similar to Corca's nature and allows for healers to extend their effective range by only needing to heal just Kancrow or his nature target. If the bonded character is undeployed, a new character placed near Kancrow will not trigger his nature again. The 15% ATK increase appears to be inconsistent, sometimes not appearing on the bonded characters damage sheet or sometimes it may appear on Kancrow without his bond active.