Template:CharDetail: Difference between revisions

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{|class="wikitable" style="width:55em; margin:0 0 0em 1em; font-size:1em; text-align:center;"  
{|class="wikitable" style="width:65%; margin:0 0 0em 1em; font-size:1em; text-align:center;"  
|- style="display:{{{trait|none}}};"
|- style="display:{{{trait|none}}};"
! style="text-align:center; width:75px;" colspan="1" | TRAIT
! title="A unit's basic function in combat." style="text-align:center; width:75px;" colspan="1" | TRAIT
| style="background-color:#ffffff;text-align:left;" colspan="7" | {{{trait|?}}}
| style="background-color:#ffffff;text-align:left;" colspan="7" | {{{trait|?}}}
|- style="display:{{{nature name|none}}};"
|- style="display:{{{nature name|none}}};"
! style="background-color:#dbffdb; text-align:center;" colspan="1"  | NATURE
! title="Character's unique passive skill that usually gives them a unique buff or function." style="background-color:#dbffdb; text-align:center;" colspan="1"  | NATURE
| style="background-color:#f2fef2; font-weight:normal; text-align:left;" colspan="6"| '''{{{nature name|?}}}''' <br> {{{nature desc|?}}}
| style="background-color:#f2fef2; font-weight:normal; text-align:left;" colspan="6"| '''{{{nature name|?}}}''' <br> {{{nature desc|?}}}
| style="display:{{{nature range type|none}}};"|[[File:Range{{{nature range type|1}}}.png|140px| center| middle]]
| style="display:{{{nature range type|none}}};"|[[File:Range{{{nature range type|1}}}.png|140px| center| middle]]
|- style="display:{{{range type|none}}};"
|- style="display:{{{range type|none}}};"
! style="background-color:DarkTurquoise; text-align:center;" colspan="1"  | DEPLOY  
! title="Details where a unit can be deployed, what type of damage they deal, to how many targets, and its reach." style="background-color:DarkTurquoise; text-align:center;" colspan="1"  | DEPLOY  
| colspan="3"style="background-color:#ACEAE8; font-weight:normal; text-align:left;"  |
| colspan="3"style="background-color:#ACEAE8; font-weight:normal; text-align:left;"  |
* <b>Deploy Tile:</b>  [[:Category:{{{deploy-tile}}}|{{{deploy-tile}}}]]
* <b>Deploy Tile:</b>  [[:Category:{{{deploy-tile}}}|{{{deploy-tile}}}]]

Latest revision as of 08:20, 7 March 2024

TRAIT ?
NATURE ?
 ?
DEPLOY
  • Deploy Tile: [[:Category:{{{deploy-tile}}}|{{{deploy-tile}}}]]
  • Damage Type: [[:Category:{{{damage-type}}}|{{{damage-type}}}]]
  • Attack Reach: [[:Category:{{{attack-reach}}}|{{{attack-reach}}}]]
[[File:Range{{{range type}}}.png|140px| center| middle| link=[[:Category:Range{{{range type}}}]]]]
{{{large}}}

[[Category:{{{deploy-tile}}}]] [[Category:{{{damage-type}}}]] [[Category:{{{attack-reach}}}]] [[Category:Range{{{range type}}}]]

Template Useage[edit source]

Used primarily on Character pages, right below character's stats. Occasionally used twice when character has a transformation or summon.

Values for Deploy Tile[edit source]

Values for damage type[edit source]

Values for attack reach[edit source]

Values for range attribute[edit source]

Wiki use ranges[edit source]

Large Unit[edit source]

Using Large Unit = large will trigger character to be included in the large unit category and note the property below range.