Kongoh: Difference between revisions

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{{Infobox Character
{{Infobox Character
|image = Kongoh.png
|image = Kongoh.png
|param1 = [https://twitter.com/rybiok RybiOK]
|illustrator-link = [https://twitter.com/rybiok RybiOK]
|param2 = Vanguard
|class = Vanguard
|param3 = Yamato
|country = Yamato
|param4 = 01/10/2022
|release-date = 01/10/2022
|param5 = 3 Stars ☆☆☆
|rarity = 3 Stars ☆☆☆
|param6 = Gain Cost +1 per enemy defeated; Refund Cost upon withdrawal
|character-name = Kongoh
|param7 = Low Ground
|character-title = Iron Demon
|param8 = Single-Target Physical }}
|availability = Standard Scouting
 
|release-year = 2022
 
|image2 = FULL_Kongoh_2.png
__TOC__
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Kongoh | class=Vanguard |rarity=☆☆☆}}{{Character FS | char=Kongoh (Awakened) | class=Supporter |rarity=☆☆☆☆☆☆}} }}}}
 
==Stats==
{{Stats
{{Stats
| filename = kongoh
| filename = kongoh
| lv max = 40
| lv max = 40
| hp = X
| hp = 657
| hp max = 886
| hp max = 886
| atk = X
| atk = 199
| atk max = 285
| atk max = 285
| cost = 10
| cost = 10
| redeploy = 70
| redeploy = 70
| class = Vanguard
| class = Vanguard
| def = X
| def = 153
| def max = 191
| def max = 191
| block = 1
| block = 1
Line 30: Line 28:
| magic res max = 0
| magic res max = 0
| atk spd = 1.05
| atk spd = 1.05
}}
{{Stats1
| filename = kongoh2
| lv max = 55
| hp = 886
| hp max = 1158
| atk = 285
| atk max = 387
| def = 191
| def max = 201
| cost = 10
| redeploy = 70
| class = Vanguard
| block = 1
| magic res = 0
| magic res max = 0
| atk spd = 1.05
| range type = none
|upgrade= Vanguard Silver Rank 4
}}
{{CharDetail
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|attack-reach = Ground
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
| range type = 2
| range type = 2
}}
|nature name = Iron Demon Kongoh
|nature desc = DEF +10% Block count +1 whenever there are surrounding ally unit(s) within 1 tile.<br> If Kagura is one of those ally(s), block count +2.
|nature range type=7}}
{{Intimacy
{{Intimacy
|bonus1 = Defense +5
|bonus1 = Defense +5
Line 37: Line 62:
|bonus3 = Defense +13
|bonus3 = Defense +13
}}
}}
==Skills and Nature==
==Skills==
'''Nature'''
{{Nature
|nature name = Iron Demon Kongoh
|nature desc = DEF +10% Block count +1 whenever an ally is within 1 hexagonal tile, +2 if Kagura is there.
}}
 
'''Skills'''
{{Skill
{{Skill
| filename = kongoh_01
| filename = kongoh_01
Line 50: Line 68:
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = manual
| effect = Enemies are stunned within 2 hexagonal tiles in front of you
| effect = Stun enemies within 2 hexagonal tiles for 3 seconds.
| initsp = 5
| initsp = 5
| cost = 30
| cost = 30
| effect2 = Enemies are stunned within 2 hexagonal tiles in front of you
| effect2 = Stun enemies within 2 hexagonal tiles for 3 seconds.
| initsp2 = 6
| initsp2 = 6
| cost2 = 30
| cost2 = 30
| effect3 = Enemies are stunned within 2 hexagonal tiles in front of you
| effect3 = Stun enemies within 2 hexagonal tiles for 3 seconds.
| initsp3 = 7
| initsp3 = 7
| cost3 = 28
| cost3 = 28
| effect4 = X
| effect4 = Stun enemies within 2 hexagonal tiles for 3 seconds.
| initsp4 = Integer
| initsp4 = 8
| cost4 = Integer
| cost4 = 28
| effect5 = X
| effect5 = Stun enemies within 2 hexagonal tiles for 3 seconds.
| initsp5 = Integer
| initsp5 = 9
| cost5 = Integer
| cost5 = 28
| effect6 = X
| effect6 = Stun enemies within 2 hexagonal tiles for 3 seconds.
| initsp6 = Integer
| initsp6 = 10
| cost6 = Integer
| cost6 = 28
| effect7 = X
| effect7 = Stun enemies within 2 hexagonal tiles for 3 seconds.
| initsp7 = Integer
| initsp7 = 12
| cost7 = Integer
| cost7 = 28
| effect8 = X
|range type = 11
| initsp8 = Integer
|attack-reach = Aerial
| cost8 = Integer
|upgrade=VanguardSkill3}}
}}
==Skill Upgrades==
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{KongohSkill3}}
</div>
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
Line 88: Line 100:
|Lose =What!? Let me try again!! Ya hear!?  
|Lose =What!? Let me try again!! Ya hear!?  
|Interaction #1 =Hey, it's you! Sweet! Come over here!  
|Interaction #1 =Hey, it's you! Sweet! Come over here!  
|Rank Up = Here I come with a big one! Take this! The strongest ninjutsu a demon can master!
|Interaction #2 =What's up partner! Sorry, my bad.  
|Interaction #2 =What's up partner! Sorry, my bad.  
|Interaction #3 =We demons aren't all bad. We're just all dumb! Hahaha!  
|Interaction #3 =We demons aren't all bad. We're just all dumb! Hahaha!  
|Interaction #4 =N8injas are so cool as it is, so why not stand out even more?  
|Interaction #4 =Ninjas are so cool as it is, so why not stand out even more?  
|Interaction #5 =Hey, let's go buy some booze! Party time!  
|Interaction #5 =Hey, let's go buy some booze! Party time!  
|Gift Box #1 =Hitting the mark with shurikens, huh? I'm actually pretty bad at that.  
|Gift Box #1 =Hitting the mark with shurikens, huh? I'm actually pretty bad at that.  
Line 97: Line 110:
|Gift Box #4 =To think I'd get Yamato sake from you! Come here! Let's drink together!  
|Gift Box #4 =To think I'd get Yamato sake from you! Come here! Let's drink together!  
|Gift Box #5 =A new ninja outfit? I love red!  
|Gift Box #5 =A new ninja outfit? I love red!  
}}{{Dialogue Summer
| 1=It's summer beach time!<br>Let's play hard!
| 2=I think of feasts when I think of the beach!<br>Let's make sure to bring lots of sake!
| 3=Do you have any idea where Kagura went?<br>Man, my dude's so flighty!
| 4=Demons are super tough: we're fine even if we drown!<br>Huh, that's not the problem?
| 5=I bet using water-crossing shoes would make me stand out, huh?!<br>Alright, let's show 'em off together!
| 6 =So quality liquor does exist outside Yamato!<br>Here, come have some with me!
| 7=Sun lotion?<br>Will putting this on make me more like a ninja!?
|8 =Whoa......!<br>What is this? It feels really gooood......
|9 =Kagura helped you choose this, didn't he?<br>Score! What a cool surprise!
|10 =Woah, that's a cool swimsuit!<br>I'm gonna wear it now, so you'd better watch me!
}}{{Dialogue Valentines
|1=Isn't it great? You can feel the excitement in<br>the whole town! I think I'll also go get some<br>chocolates!
|2=Chocolate's a kind of candy, right?<br>I definitely wouldn't say no to some!
|3=Ain't Valentine's Day fun?
|4=Even demons love a little romance!
|5=Maybe I'll get some chocolates together too!<br>I'll give 'em to Kagura and make him all<br>flustered!
|6=Oh, chocolates!<br>Well ain't this nice!
|7=You wanna get up close and personal with<br>a demon~? Heh, any time you like.
|8=Alcohol-filled chocolates? Thanks!
|9=I'll pick out some chocolates for Kagura later;<br>come with me for that.
|10=Whoa, you got good taste in gifts!
}}
}}
==Lore==
 
==Trivia==
== In other languages ==
Kongoh must be placed after a unit in order for his Nature to take effect.  If placed first, it will not work.
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Kongoh
|コンゴウ ''Kongou''
|金剛 ''Jīngāng''
|-
|-
!Iron Demon Kongoh
|鉄鬼金剛 ''Tetsuonikongō''
|鐵鬼金剛 ''Tiěguǐjīngāng''
|-
|-
!Demonic Chain Dance
|鬼鎖の乱舞 ''Onikusarinoranbu''
|鬼鎖亂舞 ''Guǐsuǒluànwǔ''
|-
|-
!Iron Demon
|鉄鬼 ''Tetsuoni''
|鐵鬼 ''Tiěguǐ''
|-
|-
!Ninja Hero Goods
|忍者ヒーローグッズ ''Ninjahīrōguzzu''
|忍者英雄周邊 ''Rěnzhěyīngxióngzhōubiān''
|}
==Notes==
[[Category:Released by 2021]]
*Kongoh must be placed after a unit in order for his Nature to take effect.  If placed first, it will not work.
*Kongoh is not great for cost generation, but his Skill does have a wide range and stuns for a noticeably long time. Can be a life saver in a pitch. When paired with Kagura, he makes an efficient blocker as well. Unfortunately, Kagura must be placed first for Kongoh's Nature to work, and as Kongoh is a Vanguard that's usually the opposite of what you want to do.

Latest revision as of 05:28, 2 March 2024

Iron Demon
Kongoh
3 Stars ☆☆☆

Vanguard

Yamato

Bronze
Silver
Illustrator RybiOK
Release Date 01/10/2022
Availability Standard Scouting

Alternate Variants
n/a

Alternate Variants
☆☆☆
☆☆☆☆☆☆
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 657 199 153 0 1 70 10 1.05
40 886 285 191 0 1 70 10 1.05
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 886 285 191 0 1 70 10 1.05
55 1158 387 201 0 1 70 10 1.05
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
15000
3
2
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
NATURE Iron Demon Kongoh
DEF +10% Block count +1 whenever there are surrounding ally unit(s) within 1 tile.
If Kagura is one of those ally(s), block count +2.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Enhance Nature Defense +13

Skills[edit | edit source]

Demonic Chain Dance
Level Effect Init. SP SP Cost
Level 1 Stun enemies within 2 hexagonal tiles for 3 seconds. 5 30
Level 2 Stun enemies within 2 hexagonal tiles for 3 seconds. 6 30
Level 3 Stun enemies within 2 hexagonal tiles for 3 seconds. 7 28
Level 4 Stun enemies within 2 hexagonal tiles for 3 seconds. 8 28
Level 5 Stun enemies within 2 hexagonal tiles for 3 seconds. 9 28
Level 6 Stun enemies within 2 hexagonal tiles for 3 seconds. 10 28
Level 7 Stun enemies within 2 hexagonal tiles for 3 seconds. 12 28
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: Aerial
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 1
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Faded Feather: 1
4
Skill Manual II: 1

‎‎‎‎‎‎‎‎‎‎Feather: 1
5
Skill Manual II: 1

Feather: 2
6
Skill Manual III: 1

‎‎‎‎‎‎‎‎‎‎Adhesive: 1
7
Skill Manual III: 2

‎‎‎‎‎‎‎‎‎‎Gale Feather: 2


Interactions and Crystalline Good[edit | edit source]

Ninja Hero Goods
[Iron Demon] Kongoh

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Easy win with me, ain't it?
Lose What!? Let me try again!! Ya hear!?
Rank Up Here I come with a big one! Take this! The strongest ninjutsu a demon can master!
Interaction #1 Hey, it's you! Sweet! Come over here!
Interaction #2 What's up partner! Sorry, my bad.
Interaction #3 We demons aren't all bad. We're just all dumb! Hahaha!
Interaction #4 Ninjas are so cool as it is, so why not stand out even more?
Interaction #5 Hey, let's go buy some booze! Party time!
Interaction #6 none
Gift Box #1 Hitting the mark with shurikens, huh? I'm actually pretty bad at that.
Gift Box #2 You know I have a man, right? Call Kagura over and let's have a blast!
Gift Box #3 You're quite brave giving a demon undies! How about I give you the ones I'm wearing now?
Gift Box #4 To think I'd get Yamato sake from you! Come here! Let's drink together!
Gift Box #5 A new ninja outfit? I love red!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 It's summer beach time!
Let's play hard!
Interaction #2 I think of feasts when I think of the beach!
Let's make sure to bring lots of sake!
Interaction #3 Do you have any idea where Kagura went?
Man, my dude's so flighty!
Interaction #4 Demons are super tough: we're fine even if we drown!
Huh, that's not the problem?
Interaction #5 I bet using water-crossing shoes would make me stand out, huh?!
Alright, let's show 'em off together!
Interaction #6 none
Gift Box #1 So quality liquor does exist outside Yamato!
Here, come have some with me!
Gift Box #2 Sun lotion?
Will putting this on make me more like a ninja!?
Gift Box #3 Whoa......!
What is this? It feels really gooood......
Gift Box #4 Kagura helped you choose this, didn't he?
Score! What a cool surprise!
Gift Box #5 Woah, that's a cool swimsuit!
I'm gonna wear it now, so you'd better watch me!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Isn't it great? You can feel the excitement in
the whole town! I think I'll also go get some
chocolates!
Interaction #2 Chocolate's a kind of candy, right?
I definitely wouldn't say no to some!
Interaction #3 Ain't Valentine's Day fun?
Interaction #4 Even demons love a little romance!
Interaction #5 Maybe I'll get some chocolates together too!
I'll give 'em to Kagura and make him all
flustered!
Interaction #6 none
Gift Box #1 Oh, chocolates!
Well ain't this nice!
Gift Box #2 You wanna get up close and personal with
a demon~? Heh, any time you like.
Gift Box #3 Alcohol-filled chocolates? Thanks!
Gift Box #4 I'll pick out some chocolates for Kagura later;
come with me for that.
Gift Box #5 Whoa, you got good taste in gifts!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Kongoh コンゴウ Kongou 金剛 Jīngāng
Iron Demon Kongoh 鉄鬼金剛 Tetsuonikongō 鐵鬼金剛 Tiěguǐjīngāng
Demonic Chain Dance 鬼鎖の乱舞 Onikusarinoranbu 鬼鎖亂舞 Guǐsuǒluànwǔ
Iron Demon 鉄鬼 Tetsuoni 鐵鬼 Tiěguǐ
Ninja Hero Goods 忍者ヒーローグッズ Ninjahīrōguzzu 忍者英雄周邊 Rěnzhěyīngxióngzhōubiān

Notes[edit | edit source]

  • Kongoh must be placed after a unit in order for his Nature to take effect. If placed first, it will not work.
  • Kongoh is not great for cost generation, but his Skill does have a wide range and stuns for a noticeably long time. Can be a life saver in a pitch. When paired with Kagura, he makes an efficient blocker as well. Unfortunately, Kagura must be placed first for Kongoh's Nature to work, and as Kongoh is a Vanguard that's usually the opposite of what you want to do.