Lute (Summer): Difference between revisions

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|character-name = Lute
|character-name = Lute
|character-title = Rock Festival
|character-title = Rock Festival
|image = Lute_summer.png
|image = FULL_lute_summer.png
|image2 = FULL_lute_summer.png
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Lute| class=Vanguard|rarity=☆☆☆☆}}{{Character FS | char=Lute (Summer) | class=Supporter|rarity=☆☆☆☆☆☆}} }}
|alternate-link= [[Lute]]
|rarity = 6 Stars ☆☆☆☆☆☆
|rarity = 6 Stars ☆☆☆☆☆☆
|class = Support
|class = Support
|deploy-tile = High Ground
|deploy-tile = High Ground
|damage-type = Single-Target Heal
|damage-type = Single-Target Magic
|attack-reach = Ally
|attack-reach = Aerial
|country = Verdancia
|country = Verdancia
|illustrator-link = [https://twitter.com/st05254 じょん(Jon)]
|illustrator-link = [https://twitter.com/st05254 じょん(Jon)]
|release-date = 11/11/2022
|release-date = 11/11/2022
|availability = [[Summoning#Limited_Scouting|Limited Scouting]]
|availability = Limited Scouting
|}}{{Stats1
|release-year=2022}}{{Stats1
| filename = lute_summer
| filename = lute_summer
| lv max = 80
| lv max = 80
Line 30: Line 29:
| block =1  
| block =1  
| atk spd =1.6  
| atk spd =1.6  
| range type = 1
| range type = 6
| display-header =
| upgrade-display = none;
}}
{{CharDetail
| trait = Can be positioned on (high) ground. Inflicts magic damage on the enemy.
| trait = Can be positioned on (high) ground. Inflicts magic damage on the enemy.
| nature name = Rock ‘n’ Roll on the Battlefield
| nature name = Rock ‘n’ Roll on the Battlefield
| nature desc = 1 COST is reimbursed each time an ally unit with Deploy COST of 10-19 is deployed, and 2 COST is reimbursed each time an ally unit with Deploy COST of 20(+) is deployed, whenever Lute is on the battlefield.
| nature desc = 1 COST is reimbursed each time an ally unit with Deploy COST of 10-19 is deployed, and 2 COST is reimbursed each time an ally unit with Deploy COST of 20(+) is deployed, whenever Lute is on the battlefield.
}}
|attack-reach=Aerial|damage-type=Single-Target Magic|deploy-tile=Both|range type=6}}


{{Intimacy|bonus1 = |bonus2 = |bonus3 = }}
{{Intimacy|bonus1 =HP +5 |bonus2 =Enhance Nature |bonus3 =Defense +13 }}


==Skill==
==Skill==
Line 44: Line 47:
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = For 45 seconds, grants ATK & DEF +18% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| effect = For 45 seconds, grants ATK & DEF '''+18%''' and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| initsp =
| initsp =10
| cost =  
| cost =60
| effect2 =  
| effect2 =For 45 seconds, grants ATK & DEF '''+20%''' and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| initsp2 =  
| initsp2 =10
| cost2 =  
| cost2 =55
| effect3 =  
| effect3 =For 45 seconds, grants ATK & DEF '''+23%''' and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| initsp3 =  
| initsp3 =10
| cost3 =  
| cost3 =55
| effect4 =  
| effect4 =For 45 seconds, grants ATK & DEF '''+26%''' and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| initsp4 =  
| initsp4 =10
| cost4 =  
| cost4 =55
| effect5 =  
| effect5 =For 45 seconds, grants ATK & DEF '''+29%''' and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| initsp5 =  
| initsp5 =10
| cost5 =  
| cost5 =55
| effect6 =  
| effect6 =For 45 seconds, grants ATK & DEF '''+32%''' and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| initsp6 =  
| initsp6 =10
| cost6 =  
| cost6 =55
| effect7 =  
| effect7 =For 45 seconds, grants ATK & DEF '''+35%''' and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
| initsp7 =  
| initsp7 =10
| cost7 =  
| cost7 =50
|upgrade = SupportSkill6
|upgrade = SupporterSkill6
}}
|range type=6}}


==Interaction and Dialogue==
==Interaction and Dialogue==
{{Dialogue Alter
{{Dialogue Alter
| Unit_name = [Rock Festival] Lute
| Unit_name = [Rock Festival] Lute
|Win =  
|Win =Hey! It's an encore!<br>Let's sing together on this one!
|Lose =  
|Lose =What!? A difference in music style!?<br>Let's regroup and give it another shot!
|Original = Lute
|Original = Lute
}}
}}
 
== In other languages ==
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Lute
|リュート ''Ryūto''
|琉特 ''Liútè''
|-
|-
!Rock 'n' Roll on the Battlefield
|戦場のロックンロール ''Senjōnorokkunrōru''
|戰場的搖滾曲 ''Zhànchǎngdeyáogǔnqǔ''
|-
|-
!In the Heat of the Show
|灼熱ショータイム ''Shakunetsushōtaimu''
|灼熱的表演時間 ''Zhuórèdebiǎoyǎnshíjiān''
|-
|-
!Rock Festival
|ロックフェス ''Rokkufesu''
|搖滾音樂節 ''Yáogǔnyīnyuèjié''
|}
==Notes==
==Notes==
[[Category:Released by 2022]]
[[Category:Released by 2022]]

Latest revision as of 02:19, 6 February 2024

Rock Festival
Lute
6 Stars ☆☆☆☆☆☆

Support

Verdancia

Silver
Illustrator じょん(Jon)
Release Date 11/11/2022
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆☆
☆☆☆☆☆☆
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1084 355 120 10 1 70 17 1.6
80 1450 441 153 10 1 70 17 1.6
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Can be positioned on (high) ground. Inflicts magic damage on the enemy.
NATURE Rock ‘n’ Roll on the Battlefield
1 COST is reimbursed each time an ally unit with Deploy COST of 10-19 is deployed, and 2 COST is reimbursed each time an ally unit with Deploy COST of 20(+) is deployed, whenever Lute is on the battlefield.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skill[edit | edit source]

In the Heat of the Show
Level Effect Init. SP SP Cost
Level 1 For 45 seconds, grants ATK & DEF +18% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%) 10 60
Level 2 For 45 seconds, grants ATK & DEF +20% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%) 10 55
Level 3 For 45 seconds, grants ATK & DEF +23% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%) 10 55
Level 4 For 45 seconds, grants ATK & DEF +26% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%) 10 55
Level 5 For 45 seconds, grants ATK & DEF +29% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%) 10 55
Level 6 For 45 seconds, grants ATK & DEF +32% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%) 10 55
Level 7 For 45 seconds, grants ATK & DEF +35% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%) 10 50
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Broken Lyre: 10
4
Skill Manual II: 8

Lyre: 4
5
Skill Manual II: 8

Lyre: 8
6
Skill Manual III: 8

Aromatic Oil: 4
7
Skill Manual III: 8

Expert Lyre: 4

Aromatic Oil: 3


Interaction and Dialogue[edit | edit source]

REGULAR
Event Dialogue
Win Hey! It's an encore!
Let's sing together on this one!
Lose What!? A difference in music style!?
Let's regroup and give it another shot!
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Lute.

In other languages[edit | edit source]

Japanese Traditional Chinese
Lute リュート Ryūto 琉特 Liútè
Rock 'n' Roll on the Battlefield 戦場のロックンロール Senjōnorokkunrōru 戰場的搖滾曲 Zhànchǎngdeyáogǔnqǔ
In the Heat of the Show 灼熱ショータイム Shakunetsushōtaimu 灼熱的表演時間 Zhuórèdebiǎoyǎnshíjiān
Rock Festival ロックフェス Rokkufesu 搖滾音樂節 Yáogǔnyīnyuèjié

Notes[edit | edit source]