Leonhart (Summer): Difference between revisions

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|character-name = Leonhart
|character-name = Leonhart
|character-title = Beach Hunter
|character-title = Beach Hunter
|image = Leonhart_beach.png
|image = FULL_leonhart (summer).png
|image2 = FULL_leonhart_beach.png
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Leonhart | class=Fighter |rarity=☆☆☆☆}}{{Character FS | char=Leonhart (Summer) | class=Shooter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Leonhart (Awakened) | class=Vanguard | rarity=☆☆☆☆☆}} }}
|alternate-link= [[Leonhart]]
|rarity = 6 Stars ☆☆☆☆☆☆  
|rarity = 6 Stars ☆☆☆☆☆☆  
|class = Shooter
|class = Shooter
|deploy-tile = High Ground
|damage-type = AoE Physical
|attack-reach = Aerial
|country = Dragon King Isle
|country = Dragon King Isle
|illustrator-link = Abashiri
|illustrator-link = Abashiri
|release-date = 9/30/2022
|release-date = 9/30/2022
|availability = [[Summoning#Limited_Scouting|Limited Scouting]]}}
|availability = Limited Scouting
|release-year=2022}}
{{Stats1
{{Stats1
| filename =leonhart_beach
| filename =leonhart_(summer)
| lv max = 80
| lv max = 80
| hp = 1225
| hp = 1225
Line 30: Line 27:
| block = 1
| block = 1
| atk spd = 1.7
| atk spd = 1.7
| range type = none
| display-header =
| upgrade-display = none;
}}
{{CharDetail
|deploy-tile = High Ground
|damage-type = AoE Physical
|attack-reach = Aerial
| range type = 1
| range type = 1
| trait = Inflicts physical damage on enemies within area of effect.
| trait = Inflicts physical damage on enemies within area of effect.
| nature name = Whole-Team Shelling
| nature name = Whole-Team Shelling
| nature desc = All Ally Shooters +9% ATK
| nature desc = All Ally Shooters +9% ATK
| upgrade-display = none;
}}
}}
{{Intimacy
{{Intimacy
Line 46: Line 52:
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect =  ATK +45% and standard attacks become single-target physical attacks for 40 seconds.
| effect =  ATK '''+45%''' and standard attacks become single-target physical attacks for '''40''' seconds.
| initsp = 35
| initsp = 35
| cost = 60
| cost = 60
| effect2 =  ATK +50% and standard attacks become single-target physical attacks for 40 seconds.
| effect2 =  ATK '''+50%''' and standard attacks become single-target physical attacks for '''40''' seconds.
| initsp2 = 35
| initsp2 = 35
| cost2 = 58
| cost2 = 58
| effect3 =   ATK +55% and standard attacks become single-target physical attacks for 45 seconds.
| effect3 = ATK '''+55%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp3 = 35
| initsp3 = 35
| cost3 = 58
| cost3 = 58
| effect4 =  ATK +60% and standard attacks become single-target physical attacks for 45 seconds.
| effect4 =  ATK '''+60%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp4 = 35
| initsp4 = 35
| cost4 = 58
| cost4 = 58
| effect5 =  ATK +65% and standard attacks become single-target physical attacks for 45 seconds.
| effect5 =  ATK '''+65%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp5 = 35
| initsp5 = 35
| cost5 = 58
| cost5 = 58
| effect6 =  ATK +70% and standard attacks become single-target physical attacks for 45 seconds.
| effect6 =  ATK '''+70%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp6 = 35
| initsp6 = 35
| cost6 = 58
| cost6 = 58
| effect7 =  ATK +75% and standard attacks become single-target physical attacks for 50 seconds.
| effect7 =  ATK '''+75%''' and standard attacks become single-target physical attacks for '''50''' seconds.
| initsp7 = 35
| initsp7 = 35
| cost7 = 55
| cost7 = 55
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|Original = Leonhart
|Original = Leonhart
}}
}}
 
== In other languages ==
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Leonhart
|レオンハート ''Reonhāto''
|雷恩哈特 ''Léiēnhātè''
|-
|-
!Whole-Team Shelling
|全軍砲撃 ''Zengunhōgeki''
|全軍砲擊 ''Quánjūnpàojī''
|-
|-
!Punishment Launcher
|お仕置きランチャー ''Oshiokiranchā''
|懲罰裝置 ''Chéngfázhuāngzhì''
|-
|-
!Beach Hunter
|ビーチハンター ''Bīchihantā''
|海灘獵人 ''Hǎitānlièrén''
|}
==Notes==
==Notes==
  [[Category:Released_by_2022]]
  [[Category:Released_by_2022]]

Latest revision as of 00:19, 6 February 2024

Beach Hunter
Leonhart
6 Stars ☆☆☆☆☆☆

Shooter

Dragon King Isle

Silver
Illustrator Abashiri
Release Date 9/30/2022
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆☆
☆☆☆☆☆☆
☆☆☆☆☆


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1225 538 84 0 1 70 23 1.7
80 1494 717 111 0 1 70 23 1.7
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts physical damage on enemies within area of effect.
NATURE Whole-Team Shelling
All Ally Shooters +9% ATK
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Magic Resist +7 Defense +13

Skills[edit | edit source]

Punishment Launcher
Level Effect Init. SP SP Cost
Level 1 ATK +45% and standard attacks become single-target physical attacks for 40 seconds. 35 60
Level 2 ATK +50% and standard attacks become single-target physical attacks for 40 seconds. 35 58
Level 3 ATK +55% and standard attacks become single-target physical attacks for 45 seconds. 35 58
Level 4 ATK +60% and standard attacks become single-target physical attacks for 45 seconds. 35 58
Level 5 ATK +65% and standard attacks become single-target physical attacks for 45 seconds. 35 58
Level 6 ATK +70% and standard attacks become single-target physical attacks for 45 seconds. 35 58
Level 7 ATK +75% and standard attacks become single-target physical attacks for 50 seconds. 35 55
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

‎‎‎‎‎‎‎‎‎‎Ancient Quiver: 10
4
Skill Manual II: 8

‎‎‎‎‎‎‎‎‎‎Quiver: 4
5
Skill Manual II: 8

‎‎‎‎‎‎‎‎‎‎Quiver: 8
6
Skill Manual III: 8

‎‎‎‎‎‎‎‎‎‎Adhesive: 4
7
Skill Manual III: 8

‎‎‎‎‎‎‎‎‎‎Hit-to-Kill Quiver.png: 4

‎‎‎‎‎‎‎‎‎‎Adhesive: 3


Interactions and Crystalline Good[edit | edit source]

REGULAR
Event Dialogue
Win What do you think of my power? I bet you wanna take a shot, huh?
Lose Damnit!I'm completely soaked......!
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Leonhart.

In other languages[edit | edit source]

Japanese Traditional Chinese
Leonhart レオンハート Reonhāto 雷恩哈特 Léiēnhātè
Whole-Team Shelling 全軍砲撃 Zengunhōgeki 全軍砲擊 Quánjūnpàojī
Punishment Launcher お仕置きランチャー Oshiokiranchā 懲罰裝置 Chéngfázhuāngzhì
Beach Hunter ビーチハンター Bīchihantā 海灘獵人 Hǎitānlièrén

Notes[edit | edit source]