The Exchange

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Revision as of 21:58, 28 December 2024 by Jeebs (talk | contribs) (→‎Shop Item Value)
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The Exchange is a shop access from the main menu, where Ether or Memories can be exchanged.

Ether are be gained via dupes from Eidos Scouting, while Memories are gained via dupes from any other Scouting method.

Some items refresh daily, some weekly, and a few monthly. Some are only one time purchase-ables.

Acquiring Ether[edit | edit source]

Ether can be acquired through Eidos duplicates, Character Memories, and Event Shops.

Duplicates and Memories are converted into the following:

Conversion
6 x10 Gold Ether
5 x10 Silver Ether
4 x10 Bronze Ether
3 x5 Bronze Ether
1-2 x1 Bronze Ether

In addition, the ether exchange also offers a way to purchase lower tier ether currency in exchange for higher one.

Cost Conversion
Silver -> Bronze x1 Silver Ether x10 Bronze
Gold -> Silver x1 Gold Ether x5 Silver

Shop Item Value[edit | edit source]

An ether shop's item determines how stamina efficient is it to intentionally farm for the item in the ether shop as opposed to the event exchange. The closer the two numbers are to each other, the better the value is.

Computation

Value of a shop item is the proportion of the following:

  • Stamina spent to farm enough event currency to purchase item
  • Stamina spent to farm enough event currency to purchase ether which will be used on the shop
    • Bronze Ether is assumed to be gained directly from a green flyer, which makes 1 bronze ether = 10 stamina.
    • Silver Ether is exchanged 1 silver ether = 50 stamina.
    • Gold Ether is exchanged 1 gold ether = 200 stamina.

Note: It ignores other sources of ether which are memories from flyer drops and pulls from scouting.

Observations

  • It is generally a loss to prioritize ether farming over event currency farming.
  • Only higher tier materials prove to offer good value.
  • It is a gain to convert higher tier Ether to lower tier, but only stamina-wise.
  • As a result, ether currency income should be viewed more as a bonus source of materials which doesn't compete with the event shop's rates.

Bronze Ether Shop[edit | edit source]

Item Qty Unit Cost Total Cost Refresh Value
20,000 Draco 1 5 5 Daily 2:5
Battle Record IV x5 1 5 5 Daily 1:2
Staminade 1 5 5 Daily 1:5
Purple Gift 1 5 5 Daily 1:10
Skill Manual III 5 4 20 Weekly 1:4
Skill Manual II 10 2 20 Weekly 1:5
Skill Manual I 20 1 20 Weekly 1:5
Oil/Lubricant/

Polish/Adhesive

5 4 20 Weekly 1:4
Tier 3 Class Materials 5 4 20 Weekly 1:4
Tier 2 Class Materials 10 2 20 Weekly 1:5
Tier 1 Class Materials 20 2 40 Weekly 1:5

Silver Ether Shop[edit | edit source]

Item Qty Unit Cost Total Cost Refresh Value
Character 1 10 10 Only Once n/a
Bronze Ether x10 1000 1 1000 Monthly 2:1
100,000 Draco 5 10 50 Weekly 1:5
Battle Record IV 200 1 200 Weekly 1:10
Staminade 10 5 50 Weekly 2:50
Purple Gift 20 5 100 Weekly 2:50
Skill Manual III 20 1 20 Monthly 1:5
Skill Manual II 25 1 25 Monthly 2:25
Skill Manual I 50 1 50 Monthly 1:50
Oil/Lubricant/

Polish/Adhesive

10 1 10 Monthly 1:5
Tier 3 Class Materials 10 1 10 Monthly 1:5
Tier 2 Class Materials 25 1 25 Monthly 2:25
Tier 1 Class Materials 50 1 50 Monthly 1:50

Gold Ether Shop[edit | edit source]

Item Qty Unit Cost Total Cost Refresh Value
Eidoi 1 10 10 Only Once n/a
Silver Ether x5 1000 1 1000 Monthly 5:4
1,000,000 Draco 5 10 50 Monthly 1:2
Battle Record IV x5 100 1 100 Monthly 1:8
Skill Manual III x5 100 1 100 Monthly 1:4
Staminade 30 1 30 Monthly 1:10

Release History[edit | edit source]

Date Gold Ether Silver Ether
12/20/2024
☆☆☆☆☆
☆☆☆
☆☆☆
☆☆
Limited/Alternate Character