Event Shop
When events are active, their stages drop currency which can be exchanged via their respective event shop. Time period of the shop ends a week after event drops stop.
Once closed, the event is considered inactive and the shop will not be accessible until it receives a rerun.
Time-gated Items
1/3 of the event shop is typically time gated and only made available at a later point in the event's run.
Quest Efficiency
Stamina Requirements
For Common Items, it takes 5850 currency to buy out all of them. For Key Items, it approximately takes around 1200 - 2000 currency, depending on the amount of Edgar's Freebie Tickets available.
Ether adds another 2500 stamina requirement to the clearing the shop.
In practice, it is not recommended to clear out the event shop since multiple event shops usually run alongside each other.
Skip Tickets
Skip tickets can used to get clear rewards for stages already completed with a 3-star rating.
You use save the most amount of skip tickets through doing quests that require high stamina (20+)
Flyer Efficiency
A consideration is to prioritize farming flyers to exchange its pulls for ether. Though it can be unreliable and not as stamina efficient as a result.
Key Items
These are items you cannot typically obtain outside of the event shop.
Item | Qty | Unit Cost | Total Cost | |
---|---|---|---|---|
Secrets | 1 | 100 | 100 | |
Backgrounds | 1 | 10 | 10 | |
Edgar's Freebie Ticket | 5/10 | 150 | 750/1500 |
Ether
From 4.0.0, ether can be bought in events shops which can be used to purchase items from The Exchange's Ether exchange shop.
Green Flyers are technically sources for Bronze Ether. A total of 40 flyers will result in at least 40 bronze ethers, though it has a low chance to pull for higher rarity units as well.
It might be advisable to farm for these since their only alternate source is high rarity duplicates.
Item | Qty | Unit Cost | Total Cost | |
---|---|---|---|---|
Gold Ether | 10 | 200 | 2000 | |
Silver Ether | 10 | 50 | 500 |
Common Items
These are the common items that are available on the shop. And usually stay the same in terms of amount or price, unless stated otherwise on the the event page. Purchase only what you may need, but generally the rarity of the item can suggest priority in purchasing.
High Priority
These items are hard to obtain, or require a lot of stamina, despite being farmable vie Exploration Quests.
Item | Qty | Unit Cost | Total Cost | |
---|---|---|---|---|
Tier 3 Class Materials | 10 | 10 | 800 (100 x 8) | |
Oil/Lubricant/
Polish/Adhesive |
10 | 10 | 400 (100 x 4) | |
Skill Manual III | 10 | 10 | 100 |
High Priority (Late)
These items are only of value to purchase once the most stamina expensive quests are available to farm for.
Item | Qty | Unit Cost | Total Cost | |
---|---|---|---|---|
Skip Ticket | 40 | 10 | 400 | |
Staminade | 5 | 10 | 50 | |
Extra Rich Staminade | 15 | 20 | 300 |
Medium Priority
These are of reasonable value to farm for due to being stamina efficient.
Item | Qty | Unit Cost | Total Cost | |
---|---|---|---|---|
10,000 Draco | 50 | 10 | 500 | |
Skill Manual II | 25 | 4 | 100 | |
Battle Record IV | 200 | 5 | 1000 |
Low Priority
These are depending on needs in the game. These items typically get stock-piled late game or with monthly pass.
Item | Qty | Unit Cost | Total Cost | |
---|---|---|---|---|
Green Flyer | 40 | 10 | 400 | |
Purple Gift | 20 | 5 | 100 | |
Skill Manual I | 50 | 2 | 100 | |
Tier 1 Class Materials | 50 | 2 | 800 (100 x 8) | |
Tier 2 Class Materials | 25 | 4 | 800 (100 x 8) |
Past Event Shops
Before a certain point, event shops had varying contents before a standard pattern was established.
(TBA)