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'''Support''' units provide support to frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance.  Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.
==Role==
[[File:Supporter.png|left|35px]]
'''Support''' units support frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance.  Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.
<div>
'''General Characteristics''' <br>
* Ranged Magic, Ranged Physical, or Heal Allies
* Medium Attack
* Medium to Fast Attack Speed
* Medium HP
* Low Defense
* Medium Cost
* Block 1 to 2 Enemies
* Supportive Skills, Restoration Skills, Traps, and Summoning Skills
</div>
'''Possible Traits'''
<li>Recover/Strengthen Ally. ''Inflicts magic damage on enemy.''</li>
<li>Inflict magic damage on the enemy. ''Debuffs enemies''</li>
<li>Inflict Physical damage on enemy. ''Can Summon a familiar.''</li>
<li>Inflict Physical damage on enemy. ''Can place traps.''</li>


__TOC__
=='''Supporters'''==
==General Characteristics==
{{ClassSmall
Supports provide extra damage or survivability in more indirect ways and often granting them to allies than themselves. Some of them have good flexibility in their deployment.
| filename 1= flet
*Deploy Tile: [[:Category:Low Ground|Low Ground]], [[:Category:High Ground|High Ground]], [[:Category:Both|Both]]
| name 1= Flet
*Damage Type: [[:Category:Single-Target Physical|Single-Target Physical]], [[:Category:Single-Target Magic|Single-Target Magic]], [[:Category:Single-Target Heal | Single-Target Heal]]
| filename 2= robin
*Attack Reach: [[:Category:Ground|Ground]],[[:Category:Ally|Ally]], [[:Category:Aerial|Aerial]],
| name 2= Robin
*Low to moderate Offense/Healing
| filename 3= thorkell
*Low to moderate Survivability
| name 3= Thorkell
*Low to moderate cost
| filename 4= karetovi
*Blocks 1 enemy
| name 4= Karetovi
*Skills/Natures geared toward providing external support be it buffs, enemy debuffs, or damage sources.
| filename 5= hanzo
| name 5= Hanzo
| filename 6= sarutobi
| name 6= Sasuke Sarutobi
| filename 7= balt
| name 7= Bart
| filename 8= edgar
| name 8= Edgar
| filename 9= thomas
| name 9= Thomas
| filename 10= goldov
| name 10= Gordov
| filename 11= unreleased
| name 11= Unreleased
| filename 12= unreleased
| name 12= Unreleased
| filename 13= unreleased
| name 13= Unreleased
| filename 14= unreleased
| name 14= Unreleased
| filename 15= unreleased
| name 15= Unreleased
| filename 16= unreleased
| name 16= Unreleased
| filename 17= unreleased
| name 17= Unreleased
| filename 18= unreleased
| name 18= Unreleased
| filename 19= unreleased
| name 19= Unreleased
| filename 20= unreleased
| name 20= Unreleased
| filename 21= unreleased
| name 21= Unreleased
| filename 22= unreleased
| name 22= Unreleased
| filename 23= unreleased
| name 23= Unreleased
| filename 24= unreleased
| name 24= Unreleased
| filename 25= unreleased
| name 25= Unreleased
| filename 26= unreleased
| name 26= Unreleased
| filename 27= unreleased
| name 27= Unreleased
| filename 28= unreleased
| name 28= Unreleased
| filename 29= unreleased
| name 29= Unreleased
| filename 30= unreleased
| name 30= Unreleased
}}


== Typical Traits ==
==Max Stats Chart==


* Inflicts range magic damage on the enemy. Strengthens ally units(s). Recovers ally unit HP.
=== Rank 1 ===
* Strengthens ally units(s). Recovers ally unit HP.
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;"
* Can be positioned on (high) ground.
|- style="font-weight:bold; background-color:#EFEFEF;"
* Inflicts magic damage on enemy.
! Character
* Inflict physical damage on the enemy.
! HP
* Unable to block enemies. Able to be positioned on high ground.
! Attack
* Can be positioned on (high) ground. Reimburses Deploy COST upon withdrawal.
! Defense
 
! Res
== Expected Roles ==
! Attack Spd
{| class="wikitable"
! DPS (Attack/AS)
!
! Cost
!Description
! RD
! Block
! Rarity
|-
| style="text-align:left;" | [[Flet]]
|985
| 194
|69
|10
| 2
| 97
|12
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Robin]]
|974
| 187
|75
|10
| 2
| 93.5
|12
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Thorkell]]
|1241
| 342
|175
|0
| 2
| 171
|12
|70
| 1
|4☆
|-
| style="text-align:left;" | [[Karetovi]]
|782
| 318
|57
|0
| 2
| 159
|12
|70
| 1
|4☆
|-
| style="text-align:left;" | [[Hanzo]]
|982
| 385
|199
|5
| 1.3
| 296.2
|16
|69
| 1
|5☆
|-
| style="text-align:left;" | [[Sasuke Sarutobi]]
|1013
| 391
|184
|5
| 1.3
| 300.8
|16
|69
| 1
|5☆
|-
| style="text-align:left;" | [[Bart]]
|1981
| 563
|160
|0
| 1.5
| 375.3
|20
|70
| 1
|6☆
|-
| style="text-align:left;" | [[Edgar]]
|974
| 367
|278
|0
| 1
| 367
|16
|70
| 1
|6☆
|-
| style="text-align:left;" | [[Thomas]]
|877
| 228
|139
|0
| 1
| 228*
|17
|70
| 1
|6☆
|-
|style="text-align:left;" | [[Gordov]]
|895
|407
|182
|10
|2.4
|169.59
|18
|70
|0
|5☆
|}
=== Rank 2 ===
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;"
|- style="font-weight:bold; background-color:#EFEFEF;"
! Character
! HP
! Attack
! Defense
! Res
! Attack Spd
! DPS (Attack/AS)
! Cost
! RD
! Block
! Rarity
|-
| style="text-align:left;" | [[Robin]]
|1273
| 254
|79
|10
| 2
| 127*
|12
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Edgar]]
|1413
|500
|301
|0
| 1
|500
|16
|70
| 1
|6☆
|-
| style="text-align:left;" | [[Thorkell]]
|1676
|428
|184
|10
| 2
|214
|12
|70
| 1
|4☆
|-
|-
|Healing Buffers
| style="text-align:left;" | [[Hanzo]]
|Their normal attacks heal allies and are comaprable to healers.
| 1364
|521
|213
|5
| 1.3
|400.77
|16
|69
| 1
|5☆
|-
|-
|Attacking Buffers
|style="text-align:left;" | [[Gordov]]
|They deal damage and provide buffs. Only Flet cannot reach aerials.
|1243
|525
|195
|10
|2.4
|218.75
|18
|70
|0
|5☆
|-
|-
|Attacking Debuffers
| style="text-align:left;" | [[Karetovi]]
|They deal damage and provide debuffs. Only Karetovi cannot be placed in low ground.
|1056
|398
|60
|0
| 2
|199
|12
|70
| 1
|4☆
|-
|-
|Summoner
| style="text-align:left;" | [[Flet]]
|They summon an extra unit which can block and attack. Hanzo's Basho can reach aerial enemies.
|1223
|343
|73
|10
| 2
|171.5
|12
|70
| 1
|3☆
|-
|-
|Trap Setter
| style="text-align:left;" | [[Kongoh]]
|They are capable of setting traps. They can be placed on any tiles. Only Sasuke Sarutobi can reach aerial enemies.
|1158
|387
|201
|0
| 1.05
|368.57
|10
|70
| 1
|3☆
| [[Vanguard]]
|}
|}
 
<nowiki>*</nowiki> = Heals
==Characters==
{{Character Class Support}}
 
{{Navbox Class}}
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