Editing Known Bugs
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==Battle Bugs== | ==Battle Bugs== | ||
*All pirate event missions reward 10 EXP instead of rewarding the player 1 EXP per stamina required to play the mission.* | *All pirate event missions reward 10 EXP instead of rewarding the player 1 EXP per stamina required to play the mission.* | ||
*If Arknights is any indication, the Skill SP bar is probably supposed to slowly drain while a units Skill is active. Instead it will remain full until the duration is over. | |||
*The game is unable to display three digit deploy cost. So 4-star challenges that increase cost of deployment (1-21 or 2-6) will only display the first two digits if the unit's cost is greater than 99. | *The game is unable to display three digit deploy cost. So 4-star challenges that increase cost of deployment (1-21 or 2-6) will only display the first two digits if the unit's cost is greater than 99. | ||
==Character Bugs== | ==Character Bugs== | ||
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===Skills=== | ===Skills=== | ||
*As detailed earlier, the math behind most Skills that increase Attack Speed is likely off. | *Although Romanes's Skill correctly heals 2 units instead of 1 now, it still does not increase the power of his Heals. | ||
*As detailed earlier, the math behind most Skills that increase Attack Speed is likely off. | |||
**The most notable example is Wrecker. Wrecker's Skill states his attack speed should increase by 1.5x or 50%, but what it does is take 50% of his attack speed, and then subtracts it from his old attack speed. This actually gives him DOUBLE the attack speed, which is not the same as a 50% increase. If not a bug, it should be reworded as something like Attack Interval -50%. | **The most notable example is Wrecker. Wrecker's Skill states his attack speed should increase by 1.5x or 50%, but what it does is take 50% of his attack speed, and then subtracts it from his old attack speed. This actually gives him DOUBLE the attack speed, which is not the same as a 50% increase. If not a bug, it should be reworded as something like Attack Interval -50%. | ||
* New Barbaros's damage negation Skill when he's placed on high ground only protects himself. | * New Barbaros's damage negation Skill when he's placed on high ground only protects himself. |