Editing Kancrow
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 51: | Line 51: | ||
| range type = 1 | | range type = 1 | ||
|nature name = Predetermination | |nature name = Predetermination | ||
|nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding | |nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding a summon).<br>ATK +15% of those affected.|nature range type=7}} | ||
{{Intimacy | {{Intimacy | ||
Line 131: | Line 131: | ||
| trait = Does not attack. | | trait = Does not attack. | ||
|nature range type=11}} | |nature range type=11}} | ||
<br> | |||
{{Skill | {{Skill | ||
| filename = | | filename = kancrow_01 | ||
| name = Route of Hades | | name = Route of Hades | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = | | casttype = manual | ||
| initsp = 0 | | initsp = 0 | ||
| effect = Unit | | effect = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''9''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| cost = 20 | | cost = 20 | ||
| effect2 = Unit | | effect2 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''10''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = 20 | | cost2 = 20 | ||
| effect3 = Unit | | effect3 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''11''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 20 | | cost3 = 20 | ||
| effect4 = Unit | | effect4 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''12''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp4 = 0 | | initsp4 = 0 | ||
| cost4 = 20 | | cost4 = 20 | ||
| effect5 = Unit | | effect5 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''13''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp5 = 0 | | initsp5 = 0 | ||
| cost5 = 20 | | cost5 = 20 | ||
| effect6 = Unit | | effect6 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''14''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp6 = 0 | | initsp6 = 0 | ||
| cost6 = 20 | | cost6 = 20 | ||
| effect7 = Unit | | effect7 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''15''' seconds (activates automatically but some enemies such as bosses are immune). | ||
| initsp7 = 0 | | initsp7 = 0 | ||
| cost7 = 20 | | cost7 = 20 | ||
Line 248: | Line 248: | ||
==Notes== | ==Notes== | ||
* Kancrow's nature triggers on the first character deployed in a 1 tile radius around him. It causes all damage taken to be instead dealt to the character with the higher HP between them. This is similar to Corca's nature and allows for healers to extend their effective range by only needing to heal just Kancrow or his nature target. If the bonded character is undeployed, a new character placed near Kancrow will not trigger his nature again. The 15% ATK increase appears to be inconsistent, sometimes not appearing on the | * Kancrow's nature triggers on the first character deployed in a 1 tile radius around him. It causes all damage taken to be instead dealt to the character with the higher HP between them. This is similar to Corca's nature and allows for healers to extend their effective range by only needing to heal just Kancrow or his nature target. If the bonded character is undeployed, a new character placed near Kancrow will not trigger his nature again. The 15% ATK increase appears to be inconsistent, sometimes not appearing on the characters damage sheet or appearing on Kancrow without any bonded targets. | ||
[[Category:Summoner]] | [[Category:Summoner]] |