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| range type = 1
| range type = 1
|nature name = Predetermination
|nature name = Predetermination
|nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding summons).<br>ATK +15% of those affected.|nature range type=7}}
|nature desc = Shares HP after being deployed with the ally unit first positioned within 1 tile (excluding a summon).<br>ATK +15% of those affected.}}


{{Intimacy
{{Intimacy
|bonus1 =HP+5
|bonus1 =  
|bonus2 =ATK+7
|bonus2 =  
|bonus3 =DEF+13 }}
|bonus3 = }}
===Skills===
==Skills==
{{Skill
{{Skill
| filename = kancrow_01
| filename = kancrow_01
Line 84: Line 84:
| initsp7 = 25
| initsp7 = 25
| cost7 = 35
| cost7 = 35
|upgrade=CasterSkill5
|range type = global_hg
}}
}}


== Purification Doll ==
=== Summon ===
{{Stats Summon
{{Stats Summon
| filename = kancrow_doll
| filename = kancrow_doll
Line 111: Line 109:
| lv max = 70
| lv max = 70
| hp = 800
| hp = 800
| hp max = 1000
| hp max =  
| atk = 250
| atk = 250
| atk max = 300
| atk max =  
| def = 100
| def = 100
| def max = 150
| def max =  
| magic res = 15
| magic res = 15
| magic res max = 15
| magic res max = 15
| class = Caster
| class = Caster
| block = 0
| block = 0
| atk spd = 2
| atk spd =  
| upgrade-display = none}}
| upgrade-display = none}}
{{CharDetail
{{CharDetail
| range type =11
| range type =7
|upgrade=Caster Silver Rank 5
|nature name = Cursed Seal
|nature name = Cursed Seal
|nature desc = Speed and Attack Speed of all enemies within attack range -25%.
|nature desc = Speed and Attack Speed of all enemies within attack range -25%.
|attack-reach = Aerial
}}
|deploy-tile = High Ground
<br>
|damage-type = Single-Target Magic
| trait = Does not attack.
|nature range type=11}}
===Skills===
{{Skill
{{Skill
| filename = kancrow_02
| filename = kancrow_01
| name = Route of Hades
| name = Route of Hades
| recovertype = auto  
| recovertype = auto  
| casttype = auto
| casttype = manual
| initsp = 0
| initsp =  
| effect = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''9''' seconds (activates automatically but some enemies such as bosses are immune).  
| effect = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''9''' seconds (activates automatically but some enemies such as bosses are immune).  
| cost = 20
| cost =  
| effect2 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''10''' seconds (activates automatically but some enemies such as bosses are immune).
| effect2 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''10''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp2 = 0
| initsp2 =  
| cost2 = 20
| cost2 =  
| effect3 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''11''' seconds (activates automatically but some enemies such as bosses are immune).
| effect3 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''11''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp3 = 0
| initsp3 =  
| cost3 = 20
| cost3 =  
| effect4 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''12''' seconds (activates automatically but some enemies such as bosses are immune).
| effect4 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''12''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp4 = 0
| initsp4 =  
| cost4 = 20
| cost4 =  
| effect5 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''13''' seconds (activates automatically but some enemies such as bosses are immune).
| effect5 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''13''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp5 = 0
| initsp5 =  
| cost5 = 20
| cost5 =  
| effect6 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''14''' seconds (activates automatically but some enemies such as bosses are immune).
| effect6 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''14''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp6 = 0
| initsp6 =  
| cost6 = 20
| cost6 =  
| effect7 = Unit is withdrawn from the battlefield after having poisoned all enemies within 2 tiles for '''15''' seconds (activates automatically but some enemies such as bosses are immune).
| effect7 = Unit leaves battlefield after having poisoned all enemies within 2 tiles for '''15''' seconds (activates automatically but some enemies such as bosses are immune).
| initsp7 = 0
| initsp7 =  
| cost7 = 20
| cost7 =  
|range type = 11
|upgrade=CasterSkill5}}
}}


==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
Line 173: Line 167:
|Interaction #3 = Hey, what a coincidence. I was just......<br>thinking about getting together for marriage.  
|Interaction #3 = Hey, what a coincidence. I was just......<br>thinking about getting together for marriage.  
|Interaction #4 = Let's bond with each other.<br>Don't worry, no one's watching.
|Interaction #4 = Let's bond with each other.<br>Don't worry, no one's watching.
|Interaction #5 = Do you have any fortune you'd like me to tell you?<br>How about your future fiancé? Aren't you curious?
|Interaction #5 = Do you have any fortune you'd like me to tell you?<br>How about your future fiancé, aren't you curious?
|Gift Box #1 = Here... this is in return for your gift.<br>Think of this doll as... me...
|Gift Box #1 = Here... this is in return for your gift.<br>Think of this doll as... me...
|Gift Box #2 = I want to treasure the wrapping paper, too.<br>Because I want anything that's yours.
|Gift Box #2 = I want to treasure the wrapping paper, too.<br>Because I want anything that's yours.
Line 202: Line 196:
|10=Th-this is more of a few threads than what I'd call 'swimwear'.<br>You really like these, don't you.
|10=Th-this is more of a few threads than what I'd call 'swimwear'.<br>You really like these, don't you.
}}
}}


==In other languages==
==In other languages==
Line 247: Line 242:


==Notes==
==Notes==
* Kancrow's nature triggers on the first character deployed in a 1 tile radius around him. It causes all damage taken to be instead dealt to the character with the higher HP between them. This is similar to Corca's nature and allows for healers to extend their effective range by only needing to heal just Kancrow or his nature target. If the bonded character is undeployed, a new character placed near Kancrow will not trigger his nature again. The 15% ATK increase appears to be inconsistent, sometimes not appearing on the bonded characters damage sheet or sometimes it may appear on Kancrow without his bond active.
[[Category:Summoner]]
[[Category:Summoner]]
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