Editing Hanzo
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Latest revision | Your text | ||
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{{Infobox Character | {{Infobox Character | ||
|image = Hanzo.png | |image = Hanzo.png | ||
| | |param1 = [https://twitter.com/ohayashi55 酒介] | ||
| | |param2 = Support | ||
| | |param3 = Yamato | ||
| | |param4 = 01/10/2022 | ||
| | |param5 = 5 Stars ☆☆☆☆☆ | ||
| | |param6 = Both | ||
| | |param7 = Single-Target Physical}} | ||
==Bronze Rank [[File:BronzeRank.png|35px]]== | |||
{{Stats | |||
| | |||
| filename = hanzo | | filename = hanzo | ||
| lv max = 50 | | lv max = 50 | ||
|trait = Inflict physical damage on the enemy. | |||
| hp = 670 | | hp = 670 | ||
| hp max = 982 | | hp max = 982 | ||
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| magic res max = 5 | | magic res max = 5 | ||
| atk spd = 1.3 | | atk spd = 1.3 | ||
| range type = 12 | |||
|nature name = Enigmatic Ninjutsu Book | |||
|nature desc = Block count +1 when Basho is on the battlefield. One's ATK rises 1% per ally unit that is deployed (MAX of 15%). | |||
}} {{Stats | |||
| filename = basho | |||
| lv max = 50 | |||
|trait = None | |||
| hp = 500 | |||
| hp max = 600 | |||
| atk = 250 | |||
| atk max = 330 | |||
| cost = x | |||
| redeploy = x | |||
| class = Caster | |||
| def = 40 | |||
| def max = 60 | |||
| block = 1 | |||
| magic res = 0 | |||
| magic res max = 0 | |||
| atk spd = 1.8 | |||
| range type = 12 | |||
|nature name = None | |||
|nature desc = | |||
}} | }} | ||
==Silver Rank [[File:SilverRank.png|35px]]== | |||
{{Stats1 | {{Stats1 | ||
| filename = hanzo2 | | filename = hanzo2 | ||
| lv max = 70 | | lv max = 70 | ||
|trait = Inflict physical damage on the enemy. | |||
| hp = 982 | | hp = 982 | ||
| hp max = 1364 | | hp max = 1364 | ||
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| magic res max = 5 | | magic res max = 5 | ||
| atk spd = 1.3 | | atk spd = 1.3 | ||
| range type = 12 | | range type = 12 | ||
|nature name = Enigmatic Ninjutsu Book | |nature name = Enigmatic Ninjutsu Book | ||
|nature desc = Block count +1 when Basho is on the battlefield. | |nature desc = Block count +1 when Basho is on the battlefield. One's ATK rises 1% per ally unit that is deployed (MAX of 15%). | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = Defense +5 | |bonus1 = Defense +5 | ||
|bonus2 = | |bonus2 = Enhance Nature | ||
|bonus3 = Defense +13 | |bonus3 = Defense +13 | ||
}} | }} | ||
==Skills== | |||
{{Skill | {{Skill | ||
| filename = hanzo_01 | | filename = hanzo_01 | ||
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| casttype = manual | | casttype = manual | ||
| initsp = 5 | | initsp = 5 | ||
| effect = Summon companion yokai Basho. | | effect = Summon companion yokai Basho. | ||
| cost = 35 | | cost = 35 | ||
| effect2 = Summon companion yokai Basho. | | effect2 = Summon companion yokai Basho. | ||
| initsp2 = 6 | | initsp2 = 6 | ||
| cost2 = 35 | | cost2 = 35 | ||
| effect3 = Summon companion yokai Basho. | | effect3 = Summon companion yokai Basho. | ||
| initsp3 = 7 | | initsp3 = 7 | ||
| cost3 = 33 | | cost3 = 33 | ||
| effect4 = Summon companion yokai Basho. | | effect4 = Summon companion yokai Basho. | ||
| initsp4 = | | initsp4 = Integer | ||
| cost4 = | | cost4 = Integer | ||
| effect5 = Summon companion yokai Basho. | | effect5 = Summon companion yokai Basho. | ||
| initsp5 = | | initsp5 = Integer | ||
| cost5 = | | cost5 = Integer | ||
| effect6 = Summon companion yokai Basho. | | effect6 = Summon companion yokai Basho. | ||
| initsp6 = | | initsp6 = Integer | ||
| cost6 = | | cost6 = Integer | ||
| effect7 = Summon companion yokai Basho. | | effect7 = Summon companion yokai Basho. | ||
| initsp7 = | | initsp7 = Integer | ||
| cost7 = | | cost7 = Integer | ||
| | | effect8 = Summon companion yokai Basho. | ||
| initsp8 = Integer | |||
| cost8 = Integer | |||
| | |||
| | |||
}} | }} | ||
==Skill Upgrades== | |||
==Interactions and Crystalline Good == | <span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span> | ||
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed"> | |||
{{SupporterSkill5}} | |||
</div> | |||
==Interactions and Crystalline Good== | |||
{{Dialogue | {{Dialogue | ||
| filename = hanzo | | filename = hanzo | ||
| Unit_name = [Iga Ninja | | Unit_name = [Iga Ninja Squad Leader] Hanzo | ||
| Good_name = Loyalty Collar | | Good_name = Loyalty Collar | ||
|Win =That's the spirit! I'm right there with ya! | |Win =That's the spirit! I'm right there with ya! | ||
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|Gift Box #4 =Hoho, how chic. I shall take up this gauntlet as Iga's chief. | |Gift Box #4 =Hoho, how chic. I shall take up this gauntlet as Iga's chief. | ||
|Gift Box #5 =This is to me? I am so honored! | |Gift Box #5 =This is to me? I am so honored! | ||
}} | }} | ||
==Lore== | |||
== | |||
==Trivia== | ==Trivia== | ||
* Basho's stats are dependent on Hanzo's level. Upgrading Hanzo's skill level doesn't impact his stats, instead it allows Hanzo to summon him quicker. | |||
* Basho counts as a deployed unit, so it will draw enemy fire from ranged enemies if deployed last. Since Basho isn't very tanky, it's usually not recommended that you summon Basho last in stages with lots of ranged enemies. | |||
* Basho can hit aerial enemies, but Hanzo cannot. | |||
*Basho's stats are dependent on Hanzo's level. Upgrading Hanzo's skill level doesn't impact his stats, instead it allows Hanzo to summon him quicker. | |||
*Basho counts as a deployed unit, so it will draw enemy fire from ranged enemies if deployed last. Since Basho isn't very tanky, it's usually not recommended that you summon Basho last in stages with lots of ranged enemies. | |||
*Basho can hit aerial enemies, but Hanzo cannot. | |||