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|character-name = Flet
|character-name = Flet
|character-title = Sea Lodge
|character-title = Sea Lodge
|image = FULL_flet (summer).png
|image = Flet_beach.png
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Flet| class=Supporter|rarity=☆☆☆}}{{Character FS | char=Flet (Summer) | class=Supporter|rarity=☆☆☆☆☆☆}} }}
|image2 = FULL_flet_beach.png
|alternate-link= [[Flet]]
|rarity = 6 Stars ☆☆☆☆☆☆  
|rarity = 6 Stars ☆☆☆☆☆☆  
|class = Support
|class = Support
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|attack-reach = Aerial
|country = Pays Blanc
|country = Pays Blanc
|illustrator-link = [https://twitter.com/gryffindor131 ライネル(Raineru)]
|illustrator-link = ライネル
|release-date = 10/14/2022
|release-date = 10/14/2022
|availability = Limited Scouting
|availability = Bright Summer Fest Invite B, [[Summoning#Banner_History|Bright Summer Fest Banner B]]}}
|release-year=2022}}{{Stats1
{{Stats1
| filename = flet (summer)
| filename = flet_beach
| lv max = 80
| lv max = 80
| hp = 1317
| hp = 1317
| hp max = 1590
| hp max = X
| atk = 482
| atk = 482
| atk max = 603
| atk max = X
| def = 142
| def = 142
| def max = 168
| def max = X
| magic res = 0
| magic res = 0
| magic res max = 0
| magic res max = 0
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| block = 1
| block = 1
| atk spd = 2
| atk spd = 2
| range type = none
| display-header =
| upgrade-display = none;
}}
{{CharDetail
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|attack-reach = Aerial
| range type = 1
| range type = 1
| trait = Inflicts physical damage on the enemy.
| trait = Inflicts physical damage on the enemy.
| nature name = Free XL Helping
| nature name = Free XL Helping
| nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10.
| nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10.
| upgrade-display = none;
}}
}}
{{Intimacy
{{Intimacy
|bonus1 = HP +5
|bonus1 = HP +5
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|bonus3 = Defense +13
|bonus3 = Defense +13
}}
}}
==Skill==
==Skill==
{{Skill
{{Skill
| filename = fletb_01
| filename = flet2_01
| name = Shop with Line Out the Door
| name = Shop with Line Out the Door
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = MAX HP and DEF of all ally units within attack range '''+15%''' for '''30''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| effect = MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| initsp = 15
| initsp =Integer
| cost = 55
| cost = Integer
| effect2 = MAX HP and DEF of all ally units within attack range '''+16%''' for '''30''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| effect2 = MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| initsp2 = 15
| initsp2 = Integer
| cost2 = 55
| cost2 = Integer
| effect3 = MAX HP and DEF of all ally units within attack range '''+17%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| effect3 = MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| initsp3 = 15
| initsp3 = Integer
| cost3 = 53
| cost3 = Integer
| effect4 = MAX HP and DEF of all ally units within attack range '''+19%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| effect4 = MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| initsp4 = 15
| initsp4 = Integer
| cost4 = 53
| cost4 = Integer
| effect5 = MAX HP and DEF of all ally units within attack range '''+21%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| effect5 = MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| initsp5 = 15
| initsp5 = Integer
| cost5 = 53
| cost5 = Integer
| effect6 = MAX HP and DEF of all ally units within attack range '''+23%''' for '''35''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| effect6 = MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| initsp6 = 15
| initsp6 = Integer
| cost6 = 53
| cost6 = Integer
| effect7 = MAX HP and DEF of all ally units within attack range '''+25%''' for '''40''' seconds. Additionally, when HP hits 0, this is treated as a normal withdrawal as opposed to a forced withdrawal (this effect lasts until withdrawal).
| effect7 = MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield)
| initsp7 = 15
| initsp7 = Integer
| cost7 = 50
| cost7 = Integer
|upgrade = SupporterSkill6
|upgrade = SupporterSkill6
}}
}}
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| Unit_name = [Sea Lodge] Flet
| Unit_name = [Sea Lodge] Flet
|Win = Alright, it's ready! Eat until your belly is completely full!
|Win = Alright, it's ready! Eat until your belly is completely full!
|Lose = Ugh, so I couldn't get the job done. Eating bread will make you feel better.
|Lose = Ugh, so I couldn't get the job done. You know, eating bread will make you feel better.
|Original = Flet
|Original = Flet
}}
}}


== In other languages ==
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Flet
|フレット ''Furetto''
|弗萊特 ''Fúláitè''
|-
|-
!Free XL Helping
|大盛り無料 ''Ōmorimuryō''
|大碗免費 ''Dàwǎnmiǎnfèi''
|-
|-
!Shop with Line Out the Door
|行列のできる店 ''Gyōretsunodekirumise''
|排隊店家 ''Páiduìdiànjiā''
|-
|-
!Sea Lodge
|出張海の家 ''Shutchōuminoya''
|海之家打工 ''Hǎizhījiādǎgōng''
|}
==Notes==
==Notes==
*Has higher base attack than most other supports combined with high attack range, making his DPS impressive even before he starts doing any supporting.
* Sea Lodge Flet is the first large 6 star character.
*Best deployed right before a high-value Defender or Fighter, with as many ally units within his attack range as possible.
[[Category:Released_by_2022]]


==Changes==
==Changes==
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