Editing Flet (Summer)
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Latest revision | Your text | ||
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|character-name = Flet | |character-name = Flet | ||
|character-title = Sea Lodge | |character-title = Sea Lodge | ||
|image = | |image = Flet_beach.png | ||
|alternate- | |image2 = FULL_flet_beach.png | ||
|alternate-link= [[Flet]] | |||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Support | |class = Support | ||
|deploy-tile = Low Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach = Aerial | |||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = | |illustrator-link = ライネル | ||
|release-date = 10/14/2022 | |release-date = 10/14/2022 | ||
|availability = | |availability = Bright Summer Fest Invite B, [[Summoning#Banner_History|Bright Summer Fest Banner B]]}} | ||
| | {{Stats1 | ||
| filename = | | filename = flet_beach | ||
| lv max = 80 | | lv max = 80 | ||
| hp = 1317 | | hp = 1317 | ||
| hp max = | | hp max = X | ||
| atk = 482 | | atk = 482 | ||
| atk max = | | atk max = X | ||
| def = 142 | | def = 142 | ||
| def max = | | def max = X | ||
| magic res = 0 | | magic res = 0 | ||
| magic res max = 0 | | magic res max = 0 | ||
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| block = 1 | | block = 1 | ||
| atk spd = 2 | | atk spd = 2 | ||
| range type = 1 | | range type = 1 | ||
| trait = Inflicts physical damage on the enemy. | | trait = Inflicts physical damage on the enemy. | ||
| nature name = Free XL Helping | | nature name = Free XL Helping | ||
| nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10. | | nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10. | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = HP +5 | |bonus1 = HP +5 | ||
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|bonus3 = Defense +13 | |bonus3 = Defense +13 | ||
}} | }} | ||
==Skill== | ==Skill== | ||
{{Skill | {{Skill | ||
| filename = | | filename = flet2_01 | ||
| name = Shop with Line Out the Door | | name = Shop with Line Out the Door | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = MAX HP and DEF of all ally units within attack range | | effect = MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp = | | initsp =Integer | ||
| cost = | | cost = Integer | ||
| effect2 = MAX HP and DEF of all ally units within attack range | | effect2 = MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp2 = | | initsp2 = Integer | ||
| cost2 = | | cost2 = Integer | ||
| effect3 = MAX HP and DEF of all ally units within attack range | | effect3 = MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp3 = | | initsp3 = Integer | ||
| cost3 = | | cost3 = Integer | ||
| effect4 = MAX HP and DEF of all ally units within attack range | | effect4 = MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp4 = | | initsp4 = Integer | ||
| cost4 = | | cost4 = Integer | ||
| effect5 = MAX HP and DEF of all ally units within attack range | | effect5 = MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp5 = | | initsp5 = Integer | ||
| cost5 = | | cost5 = Integer | ||
| effect6 = MAX HP and DEF of all ally units within attack range | | effect6 = MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp6 = | | initsp6 = Integer | ||
| cost6 = | | cost6 = Integer | ||
| effect7 = MAX HP and DEF of all ally units within attack range | | effect7 = MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp7 = | | initsp7 = Integer | ||
| cost7 = | | cost7 = Integer | ||
|upgrade = SupporterSkill6 | |upgrade = SupporterSkill6 | ||
}} | }} | ||
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| Unit_name = [Sea Lodge] Flet | | Unit_name = [Sea Lodge] Flet | ||
|Win = Alright, it's ready! Eat until your belly is completely full! | |Win = Alright, it's ready! Eat until your belly is completely full! | ||
|Lose = Ugh, so I couldn't get the job done. | |Lose = Ugh, so I couldn't get the job done. You know, eating bread will make you feel better. | ||
|Original = Flet | |Original = Flet | ||
}} | }} | ||
==Notes== | ==Notes== | ||
* | * Sea Lodge Flet is the first large 6 star character. | ||
==Changes== | ==Changes== |