Editing Flet (Summer)
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Latest revision | Your text | ||
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|character-title = Sea Lodge | |character-title = Sea Lodge | ||
|image = FULL_flet (summer).png | |image = FULL_flet (summer).png | ||
|alternate- | |alternate-link= [[Flet]] | ||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Support | |class = Support | ||
|deploy-tile = Low Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach = Aerial | |||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = | |illustrator-link = ライネル | ||
|release-date = 10/14/2022 | |release-date = 10/14/2022 | ||
|availability = Limited Scouting | |availability = Limited Scouting | ||
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| block = 1 | | block = 1 | ||
| atk spd = 2 | | atk spd = 2 | ||
| range type = 1 | | range type = 1 | ||
| trait = Inflicts physical damage on the enemy. | | trait = Inflicts physical damage on the enemy. | ||
| nature name = Free XL Helping | | nature name = Free XL Helping | ||
| nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10. | | nature desc = Ally unit that deploys immediately after oneself +8% MAX HP and DEF as well as SP +10. | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = MAX HP and DEF of all ally units within attack range '''+15%''' for '''30''' seconds. Additionally, when HP hits 0, | | effect = MAX HP and DEF of all ally units within attack range '''+15%''' for '''30''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp = 15 | | initsp = 15 | ||
| cost = 55 | | cost = 55 | ||
| effect2 = MAX HP and DEF of all ally units within attack range '''+16%''' for '''30''' seconds. Additionally, when HP hits 0, | | effect2 = MAX HP and DEF of all ally units within attack range '''+16%''' for '''30''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp2 = 15 | | initsp2 = 15 | ||
| cost2 = 55 | | cost2 = 55 | ||
| effect3 = MAX HP and DEF of all ally units within attack range '''+17%''' for '''35''' seconds. Additionally, when HP hits 0, | | effect3 = MAX HP and DEF of all ally units within attack range '''+17%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp3 = 15 | | initsp3 = 15 | ||
| cost3 = 53 | | cost3 = 53 | ||
| effect4 = MAX HP and DEF of all ally units within attack range '''+19%''' for '''35''' seconds. Additionally, when HP hits 0, | | effect4 = MAX HP and DEF of all ally units within attack range '''+19%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp4 = 15 | | initsp4 = 15 | ||
| cost4 = 53 | | cost4 = 53 | ||
| effect5 = MAX HP and DEF of all ally units within attack range '''+21%''' for '''35''' seconds. Additionally, when HP hits 0, | | effect5 = MAX HP and DEF of all ally units within attack range '''+21%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp5 = 15 | | initsp5 = 15 | ||
| cost5 = 53 | | cost5 = 53 | ||
| effect6 = MAX HP and DEF of all ally units within attack range '''+23%''' for '''35''' seconds. Additionally, when HP hits 0, | | effect6 = MAX HP and DEF of all ally units within attack range '''+23%''' for '''35''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp6 = 15 | | initsp6 = 15 | ||
| cost6 = 53 | | cost6 = 53 | ||
| effect7 = MAX HP and DEF of all ally units within attack range '''+25%''' for '''40''' seconds. Additionally, when HP hits 0, | | effect7 = MAX HP and DEF of all ally units within attack range '''+25%''' for '''40''' seconds. Additionally, when HP hits 0, they are not counted as deaths. (This effect lasts until leaving the battlefield) | ||
| initsp7 = 15 | | initsp7 = 15 | ||
| cost7 = 50 | | cost7 = 50 | ||
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| Unit_name = [Sea Lodge] Flet | | Unit_name = [Sea Lodge] Flet | ||
|Win = Alright, it's ready! Eat until your belly is completely full! | |Win = Alright, it's ready! Eat until your belly is completely full! | ||
|Lose = Ugh, so I couldn't get the job done. | |Lose = Ugh, so I couldn't get the job done. You know, eating bread will make you feel better. | ||
|Original = Flet | |Original = Flet | ||
}} | }} | ||
== In other languages == | == In other languages == | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
==Notes== | ==Notes== | ||
[[Category:Released_by_2022]] | [[Category:Released_by_2022]] | ||
==Changes== | ==Changes== | ||
* 10/21/2022 | * 10/21/2022 |