Editing Equus
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{{Infobox Character | {{Infobox Character | ||
|image = Equus.png | |image = Equus.png | ||
| | |param1 = [https://twitter.com/anthyutena wasp]+[https://twitter.com/gamma_DH gamma] | ||
|param2 = Guard | |||
| | |param3 = Pays Blanc | ||
| | |param4 = 3/31/2022 | ||
| | |param5 = 6 Stars ☆☆☆☆☆☆ | ||
| | |param6 = Low Ground | ||
| | |param7 = Single-Target Physical }} | ||
| | |||
==Stats== | |||
{{Stats | |||
| filename = equus | | filename = equus | ||
| lv max = 50 | | lv max = 50 | ||
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| atk max = 412 | | atk max = 412 | ||
| def = 206 | | def = 206 | ||
| def max = 312 | | def max = 312 | ||
| cost = 28 | | cost = 28 | ||
| redeploy = 70 | | redeploy = 70 | ||
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| magic res max = 10 | | magic res max = 10 | ||
| atk spd = 2 | | atk spd = 2 | ||
| range type = 2 | | range type = 2 | ||
| trait = | | trait = Block up to 3 enemies | ||
| nature name = The Wise King of the Waterworks | | nature name = The Wise King of the Waterworks | ||
| nature desc = Own HP heals by 10% when ally units are are deployed while Equus on the battlefield. <br> Additionally, the ATK of deployed units increases 10% for 10 seconds. | | nature desc = Own HP heals by 10% when ally units are are deployed while Equus on the battlefield. <br> Additionally, the ATK of deployed units increases 10% for 10 seconds. | ||
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|bonus1 = Magic Resist +5 | |bonus1 = Magic Resist +5 | ||
|bonus2 = HP +7 | |bonus2 = HP +7 | ||
|bonus3 = Defense +13}} | |bonus3 = Defense +13 | ||
}} | |||
==Skills== | ==Skills== | ||
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = COST | | effect = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> For 30 seconds, time required to reposition withdrawn ally units decreases by '''10''' seconds. | ||
| initsp =5 | | initsp =5 | ||
| cost = 25 | | cost = 25 | ||
| effect2 = COST | | effect2 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> For 30 seconds, time required to reposition withdrawn ally units decreases by '''13''' seconds. | ||
| initsp2 = 5 | | initsp2 = 5 | ||
| cost2 = 25 | | cost2 = 25 | ||
| effect3 = COST | | effect3 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> For 30 seconds, time required to reposition withdrawn ally units decreases by '''16''' seconds. | ||
| initsp3 = 5 | | initsp3 = 5 | ||
| cost3 = 23 | | cost3 = 23 | ||
| effect4 = | | effect4 = X | ||
| initsp4 = | | initsp4 = Integer | ||
| cost4 = | | cost4 = Integer | ||
| effect5 = | | effect5 = X | ||
| initsp5 = | | initsp5 = Integer | ||
| cost5 = | | cost5 = Integer | ||
| effect6 = | | effect6 = X | ||
| initsp6 = | | initsp6 = Integer | ||
| cost6 = | | cost6 = Integer | ||
| effect7 = | | effect7 = X | ||
| initsp7 = | | initsp7 = Integer | ||
| cost7 = | | cost7 = Integer | ||
| effect8 = X | | effect8 = X | ||
| initsp8 = Integer | | initsp8 = Integer | ||
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|Win = What a proud victory. Your success is dazzling! | |Win = What a proud victory. Your success is dazzling! | ||
|Lose = The more you lose, the more you learn. See, why don't you try this next time? | |Lose = The more you lose, the more you learn. See, why don't you try this next time? | ||
|Interaction #1 = Hey, it's you. Don't be shy, come on in. | |||
|Interaction #1 = | |Interaction #2 = You are my triumphant masterpiece. I won't ever slack on upkeeping you. | ||
|Interaction #2 = | |Interaction #3 = I just finished tuning up my weaponry. Do I smell a little oily...? | ||
|Interaction #3 = I just finished tuning up my weaponry. | |Interaction #4 = It's not healthy to be cramped in your room. How about you join me in training? | ||
|Interaction #4 = It | |Interaction #5 = Just the two of us...! Sorry, I can't think of anything interesting to talk about. | ||
|Interaction #5 = | |Gift Box #1 = What sort of blueprint would fit best? That's it! How about we make it together? | ||
|Gift Box #1 = | |Gift Box #2 = This is a Yamato sex toy? Whoa! Don't point that at me! | ||
|Gift Box #2 = | |Gift Box #3 = This is amazing underwear! But I think it'll rip if I try wearing it... | ||
|Gift Box #3 = | |Gift Box #4 = Thank you! I love your sincerity! | ||
|Gift Box #4 = | |Gift Box #5 = Carrots are my favorite. I'll have one right now! | ||
|Gift Box #5 = | }} | ||
}}{{Dialogue Summer | {{Dialogue Summer | ||
|1=We're finally at a beach!<br>How about we go swimming together next? | | 1=We're finally at a beach!<br>How about we go swimming together next? | ||
|2=This trip combines leisure and observation.<br>I am quite enjoying my first foreign trip in a long while. | | 2=This trip combines leisure and observation.<br>I am quite enjoying my first foreign trip in a long while. | ||
|3=Oh my, there is sauce | | 3=Oh my, there is sauce on my lips?<br>I apologize. I must have gotten carried away by the food at the Sea Lodge...... | ||
|4=I love swimming in the sea.<br>If you're not good at swimming, I'll teach you. | | 4=I love swimming in the sea.<br>If you're not good at swimming, I'll teach you. | ||
|5= | | 5=The sunset no matter how many times you see it looks very different when you are on the beach.<br>This could also be because you are by my side...... | ||
|6=You | | 6 =You chose this out for me?<br>Then I shall use it gratefully. | ||
|7=The Sea Lodge's special carrot juice.<br>Hm, it's delicious, would you like some? | | 7=The Sea Lodge's special carrot juice.<br>Hm, it's delicious, would you like some? | ||
|8=I can swim with this?<br>That is quite remarkable, I shall use it straight away! | |8 =I can swim with this?<br>That is quite remarkable, I shall use it straight away! | ||
|9=I-I don't think that is appropriate for a place like this!?<br>I mean, I'm not against it...... | |9 =I-I don't think that is appropriate for a place like this!?<br>I mean, I'm not against it...... | ||
|10=I don't think this swimsuit will fit me......<br>Oh, alright! I'll wear it, so stop looking at me like that! | |10 =I don't think this swimsuit will fit me......<br>Oh, alright! I'll wear it, so stop looking at me like that! | ||
}} | }} | ||
==Notes== | ==Notes== | ||
[[Category:Released by 2022]] | [[Category:Released by 2022]] | ||
* | *His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard. | ||