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|availability = Standard Scouting
|availability = Standard Scouting
|release-year = 2022
|release-year = 2022
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Equus| class=Guard|rarity=☆☆☆☆☆☆}}{{Character FS | char=Equus (Awakened) | class=Stranger|rarity=☆☆☆☆☆☆}} }}
}}{{Stats
}}{{Stats
| filename = equus
| filename = equus
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|亂流素描 ''Luànliúsùmiáo''
|亂流素描 ''Luànliúsùmiáo''
|}
|}
==Trivia==
*Ruling monarch of Pays-Blanc. As king, Equus is well-liked and does his duties well enough to keep the approval of his subjects. Even so, his conservative methods and general naivete do little to gain him much respect from the common people, and as a result corruption tends to run rife through the undergrounds of Pays-blanc.
*Perhaps it doesn't help that he's also very submissive and prone to letting himself get bullied.
*He secretly resents the freedom of common adventurers and wishes he could become one himself, though his sense of responsibility keeps him grounded to his royal roots.
==Notes==
==Notes==
[[Category:Released by 2022]]
[[Category:Released by 2022]]
*Equus incentives gameplay that revolves around constant redeployment of units, which is considered more trouble than it's worth for most with current meta of the game.  
*His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard.
*At the bare minimum, Kafka, Domino,,Yuno, Bart (Awakened) and Brute (Summer) can be considered best enablers for his kit having redeploy times that gets halved or more by his skill.
*At Silver Rank his Skill gains the ability to give HP and Defense to allies for 20 seconds. However, this only works for allies deployed while his Skill is activated, the buff only lasts for 20 seconds, and only buffs them a single time, making it cumbersome to use for fairly minimal benefit.  While this is a buff to his Skill, it's still not very useful, and his high Cost to deploy remains the same. He can be very useful on stages where he can be deployed early safely, but otherwise remains subpar.
*Dward potentially is a unit that benefits a lot in being deployed while his skill is up.
*While his Skill leaves a lot to be desired, he does at least have respectable DPS for a Guard unit, and he sports some of the highest HP and Defense in the game. While his kit is built around being deployed as early as possible, he can also work well by being deployed last to absorb as much enemy damage as possible.
*His cost generation is more meant to compensate for the fact outside of Vanguards, withdrawing units does not refund cost.
*Deploying him early is totally doable in most cases, despite his high cost being concerning.
*Equus' skill is the few rare sources of HP buffs, but be reminded it only applies to units deployed on it's duration.
*Equus' skill only works on manually withdrawn units.
*Outside of his kit, he has the one of the high HP and DEF in the game and can be used adequately based on just his stats to hold a lane and bait damage.
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