Editing Brute
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Infobox Character | {{Infobox Character | ||
|image = Brute.png | |image = Brute.png | ||
| | |param1 = [https://twitter.com/mizukigai 水樹凱 (Gai Mizuki/rycanthropy)] | ||
| | |param2 = Guard | ||
| | |param3 = Sepia | ||
| | |param4 = 12/24/2021 | ||
| | |param5 = 5 Stars ☆☆☆☆☆ | ||
| | |param6 = Low Ground | ||
| | |param7 = Single-Target Physical}} | ||
}} | |||
{{Stats | {{Stats | ||
| filename = brut | | filename = brut | ||
| lv max = 50 | | lv max = 50 | ||
|trait = Block up to 3 enemies; have the ability to recover HP. | |||
| hp = 1052 | | hp = 1052 | ||
| hp max = 1470 | | hp max = 1470 | ||
Line 28: | Line 25: | ||
| magic res max = 10 | | magic res max = 10 | ||
| atk spd = 1.2 | | atk spd = 1.2 | ||
| range type = 2 | |||
|nature name = Golden Castle with Steel Walls | |||
|nature desc = The amount one recovers increases by 10% when one's own HP is recovered. | |||
}} | }} | ||
{{ | {{Stats | ||
| filename = | | filename = brut | ||
| lv max = 70 | | lv max = 70 | ||
|trait = Block up to 3 enemies; have the ability to recover HP. | |||
| hp = 1470 | | hp = 1470 | ||
| hp max = | | hp max = | ||
| atk = 268 | | atk = 268 | ||
| atk max = | | atk max = | ||
| cost = 17 | | cost = 17 | ||
| redeploy = 70 | | redeploy = 70 | ||
| class = Guard | | class = Guard | ||
| def = 335 | | def = 335 | ||
| def max = | | def max = | ||
| block = 3 | | block = 3 | ||
| magic res = 10 | | magic res = 10 | ||
| magic res max = 10 | | magic res max = 10 | ||
| atk spd = 1.2 | | atk spd = 1.2 | ||
| range type = 2 | | range type = 2 | ||
|nature name = Golden Castle with Steel Walls | |nature name = Golden Castle with Steel Walls | ||
Line 59: | Line 53: | ||
|bonus1 = Defense +5 | |bonus1 = Defense +5 | ||
|bonus2 = Magic Resist +7 | |bonus2 = Magic Resist +7 | ||
|bonus3 = Defense +13}} | |bonus3 = Defense +13 | ||
}} | |||
==Skills== | ==Skills== | ||
Line 68: | Line 63: | ||
| casttype = auto | | casttype = auto | ||
| initsp = 0 | | initsp = 0 | ||
| effect = Restores the HP of 1 target at '''110%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. | | effect = Restores the HP of 1 target at '''110%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. Chargeable once. | ||
| cost = 5 | | cost = 5 | ||
| effect2 = Restores the HP of 1 target at '''115%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. | | effect2 = Restores the HP of 1 target at '''115%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. Chargeable once. | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = 5 | | cost2 = 5 | ||
| effect3 = Restores the HP of 1 target at '''120%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. | | effect3 = Restores the HP of 1 target at '''120%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. Chargeable once. | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 5 | | cost3 = 5 | ||
| effect4 = Recovers the HP of 1 target at '''125%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. | | effect4 = Recovers the HP of 1 target at '''125%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. Chargeable once. | ||
| initsp4 = 0 | | initsp4 = 0 | ||
| cost4 = 5 | | cost4 = 5 | ||
| effect5 = Recovers the HP of 1 target at '''130%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. | | effect5 = Recovers the HP of 1 target at '''130%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. Chargeable once. | ||
| initsp5 = 0 | | initsp5 = 0 | ||
| cost5 = 5 | | cost5 = 5 | ||
| effect6 = Recovers the HP of 1 target at '''135%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. | | effect6 = Recovers the HP of 1 target at '''135%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. Chargeable once. | ||
| initsp6 = 0 | | initsp6 = 0 | ||
| cost6 = 5 | | cost6 = 5 | ||
| effect7 = Recovers the HP of 1 target at '''140%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. | | effect7 = Recovers the HP of 1 target at '''140%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. Chargeable once. | ||
| initsp7 = 0 | | initsp7 = 0 | ||
| cost7 = 5 | | cost7 = 5 | ||
}} | |||
|upgrade=GuardSkill5}} | |upgrade=GuardSkill5}} | ||
Line 96: | Line 91: | ||
| Unit_name = [Armor Blacksmith] Brute | | Unit_name = [Armor Blacksmith] Brute | ||
| Good_name = Shelved Plate Armor | | Good_name = Shelved Plate Armor | ||
|Win = Look | |Win =Look how robust this armor is with my inscription! If you must ask, I had it ordered! | ||
|Lose = | |Lose =What happened! D-don't look this doesn't feel good at all! Not one bit!! | ||
|Rank Up =I know what I'm talking about. | |Rank Up =I know what I'm talking about. With steel, you just gotta rough it up like this to please it! | ||
|Interaction #1 =...What's so fun about being one-and-one with a stubborn artisan like me? | |Interaction #1 =...What's so fun about being one-and-one with a stubborn artisan like me? | ||
|Interaction #2 =I need material for a new product. Could you go fetch them? | |Interaction #2 =I need material for a new product. Could you go fetch them? | ||
Line 109: | Line 104: | ||
|Gift Box #4 =What a disgraceful thing this is! I'm not red at all! | |Gift Box #4 =What a disgraceful thing this is! I'm not red at all! | ||
|Gift Box #5 =You idiot! Bringing undies like this! Leave this to nighttime! | |Gift Box #5 =You idiot! Bringing undies like this! Leave this to nighttime! | ||
}}{{Dialogue Summer | }} | ||
{{Dialogue Summer | |||
| 1 =Alright, I'll talk with ya. So, what you want to talk about? | | 1 =Alright, I'll talk with ya. So, what you want to talk about? | ||
| 2 =Wait... I'm still changing alright!? No, I'm not excited or anything! | | 2 =Wait... I'm still changing alright!? No, I'm not excited or anything! | ||
Line 117: | Line 114: | ||
| 6 =Th-this is really a tool you can use on the beach!? I-I'm not turning red!! | | 6 =Th-this is really a tool you can use on the beach!? I-I'm not turning red!! | ||
| 7 =You want me to wear this to swim in!? At least let me wait until nighttime! | | 7 =You want me to wear this to swim in!? At least let me wait until nighttime! | ||
| 8 =Amazing, | | 8 =Amazing, you don't get to see these sort of gems often. That just goes to show how many materials are buried on the beach! | ||
| 9 =This is quite a thing you got for me. If you don't mind me making you something in return, I can make anything you'd like. | | 9 =This is quite a thing you got for me. If you don't mind me making you something in return, I can make anything you'd like. | ||
| 10 =Dinner at | | 10 =Dinner at Sea Lodge, you say? I appreciate it since I was just about to exercise after work to help with digestion | ||
}} | }} | ||
== In other languages == | == In other languages == | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 165: | Line 150: | ||
==Notes== | ==Notes== | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||