Editing Baran
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Latest revision | Your text | ||
Line 68: | Line 68: | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = ATK '''+30%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until | | effect = ATK '''+30%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until leaving the battlefield. | ||
| initsp = 0 | | initsp = 0 | ||
| cost = 90 | | cost = 90 | ||
| effect2 = ATK '''+33%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until | | effect2 = ATK '''+33%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until leaving the battlefield. | ||
| cost2 = 90 | | cost2 = 90 | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| effect3 = ATK '''+36%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until | | effect3 = ATK '''+36%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until leaving the battlefield. | ||
| cost3 = 85 | | cost3 = 85 | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| effect4 = ATK '''+39%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until | | effect4 = ATK '''+39%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until leaving the battlefield. | ||
| initsp4 = 0 | | initsp4 = 0 | ||
| cost4 = 85 | | cost4 = 85 | ||
| effect5 = ATK '''+42%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until | | effect5 = ATK '''+42%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until leaving the battlefield. | ||
| initsp5 = 0 | | initsp5 = 0 | ||
| cost5 = 85 | | cost5 = 85 | ||
| effect6 = ATK '''+46%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until | | effect6 = ATK '''+46%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until leaving the battlefield. | ||
| initsp6 = 0 | | initsp6 = 0 | ||
| cost6 = 85 | | cost6 = 85 | ||
| effect7 = ATK '''+50%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until | | effect7 = ATK '''+50%'''; enemies with lowest remaining HP percentage are attacked with priority. This effect lasts until leaving the battlefield. | ||
| initsp7 = 0 | | initsp7 = 0 | ||
| cost7 = 80 | | cost7 = 80 | ||
|upgrade=CasterSkill3}} | |upgrade=CasterSkill3}} | ||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue | {{Dialogue |