Editing Allert
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{{Infobox Character | {{Warning Placeholder}}{{Infobox Character | ||
|image = Allert.png | |image = Allert.png | ||
|illustrator-link = GAMUBEAR | |illustrator-link = GAMUBEAR | ||
|class = Support | |class = Support | ||
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{{CharDetail | {{CharDetail | ||
|deploy-tile = High Ground | |deploy-tile = High Ground | ||
|damage-type = | |damage-type = ' | ||
|attack-reach = | |attack-reach = ' | ||
| range type = 11 | | range type = 11 | ||
| trait = Inflicts Physical Damage on the enemy. | | trait = Inflicts Physical Damage on the enemy. | ||
| nature name = Emergency Stop! | | nature name = Emergency Stop! | ||
| nature desc = | | nature desc = When allied units excluding oneself retreat from the battlefield, all enemies surrounding oneself within 2 tiles are stunned for 0.8 seconds.}} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = Magic Resist +5 | |bonus1 = Magic Resist +5 | ||
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+20%''', and decreases Attack Speed '''-20%'''<br>Condition for Nature activating is changed to | | effect = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+20%''', and decreases Attack Speed '''-20%'''<br>Condition for Nature activating is changed to ""When ally unit excluding oneself leaves the battlefield"" and stun length is increased 1.5 times. | ||
| initsp = 10 | | initsp = 10 | ||
| cost = 50 | | cost = 50 | ||
| effect2 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+22%''', and decreases Attack Speed '''-22%'''<br>Condition for Nature activating is changed to | | effect2 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+22%''', and decreases Attack Speed '''-22%'''<br>Condition for Nature activating is changed to ""When ally unit excluding oneself leaves the battlefield"" and stun length is increased 1.5 times. | ||
| initsp2 = 10 | | initsp2 = 10 | ||
| cost2 = 50 | | cost2 = 50 | ||
| effect3 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+24%''', and decreases Attack Speed '''-24%'''<br>Condition for Nature activating is changed to | | effect3 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+24%''', and decreases Attack Speed '''-24%'''<br>Condition for Nature activating is changed to ""When ally unit excluding oneself leaves the battlefield"" and stun length is increased 1.5 times. | ||
| initsp3 = 15 | | initsp3 = 15 | ||
| cost3 = 50 | | cost3 = 50 | ||
| effect4 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+26%''', and decreases Attack Speed '''-26%'''<br>Condition for Nature activating is changed to | | effect4 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+26%''', and decreases Attack Speed '''-26%'''<br>Condition for Nature activating is changed to ""When ally unit excluding oneself leaves the battlefield"" and stun length is increased 1.5 times. | ||
| initsp4 = 15 | | initsp4 = 15 | ||
| cost4 = 50 | | cost4 = 50 | ||
| effect5 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+29%''', and decreases Attack Speed '''-29%'''<br>Condition for Nature activating is changed to | | effect5 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+29%''', and decreases Attack Speed '''-29%'''<br>Condition for Nature activating is changed to ""When ally unit excluding oneself leaves the battlefield"" and stun length is increased 1.5 times. | ||
| initsp5 = 15 | | initsp5 = 15 | ||
| cost5 = 50 | | cost5 = 50 | ||
| effect6 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+32%''', and decreases Attack Speed '''-32%'''<br>Condition for Nature activating is changed to | | effect6 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+32%''', and decreases Attack Speed '''-32%'''<br>Condition for Nature activating is changed to ""When ally unit excluding oneself leaves the battlefield"" and stun length is increased 1.5 times. | ||
| initsp6 = 15 | | initsp6 = 15 | ||
| cost6 = 50 | | cost6 = 50 | ||
| effect7 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+35%''', and decreases Attack Speed '''-35%'''<br>Condition for Nature activating is changed to | | effect7 = For 25 seconds, unit become unable to attack, all ally units within 2 tiles gain Attack Speed '''+35%''', and decreases Attack Speed '''-35%'''<br>Condition for Nature activating is changed to ""When ally unit excluding oneself leaves the battlefield"" and stun length is increased 1.5 times. | ||
| initsp7 = 20 | | initsp7 = 20 | ||
| cost7 = 50 | | cost7 = 50 | ||
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|Interaction #1 = ATTENTION!<br>Let's GO! DEPARTING! | |Interaction #1 = ATTENTION!<br>Let's GO! DEPARTING! | ||
|Interaction #2 = Tick-tock, tick-tock......! Boom! Boom!<br>You're so late! Don't make me wait! | |Interaction #2 = Tick-tock, tick-tock......! Boom! Boom!<br>You're so late! Don't make me wait! | ||
|Interaction #3 = BEEEEEP! Where is | |Interaction #3 = BEEEEEP! Where is Full House?!<br>Let's play a crowded train! | ||
|Interaction #4 = Whoever does what they want on my traiiin......!<br>Can't complain if I do whatever I want to them on my train, RIGHT?! | |Interaction #4 = Whoever does what they want on my traiiin......!<br>Can't complain if I do whatever I want to them on my train, RIGHT?! | ||
|Interaction #5 = Clickety-clack! Let's play train game!<br>You're a passenger, and I'm a conductor! All aboard! | |Interaction #5 = Clickety-clack! Let's play train game!<br>You're a passenger, and I'm a conductor! All aboard! |