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* stats
* stats


<noinclude>subclasses wow


== Vanguard ==


tempcode
=== '''Charges Cost by Skill''' ===
Skills focus on cost increase
{| class="wikitable"
|
|Goblin Rider
|
|-
|
|Imperial Cavalry
|
|-
|
|Lute
|
|-
|
|Seals
|
|-
|
|Ala’adin
|
|-
|
|Ragnar
|regen
|-
|
|Rook
|
|}


<code>
=== '''Charges Cost by Kills''' ===
<table class="wikitable mw-collapsible" style="width:100%; margin:0;">
Skills focus on dps increase to proc cost gain trait
{| class="wikitable"
|
|Gambler
|
|-
|
|Dark Ninja
|
|-
|
|Leonhart (awakened)
|anti-air
|-
|
|Yuno
|Fast redeploy. Skill increases cost by kill gen
|-
|
|Hellion (Young)
|
|-
|
|Rai (Summer)
|Skill has cost gen
|-
|
|Barlitz
|
|-
|
|Bart (Awakened)
|debuff
|-
|
|Jinnosuke (Awakened)
|
|-
|
|Kafka
|Fast redeploy
|-
|
|Bashkar
|Highest DP/s based purely on stats
|}


<tr>
=== '''Anti-Vanguard''' ===
<th colspan=99>
Their kits utilizes every other aspect of vanguards except their cost generation. That being early game accessibility and refundable cost when withdrawn.
<span style="float:left;"><b>[[File:Vanguard.png|30px|link=Vanguard]] [[Vanguard]]</b></span>
{| class="wikitable"
<span style="float:right; font-size:10px; margin-right:10px;">[[Template:Character Class Vanguard|[template edit]]]</span>
|
</th>
|Kongoh
</tr>
|stun
|-
|
|Domino
|Skill relies on constant redeployment,Fast redeploy
|-
|
|Pollon and Orta
|summoner
|-
|
|Lyon
|Kit revolves around staying long and increasing survivability.
|-
|
|Rougarou
|Change class to fighter
|-
|
|Rasho
|Change class to fighter
|-
|
|Billford (Awakened)
|summoner
|-
|
|Seals (Awakened)
|summoner
|}


<tr style="vertical-align:top;">
== Shooter ==
<td> <div style="display:inline-flex; flex-wrap:wrap; gap: 1px;">


<!-- 0,6,7 --><div style="background:orange; display:inherit; flex-wrap:nowrap; padding:2px;"> <div style="font-size:20px; padding: 40px 10px;"><b> 6☆ </b></div>{{Character FS | char=Bashkar }}
=== '''Typical Range Shooter''' ===
{{Character FS | char=Rasho }}
Physical single target dps with 3x4 range.
{{Character FS | char=Kafka }}
{| class="wikitable"
{{Character FS | char=Rougarou }}
|
{{Character FS | char= Jinnosuke (Awakened) }}
|PB Archer
{{Character FS | char=Bart (Awakened)}}
|
{{Character FS | char=Seals (Awakened) }}
|-
{{Character FS | char=Billford (Awakened)}}
|
</div>
|Goblin Archer
<!-- 5 --><div style="background:#FFD700; display:inherit; flex-wrap:nowrap; padding:2px;"> <div style="font-size:20px; padding: 40px 10px;"><b> 5☆ </b></div>{{Character FS | char=Rook }}
|
{{Character FS | char=Ragnar }}
|-
{{Character FS | char=Barlitz }}
|
{{Character FS | char=Rai (Summer) }}
|Archer Mummy
{{Character FS | char=Hellion (Young) }}
|
{{Character FS | char=Yuno}}
|-
{{Character FS | char=Pollon & Orta }}
|
{{Character FS | char=Leonhart (Awakened) }}
|Imperial Archer
{{Character FS | char=Ala'adin }}
|
{{Character FS | char=Domino}}
|-
</div>
|
<!-- 4 --><div style="background:skyblue; display:inherit; flex-wrap:nowrap; padding:2px;"> <div style="font-size:20px; padding: 40px 10px;"><b> 4☆ </b></div>
|Billford (Summer)
{{Character FS | char=Lute }}
|Can hit two enemies on skill
</div>
|-
<!-- 3 --><div style="background:grey; display:inherit; flex-wrap:nowrap; padding:2px;"> <div style="font-size:20px; padding: 40px 10px;"><b> 3☆ </b></div>
|
{{Character FS | char=Seals }}
|Harimau
{{Character FS | char=Kongoh }}
|healing
</div>
|-
<!-- 2,1 --> <div style="background:silver; display:inherit; flex-wrap:nowrap; padding:2px;"> <div style="font-size:20px; padding: 40px 10px;"><b> 2,1☆ </b></div>
|
{{Character FS | fs=goblinrider | char=Goblin Rider }}
|Wrecker
{{Character FS | fs=oicavalry | char=Obsidonian Imperial Cavalry }}
|High aspd
{{Character FS | char= Dark Ninja }}
|-
{{Character FS | char=Gambler}}
|
</div>
|Barlitz (Awakened)
</div>
|Invuln shield
</td>
|-
</tr>
|
</table><table class="wikitable mw-collapsible" style="width:100%; margin:0;"><tr><th colspan="99"><span style="float:left;"><b>[[File:Vanguard.png|30px|link=Vanguard]] [[Vanguard]]</b></span> <span style="float:right; font-size:10px; margin-right:10px;">[[Template:Character Class Vanguard|[template edit]]]</span>
|Amorey (Awakened)
</th></tr><tr style="vertical-align:top;"><td><div style="display:flex; flex-wrap:wrap; gap: 1px;"><!-- 0,6,7 --><div style="padding:20px 10px; background-color:#ffcc80; font-size:2em; text-align:center; line-height:1.1; font-weight:bold; margin-left:10px;">6
|Can hit two enemies on nature
|}
</div>{{Character FS | char=Bashkar }}{{Character FS | char=Rasho }}{{Character FS | char=Kafka }}{{Character FS | char=Rougarou }}{{Character FS | char= Jinnosuke (Awakened) }}{{Character FS | char=Bart (Awakened)}}{{Character FS | char=Seals (Awakened) }}{{Character FS | char=Billford (Awakened)}}<!-- 5 --><div style="padding:20px 10px; background-color:#e699ff; font-size:2em; text-align:center; line-height:1.1; font-weight:bold; margin-left:10px">5
 
=== '''Variant Range Shooter''' ===
</div>{{Character FS | char=Rook }}{{Character FS | char=Ragnar }}{{Character FS | char=Barlitz }}{{Character FS | char=Rai (Summer) }}{{Character FS | char=Hellion (Young) }}{{Character FS | char=Yuno}}{{Character FS | char=Pollon & Orta }}{{Character FS | char=Leonhart (Awakened) }}{{Character FS | char=Ala'adin }}{{Character FS | char=Domino}}<!-- 4 --><div style="padding:20px 10px; background-color:#ffff80; font-size:2em; text-align:center; line-height:1.1; font-weight:bold; margin-left:10px">4
Physical single target dps with access to unusual ranges/kits.
{| class="wikitable"
</div>{{Character FS | char=Lute }}<!-- 3 --><div style="padding:20px 10px; background-color:#adebad; font-size:2em; text-align:center; line-height:1.1; font-weight:bold; margin-left:10px">3
|
|Aerial Goblin
</div>{{Character FS | char=Seals }}{{Character FS | char=Kongoh }}<!-- 2,1 --><div style="padding:20px 10px; background-color:#d9d9d9; font-size:2em; text-align:center; line-height:1.1; font-weight:bold; margin-left:10px">1/2
|Short range but placeable in ground tiles. No block.
|-
</div>{{Character FS | fs=goblinrider | char=Goblin Rider }}{{Character FS | fs=oicavalry | char=Obsidonian Imperial Cavalry }}{{Character FS | char= Dark Ninja }}{{Character FS | char=Gambler}}</div></td></tr></table></code>
|
|Pirate Musketeer
|Sorta wide range.
|-
|
|Kazard
|Skill 3x5 range
|-
|
|Harold
|2 tile radius range
|-
|
|Magritte
|Skill 1x5 range
|}
 
=== '''Wide-range Shooter''' ===
Physical single target dps with wide range, slow aspd, high attack.
{| class="wikitable"
|
|Corca (Valentine)
|Despite normal range for normals, Nature is global.
|-
|
|Fu(Summer)
|poison
|-
|
|Pino
|buffer
|}
 
=== '''AoE Shooters''' ===
Has access to AoE damage.
{| class="wikitable"
|
|Bandit Ballista
|Ground only, Does magical damage
|-
|
|Artillery Soldier
|Ground only
|-
|
|Nitro
|
|-
|
|Leonhart(Summer)
|
|}
 
== Support ==
 
=== '''Healing Support''' ===
Normal attacks heal. Buffs. High Ground Tile
{| class="wikitable"
|
|Robin
|Skill has highest HP/s in the game
|-
|
|Thomas
|Highest HP/s in the game
|}
 
=== '''Buff Support''' ===
Grants buffs.
{| class="wikitable"
|
|Flet
|healing
|-
|
|Folker
|Cost generation
|-
|
|Rai (Awakened)
|Cost generation
|-
|
|Kongoh(Awakened)
|healing
|-
|
|Rook (Awakened)
|
|-
|
|Brute (Summer)
|(can be positioned in any tile)
|-
|
|Lute (Summer)
|(can be positioned in any tile)
|-
|
|Edgar
|healing (can be positioned in any tile)
|}
 
=== '''Debuff Support''' ===
Inflicts debuffs
{| class="wikitable"
|
|Karetovi
|Damage vulnerability
|-
|
|Charlotte (Awakened)
|sleep
|-
|
|Baccarat (Awakened)
|stun
|-
|
|Nitro (Awakened)
|Poison, buff, stat debuff, anti-air
|}
 
=== '''Utility Support''' ===
Summons or deploys traps
{| class="wikitable"
|
|Bart
|
|-
|
|Sasuke Sarutobi
|
|-
|
|Hanzo
|Anti-air. Magic
|-
|
|Baccarat
|Cost generation
|}
 
=== '''Ground Support''' ===
Ground tile only. Helps with Survivability.
{| class="wikitable"
|
|Thorkell
|Debuff, self-buff
|-
|
|Flet (Summer)
|buff
|-
|
|Thorkell (Awakened)
|Buff, healing (low ground only)
|}
 
== Healer ==
 
=== '''AoE Healer''' ===
Low HPs in exchange for healing multiple targets
{| class="wikitable"
|
|Elaine
|Nature is mapwide regen
|-
|
|Ornis
|Buffs res
|-
|
|Morgan
|Shorter range. Very high hps. Resistance.
|}
 
=== '''Pure Healer''' ===
Single target. Burst healing.
{| class="wikitable"
|
|Light Ninja
|
|-
|
|Pirate Medic
|
|-
|
|Arcana
|
|-
|
|Xiaolong
|Range expansion. Nature increases hp
|-
|
|Edgar (Awakened)
|Range expansion.
|-
|
|Solve
|Skill can heal all in range.
|-
|
|Karetovi (Valentine)
|Skill can heal 3 units. Nature grants resistance on units in range.
|-
|
|Romanes
|Skill can heal 2 units. Nature is map-wide heal on deploy.
|-
|
|Walther (Awakened)
|Grants sp when healing isn’t needed
|-
|
|Romanes (Awakened)
|Deals 1% hp per second on skill uptime but self-stuns for 10s. Nature increases healing
|-
|
|Baran (Awakened)
|Skill can heal 2 units. Damage reduction.
|-
|
|Pugi (Summer)
|Skill can heal 2 units or deal magic damage if its not needed.
|}
 
==== '''Utility Healer''' ====
Single Target. Low HP/s. Little to no burst heal in exchange for utility. (Psuedo Support)
{| class="wikitable"
|
|Charlotte
|Aspd buff
|-
|
|Yurt
|Movement speed debuff
|-
|
|Lisa
|Aspd debuff
|-
|
|Pius
|stun
|-
|
|Hanzo (Summer)
|Summoner
|-
|
|Anima
|Summoner
|}
 
=== '''Ground Utility Healer''' ===
Ground-only Utility healers with short range, high survivability and HP/s.
{| class="wikitable"
|
|Kagura
|
|-
|
|Yuno (Awakened)
|Class change to vanguard
|}
 
== Caster ==
 
=== '''AoE Caster''' ===
AoE Damage!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
{| class="wikitable"
|
|Zacharoff
|
|-
|
|Zacharoff (Awakened)
|
|-
|
|Rai
|stun
|-
|
|Pirate Sorceror
|dodge
|}
 
=== '''DPS Caster''' ===
Focuses on improving single target magic damage
{| class="wikitable"
|
|Mage Goblin
|
|-
|
|Servant Caster
|
|-
|
|Red Ninja
|
|-
|
|Mage Mummy
|
|-
|
|Baran
|Unique range
|-
|
|Fu
|
|-
|
|Orion
|Sleep
|-
|
|Bakoo
|Sleep
|-
|
|Nitro
|Skill is aoe.
|-
|
|Rothhart
|
|-
|
|Yabsakha
|Nature debuffs
|-
|
|Tengo
|
|-
|
|Folker (Awakened)
|debuffs
|-
|
|Ragnar (Summer)
|buffs
|}
 
=== '''Utility Caster''' ===
Pseudo-support, doesn’t increase magic damage output.
{| class="wikitable"
|
|Dakkar
|slow
|-
|
|Sinbad
|Changes class to fighter
|-
|
|Kancrow
|Summoner, doll inflicts slow and aspd down
|}
 
== Guard ==
 
=== '''Healing Guard''' ===
Heals adjacent allies. Has RES.
{| class="wikitable"
|
|Gymnos
|stun
|-
|
|Brute
|
|}
 
=== '''Defender''' ===
Typical guard. Increases survivability above all else.
{| class="wikitable"
|
|Servant Guard
|
|-
|
|Dyne
|
|-
|
|Patty
|Cannot be healed. Has self regen on skill
|-
|
|Sol
|
|-
|
|Gymnos (Awakened)
|Barriers others
|-
|
|Equus
|Reduces reposition time. Survivability buffs others.
|}
 
=== '''Warrior''' ===
Three block unit that increases personal dps.
 
Still below average at worst, and above average at best compared to fighters.
{| class="wikitable"
|
|Imperial Halberdier
|
|-
|
|Thomas (Awakened)
|
|-
|
|Spica
|Survivability buff
|-
|
|Yaqut
|Survivability buff, Magic retaliate damage
|-
|
|Maxtla
|Phys retaliate damage
|-
|
|Sigvaldi
|dodge
|-
|
|Chabeau
|
|-
|
|Patty (Awakened)
|Survivability buff
|-
|
|Kafka (Awakened)
|Survivability buff, reposition, barrier
|-
|
|Stalon (Awakened)
|
|-
|
|Dion
|Survivability buff, range expansion
|-
|
|Rasho (Awakened)
|
|-
|
|Hellion
|
|-
|
|Volund
|Survivability buff
|}
 
== Stranger ==
{| class="wikitable"
|
|Barboros
|fighter/support,  form change
|-
|
|Jade
|fighter/guard
|-
|
|Azmond
|caster/support - mezmerize
|-
|
|Barboros (New Look)
|fighter/support, form change
|-
|
|Corca (Awakened)
|fighter - mezmerize
|-
|
|Equus
|vanguard
|-
|
|Lucifer
|Fighter - burn
|-
|
|Azmond (Awakened)
|Fighter, anti-air, multi-target skill
|-
|
|Gaoh
|fighter
|-
|
|Yabsakha (Awakened)
|Caster/Support - can be placed on ground tiles, multi-target skill
|-
|
|Beelzebub
|Caster
|-
|
|Jalam (Summer)
|Caster
|-
|
|Hellion (Awakened)
|Fighter/support - summoner
|-
|
|Lucifer (awakened)
|Fighter
|-
|
|Hybris
|Shooter - form change, stun
|}
 
== Fighter ==
 
=== '''Duelist''' ===
1 block fighters. Typically has more dps.
{| class="wikitable"
|
|Casino Security
|def
|-
|
|Stalon
|
|-
|
|Dward
|Auto skill, deploy nature
|-
|
|Fu (Awakened)
|poison
|-
|
|Scavand
|Range expansion
|}
 
=== '''AoE Fighter''' ===
Hits all blocked enemies.
{| class="wikitable"
|
|Bantu
|
|-
|
|Siddley
|
|}
 
=== '''Enmity Fighter''' ===
Cannot be healed. Self heal on attacks
{| class="wikitable"
|
|Jalam
|Res debuff. Manual skill. Low survivability.
|-
|
|Theodor
|Auto skill
|}
 
=== '''Manual Fighter''' ===
2 block fighters. Manual skill.
{| class="wikitable"
|
|Pays Blanc Soldier
|survivability
|-
|
|Goblin Fighter
|
|-
|
|Snow Wolf
|survivability
|-
|
|Snow Bandit
|survivability
|-
|
|Large Mummy
|Cost generation
|-
|
|Mummy
|survivability
|-
|
|Pirate Swordsman
|
|-
|
|Alec
|Expanded range on skill
|-
|
|Pugi
|survivability
|-
|
|Habaki
|
|-
|
|Corca
|Low dps. Absorbs ally damage. survivability.
|-
|
|Arcana
|Reposition, unique range and mechanics
|-
|
|Pius
|Skill is anti-air. Range expansion
|-
|
|Yuno (Valentine)
|Survivability. Party buff
|-
|
|Gaia (Awakened)
|
|-
|
|Rook (Awakened)
|burn
|-
|
|Sebek
|Survivability.
|-
|
|Gamela
|Phys dodge
|-
|
|Atmos
|Range expansion
|-
|
|Dyne
|Cleave on skill
|-
|
|Forte
|Anti-air on skill. Buff
|-
|
|Billford
|THREE BLOCK. Magic damage on skill
|-
|
|Jinnosuke
|unique range
|}
 
=== '''Auto Fighter''' ===
2 block fighters. Auto skill
{| class="wikitable"
|
|Servant
|
|-
|
|Leonhart
|Attacks twice
|-
|
|Sebek (Awakened)
|
|-
|
|Volund (Awakened)
|
|-
|
|Hulk
|survivability
|-
|
|Gaia
|unique range
|}

Revision as of 12:47, 6 May 2024

I do way too many edits on this wiki these days

Important Links: Templates | Update Checklist

to-do priority

  • event
  • upgrading characters
  • upgrade items and gacha items
  • stats

subclasses wow

Vanguard

Charges Cost by Skill

Skills focus on cost increase

Goblin Rider
Imperial Cavalry
Lute
Seals
Ala’adin
Ragnar regen
Rook

Charges Cost by Kills

Skills focus on dps increase to proc cost gain trait

Gambler
Dark Ninja
Leonhart (awakened) anti-air
Yuno Fast redeploy. Skill increases cost by kill gen
Hellion (Young)
Rai (Summer) Skill has cost gen
Barlitz
Bart (Awakened) debuff
Jinnosuke (Awakened)
Kafka Fast redeploy
Bashkar Highest DP/s based purely on stats

Anti-Vanguard

Their kits utilizes every other aspect of vanguards except their cost generation. That being early game accessibility and refundable cost when withdrawn.

Kongoh stun
Domino Skill relies on constant redeployment,Fast redeploy
Pollon and Orta summoner
Lyon Kit revolves around staying long and increasing survivability.
Rougarou Change class to fighter
Rasho Change class to fighter
Billford (Awakened) summoner
Seals (Awakened) summoner

Shooter

Typical Range Shooter

Physical single target dps with 3x4 range.

PB Archer
Goblin Archer
Archer Mummy
Imperial Archer
Billford (Summer) Can hit two enemies on skill
Harimau healing
Wrecker High aspd
Barlitz (Awakened) Invuln shield
Amorey (Awakened) Can hit two enemies on nature

Variant Range Shooter

Physical single target dps with access to unusual ranges/kits.

Aerial Goblin Short range but placeable in ground tiles. No block.
Pirate Musketeer Sorta wide range.
Kazard Skill 3x5 range
Harold 2 tile radius range
Magritte Skill 1x5 range

Wide-range Shooter

Physical single target dps with wide range, slow aspd, high attack.

Corca (Valentine) Despite normal range for normals, Nature is global.
Fu(Summer) poison
Pino buffer

AoE Shooters

Has access to AoE damage.

Bandit Ballista Ground only, Does magical damage
Artillery Soldier Ground only
Nitro
Leonhart(Summer)

Support

Healing Support

Normal attacks heal. Buffs. High Ground Tile

Robin Skill has highest HP/s in the game
Thomas Highest HP/s in the game

Buff Support

Grants buffs.

Flet healing
Folker Cost generation
Rai (Awakened) Cost generation
Kongoh(Awakened) healing
Rook (Awakened)
Brute (Summer) (can be positioned in any tile)
Lute (Summer) (can be positioned in any tile)
Edgar healing (can be positioned in any tile)

Debuff Support

Inflicts debuffs

Karetovi Damage vulnerability
Charlotte (Awakened) sleep
Baccarat (Awakened) stun
Nitro (Awakened) Poison, buff, stat debuff, anti-air

Utility Support

Summons or deploys traps

Bart
Sasuke Sarutobi
Hanzo Anti-air. Magic
Baccarat Cost generation

Ground Support

Ground tile only. Helps with Survivability.

Thorkell Debuff, self-buff
Flet (Summer) buff
Thorkell (Awakened) Buff, healing (low ground only)

Healer

AoE Healer

Low HPs in exchange for healing multiple targets

Elaine Nature is mapwide regen
Ornis Buffs res
Morgan Shorter range. Very high hps. Resistance.

Pure Healer

Single target. Burst healing.

Light Ninja
Pirate Medic
Arcana
Xiaolong Range expansion. Nature increases hp
Edgar (Awakened) Range expansion.
Solve Skill can heal all in range.
Karetovi (Valentine) Skill can heal 3 units. Nature grants resistance on units in range.
Romanes Skill can heal 2 units. Nature is map-wide heal on deploy.
Walther (Awakened) Grants sp when healing isn’t needed
Romanes (Awakened) Deals 1% hp per second on skill uptime but self-stuns for 10s. Nature increases healing
Baran (Awakened) Skill can heal 2 units. Damage reduction.
Pugi (Summer) Skill can heal 2 units or deal magic damage if its not needed.

Utility Healer

Single Target. Low HP/s. Little to no burst heal in exchange for utility. (Psuedo Support)

Charlotte Aspd buff
Yurt Movement speed debuff
Lisa Aspd debuff
Pius stun
Hanzo (Summer) Summoner
Anima Summoner

Ground Utility Healer

Ground-only Utility healers with short range, high survivability and HP/s.

Kagura
Yuno (Awakened) Class change to vanguard

Caster

AoE Caster

AoE Damage!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Zacharoff
Zacharoff (Awakened)
Rai stun
Pirate Sorceror dodge

DPS Caster

Focuses on improving single target magic damage

Mage Goblin
Servant Caster
Red Ninja
Mage Mummy
Baran Unique range
Fu
Orion Sleep
Bakoo Sleep
Nitro Skill is aoe.
Rothhart
Yabsakha Nature debuffs
Tengo
Folker (Awakened) debuffs
Ragnar (Summer) buffs

Utility Caster

Pseudo-support, doesn’t increase magic damage output.

Dakkar slow
Sinbad Changes class to fighter
Kancrow Summoner, doll inflicts slow and aspd down

Guard

Healing Guard

Heals adjacent allies. Has RES.

Gymnos stun
Brute

Defender

Typical guard. Increases survivability above all else.

Servant Guard
Dyne
Patty Cannot be healed. Has self regen on skill
Sol
Gymnos (Awakened) Barriers others
Equus Reduces reposition time. Survivability buffs others.

Warrior

Three block unit that increases personal dps.

Still below average at worst, and above average at best compared to fighters.

Imperial Halberdier
Thomas (Awakened)
Spica Survivability buff
Yaqut Survivability buff, Magic retaliate damage
Maxtla Phys retaliate damage
Sigvaldi dodge
Chabeau
Patty (Awakened) Survivability buff
Kafka (Awakened) Survivability buff, reposition, barrier
Stalon (Awakened)
Dion Survivability buff, range expansion
Rasho (Awakened)
Hellion
Volund Survivability buff

Stranger

Barboros fighter/support,  form change
Jade fighter/guard
Azmond caster/support - mezmerize
Barboros (New Look) fighter/support, form change
Corca (Awakened) fighter - mezmerize
Equus vanguard
Lucifer Fighter - burn
Azmond (Awakened) Fighter, anti-air, multi-target skill
Gaoh fighter
Yabsakha (Awakened) Caster/Support - can be placed on ground tiles, multi-target skill
Beelzebub Caster
Jalam (Summer) Caster
Hellion (Awakened) Fighter/support - summoner
Lucifer (awakened) Fighter
Hybris Shooter - form change, stun

Fighter

Duelist

1 block fighters. Typically has more dps.

Casino Security def
Stalon
Dward Auto skill, deploy nature
Fu (Awakened) poison
Scavand Range expansion

AoE Fighter

Hits all blocked enemies.

Bantu
Siddley

Enmity Fighter

Cannot be healed. Self heal on attacks

Jalam Res debuff. Manual skill. Low survivability.
Theodor Auto skill

Manual Fighter

2 block fighters. Manual skill.

Pays Blanc Soldier survivability
Goblin Fighter
Snow Wolf survivability
Snow Bandit survivability
Large Mummy Cost generation
Mummy survivability
Pirate Swordsman
Alec Expanded range on skill
Pugi survivability
Habaki
Corca Low dps. Absorbs ally damage. survivability.
Arcana Reposition, unique range and mechanics
Pius Skill is anti-air. Range expansion
Yuno (Valentine) Survivability. Party buff
Gaia (Awakened)
Rook (Awakened) burn
Sebek Survivability.
Gamela Phys dodge
Atmos Range expansion
Dyne Cleave on skill
Forte Anti-air on skill. Buff
Billford THREE BLOCK. Magic damage on skill
Jinnosuke unique range

Auto Fighter

2 block fighters. Auto skill

Servant
Leonhart Attacks twice
Sebek (Awakened)
Volund (Awakened)
Hulk survivability
Gaia unique range